Carte TCG White Angels of Glory Deck Guide
Carte TCG White Angels of Glory Deck Guide by drybone02
THIS GUIDE IS NOT FOR DECK BUILDS, BUT HOW TO PLAY THIS DECK AND DECKS LIKE THIS. USE CHANGES TO DECK FORMULA AT YOUR OWN DIGRESSION. DOES REQUIRE BASIC KNOWLEDGE OF SKILLS AND GAMEPLAY.
Irene’s Servant x4
Apprentice Angel x2
Little Sword of Yeva x4
Hand of Yeva x2
Second Wings x2
Hammer of Yeva x2
Ivory Angel x4
Exalted Angel x4
First Wings x4
Guardian of Senote x1
Third Wings x2
Pray of Bless x4
Cure x 2
Greater Cure x2
Angel’s Trumpet x2
Concepts, Strategy, and Tips. [Advanced play]
They key of this deck is managing blitz and courage correctly on to every creature. Remember to use you’re spells to create opportunities to buff courage’d creatures.
For early game try getting a hand with Irene’s Servant and a Little Sword of Yeva. Place the Servant at mana one, next turn discard the Little Sword of Yeva into the mana pool for her ability to trigger giving your Irene’s Servant courage to add on to her already blitz ability. This can quickly build up into a hard hitter if the enemy team leaves it unchecked.
Another early combo is using Heretics [Remember that you can protect these until you put blitz on them]. Try to use Gemstone of Flig shards on them to give them extra early game buff, Also if you have mana and a Cure/Greater Cure Don’t be afraid to attack creatures that you can out heal, this will destroy in enemy mob and buff courage. Finally later down the line you can use First Wings to give your Heretic a surprise blitz, and [Hopefully buffed] free attack on opposing hero.
Of course you should remember to use Angels Trumpet on all your high end creatures that you can’t buff with abilities or spells.
Another note is that you shouldn’t be afraid of sacrificing creatures to kill off enemy attackers [White decks have some of the highest creature counts in the game] This will make sure that the enemy attackers are dead so they can’t attack your buffed blitz creatures [Remember that once you obtain blitz on a creature that if the player targets it you can’t defend that creature]
Beware that Blue Blast decks can have huge damage vs your monsters, [Adding the shard Land of Affection can help vs some of those annoying blue early game mobs like Little Witch as well as some others.] Also vs Green forest spirit decks it will be all about how fast and hard you can take down the enemy, If you let them get the attacking advantage on you, try to hold some type of defensive blitz angels in the back while you put courage monsters up front, Again the best way is to just sheer off the enemies hp before he can zerge your attackers.
Last point I will make and this is for every deck [very important for this deck] Card Management, NEVER and I mean NEVER do you want to end up in a stalemate or worse with less card then your opponent, Just because you can play a card does not mean you need to, I don’t know how many times I have seen someone spend all there cards out, Have the advantage and then lose it altogether just because the other player had a hand to strategize with instead of just hoping for the best in draws.
Please let me know if you liked this type of guide, and If I should do more. I also thought about doing some video guides but I just don’t know how people would respond to that type of thing, If I can improve anything with this guide format/layout let me know. Feed back is appreciated.
EDIT: Shards and Tarots are 100% user choice. I left open enough for my shard count  If you want more or less shards edit the deck in a way you think is best.