Maestia Temple Knights and Superion Guardians Stat Differences



Maestia Temple Knights and Superion Guardians Stat Differences by ArcMage

Warrior

Superion Guardians

-[Passive] Physical Defense Increases by 1.05 times

-[Active] Physical Attack Increases by 1.40 times

Temple Knights

-[Passive] Physical Attack Increases by 1.05 times

-[Active] Physical Defense Increases by 1.40 times

Mage

Superion Guardians

-[Passive] Magic Critical Chance increases by 1.15 times

-[Active] Magic Defense Increases by 2.50 times

Temple Knights

-[Passive] Magic Defense increases by 1.3 times

-[Active] Magic Attack Increases by 1.3 times

Ranger

Superion Guardians

-[Passive] Physical Attack increases by 1.05 times

-[Active] Movement Speed Increases by 40%

Temple Knights

-[Passive] Physical Critical Chance increases by 1.15 times

-[Active] Attack Speed increases by 80%

Cleric

Superion Guardians

-[Passive] Magic Attack / Heal Amount increases by 1.03 times

-[Active] Increase Physical and Magic Attack by 1.20 times to the allies within 4 meters

Temple Knights

-[Passive] Heal Amount increases by 1.05 times

-[Active] Increase Physical Defense by 2 times and Magic Defense by 1.5 times to the allies within 4 meters

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