Last Chaos Royal Knight Guide

Last Chaos Royal Knight Guide by Vengeance95

Well as most of you probably know, I’ve made the Ultimate Rouge Guide. Now I’ve made the Ultimate Knight Guide, hope this help you with all your Knight needs.

Introduction
The Knight, the defensive and Tank character of Last Chaos. They have many boosters skills and can either stand alone, or work well in parties. Knights keep on growing in power and never have a peak because they keep on getting stronger.

At 50 is when things start coming together for a royal knight. First they will have double and triple bash ready along with concentration. As for passives they will have passives that will up defense, one for close combat and another for attack, and two more boosting attack power.

Pros:
* High Physical Defense
* High Attack Power
* High Attack Speed
* High Hit Rate
* Amazing Health Pool
* Great Skills
* Great at PvP
* Good looking Armor
* Good looking Weapons

Cons:
* Low Magical Defense
That’s all I can think of at this point J

Every Level Gain:
Physical Attack: [+1]
Physical Defense: [+3]
Magic Attack: [+1]
Magic Defense: [+0.5]
Health: [+28]
Mana: [+16]

Stats Points
Strength: [+0.5 Physical Attack, +3 Health, +1 Mana]
Dexterity: [+Evasion]
Intelligence: [+0.5 Magic Attack, +6 Mana]
Constitution: [+11 Health, +2 Mana]

Stats Points Spending
From Levels 1 – 31: Pure Strength
Level 31 (30 points): 21 STR 9 CON
Level 32 (33 points): 21 STR 12 CON – Defense Guard – Two Weapon
Level 33 (37 points): 25 STR 12 CON
Level 34 (40 points): 28 STR 12 CON
Level 35 (44 points): 32 STR 12 CON
Level 36 (47 points): 35 STR 12 CON
Level 37 (51 points): 35 STR 16 CON
Level 38 (54 points): 37 STR 17 CON – Double Bash – Defend
Level 39 (58 points): 41 STR 17 CON
Level 40 (61 points): 44 STR 17 CON
Level 41 (65 points): 48 STR 17 CON
Level 42 (68 points): 51 STR 17 CON
Level 43 (72 points): 52 STR 17 CON 3 DEX
Level 44 (75 points): 52 STR 17 CON 6 DEX – Triple Bash
Level 45 (79 points): 52 STR 17 CON 10 DEX
Level 46 (82 points): 52 STR 17 CON 13 DEX – Concentration
Level 47 (86 points): 52 STR 17 CON 17 DEX – Dark Immunity
Level 48 (89 points): 52 STR 20 CON 17 DEX
Level 49 (93 points): 52 STR 24 CON 17 DEX
Level 50 (96 points): 52 STR 27 CON 17 DEX – Two Hand Control
Level 51 (100 point): 52 STR 31 CON 17 DEX
Level 52 (103 points): 52 STR 34 CON 17 DEX
Level 53 (107 points): 52 STR 38 CON 17 DEX
Level 54 (110 points): 52 STR 41 CON 17 DEX
Level 55 (114 points): 52 STR 45 CON 17 DEX
Level 56 (117 points): 55 STR 45 CON 17 DEX
Level 57 (121 points): 59 STR 45 CON 17 DEX
Level 58 (124 points): 62 STR 45 CON 17 DEX
Level 59 (128 points): 66 STR 45 CON 17 DEX
Level 60 (131 points): 69 STR 45 CON 17 DEX – Royal Resist
Level 61 (135 points): 73 STR 45 CON 17 DEX
Level 62 (138 points): 76 STR 45 CON 17 DEX
Level 63 (142 points): 80 STR 45 CON 17 DEX
Level 64 (145 points): 83 STR 45 CON 17 DEX
Level 65 (149 points): 87 STR 45 CON 17 DEX
Level 66 (152 points): 90 STR 45 CON 17 DEX
Level 67 (156 points): 94 STR 45 CON 17 DEX
Level 68 (159 points): 97 STR 45 CON 17 DEX
Level 69 (163 points): 100 STR 46 CON 17 DEX
Level 70 (166 points): 100 STR 49 CON 17 DEX – Dash
Level 71 (170 points): 100 STR 53 CON 17 DEX
Levels 72 and up: Spend it on whatever you need.

Knight Skills
Candid Defense – {Level 5} – [2-3-5-12-43] – Permanently increases defense. – At level 5 it permanently adds 100 defense.

Armor Break – {Level 10} – [3-4-7-18-65] – 39 MP – Decreases targets defense. – At level 5 it decreases targets defense by 100.

Uncanny Movement – {Level 10} – [3-4-7-18-65] – Permanently increases movement speed. – At level 5 it adds 15 movement speed.

Fast Restoration – {Level 10} – [3-4-7-18-65] – Permanently increases HP and MP recovery while sitting. – At level 5 it ads 25 HP recovery and 20 MP recovery while sitting.

Divine Shield – {Level 15} – [4-6-10-24-86] – 28 MP – Increases defense of yourself or an ally. – At level 5 it adds 50 defense.

Deep Wound Training – {Level 15} – [4-6-10-24-86] – Permanently increases chance of critical hits. – At level 5 it adds +10% critical hits.

Devotion – {Level 20} – [6-7-12-30-108] – 47 MP – Increases attack and hit rate while decreasing defense. – At level 5 it adds 70 attack and 20 hit rate and decreases 40 defense.

Vitality Control – {Level 20} – [6-7-12-30-108] – Permanently increases HP regain while fighting. – At level 5 it adds 6 HP regain.

Shield Stun – {Level 25} – [7-9-15-36-129] – 52 MP – Stun Opponent. – At level 5 it has a 75% success rate to stun, 100% with Concentration casted.

Divine Soul – {Level 25} – [7-9-15-36-129] – Permanently increases magic defense. – At level 5 it adds 50 Magic Defense.

Upgrade Mana – {Level 30} – [8-10-17-42-151] – Permanently increases MP. – At level 5 it adds 511 MP.

Improved Resistance – {Level 30} – [8-10-17-42-151] – Magic evasion ratio rises permanently. – At level 5 it adds 30 magic evasion.

Two Weapon – {Level 32 and 2 Strength} – [11-15-25-60-216] – Increases attack damage. – Great skill, when maxed adds 90 damage.

Defense Guard – {Level 32 and 12 Constitution} – [138-138-138] – Increases defense. – Max level is 3 and at this level it adds 150 physical defense.

Concentration – {Level 32 and 12 Dexterity} – [9-12-20-48-173] – [65 MP] – Increases hit ratio & effectiveness of skills. – Helps a lot when fighting, at level 5 it increases the ratio by 25%. So shield stun has a 100% chance of success and the other skills almost always hit too. You can also use this to buff people in your party. Lasts for 300 seconds, 5 minutes.

Double Bash – {Level 38 and 35 Strength} – [10-13-22-54-194] – [88 MP] – Melee attack which uses 2 strong hits. – Awesome PvP & PvM skill that at level 5 adds 320% damage, 120% each hit.

Defend – {Level 38 and 17 Constitution} – [10-14-24-57-205] – Decreases long-range damage you receive. – Good in PvP against archers, rangers, and mages. At level 5 it reduces the long-range damage you take by 25%.

Dark Immunity – {Level 38 and 17 Dexterity} – [155] – Gives immunity to the witch skill “Blindness”. – Although only 3% of the Mage population go witch, I would get this skill just to be sure. I’d get this skill later, get the more important skills first.

Triple Bash – {Level 44 and 52 Strength} – [11-15-25-60-216] – [118 MP] – Melee attack which uses 3 strong hits. – Ultimate Royal Knight attack that adds 300% damage. Works great with Double Bash. The Triple Bash + Double Bash combo brings fear into many of your opponents.

Two Hand Control – {Level 50} – [21-31-51-110-360] – Increases attack damage. – At level 5 this skill adds 120 damage.

Royal Resist – {Level 60} – [48-60] – Increases physical & magic defense. – It has only 2 levels and the increase in physical & magic defense is very little but since you probably have a lot of free SP at level 60 I guess you can get it. – At level 2 it adds 10 physical and magical defense.

Dash – {Level 70, and 100 Strength, and 100,000 gold} – [60-90-140-270-890] – [136 MP] – Sudden Mid-Range Stun on target. – At level 5 the stun lasts 8.5 seconds.

Knight Training
Here’s training for before Class Change:
Levels 1 – 5 – Foxes
Levels 6 – 8 – Elder Wolves > Dire Wolves
Levels 8 – 10 – Berserker Wolves
Levels 10 – 15 – Elite Goblins
Levels 15 – 16 – Larva
Levels 16 – 19 – Little Treants
Levels 19 – 21 – Drakes
Levels 21 – 22 – Harpys
Levels 22 – 24 – Great Horn Beast
Levels 24 – 25 – Treants
Levels 25 – 30 – Dratan Temple Solo Parties
Levels 30 – 31 – Berserker
Class Change to Royal Knight
Levels 31 – 34 – Berserker
Levels 34 – 36 – Gnolls and Gnoll Lancers
Levels 36 – 40 – Highlanders
Levels 40 – 44 – Spike Canine > Dire Spike Canine
Levels 44 – 45 – Dire Spike Canine > Two Headed Canine
Levels 45 – 50 – Beats Scythe > Beast Flyer
Levels 50 – 65 – Egeha Bogle Parties
Haven’t gotten any further than this.

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