by DaChieftain
This is a guide on the Book Locations, NPC Names and Requirements for Action Skills.
Taming Skills Skill Book Cost Book Location Effects Requirements Primary or Secondary? Domestication 10 Silver Fabernum Librarian None Secondary Creature Control I 2.5 Gold Fabernum Librarian Domectication Learned Primary Taming 2.5 Gold Fabernum Librarian Domectication Learned Primary Creature Control II 10 Gold Fabernum Librarian Creature Control I 40/100 Primary Beast Mastery 25 Gold Jungle Camp Animist Domectication Learned Primary Beast Influence 15 Gold Jungle Camp Animist Domectication Learned Primary Animal Care 75 Gold Jungle Camp Animist Domestication 40/100 Primary Herding 5 Gold Jungle Camp Animist Creature Control Learned Primary Advanced Creature Control 65 Gold Jungle Camp Animist Creature Control Learned Primary
Riding Skills Skill Book Cost Town/Location on Map NPC Name Requirements Primary or Secondary? Riding 50 Silver Fabernum Librarian None Secondary Controlled riding 2.5 Gold Morin Khur Khurite Trainer Librarian Riding Learned Primary Mounted Archery 10 Gold Morin Khur Khurite Trainer Librarian Controlled Riding 35/100 and Archery 30/100 Primary Mounted Combat 2.5 Gold Fabernum Combat Librarian Controlled Riding 35/100 and Melee Combat 30/100 Primary Mounted Charge 10 Gold Fabernum Combat Librarian Mounted Combat 50/100 Secondary Swift Riding 10 Gold Morin Khur Khurite Trainer Librarian Controlled Riding 50/100 Secondary
Archery Skills Skill Book Cost Town/Location on Map NPC Name Requirements Primary or Secondary? Ranged Combat None Secondary Archery 10 Silver Fabernum Combat Librarian Ranged Combat Learned Primary Aiming Technique Archery 40/100 Primary Marksmanship Aiming Technique 50/100 Primary Controlled Aiming Aiming Technique 60/100 Primary Khurite Draw Technique Controlled Aiming 60/100 Secondary
Melee Skills Skill Book Cost Town/Location on Map NPC Name Requirements Primary or Secondary? Armor Training 50 Silver Combat Manuvering 50/100 and Sprinting 50/100 Primary Heavy Armor Training Heavy Armor Training 100/100 Primary Blocking 10 Silver Fabernum Combat Librarian None Primary Blocking Endurance Combat Manuvering 20/100 and Blocking 20/100 Secondary Feint Combat Manuvering 50/100 Secondary Aggresive Stance 2.5 Gold Fabernum Combat Librarian Combat Techniques 30/100 Primary Defensive Stance 2.5 Gold Fabernum Combat Librarian Combat Techniques Learned Primary Spear Stance Spears 60/100 Secondary Unarmed Technique 2.5 Gold Fabernum Combat Librarian Combat Techniques 50/100 and Brawling 50/100 Primary Unarmed Blocking 50 Silver Fabernum Combat Librarian Blocking Learned and Brawling Learned Secondary Fist Weapons Combat Techniques 70/100 and Brawling 80/100 Secondary Melee Combat None Secondary Unarmed Technique II 25 Gold Fabernum Combat Librarian None Primary Combat Manuvering None Primary
Magic Skills Skill Book Cost Town/Location on Map NPC Name Requirements Primary or Secondary? Mental Training 10 Silver Fabernum Magic Librarian None Primary Concentration 10 Silver Fabernum Magic Librarian Mental Training 25/100 Secondary Mental Focus 2.5 Gold Fabernum Magic Librarian Mental Training 50/100 Secondary Mental Offense 50 Silver Fabernum Magic Librarian Mental Training Learned Primary Multiverse Lore None Secondary Ether Lore Multiverse Lore 40/100 Secondary Ether Portals Ether Lore 60/100 Primary Magic Schools 10 Silver Fabernum Magic Librarian None Secondary Animisim Magic Schools 20/100 Primary Ecumenical Spells 10 Silver Fabernum Magic Librarian Magic Schools Learned Primary Dominate 50 silver Jungle Town Animist Ecumenical Spells Learned Primary Elementalism Spells Magic Schools 20/100 Primary Necromancy Spells Magic Schools 20/100 Primary Animal Magnetism Necromancy Spells 20/100 Primary Spritism Magic Schools 20/100 Primary Akh Manifestation Spiritism 40/100 Secondary Trenscendental Awareness Spiritism Learned Secondary Dominate II 1 Gold Jungle Town Animist Spiritism Learned Secondary
Movement/Utility Skills Skill Book Cost Town/Location on Map NPC Name Requirements Primary or Secondary? Anatomy 2.5 Gold Fabernum Librarian None Primary Damage Assessment 10 Gold Fabernum Librarian and Combat Librarian Anatomy 50/100 Secondary Athletics 10 Silver Fabernum Combat Librarian None Secondary Breathing Technique 2.5 Gold Fabernum Librarian Atheletics Learned Secondary Jumping 10 Silver Fabernum Combat Librarian Atheletics Learned Secondary Landing Technique 2.5 Gold Fabernum Combat Librarian Jumping 50/100 Secondary Sprinting 50 Silver Fabernum Combat Librarian Athletics Learned Primary Footspeed 50 Silver Fabernum Combat Librarian Sprinting Learned Secondary Balance 10 Silver Fabernum Combat Librarian None Primary Knockback Resistance 50 Silver Fabernum Combat Librarian Balance Learned Secondary Knockdown Resistance 2.5 Gold Fabernum Combat Librarian Balance 50/100 Secondary Combat Manouvering 10 Silver Fabernum Combat Librarian None Primary Combat Balance 2.5 Gold Fabernum Fabernum Combat Manouvering 25/100 Secondary Combat Movement Combat Manouvering Learned Secondary Momentum 2.5 Gold Fabernum Librarian and Combat Librarian Combat Manouvering 30/100 Secondary Endurance 10 Silver Fabernum Combat Librarian None Primary Active Regeneration 2.5 Gold Fabernum Librarian Endurance Learned and Resting 30/100 Primary Passive Regeneration Endurance 50/100 Secondary Resistance Swimming 2.5 Gold Morin Khur Khurite Trainer Librarian Endurance Learned and Swimming 40/100 Secondary Subsisting Endurance 50/100 Secondary Lockpicking None Primary Potion Utilization None Primary Resting None Secondary Meditation Resting Learned and Vitalism 10/100 Primary Survival 10 Silver Fabernum Combat Librarian None Primary Fishing 10 Silver Fabernum Librarian Survival Learned Primary Swimming 50 Silver Fabernum Librarian Survival Learned Secondary Crawling 2.5 Gold Morin Khur Khurite Trainer Librarian Swimming 50/100 Secondary Diving 2.5 Gold Morin Khur Khurite Trainer Librarian Swimming 25/100 Secondary Vitalism None Primary Mana Regeneration Vitalisim Learned Secondary
Seems like Swift Riding is not 50/100 Controlled Riding (anymore). At least, it didn’t let me to start reading at 52 Controlled Riding.
fixed thank you :) and sorry for that!
Creature Control II 10 Gold Fabernum Animist <- This is incorrect. I suspect a typo. The Animist is at Jungle Camp. I just spent a long time riding to the far north when I should have been going south :p