FFXIV Chocobo Racing Basics Guide by Fawks8
Alright, this guide is going to be as inclusive as possible, however, I will not be covering Chocobo Raising and Breeding. That system is quite complex and requires it’s own guide. This is going to cover everything you encounter while racing, including item and ability effects.
CHOCOBO STATS AND EFFECTS There are five stats that affect your chocobo.
MAX SPEED – Simply affects how fast your chocobo can go.
ACCELERATION – How fast it takes to go from minimum speed to max speed.
ENDURANCE – How long it takes while running to enter Lathered state.
STAMINA – Maximum Stamina pool
CUNNING – AKA Balance or Traction, it’s how easily you can change lanes and also how fast you can take corners without slowing down.
Now, the following negative status effects can be inflicted during battle through attack items, or by hitting panels and mobs.
HEAVY – Slows down the chocobo.
FRENZY – Makes the chocobo run at full sprint and increases Stamina Drain
SILENCED – Unable to use any active chocobo abilities.
DISTRACTED – Unable to use any items.
LAMED/EXHAUSTED – Drops chocobo to minimum speed and unable to accelerate.
BASIC CONTROLS AND RACE LAYOUTS
Controls are fairly simple for Chocobo Racing. You can accelerate, steer left and right, and jump. That’s it. As you accelerate, you will start to burn through your Stamina. You’ll quickly notice that there is a delay between using/losing Stamina, and it reflecting on your gauge. This is very important when trying to control your Stamina, as even if you let go of the accelerate button completely, it takes almost 10% Stamina before you stop using at all.
If you keep the accelerate button held down, you’ll soon enter the Lathered state and the Stamina gauge will start to blink/glow, and suffer increased Stamina Drain. This isn’t too critical, as you’ll need to enter it quite often during a race, but it does require some control. If you completely run out of Stamina, you’ll enter an Exhausted state and there is no way to recover from it without using items, abilities, or panels that recover some Stamina.
Through the racetrack, you’ll encounter panels and item coffers. Item coffers give random items that are displayed in order before approaching the coffer. You can only hold one item at a time (unless a passive ability exists that allows more). Simply run through the coffers or jump to get the high ones. There are 4 kinds panels through the race courses as well. During Maiden division, there are no harmful panels, but every division after that has them. As of R-100, I’ve let to encounter any race track where you can’t just simply steer around the panels, however this changes in R-120+ – Panel effects are as follows.
BLUE – Grants Sprint
PURPLE – Grants Heavy
GREEN – Restores 10% Stamina
RED – Deals 10%~ Stamina
Once you reach R-60, mobs will start appearing on race courses. Each mob has a different effect, from R-60 Costa Jellyfish causing Silence and Distracted, to R-80 Tranquil Imps stealing items, to R-100 Tranquil Malboros doing a large aoe Heavy. Either way, it’s always best to just avoid them outright.
Experience points vary by division, with R-40 giving 180 XP for a 1st Place, R-60 gives 210 XP, R-80 gives 240 XP, etc. etc. After every race, one racer at random will be chosen from 2nd-8th place to receive bonus XP. This Bonus regardless of ranking will give the player XP equal to between a 1st and 2nd Place finish.
ATTACK ITEM/ABILITY EFFECTS
GRAVIBALL – Causes 5s Heavy to the racer in front of you. If you’re in 1st, No Effect.
BACCHUS WATER – Causes 15s Frenzy to the racer in front of you. If you’re in 1st, No Effect.
BRAIR CALTROP – Creates a field of Brairs around you that deals up to 20% Stamina to anyone caught in the area of effect.
CHOCO SILENCE(A) – Creates a field of gold chains around you that causes Silence to anyone caught in the area of effect. Duration is determined by rank.
CHOCO SHOCK(A) – Creates a field of blue chains around you that causes Distracted to anyone caught in the area of effect. Duration is determined by rank.
CHOCO STEAL(A) – Has a chance to steal the item from the chocobo in front of you, the higher the tier of Steal, the better chance you have to succeed.
CHOCO METEOR – Causes 20% Stamina damage and 6s Lamed to every chocobo in front of you.
BENEFICIAL ITEMS/ABILITY EFFECTS
CHOCO POTION/CHOCO CURE(A) – Restores Stamina. Choco Potions restore 9% Stamina, Choco Cures restore 3% per tier.
SPRINT SHOES/CHOCO DASH(A) – Chocobo enters Sprint. While Sprinting, you’ll achieve higher then max speed and also suffer no Stamina Drain temporarily. Sprint Shoes lasts 3s, Dash for 1s per Tier.
CHOCO ESUNA(A) – Removes status effects. Esuna has a percent chance of removing all Status Effects (except Silence because you can’t use it then). The higher tier, the higher the chance of success
CHOCO CALM/EASE(A) – Calm and Ease remove Frenzy and Heavy respectively with 100% success, and also restores some Stamina. Higher tier abilities restore more Stamina.
CHOCO REFLECT(A) – Reflects back any non-aoe attack back at the caster. Duration of reflect lasts depending of tier.
CHOCO AETHER – Restores the use of your Active ability. If you have no active ability, or it hasn’t been used yet, the item will be wasted. If you have two Active abilities and both have been used, only one will be restored.
STAMINA TABLET – Chocobo becomes immune to any Stamina Drain/Damage for 10s. This includes Stamina Drain from sprinting, as well as attack items like Briars. If your Chocobo is already at 0%, the item will have no effect.
HERO TONIC – Increases all stats and become immune to all enfeebling effects for 15s.
There are multiple passives available in the game, it’s a little too early to say all of them for sure. Some trigger at the beginning of the race, such as Head Start. Some are always active like Heavy Resist. Some boosts the use of items like Speedy Recovery.
Abilities will be acquired from Rank 10 onwards. Your chocobo will learn one ability at random. If you don’t like the ability you’ve learnt, you can use a Lithe Water which can be purchased for 800 MGP to erase it, and the next time your Rank goes up, you’ll learn another ability. You’ll also get a secondary ability through breeding which can not be changed except through more breeding.
And that’s it for the basics. More advanced topics are covered in my second Chocobo Racing guide. But right now, this will cover almost everything you’ll see for your first couple of chocobos. Any questions, I’ll try to answer below.Other Final Fantasy XIV Online (FFXIV) Articles
FFXIV Strength Based Tanking Guide
FFXIV Classes and Jobs Beginner’s Guide
FFXIV Heavensward Coil Guide
FFXIV Collectables Guide
FFXIV Aetherial Reduction Guide
FFXIV Airship Guide
FFXIV Catching Up To Patch 3.0 Guide
FFXIV Ravana Extreme Guide
FFXIV Astrologians Guide for Non-AST Players
FFXIV Astrologian Guide
FFXIV Machinist Guide
FFXIV Dark Knight Tips
FFXIV Preparing for Heavensward Guide
FFXIV Steps of Faith Full Guide
FFXIV Binding Coil of Bahamut Guide
FFXIV Final Coil of Bahamut Guide
FFXIV Second Coil of Bahamut Guide
FFXIV ACT and Plugin Guide
FFXIV Summoner Egis Tips and Tricks
FFXIV Triple Triad NPC Conquest Guide
FFXIV Chocobo Rank and Rating Guide
FFXIV Chocobo Stat Growth Guide
FFXIV Chocobo Breeding and Raising Guide
FFXIV Chocobo Racing Basics Guide
FFXIV Triple Triad Getting to 30 Cards Guide
FFXIV Triple Triad Guide
FFXIV Crafting Beginner’s Guide
FFXIV Master Crafter and Gatherer Guide
FFXIV World of Darkness Tips
FFXIV Battle in the Big Keep Guide
FFXIV World of Darkness Boss Guide
FFXIV Snap Aggro Guide
FFXIV T13 Scholar Guide
FFXIV ilvl 110 Guide
FFXIV Raising iLv Quickly Strategy
FFXIV Leveling and Gearing in 2.4 Guide
FFXIV Older Endgame Guide
FFXIV Improving at Warrior Guide
FFXIV Spiritbonding Advanced Guide
FFXIV Sastasha HM Karl Boss Guide
FFXIV New Level 50 Player’s Progression Guide
FFXIV Imdugud Strategy Guide
FFXIV Melds Gathering Guide
FFXIV Soot Black Chocobo in 24 Hours Guide
FFXIV Crafting Guide
FFXIV Turn 9 Tank Strategy Guide
FFXIV Frontlines Roles Guide
FFXIV Black Mage Rotation Guide
FFXIV Frontlines PvP Guide
FFXIV Game Controller Targeting Tips and Tricks
FFXIV Hullbreaker Isle Tips and Boss Guide
FFXIV Tam-Tara HM Tips and Boss Guide
FFXIV Stone Vigil HM Tips and Boss Guide
FFXIV Hullbreaker Isle Guide
FFXIV New Player’s Guide
FFXIV Getting a Static Guide
FFXIV Accuracy Caps List
FFXIV End Game Food Caps Guide
FFXIV ARR Survival Guide
Final Fantasy XIV Dzemeal Darkhold Speed Run Guide
Final Fantasy XIV Short Leveling Guide
Final Fantasy XIV Exploration Guide
Final Fantasy XIV Boting (Botany) for Gil Guide
Final Fantasy XIV Goldsmith Guide
Final Fantasy XIV Party Recruitment and Search Guide
Final Fantasy XIV Leatherworker Guide
Final Fantasy XIV Lore Compilation and Guide
Final Fantasy XIV Solo Guide
Final Fantasy XIV Food Guide
Final Fantasy XIV Goldsmith Grinding Guide
Final Fantasy XIV King Moogle Strategy Guide
Final Fantasy XIV Sidequest Guide
Final Fantasy XIV Notorious Monsters Guide
Final Fantasy XIV Enmity Guide
Final Fantasy XIV Weaponskills and Magic Combo Guide
Final Fantasy XIV Archer Guide
Final Fantasy XIV Sidequests List
Final Fantasy XIV Achievement Guide
Final Fantasy XIV Lodestone Achievement Guide
Final Fantasy XIV Stats Guide