Aura Kingdom Skill Damage/Effect Mechanics Guide



Aura Kingdom Skill Damage/Effect Mechanics Guide by utsuhoshi

Yay, a damage guide.

Calculation for Raw Skill Damage (as shown on tooltip)

For example:
A Lv10 (skill level, not character level) Fireball has 100% + 221 skill damage.
If you have say, 750 attack, the attack of Fireball will be:
100%*750 + 221 = 971 skill damage
And with 1k attack it will be:
100%*1000 + 221 = 1221 skill damage

A Lv13 Fireball has 100% + 373 skill damage.
If you have 1k attack, it will be:
100%*1000 + 373 = 1373 skill damage

  • The bonus damage component is in proportion to the %attack component of your skill. The bonus damage of a 150% skill is 1.5 times the bonus of a 100% skill. It’s the same for whatever class you use. Fireball of Wizard and Flame Slash of Ravager are both at 100%, so at lv13, they will both have 100% + 373 skill damage.

Fireball at lv10 has 100% + 221 skill damage.
Fiery Grenade is 95%. At lv10, it will have 95% + 95%*221 = 95% + 210 skill damage.
Bombardment is 155%. At lv13, it will have 155% + 155%*373 = 155% + 342 skill damage.

  • Now, the damage from sigils is additive to the bonus damage component of your skill.

For example:
I’m lv43, Gunslinger as main (+3 skill levels) with a +1 Aimed Shot accessory so I have lv47 Aimed Shot.
Aimed shot is 135%. At lv47, it will have 135% + 135%*8645 = 135% + 11671 attack.
With a +919 damage sigil, and with my ~17k attack as shown on my damage stat, it will be like this:
1.35*17000 + 11671 + 919 = 35540 skill damage Aimed Shot.

So here are the damages of the individual class skills:

Grenadier

  • Fiery Salvo – 103%
  • Fiery Grenade – 95%
  • Plasma Cannon – 120%
  • Icy Grenade – 115%
  • Meteor Cannon – 125%

Wizard

  • Fireball – 100%
  • Icy Curse – 90%
  • Ice Storm – 85%
  • Storm Curse – 120%
  • Meteor Shot – 140%
  • Instant Thunder – 105%

Gunslinger

  • Aimed Shot – 135%
  • Bombardment – 155%
  • Sonic Bomb – 145%
  • Ultraviolet – 170%

Duelist

  • Slash Cut – 140%
  • Cross Slash – 130%
  • Sunflower – 132%
  • Whirling Dance – 135%
  • Deadly Wink – 190%
  • Balisong – 150%

Sorcerer

  • Devour Soul – 135%
  • Demon Seal – 95%
  • Binding Arrow – 120%
  • Blood Seal – 100%
  • Flame Impact – 135%

Guardian

  • Sword Slash – 140%
  • Shield Bash – 180%
  • Windfury – 115%
  • Thunder Cut – 130%
  • Terrifying Roar – 120%

Bard

  • Storm Song – 105%
  • Bliss Harmony – 125%
  • Heal Harmony – 30% (heal)
  • Ambient Drone – 140%
  • Healing Tones – 12% (heal)
  • Holy Notes – 13% (heal)

Ravager

  • Raging Slash – 105%
  • Horizon. Slash – 175%
  • Soaring Slash – 150%
  • Mirrored Axe – 95%
  • Flame Slash – 100%
  • Aftershock – 90%

Ultimates usually have 900% damage. The only one that does not use this, so far from the ones that I tested, is the Alessa + Bard ultimate, Linked Burst, which uses 600% with a Heal over Time side effect ~4x that of Ballad.

Examples:

  • Lv10 Black Breath (Grimm + Guardian): 900% + 900%*221 = 900% + 1989 skill damage
  • Lv10 Frosty Exhale (Merilee + Ravager): 900% + 1989 skill damage
  • Lv10 Linked Burst (Alessa + Bard): 600% + 600%*221 = 600% + 1326 skill damage
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