8Realms Tasks and Rewards List
8Realms Tasks and Rewards List by Tramp-Lvl20
Feel free to help, especially with rewards marked ‘x’!
Ctrl+F to find a specific task.
Info from 104-105-52-95831 used, with consent.
Second version of 109-110-76-94675.
Rewards of culture are not listed as they cannot be quantified.
Credit goes to Xaerth, Soapy44, WhatsSarcasm, (X) Levante X, J30k1, AlienBB, Gustafvasa, Trebor115, 44s1 77, Bob Fizzle, Just In Time and Bartbruiser.
Special thanks to Scot and Osirdedbdbzb who have submitted over half the list.
•‹°Classical°›•
Name: A new Age is about to dawn…
Objective: Get to the Classical age
Reward: 1K Wood, Food & Stone, 250 Iron, 100 Gold
Name: Mine Iron for better buildings
Objective: Construct Iron Mine level 1
Reward: 100 Iron
Name: Switch your Spearmen for Swordsmen
Objective: Research Blacksmith, Construct Barracks level 3, Construct Blacksmith level 1, Garrison a settlement with 25 Swordsmen
Reward: 100 Wood, Food & Stone, 25 Iron, 50 Gold
Name: Get ready to tap resources
Objectives: Research Currency, Construct Trade Post level 1
Rewards: 100 Wood, Food & Stone, 25 Iron, 125 Gold
Name: Construct a plaza
Objectives: Research Plaza, Construct Plaza level 1
Rewards: 100 Wood, Food & Stone, 25 Iron, 125 Gold
Name: Expand the library to learn more, faster
Objective: Construct Library level 4
Reward: 180 Gold
Name: Expand the lookout post
Objective: Construct Lookout Post level 3
Reward: 50 Gold
Name: Expand your village centre
Objective: Construct Village Centre level 4
Reward: 500 Wood, Food, and Stone, 100 Iron, and 50 Gold
Name: Train Archers for covering fire
Objective: Construct Barracks 3, Research Archer, Garrison a settlement with 25 Archers
Reward: 100 Wood, Food & Stone, 25 Iron, 50 Gold
Name: Construct siege weapons
Objective: Research Ballista, Armoury, Construct Armoury level 1, Garrison a settlement with 10 Ballistae
Reward: 100 Wood, Food & Stone, 25 Iron, 50 Gold
Name: Scout for luxuries and resources
Objective: Research Reconnaissance, Construct Stable level 1, Garrison a settlement with the following troops: 25 Scouts
Reward: 100 Wood, Food & Stone, 25 Iron, 50 Gold
Name: Raid a resource location
Objective: Construct Parade Ground level 1, Garrison a settlement with 25 Spearmen, Successfully raid a tile
Reward: 500 Wood, Food & Stone, 100 Iron, 50 Gold
Name: Capture your first resource
Objective: Successfully capture a tile
Reward: 100 Wood, Food & Stone, 25 Iron, 125 Gold
Name: Secure resources with the storehouse
Objective: Construct Storehouse level 4
Reward: 500 Wood, Food & Stone, 100 Iron, 75 Gold
Name: Gain Culture faster
Objective: Construct Village Centre level 5
Reward: 1K Wood, Food & Stone, 300 Iron, 75 Gold
Name: Unlock more advanced buildings
Objective: Construct Village Centre level 6
Reward: 1.5K Wood, Food & Stone, 500 Iron, 125 Gold
Name: Branch out with a second settlement
Objective: Research: Governance; Own at least two settlements
Reward: 1K Wood, Food & Stone, 300 Iron
Name: Strengthen your Scouts’ defence
Objective: Research Riding Technique, Research Knight, Construct Stable level 1, Garrison a settlement with 25 Knights
Reward: 100 Wood, Stone & Food, 25 Iron, 50 Gold
Name: Acquire a second luxury
Objective: Connect 2 different luxuries to a single settlement
Reward: 180 Gold
Name: Demonstrate Your Strength
Objective: Successfully Raid or Capture 5 tiles
Reward: 500 Wood, Food & Stone, 100 Iron, 180 Gold
•‹°Feudal°›•
Name: A new Age is dawning…
Objective: Get to the Feudal Age
Reward: 500 Wood, 3K Food & Stone, 1.5K Iron, 500 Gold
Name: Upgrade a Sawmill
Objective: Construct Sawmill level 4, Gather resources in one settlement: 5K Wood/hour
Reward: 5K Wood
Name: Upgrade your Iron Mines
Objective: Gather resources in one settlement: 1K Iron/hour
Reward: 1K Iron
Name: Upgrade your Quarries
Objective: Gather resources in one settlement: 3K Stone/hour
Reward: 3K Stone
Name: Upgrade your Village Centre to a Town Hall
Objective: Upgrade your Village Centre to a Town Hall
Reward: 3K Wood, Food & Stone, 1K Iron, 2K Gold
Name: House your Peasants
Objective: Construct Cottage
Reward: 3K Wood, Food & Stone, 1K Iron, 2K Gold
Name: Upgrade the plaza for more luxuries
Objective: Construct Plaza level 6
Reward: 2K Gold
Name: Dominate three luxuries
Objective: Connect three different luxuries to a single settlement
Reward: 2K Gold
Name: Train Pikemen for defense
Objective: Research Training Yard, Research Pikemen, Construct Training Yard, Garrison a settlement with 25 Pikemen
Reward: 1K Wood, Food & Stone, 300 Iron
Name: Expand to a third settlement
Objective: Research Governance II, Own 3 settlements
Reward: 6K Wood, Food & Stone, 2K Iron, 4K Gold
Name: Transport more with stone roads
Objective: Research Stone Road
Reward: 1K Wood, Food & Stone, 300 Iron, 1K Gold
Name: Build Catapults for supporting fire
Objective: Construct Barracks level 7, Construct Training yard level 2, Construct Armoury level 2, Research Torsion Ballista, Research Catapult, Garrison a settlement with 10 Catapults
Reward: 1K Wood, Food & Stone, 300 Iron
Name: Train Horsemen against infantry
Objective: Construct Barracks level 6, Training yard level 1, Stable level 3, and Blacksmith level 3, Research Knight Training and Horseman, and Garrison a settlement with 25 Horsemen
Reward: 1K Wood, Food & Stone, 300 Iron
Name: Train Longbowmen for ranged combat
Objective: Construct Barracks level 6 and Training yard level 1, Research Longbowman, and Garrison a settlement with 25 Longbowmen
Reward: 1K Wood, Food & Stone, 300 Iron
Name: Build faster with an upgraded town hall
Objective: Construct Town Hall level 3, Construct Cottage level 2
Reward: 6K Wood, Food & Stone, 2K Iron, 4K gold
Name: Further your city with a capitol
Objective: Research Capitol, Construct Capitol
Reward: 1K Wood, Food & Stone, 300 Iron, 1K Gold
Name: Demonstrate your might
Objective: Successfully raid or capture 10 tiles within 1 day
Reward: 1K Wood, Food & Stone, 300 Iron, 1K Gold
Name: Appease your people with luxuries
Objective: Connect 4 different luxuries to a single settlement
Reward: 1K Wood, Food & Stone, 300 Iron, 1K Gold
Name: Boost research with tax Gold
Objective: Construct Tax Office level 3, Amass 20K Gold.
Reward: 1K Wood, Food & Stone, 300 Iron, 1K Gold
Name: Research new Stone production methods
Objective: Research Room Mining, Research Pillar Mining
Reward: 3K Stone, 1K Gold
Name: Research smelting for more Iron
Objective: Research Smelting
Reward: 1K Iron, 1K Gold
Name: Increase your population
Objective: Construct Cottage level 2 x2, Grow a settlement to a population of 1.25K
Reward: 3K Wood, Food & Stone, 1K Iron, 2K Gold
•‹°Renaissance°›•
Name: A new Age is dawning…
Objective: Get to the Renaissance age
Reward: 10K Wood, Food & Stone, 3K Iron, 10K Gold
Name: Store more resources with a warehouse
Objective: Research Warehouse,
Construct Warehouse level 1
Reward: 12K Wood, Food & Stone, 6K Iron, 3K Gold
Name: Reveal new luxuries with a market
Objective: Research Market, Construct Market level 1
Reward: 10K Gold
Name: Invest in a customs house
Objective: Research Customs House, Construct Customs House level 1
Reward: 10K Gold
Name: Prepare for a massive population
Objective: Construct Cottage level 5, Grow a settlement to a population of 2500
Reward: 3K Wood, Food & Stone, 1.5K Iron, 6K Gold
Name: Increase your Wood production
Objective: Gather resources in one settlement: 5K Wood/hour
Reward: 14K Wood
Name: Produce more Stone for your buildings
Objective: Gather resources in one settlement: 2K Stone/hour
Reward: 12K Stone
Name: Feed your people
Objective: Gather resources in one settlement: 2K Food/hour
Reward: 9K Food
Name: Stockpile Iron for stronger buildings
Objective: Gather resources in one settlement: 1K Iron/hour
Reward: 5K Iron
Name: Expand your empire with a fourth city
Objective: Research Governance III, Own at least 4 settlements
Reward: 12K Wood, Food & Stone, 6K Iron, 10K Gold
Name: Boost soldier recruitment
Objective: Research Recruitment Office, Construct Recruitment Office level 1
Reward: 6K gold
Name: Discover new luxuries
Objective: Research Explorer, Construct Stable level 5, Construct Recruitment Office level 1, Construct Training Yard level 4, Garrison settlement with 25 Explorers
Reward: 3K Wood, Food & Stone, 1.5K Iron, 3K Gold
Name: Boost culture with a grander town hall
Objective: Construct Town Hall level 5
Reward: 6K Gold
Name: Make food nice with Sugar and Spice
Objective: Connect 4 different luxuries to a settlement
Reward: 6K Gold
Name: Diamonds are a ruler’s best friend
Objective: Connect 5 different luxuries to a settlement
Reward: 6K Gold
Name: Stimulate your people with Tea and Coffee
Objective: Connect 6 different luxuries to a settlement
Reward: 6K Gold
Name: Roll in Luxury
Objective: Connect 6 different luxuries to a settlement
Reward: 3K Wood, Food & Stone 1.5K Iron, 6K Gold
Name: Amass resources for expansion
Objective: Collect 40K Iron, Stone & Food in a settlement
Reward: 10K Gold
Name: Demonstrate your power
Objective: Successfully raid or capture 15 tiles in 2 days
Reward: 3K Wood, Food & Stone, 1.5 Iron, 6K Gold
Build Trebuchet(s) to destroy infantry
Objectives: Research Trebuchet, Construct Armoury level 3, Construct Foundry level 3, Construct Recruitment office level 1, Construct Training yard level 4, Garrison a settlement with 10 Trebuchet(s)
Reward: –N/A–
Train Crossbowmen for battlefield strength
Objectives: Research Crossbowman; Recruitment office level 1, Construct Blacksmith level 5, Construct Training yard level 4, Garrison a settlement with 25 Crossbowmen
Reward: 3K Wood, Food & Stone, 1.5K Iron, 3K Gold
Name: Rake in culture with an upgraded Capitol
Objectives: Construct Capitol level 2
Reward: 3K Wood, Food & Stone, 1.5K Iron; 6K Gold
Name: Raise taxes support your army
Objective: Construct Tax Office level 6, Research Progressive Taxation
Reward: 10K Gold
•‹°Imperial°›•
Name: A new Age is dawning…
Objective: Get to the Imperial age
Reward: 30K Food & Stone, 20K Iron, 3K Coal
Name: Demolish your obsolete buildings
Objective: (Demolish Logging camps & Sawmills)
Reward: 15K Food & Stone, 10K Iron & Gold, 1K Coal
Name: Build your first Coal Mine
Objective: Construct Coal Pit level 1
Reward: 1K Coal
Name: Fuel your empire’s expansion
Objective: Gather resources in one settlement: 300 Coal per hour
Reward: 1K Coal
Name: Expand your Iron Mines
Objective: Gather resources in one settlement: 5K Iron per hour
Reward: 10K Iron
Name: Feed your empire
Objective: Gather resources in one settlement: 7K Food per hour
Reward: 15K Food
Name: Increase your Stone production
Objective: Gather resources in one settlement: 11K Stone per hour
Reward: 15K Stone
Name: Boost coal production with a Coke Furnace
Objective: Research Coke Furnace, Construct Coke Furnace level 1
Reward: 1K Coal
Name: Discover technologies with a bigger University
Objective: Construct University level 5
Reward: 10K Gold
Name: Expand the heart of your settlement
Objective: Research City Centre, Construct City Centre level 1
Reward: 15K Food & Stone, 10K Iron & Gold, 1K Coal
Name: Expand the Town Hall for progress
Objective: Construct Town Hall level 10
Reward: 15K Food & Stone, 10K Iron & Gold, 1K Coal
Name: Maximise troop recruitment
Objective: Construct Recruitment Office level 6
Reward: 15K Food & Stone, 10K Iron & Gold, 1K Coal
Name: Upgrade the Parade Ground for expansion
Objective: Construct Parade Ground level 7, Successfully raid or capture 3 tiles within 4 hours
Reward: 12K Gold
Name: Train advanced units with an Academy
Objective: Research Academy, Construct Academy level 1
Reward: 15K Food & Stone, 10K Iron & Gold, 1K Coal
Name: Avoid nasty surprises with a watchtower
Objective: Research Watchtower, Construct Watchtower level 1
Reward: 3K Gold
Name: Make a devastating show of strength
Objective: Successfully raid/capture 20 tiles within 3 days
Reward: 3K Gold
Name: Provide more Iron for the army
Objective: Construct Foundry level 3
Reward: 10K Iron & Gold
Name: Unlock more trade links
Objective: Construct Customs House level 5
Reward: 15K Food & Stone, 10K Iron & Gold, 1K Coal
Name: Unlock higher-production resource buildings
Objective: Construct Capitol level 4
Reward: 15K Food & Stone, 10K Iron & Gold, 1K Coal
Name: Appease the population with luxuries
Objective: Connect 7 different luxuries to one settlement
Reward: 15K Food & Stone, 10K Iron & Gold, 1K Coal
Name: Provide more accommodation with an Apartment
Objective: Research Apartment, Construct Apartment level 1
Reward: 15K Food & Stone, 10K Iron & Gold, 1K Coal
Name: Build more Apartments for your population
Objective: Construct Apartment level 2 x2, Grow a settlement to 7K population
Reward: 15K Food & Stone, 10K Iron & Gold, 1K Coal
Name: Build Cavalrymen for defence
Objective: Research Cavalrymen, Construct Gunsmith level 1, Academy level 1, Recruitment Office level 4 & Stable level 8, Garrison a settlement with 25 Cavalrymen
Reward: 7.5K Food & Stone, 5K Iron, 300 Coal, 3K Gold
Name: Strike fear with Musketeers
Objective: Research Musketman & Gunsmith, Construct Gunsmith level 1, Academy level 1 & Recruitment Office level 4, Garrison a settlement with 25 Musketeers
Reward: 7.5K Food & Stone, 5K Iron, 300 Coal, 3K Gold
Name: Research Railroads to increase resources
Objective: Research Railroad
Reward: 1K Coal, 10K Gold
Name: Expand the Warehouse to store more resources
Objective: Construct Warehouse level 4
Reward: 15K Food & Stone, 10K Iron, 1K Coal, 10K Gold
Name: Expand your empire with a fifth city
Objective: Research Governance IV, Own 5 settlements
Reward: 15K Food & Stone, 10K Iron, 1K Coal, 10K Gold
Name: Reveal new luxuries with a market
Objective: Construct Market level 5
Reward: 15K Food & Stone, 10K Iron & Gold, 1K Coal
Name: Construct more powerful artillery with a Factory
Objective: Research Factory, Construct Factory level 1
Reward: 15K Food & Stone, 10K Iron & Gold, 1K Coal
Name: Devastate the battlefield with Cannons
Objective: Research Cannon, Construct Gunsmith level 2, Armoury level 4, Factory level 1 & Recruitment Office level 5, Garrison a settlement with 10 Cannons
Reward: 7.5k Food & Stone, 5k Iron, 300 Coal, 3K Gold
•‹°Industrial°›•
Name: A new Age is dawning…
Objective: Get to the Industrial age
Reward: 50K Food, Stone & Gold, 35K Iron, 5K Coal
Name: Demolish your obsolete buildings
Objective: (Demolish quarries)
Reward: 20K Food, Iron & Coal, 1K Oil
Name: Build your first Oil Well
Objective: Construct Oil Well level 1
Reward: 1K Oil
Name: Unlock the strongest units with a Factory
Objective: Construct Factory level 7
Reward: x
Name: Mine Iron for machines
Objective: Gather resources in one settlement: 7K Iron/hour
Reward: x
Name: Feed your workers
Objective: Gather resources in one settlement: 50K Food/hour (?)
Reward: x
Name: Mine Coal for the fires of industry
Objective: Gather resources in one settlement: 500 Coal/hour
Reward: 10K Coal
Name: Oil the gears of industry
Objective: Gather resources in one settlement: 100 Oil/hour
Reward: 1K Oil
Name: Invest in your people
Objective: Construct Apartment level 5 & City Centre level 4
Reward: None (culture)
Name: Build an Oil Refinery
Objective: Research Refinery, Construct Oil Well level 4 x2 & Refinery level 1
Reward: x
Name: Expand your empire with a sixth city
Objective: Research Governance V, Own At least 6 settlements
Reward: x
Modern
Name: Construct a Vehicle bay for tanks
Objective: Research Highway, Construct Vehicle bay level 1
Reward: (culture only)
Name: Expand your Factory for stronger vehicles
Objective: Construct Factory level 9
Reward: 100,000 coal (?!?!?!!!!) + (culture)
(reported obvious bug)
Name: Expand your Customs House
Objective: Construct Customs house level 9
Reward: (culture only)
Name: Reveal Modern luxuries on the map
Objective: Research Shopping Centre, Construct Shopping Centre level 1
Reward: (culture only)
Name: Build tanks to earn your army’s thanks
Objective: Research Tank, Construct Vehicle works level 1, Construct Factory level 7, Construct Armoury level 8, Garrison a settlement with the following troops: 25 tanks
Reward: 50k food, oil, iron, 1k aluminum
Name: Increase your population for tax income
Objective: Grow a settlement to a population of 50k
Reward: (culture only)
Name: Destroy from a distance with artillery
Objective: Research Rocket Artillery, Construct Vehicle works level 2, Construct Factory level 8, Construct Armoury level 9, Garrison a settlement with the following troops: 25 rocket artillery
Reward: 50k oil, food, iron, 1k aluminum
Name: Expand to your eighth realm
Objective: Research Governance VII, Own at least 8 settlements
Reward: x
Name: Expand Aluminum production
Objective: Construct aluminum plant level 3, Construct bauxite laboratory level 1, Gather resources at the following rates in one settlement: 1500 aluminum per hour
Reward: x
Name: Dominate the air with Fighters
Objective: Research fighter, garrison a settlement with 10 fighters
Reward: 50k food, oil, iron, 1k aluminum
Name: Expand your Bank to increase tax income
Objective: Construct Bank level 7
Reward: 500k gold + (culture)
Name: Expand your Warehouse to guard more resources
Objective: Construct Warehouse level 10
Reward: 5k aluminum + (culture)
Name: Prepare for flight with an Aerodrome
Objective: Research aerodrome, Construct aerodrome level 1
Reward: 7.5k oil + (culture)
Name: Unlock more advanced buildings
Objective: Construct Metropolis level 5, construct Capitol level 8
Reward: 5m gold + (culture)
Name: Expand Aluminum production
Objective: Construct aluminum plant level 3, Construct bauxite laboratory level 1, Gather resources at the following rates in one settlement: 1500 aluminum per hour
Reward: 5k aluminum + (culture)
Name: With oil, fuel the fires of war
Objective: Construct Refinery level 5
Reward: 50k oil + (culture)
Name: Vastly increase your income
Objective: Amass 5,000,000 gold
Reward: (culture only)
Name: Research Tax Policy to boost income
Objective: Research Pigovian taxes, Construct Research Facility level 5
Reward: x
Name: Demonstrate your might
Objective: Successfully raid or capture 50 tiles within 3 days
Reward: (culture only)
Name: “The End…”
Objective: “Reach the Future Age.”
Reward: (apocalypse)
Description: “In the Modern Age, you’ve harnessed the latest technologies to dominate the world. Complete the final Wonder to be become the greatest Empire of the 8Realms Closed Beta. Beware, as the other empires will not let you claim that title so easily…”
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