Dragonica Dragonewt Classes’ Skills List

Dragonica Dragonewt Classes’ Skills List by Slayze

Shaman


Name: Summon Mist
Skill type: Active
SP req.: 10
Description:
Interact with nature with your abilities, summoning the Mist of Emptiness for 4 minutes. It will have 160% of the Summoner’s VIT and 30% of the Summoner’s ATK. Uses up 1 summoning count, multiple summons possible.

LvLvl req.MP usedDurationCooldownAbility
11004 min65 sVIT 160%, ATK 30%
221304 min65 sVIT 170%, ATK 35%
341606 min65 sVIT 180%, ATK 40%
461907 min65 sVIT 190%, ATK 45%
562208 min65 sVIT 200%, ATK 50%


Name: Summon Dyke
Skill type: Active
Pre-req. skill: Summon Mist Lv. 3
SP req.: 15
Description:
Interact with nature with your abilities, summoning the Spirit, Dyke for 4 minutes. It will have 225% of the Summoner’s VIT and 75% of the Summoner’s ATK. Uses up 2 summoning counts, multiple summons possible.

LvLvl req.MP usedDurationCooldownAbility
1142204 min120 sVIT 225%, ATK 75%
2152505 min120 sVIT 250%, ATK 80%
3162806 min120 sVIT 275%, ATK 95%
4173107 min120 sVIT 300%, ATK 90%
5183408 min120 sVIT 325%, ATK 95%


Name: Summon Mastery
Skill type: Passive
Pre-req. skill: Summon Mist Lv. 3
SP req.: 15
Description:
Concentrate to communicate ever deeper with nature, increasing your summoning counts by 1. Changes your total summoning counts to 2.

LvLvl Req.Summon Counts Added
18+1
212+1


Name: Summon Beast Strengthen
Skill type: Passive
Pre-req. skill: Summon Mastery Lv. 1
SP req.: 15
Description:
Mix more ability into your summoning skill, increasing your summon beasts’ DEF and MDEF by 5%.

LvLvl Req.DEF/MDEF
1155%
21610%
31715%
41820%
51925%


Name: Dragon Thorns
Skill type: Active
SP req.: 15
Description:
Fire 1 volley of poison-elemental thorns. The enemy has a 30% chance of being afflicted by Lv1 Poison.

LvLvl Req.MP UsedCastingCooldownMATKVolleysPoison Chance
1310Instant3 s45% + 100130%
2512Instant3 s48% + 135235%
3714Instant2 s51% + 170340%
4916Instant2 s54% + 205445%
51118Instant1 s57% + 240550%


Name: Curse Trap
Skill type: Active
Pre-req. skill: Dragon Thorns Lv. 3
SP req.: 15
Description:
Use your abilities to summon a restraint, dealing damage to 3 enemies in their usual or fallen state, preventing them from moving for 2 seconds. Binded enemies are continously damaged. Some time is needed before the effect is applied.

LvLvl Req.MP UsedCastingCooldownTargetsBinded Time
110400.9 s10 s32 s
211450.9 s9 s42.5 s
312500.9 s8 s53 s
413550.9 s7 s63.5 s
514600.9 s6 s74 s


Name: Curse Strengthen
Skill type: Passive
Pre-req. skill: Curse Trap Lv. 3
SP req.: 15
Description:
Increases the initial damage dealed by Dragon Thorns, Curse Trap, Super Pain Wave and Mega Super Pain Wave to enemies by 10%.

LvLvl Req.Damage Up
11310%
21520%
31730%


Name: Ground Piston
Skill type: Active
SP req.: 15
Description:
Pull up a rock, launching a maximum of 4 enemies in their usual or fallen state.

LvLvl Req.MP UsedCastingCooldownMATKTargets
1480.5 s2 s23% + 804
25110.5 s2 s25.5% + 905
36140.5 s2 s28% + 1006
47170.5 s2 s30.5% + 1107
58190.5 s2 s33% + 1208


Name: Air Splash
Skill type: Active
Pre-req. skill: Ground Piston Lv. 1
SP req.: 20
Description:
Accumulate dragon energy within your Gun Staff, scattering it into the air, randomly bombarding 6 launched enemies 3 times.

LvLvl Req.MP UsedCastingCooldownMATKTargetsVolleys
1920Instant7 s22% + 26063
21122Instant6 s25% + 29074
31324Instant5 s28% + 32085
41526Instant4 s31% + 35096
51728Instant3 s34% + 380107


Name: Super Pain Wave
Skill type: Active
Pre-req. skill: Curse Strengthen Lv. 1, Air Splash Lv. 3
SP req.: 15
Description:
Summon a wave of rippling dragon energy before you, bombarding a maximum of 5 enemies in their usual or fallen state 5 times with electricity. Afflicts them with Lv5 Slow.

LvLvl Req.MP UsedCastingCooldownMATKTargetsVolleys
116801.7 s60 s35% + 40055
217951.7 s50 s40% + 45066
3181101.7 s40 s45% + 50077
4191251.7 s30 s50% + 55088
5201401.7 s20 s55% + 60099


Name: Regain
Skill type: Active
SP req.: 10
Description:
Revokes a summon beast from its summon. When the skill is learnt, an order for all summon beasts can be given by pressing the space bar and a directional key. When the space bar is pressed continuously, specific summon beasts can be chosen and ordered. When regaining, 3 MP is recovered for every 100 HP of the summon beast.

LvLvl Req.MP usedCastingCooldown
1Instant


Name: Sigh of Nature
Skill type: Active
SP req.: 5
Description:
A friendship skill unique to Summoners. Increase the speed and amount of HP recovery of all members of the Dragon Expedition Force by 20% within range.

LvLvl Req.MP UsedCastingCooldownDuration
17300.8 s3 s10 min

Summoner


Name: Diamist
Skill type: Passive
Pre-req. skill: Summon Mist Lv. 3
SP req.: 30
Description:
With the corresponding skill learnt, you are able to summon Diamist, which is stronger than the original Mist. The effectiveness is raised according the level of the Summon Mist skill.

LvLvl Req.MP usedCastingCooldown
120Instant


Name: Scream of Life
Skill type: Active
Pre-req. skill: Diamist Lv. 1
SP req.: 15
Description:
Recover the vitality of the summon beasts within range by 30% at one go. It affects all summon beasts within range.

LvLvl req.MP UsedCastingCooldownDurationHeal Amount
124851.5 s30 s3 s30%
2261251.5 s25 s50%
3281651.5 s20 s70%


Name: Rally
Skill type: Active
SP req.: 20
Description:
Revokes a summon beast from its summon. When the skill is learnt, an order for all summon beasts can be given by pressing the space bar and a directional key. When the space bar is pressed continuously, specific summon beasts can be chosen and ordered.

LvLvl Req.MP usedCastingCooldown
120Instant


Name: Summon Donnamick (lit. dounamikku)
Skill type: Active
Pre-req. skill: Rally Lv. 1, Summon Mastery Lv. 1
SP req.: 20
Description:
Use your abilities, contracting with the spirit of the forest, summoning Guardian Donnamick for 6 minutes. It will have 450% of the Summoner’s VIT and 40% of the Summoner’s ATK. It’s a summon beast that possesses high defence and a provocation skill and uses up 2 summoning counts, multiple summons possible.

LvLvl req.MP UsedDurationCooldownAbility
1263006 min120 sVIT 450%, ATK 40%
2273507 min120 sVIT 500%, ATK 45%
3284008 min120 sVIT 550%, ATK 50%
4294509 min120 sVIT 600%, ATK 55%
53050010 min120 sVIT 650%, ATK 60%


Name: Summon Karuki
Skill type: Active
Pre-req. skill: Scream of Life Lv. 1, Summon Donnamick Lv. 1, Summon Dyke Lv. 1, Summon Mastery Lv. 2, Rally Lv. 1
SP req.: 20
Description:
Use your abilities, contracting with the spirit of the sea, summoning combat Spirit of the Sea, Karuki, for 6 minutes. It will have 250% of the Summoner’s VIT and 140% of the Summoner’s ATK. Karuki is a summon beast that specialises in offence and uses up 3 summoning counts, multiple summons not possible.

LvLvl req.MP UsedDurationCooldownAbility
1334005 min180 sVIT 250%, ATK 140%
2344506 min180 sVIT 275%, ATK 150%
3355007 min180 sVIT 300%, ATK 160%
4365508 min180 sVIT 325%, ATK 170%
5376009 min180 sVIT 350%, ATK 180%


Name: Awaken Instincts
Skill type: Passive
Pre-req. skill: Summon Karuki Lv. 1
SP req.: 20
Description:
Inject an ability into the summoned Karuki, increasing its movement and attack speed by 20%. However, the skill will only be applied to the summon beast when the corresponding skill is learnt.

LvLvl Req.MP usedCastingCooldown
135Instant


Name: Puri
Skill type: Passive
Pre-req. skill: Awaken Instincts Lv. 1
SP req.: 20
Description:
Contract with advanced spirits, adding a combat skill to the summmoned Karuki to use. With the corresponding skill learnt, Karuki is able to use the skill, “Tail Spin”. However, the skill will only be applied to the summon beast when the corresponding skill is learnt.

LvLvl req.MP UsedCastingCooldownLearnt SkillNotes
136InstantTail Spin
237InstantRising AttackFollowup to “Tail Spin”
338InstantHydro StrengthBuff skill that increases its own ATK by 20%


Name: Iron Skin
Skill type: Passive
Pre-req. skill: Summon Donnamick Lv. 1, Rally Lv. 1
SP req.: 15
Description:
Inject an ability into the summoned Donnamick, allowing Donnamick to steel its resolve and use a buff that increases its own defence by 20%. However, the skill will only be applied to the summon beast when the corresponding skill is learnt.

LvLvl Req.MP usedCastingCooldown
126Instant


Name: Steel Claw
Skill type: Passive
Pre-req. skill: Iron Skin Lv. 1
SP req.: 15
Description:
Contract with advanced spirits, adding a combat skill to the summmoned Donnamick to use. With the corresponding skill learnt, Donnamick is able to use the skill, “Elemental Beam”. However, the skill will only be applied to the summon beast when the corresponding skill is learnt.

LvLvl Req.MP usedCastingCooldown
128Instant


Name: Rolling Wind
Skill type: Passive
Pre-req. skill: Steel Claw Lv. 1
SP req.: 15
Description:
Contract with advanced spirits, adding a combat skill to the summmoned Donnamick to use. With the corresponding skill learnt, Donnamick is able to use the skill, “Rolling Wind”. However, the skill will only be applied to the summon beast when the corresponding skill is learnt.

LvLvl Req.MP usedCastingCooldown
131Instant


Name: Advanced Summon Mastery
Skill type: Passive
Pre-req. skill: Summon Mastery Lv. 2
SP req.: 20
Description:
Increase your abilities by contracting with the spirit world, adding 1 to your summoning counts. Changes your total summoning counts to 4.

LvLvl Req.Summon Counts Added
122+1
225+1


Name: Air Smash
Skill type: Active
Pre-req. skill: Air Splash Lv. 3
SP req.: 15
Description:
A skill that can only be used in the air. Rapid-fire the Gun Staff while facing down in front of you, bombarding 3 enemies in their usual or fallen state 1 time. The skill can also be activated by pressing Down and Attack while jumping.

LvLvl req.MP UsedCastingCooldownMATKTargetsVolleys
120100Instant6.5 s120% + 18031
222110Instant6 s130% + 21542
324120Instant5.5 s140% + 25053
426130Instant5 s150% + 28564
528140Instant4.5 s160% + 32075


Name: Nation Puri
Skill type: Passive
Pre-req. skill: Air Smash Lv. 1
SP req.: 20
Description:
Receive the wrath of spirits into your body, increasing your own maximum HP and MATK by 6%.

LvLvl req.Max HP / MATK
1276%
2299%
33112%
43315%
53518%


Name: Inferno
Skill type: Toggle
SP req.: 20
Description:
When activated as a toggle skill, breathe flames before you, continuously damaging 3 enemies in their usual or fallen state. In this state, 20 MP is used up every 0.5 seconds. When damage is received, or when the skill is used again, the skill will be cancelled.

LvLvl req.MP UsedCastingCooldownMATKTargetsMP per 0.5s
122100Instant14 s180% + 180320
224125Instant12 s190% + 215425
326150Instant10 s200% + 250530
428175Instant8 s210% + 285635
530200Instant6 s220% + 320740


Name: Volcano
Skill type: Active
Pre-req. skill: Inferno Lv. 3
SP req.: 20
Description:
Borrow the power of the earth, call up the pulse of the dragons, gushing out a small amount of magma. Launches enemies in their usual or fallen state. Inflict level 11 Burn on the opponents.

LvLvl req.MP UsedCastingCooldownMATKBurn Lv
125901.5 s12 s200% + 100011
227951.5 s10 s220% + 115012
3291001.5 s9 s240% + 130013
4311051.5 s8 s260% + 145014
5331101.5 s7 s280% + 160015


Name: Meteor Rain
Skill type: Active
Pre-req. skill: Volcano Lv. 1
SP req.: 20
Description:
Borrow the power of spirits, creating an otherdimensional space, summoning down many meteors from there. In that state, the opponent is afflicted with level 11 Burn.

LvLvl req.MP UsedCastingCooldownMATKBurn Lv
130751.2 s10 s60% + 20011
2321001.2 s9 s75% + 22012
3341251.2 s8 s90% + 24013
4361501.2 s7 s105% + 26014
5381751.2 s6 s120% + 28015


Name: Earthquake
Skill type: Active
Pre-req. skill: Meteor Rain Lv. 1
SP req.: 20
Description:
Utilise dragon energy before you, causing a small-scale earthquake. Bombard 6 enemies in their usual or fallen state within the earthquake range with damage 5 times. Those affected are afflicted with level 3 Slow and level 1 Jump/Dash Block.

LvLvl req.MP UsedCastingCooldownMATKTargetsVolleys
1341701.5 s25 s50% + 18065
2352001.5 s21 s65% + 22075
3362301.5 s17 s80% + 26086
4372601.5 s13 s95% + 30096
5382901.5 s9 s110% + 340107


Name: Curse Barrier
Skill type: Active
Pre-req. skill: Inferno Lv. 3
SP req.: 15
Description:
Using your abilities, set up a barrier rotating around yourself. During the effect’s duration, your DEF and MDEF are increased by 20%.

LvLvl req.MP UsedCastingCooldownDurationDEF/MDEF
1242201.2 s420 s5 min20%
2252401.2 s390 s6 min30%
3262601.2 s360 s7 min40%
4272801.2 s330 s8 min50%
5283001.2 s300 s9 min60%


Name: Curse Prison
Skill type: Active
Pre-req. skill: Curse Barrier Lv. 3
SP req.: 20
Description:
Set up a barrier that slows down enemies around you. 3 enemies within range will be slowed down by 50%. The applied effect will be cancelled after getting out of the range.

LvLvl req.MP UsedCastingCooldownDurationTargetsSlowed Rate
1321851 s60 s32 s350%
2342151 s55 s34 s455%
3362451 s50 s36 s560%
4382751 s45 s38 s665%
5393051 s40 s40 s770%


Name: Shot Mastery
Skill type: Passive
SP req.: 15
Description:
Increase the speed of the summoner’s basic attack by 4%.

LvLvl req.Attack Speed
1214%
2238%
32512%
42716%
52920%

__________________

Summon Master


Name: Summon Blesser
Skill type: Active
Level req.: 40, 42, 44
Description:
Use up 1 summoning count, summon the medical spirit, Blesser, for recovery.


Name: Hawkeye
Skill type: Passive
Pre-req. skill: Summon Blesser
Level req.: 42, 46
Description:
Add an usable buff skill to Blesser.


Name: Elemental Blessing
Skill type: Passive
Level req.: 45, 47
Description:
Increase summoning count permanently.


Name: Impact Unsummon
Skill type: Active
Level req.: 48
Description:
When regaining summon beasts, inject powerful dragon energy to cause an energy explosion.


Name: Impact Mastery
Skill type: Passive
Pre-req. skill: Impact Unsummon
Level req.: 50
Description:
When the impact is created by summon beasts, increase the amount of damage dealed and add a bleeding effect to enemies.


Name: Attack
Skill type: Active
Level req.: 40
Description:
Order summon beasts to attack any monsters hostile to the character.


Name: Regain Refresh
Skill type: Passive
Pre-req. skill: Attack
Level req.: 47
Description:
When regaining summon beasts, not only is MP recovered, but HP is slightly recovered too.


Name: Summon Golgon (lit. gorugon)
Skill type: Active
Pre-req. skill: Attack
Level req.: 44, 47, 50, 53, 56
Description:
Use up 4 summoning counts to summon the spirit of the earth, Golgon.


Name: Transmutation
Skill type: Passive
Pre-req. skill: Summon Golgon
Level req.: 45, 46, 47
Description:
Modify the chemical composition of Golgon, causing you to summon Rock Golgon.


Name: Golem Mastery
Skill type: Passive
Pre-req. skill: Transmutation
Level req.: 46, 48
Description:
Add a usable combat skill to Golgon.


Name: Blood Share
Skill type: Passive
Pre-req. skill: Golem Mastery
Level req.: 49
Description:
When Golgon is attacked, its summoner’s strength is recovered.


Name: Nature Blessing
Skill type: Active
Level req.: 41, 43, 45
Description:
Increase summon beasts’ HP and defence by 10%.


Name: Smart Shot
Skill type: Active
Level req.:
Description:
Enhance shots of normal attacks with a homing ability.


Name: MP Burn
Skill type: Active
Level req.: 45, 47, 49, 51, 53
Description:
Continuously burn away the MP of enemies within range.


Name: MP Reactor
Skill type: Passive
Pre-req. skill: MP Burn
Level req.: 46, 47, 48, 49, 50
Description:
Absorb part of the enemies’ MP burnt away by MP Burn.


Name: Poison Guard
Skill type: Active
Level req.: 43, 44, 45, 46, 47
Description:
Create poison clouds in the surroundings, inflicting approaching enemies with poison.


Name: Toxin Fluid
Skill type: Passive
Pre-req. skill: Poison Guard
Level req.: 44, 45, 46
Description:
Increase the damage dealed by Poison Guard.


Name: Mega Super Pain Wave
Skill type: Active
Pre-req. skill: Toxin Puruiido
Level req.: 48, 50, 52, 54, 56
Description:
The strengthened version of Super Pain Wave. Attack enemies within a wide range, inflicting them with slow.


Name: Mega Inferno
Skill type: Toggle
Level req.: 46, 48, 50, 52, 54
Description:
The strengthened version of Inferno. Deal damage to a wider range of flames.


Name: Impact Pressure
Skill type: Active
Pre-req. skill: Mega Inferno
Level req.: 47, 49, 51
Description:
Deal damage to enemies within range while pushing them away.


Name: Rolling Stone
Skill type: Active
Pre-req. skill: Mega Inferno
Level req.: 49, 51, 53, 55, 57
Description:
Summon a rock ball with seals to attack enemies, causing a stun debuff.

Double Fighter

Name: Single Stroke Cut (lit. cutting into two with a single stroke)
Skill type: Active
Level req.: 3, 4, 5, 6, 7
Description:
Raise your fist before you, knocking down your enemy with a single vertical strike.

Name: Power Fist
Skill type: Active
Pre-req. skill: Single Stroke Cut
Level req.: 5, 7, 9, 11, 13
Description:
Focus your energy into your fist, delivering a single strong blow to your opponent’s solar plexus. Knocks the opponent down.

Name: Tornado Spin
Skill type: Active
Pre-req. skill: Power Fist
Level req.: 7, 8, 9, 10, 11
Description:
Rise into the air with a strong whirl, attacking enemies in the air.

Name: Steel Fist
Skill type: Passive
Level req.: 5, 7, 9, 11, 13
Description:
Focus energy into your fists, enforcing them with a skin of steel that causes your final ATK to rise.

Name: Tactic Combo
Skill type: Passive
Pre-req. skill: Steel Fist
Level req.: 9
Description:
If you press the Z button during the 1st or 2nd hit of your normal attack, you are able to use a reverse kick and somersault.

Name: Weaving
Skill type: Active
Pre-req. skill: Tactic Combo
Level req.: 12
Description:
A skill to move forward quickly. Invincible during use.

Name: Bunker Buster
Skill type: Active
Pre-req. skill: Tornado Spin, Weaving
Level req.: 5, 7, 9, 11, 13
Description:
Do a strong vertical kick, launching the enemy with the attack. Only usable while in air.

Name: Spin Kick
Skill type: Active
Level req.: 4, 5, 6, 7, 8
Description:
A skill used by your rear guard. Push away the enemy as you attack with strong momentum as you turn.

Name: Rocket Blow
Skill type: Active
Pre-req. skill: Spin Kick
Level req.: 6, 7, 8, 9, 10
Description:
A skill used by your rear guard. Attack the enemy as you kick them sky high.

Name: Dragon Kick
Skill type: Active
Pre-req. skill: Rocket Blow, Tactic Combo
Level req.: 10, 12, 14, 16, 18
Description:
A skill used by your rear guard. Does a dragon kick as she does a quick low jump forward.

Name: Hundred Rending Legs (AKA, Chun Li’s “Lightning Kick”)
Skill type: Active
Pre-req. skill: Dragon Kick
Level req.: 16, 17, 18, 19, 20
Description:
A skill used by your rear guard. Attack with kicks with a nimbleness like that of a spirit.

Name: Rapid Stance
Skill type: Active
Level req.: 1
Description:
A friendship skill unique to Fighters. Increase the evade and accuracy of all members of the Dragon Expedition Force within range.
__________________

Martial Artist

Name: Infinite Roundhouse Kick
Skill type: Active
Pre-req. skill: Bunker Buster
Level req.: 20, 21, 22, 23, 25
Description:
Attack while you push the enemy with roundhouse kicks.

Name: Hyper Kick
Skill type: Active
Pre-req. skill: Infinite Roundhouse Kick
Level req.: 26, 27, 28, 29, 30
Description:
Pierce through enemies straight above with a knee kick, knocking them down.

Name: Dragon Upper
Skill type: Active
Pre-req. skill: Hyper Kick
Level req.: 30, 31, 32, 33, 35
Description:
Right after throwing yourself forward, attack the enemy with a jumping uppercut.

Name: Power Weaving
Skill type: Active
Pre-req. skill: Hyper Kick, Weaving
Level req.: 27, 29, 31
Description:
Grants the ability to use weaving while holding onto a directional key. Adds the Weaving Gauge.

Name: Dodge Mastery
Skill type: Passive
Pre-req. skill: Power Weaving
Level req.: 32, 33, 34, 35, 36
Description:
When using Stance, your steps grow faster and evade is heightened.

Name: Breath Regulation
Skill type: Passive
Pre-req. skill: Dodge Mastery
Level req.: 38, 39, 40, 41, 42
Description:
Regain calmness in your heart, decreasing the cooldown to use skills again.

Name: Fusion
Skill type: Toggle
Level req.: 22, 23, 24
Description:
A hidden technique usable only by identical twins of the dragon race. The person and his or her twin gain power by uniting. Movement speed, final ATK, attack speed and critical rate rise, along with the cooldown time for all skills decreasing. During the Fusion state, the twins’ cooperation skills cannot be used.

Name: Rage
Skill type: Passive
Pre-req. skill: Fusion
Level req.: 23, 24, 25
Description:
Cause an outbreak of agression through wrath during the Fusion period, increasing the efficiency of Fusion.

Name: Absolute Defence
Skill type: Active
Pre-req. skill: Fusion
Level req.: 24
Description:
Only usable during Fusion. Become totally invincible for a small period of time, not suffering from any damage.

Name: Impact Blow
Skill type: Active
Pre-req. skill: Power Weaving
Level req.: 29, 30, 31
Description:
Only usable during Fusion. Attack the enemies’ solar plexus, causing Stun.

Name: Emit Aggression
Skill type: Active
Pre-req. skill: Impact Blow
Level req.: 33, 35, 37, 39, 41
Description:
Only usable during Fusion. Attack the enemies by releasing the pent-up aggression due to Fusion from your entire body.

Name: Infinite Brawling
Skill type: Active
Pre-req. skill: Emit Aggression
Level req.: 35, 36, 37, 38, 39
Description:
Only usable during Fusion. Dash and bomard the enemy with attacks.

Name: Finish Combo
Skill type: Passive
Level req.: 20
Description:
A Finish Move attack is added onto the end of your normal attack combo.

Name: Ring from Hell
Skill type: Active
Level req.: 36, 37, 38, 39, 40
Description:
Call for the Ring of Hell advantageous to the person to become the battle grounds, lowering the movement speed, attack speed and defence of the enemies within range.

Name: Spin Boom
Skill type: Active
Level req.: 20, 21, 22, 23, 24
Description:
A skill used by your rear guard. Focus energy into the edge of her toes, piercing it into the enemy with a kick.

Name: Spirit Spear
Skill type: Active
Pre-req. skill: Spin Boom
Level req.: 24, 25, 26, 27, 28
Description:
A skill used by your rear guard. Focus energy into the edge of her hand, attacking the enemy while leaping forward with the electric shock produced.

Name: Sliding Battering
Skill type: Active
Pre-req. skill: Spirit Spear
Level req.: 28, 29, 30, 31, 32
Description:
A skill used by your rear guard. Attack the enemies with a slide forward.

Name: Rolling Grapple
Skill type: Active
Pre-req. skill: Spin Boom
Level req.: 30, 31, 32, 33, 34
Description:
A skill used by your rear guard. Attack the enemies with a slide while turning to the front, knocking them down.

Name: Rolling Smash
Skill type: Active
Pre-req. skill: Rolling Grapple
Level req.: 34, 35, 36, 37, 38
Description:
A skill used by your rear guard. Jump towards the enemies in the air and attack them while spinning.

Name: Heavy Blow
Skill type: Passive
Level req.: 51, 52, 53
Description:
A skill used by your rear guard. When activated, the enemies are stunned every now and then.

Mirage

Name: Screw Drop Kick
Skill type: Active
Level req.: 40, 41, 42, 43, 44
Description:
Descend nimbly from midair while spin kicking to attack the enemies. Only usable in air.

Name: Dragon Fear
Skill type: Active
Pre-req. skill: Screw Drop Kick
Level req.: 45, 46, 47, 48, 49
Description:
Release the energy flowing throughout your body aurally, reducing movement speed and evade ability.

Name: Tornado Upper
Skill type: Active
Pre-req. skill: Dragon Fear
Level req.: 49, 50, 51, 52, 53
Description:
Concentrate the energy throughout your body before regulating it, releasing a storm, attacking enemies.

Name: Reversal
Skill type: Active
Pre-req. skill: Tornado Upper
Level req.: 54, 55, 56, 57, 58
Description:
Shift the energies in your body to your various parts, allowing you to recover from an exhausted condition.

Name: Fist Harmony
Skill type: Passive
Pre-req. skill: Dragon Fear
Level req.: 45, 46, 47
Description:
When the twins use skills together, Harmony Points can be accumulated.

Name: Harmony Blow
Skill type: Passive
Pre-req. skill: Fist Harmony
Level req.: 48, 49
Description:
When the twins use skills together, the limit of Harmony Points that can be accumulated is increased.

Name: Fusion Boost
Skill type: Active
Level req.: 41
Description:
Only usable during Fusion. Allow you to cancel the skills usable during Fusion.

Name: Finish Move
Skill type: Active
Pre-req. skill: Fist Harmony, Fusion Boost
Level req.: 46, 47, 48, 49, 50
Description:
Only usable during Fusion. Cut down from a low spin to attack the enemies. Allow you to use the stored Harmony Buff.

Name: Finish Impact
Skill type: Active
Pre-req. skill: Finish Move
Level req.: 50, 51, 52
Description:
Only usable during Fusion. Cut down from a low jump to attack the enemies. Allow you to use the stored Harmony Buff.

Name: Ghost Fighter
Skill type: Active
Pre-req. skill: Finish Impact
Level req.: 55, 56, 57, 58, 59
Description:
Only usable during Fusion. Attack at a speed that almost exceed sight.

Name: Iron Fist Tempering
Skill type: Passive
Level req.: 42, 43, 44
Description:
Attack with your fists and legs, tempered to the extent of iron, giving a chance to reduce your enemies’ movement speed, evade ability and defence.

Name: Lightning Speed
Skill type: Active
Level req.: 52, 54, 56
Description:
Gather energy into your legs, raising your movement speed and evade ability with your nimble legs reflexes.

Name: Stamper
Skill type: Active
Pre-req. skill: Dragon Kick
Level req.: 40, 41, 42, 43, 44
Description:
A skill used by your rear guard. Jump and attack the enemies with nimble legs while descending diagonally.

Name: Spin Blade
Skill type: Active
Pre-req. skill: Stamper
Level req.: 46, 47, 48, 49, 50
Description:
A skill used by your rear guard. Attack enemies as a phoenix tower. (tlnote: unsure)

Name: Hundred Rending Legs
Skill type: Active
Pre-req. skill: Spin Blade
Level req.: 47, 48, 49, 50, 51
Description:
A skill used by your rear guard. Strengthen your Hundred Rending Legs and attack the enemies with it.

Name: Swish Kick
Skill type: Active
Pre-req. skill: Stamper
Level req.: 44, 45, 46, 47, 48
Description:
A skill used by your rear guard. Attack the enemy while moving forward rapidly. Return while doing a sharp turn and attacking again.

Name: Rising Drop Kick
Skill type: Active
Pre-req. skill: Swish Kick
Level req.: 48, 49, 50, 51, 52
Description:
A skill used by your rear guard. Crouch down and jump a far distance, doing a long drop kick.

Name: Twin Impact
Skill type: Passive
Level req.: 21, 23, 25
Description:
Joining together the twin’s power, increasing the damage of skills used by the rear guard.

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