Dragonica Dragonewt Classes’ Skills List



Dragonica Dragonewt Classes’ Skills List by Slayze

Shaman


Name: Summon Mist
Skill type: Active
SP req.: 10
Description:
Interact with nature with your abilities, summoning the Mist of Emptiness for 4 minutes. It will have 160% of the Summoner’s VIT and 30% of the Summoner’s ATK. Uses up 1 summoning count, multiple summons possible.

Lv Lvl req. MP used Duration Cooldown Ability
1 100 4 min 65 s VIT 160%, ATK 30%
2 2 130 4 min 65 s VIT 170%, ATK 35%
3 4 160 6 min 65 s VIT 180%, ATK 40%
4 6 190 7 min 65 s VIT 190%, ATK 45%
5 6 220 8 min 65 s VIT 200%, ATK 50%


Name: Summon Dyke
Skill type: Active
Pre-req. skill: Summon Mist Lv. 3
SP req.: 15
Description:
Interact with nature with your abilities, summoning the Spirit, Dyke for 4 minutes. It will have 225% of the Summoner’s VIT and 75% of the Summoner’s ATK. Uses up 2 summoning counts, multiple summons possible.

Lv Lvl req. MP used Duration Cooldown Ability
1 14 220 4 min 120 s VIT 225%, ATK 75%
2 15 250 5 min 120 s VIT 250%, ATK 80%
3 16 280 6 min 120 s VIT 275%, ATK 95%
4 17 310 7 min 120 s VIT 300%, ATK 90%
5 18 340 8 min 120 s VIT 325%, ATK 95%


Name: Summon Mastery
Skill type: Passive
Pre-req. skill: Summon Mist Lv. 3
SP req.: 15
Description:
Concentrate to communicate ever deeper with nature, increasing your summoning counts by 1. Changes your total summoning counts to 2.

Lv Lvl Req. Summon Counts Added
1 8 +1
2 12 +1


Name: Summon Beast Strengthen
Skill type: Passive
Pre-req. skill: Summon Mastery Lv. 1
SP req.: 15
Description:
Mix more ability into your summoning skill, increasing your summon beasts’ DEF and MDEF by 5%.

Lv Lvl Req. DEF/MDEF
1 15 5%
2 16 10%
3 17 15%
4 18 20%
5 19 25%


Name: Dragon Thorns
Skill type: Active
SP req.: 15
Description:
Fire 1 volley of poison-elemental thorns. The enemy has a 30% chance of being afflicted by Lv1 Poison.

Lv Lvl Req. MP Used Casting Cooldown MATK Volleys Poison Chance
1 3 10 Instant 3 s 45% + 100 1 30%
2 5 12 Instant 3 s 48% + 135 2 35%
3 7 14 Instant 2 s 51% + 170 3 40%
4 9 16 Instant 2 s 54% + 205 4 45%
5 11 18 Instant 1 s 57% + 240 5 50%


Name: Curse Trap
Skill type: Active
Pre-req. skill: Dragon Thorns Lv. 3
SP req.: 15
Description:
Use your abilities to summon a restraint, dealing damage to 3 enemies in their usual or fallen state, preventing them from moving for 2 seconds. Binded enemies are continously damaged. Some time is needed before the effect is applied.

Lv Lvl Req. MP Used Casting Cooldown Targets Binded Time
1 10 40 0.9 s 10 s 3 2 s
2 11 45 0.9 s 9 s 4 2.5 s
3 12 50 0.9 s 8 s 5 3 s
4 13 55 0.9 s 7 s 6 3.5 s
5 14 60 0.9 s 6 s 7 4 s


Name: Curse Strengthen
Skill type: Passive
Pre-req. skill: Curse Trap Lv. 3
SP req.: 15
Description:
Increases the initial damage dealed by Dragon Thorns, Curse Trap, Super Pain Wave and Mega Super Pain Wave to enemies by 10%.

Lv Lvl Req. Damage Up
1 13 10%
2 15 20%
3 17 30%


Name: Ground Piston
Skill type: Active
SP req.: 15
Description:
Pull up a rock, launching a maximum of 4 enemies in their usual or fallen state.

Lv Lvl Req. MP Used Casting Cooldown MATK Targets
1 4 8 0.5 s 2 s 23% + 80 4
2 5 11 0.5 s 2 s 25.5% + 90 5
3 6 14 0.5 s 2 s 28% + 100 6
4 7 17 0.5 s 2 s 30.5% + 110 7
5 8 19 0.5 s 2 s 33% + 120 8


Name: Air Splash
Skill type: Active
Pre-req. skill: Ground Piston Lv. 1
SP req.: 20
Description:
Accumulate dragon energy within your Gun Staff, scattering it into the air, randomly bombarding 6 launched enemies 3 times.

Lv Lvl Req. MP Used Casting Cooldown MATK Targets Volleys
1 9 20 Instant 7 s 22% + 260 6 3
2 11 22 Instant 6 s 25% + 290 7 4
3 13 24 Instant 5 s 28% + 320 8 5
4 15 26 Instant 4 s 31% + 350 9 6
5 17 28 Instant 3 s 34% + 380 10 7


Name: Super Pain Wave
Skill type: Active
Pre-req. skill: Curse Strengthen Lv. 1, Air Splash Lv. 3
SP req.: 15
Description:
Summon a wave of rippling dragon energy before you, bombarding a maximum of 5 enemies in their usual or fallen state 5 times with electricity. Afflicts them with Lv5 Slow.

Lv Lvl Req. MP Used Casting Cooldown MATK Targets Volleys
1 16 80 1.7 s 60 s 35% + 400 5 5
2 17 95 1.7 s 50 s 40% + 450 6 6
3 18 110 1.7 s 40 s 45% + 500 7 7
4 19 125 1.7 s 30 s 50% + 550 8 8
5 20 140 1.7 s 20 s 55% + 600 9 9


Name: Regain
Skill type: Active
SP req.: 10
Description:
Revokes a summon beast from its summon. When the skill is learnt, an order for all summon beasts can be given by pressing the space bar and a directional key. When the space bar is pressed continuously, specific summon beasts can be chosen and ordered. When regaining, 3 MP is recovered for every 100 HP of the summon beast.

Lv Lvl Req. MP used Casting Cooldown
1 Instant


Name: Sigh of Nature
Skill type: Active
SP req.: 5
Description:
A friendship skill unique to Summoners. Increase the speed and amount of HP recovery of all members of the Dragon Expedition Force by 20% within range.

Lv Lvl Req. MP Used Casting Cooldown Duration
1 7 30 0.8 s 3 s 10 min

Summoner


Name: Diamist
Skill type: Passive
Pre-req. skill: Summon Mist Lv. 3
SP req.: 30
Description:
With the corresponding skill learnt, you are able to summon Diamist, which is stronger than the original Mist. The effectiveness is raised according the level of the Summon Mist skill.

Lv Lvl Req. MP used Casting Cooldown
1 20 Instant


Name: Scream of Life
Skill type: Active
Pre-req. skill: Diamist Lv. 1
SP req.: 15
Description:
Recover the vitality of the summon beasts within range by 30% at one go. It affects all summon beasts within range.

Lv Lvl req. MP Used Casting Cooldown Duration Heal Amount
1 24 85 1.5 s 30 s 3 s 30%
2 26 125 1.5 s 25 s 50%
3 28 165 1.5 s 20 s 70%


Name: Rally
Skill type: Active
SP req.: 20
Description:
Revokes a summon beast from its summon. When the skill is learnt, an order for all summon beasts can be given by pressing the space bar and a directional key. When the space bar is pressed continuously, specific summon beasts can be chosen and ordered.

Lv Lvl Req. MP used Casting Cooldown
1 20 Instant


Name: Summon Donnamick (lit. dounamikku)
Skill type: Active
Pre-req. skill: Rally Lv. 1, Summon Mastery Lv. 1
SP req.: 20
Description:
Use your abilities, contracting with the spirit of the forest, summoning Guardian Donnamick for 6 minutes. It will have 450% of the Summoner’s VIT and 40% of the Summoner’s ATK. It’s a summon beast that possesses high defence and a provocation skill and uses up 2 summoning counts, multiple summons possible.

Lv Lvl req. MP Used Duration Cooldown Ability
1 26 300 6 min 120 s VIT 450%, ATK 40%
2 27 350 7 min 120 s VIT 500%, ATK 45%
3 28 400 8 min 120 s VIT 550%, ATK 50%
4 29 450 9 min 120 s VIT 600%, ATK 55%
5 30 500 10 min 120 s VIT 650%, ATK 60%


Name: Summon Karuki
Skill type: Active
Pre-req. skill: Scream of Life Lv. 1, Summon Donnamick Lv. 1, Summon Dyke Lv. 1, Summon Mastery Lv. 2, Rally Lv. 1
SP req.: 20
Description:
Use your abilities, contracting with the spirit of the sea, summoning combat Spirit of the Sea, Karuki, for 6 minutes. It will have 250% of the Summoner’s VIT and 140% of the Summoner’s ATK. Karuki is a summon beast that specialises in offence and uses up 3 summoning counts, multiple summons not possible.

Lv Lvl req. MP Used Duration Cooldown Ability
1 33 400 5 min 180 s VIT 250%, ATK 140%
2 34 450 6 min 180 s VIT 275%, ATK 150%
3 35 500 7 min 180 s VIT 300%, ATK 160%
4 36 550 8 min 180 s VIT 325%, ATK 170%
5 37 600 9 min 180 s VIT 350%, ATK 180%


Name: Awaken Instincts
Skill type: Passive
Pre-req. skill: Summon Karuki Lv. 1
SP req.: 20
Description:
Inject an ability into the summoned Karuki, increasing its movement and attack speed by 20%. However, the skill will only be applied to the summon beast when the corresponding skill is learnt.

Lv Lvl Req. MP used Casting Cooldown
1 35 Instant


Name: Puri
Skill type: Passive
Pre-req. skill: Awaken Instincts Lv. 1
SP req.: 20
Description:
Contract with advanced spirits, adding a combat skill to the summmoned Karuki to use. With the corresponding skill learnt, Karuki is able to use the skill, “Tail Spin”. However, the skill will only be applied to the summon beast when the corresponding skill is learnt.

Lv Lvl req. MP Used Casting Cooldown Learnt Skill Notes
1 36 Instant Tail Spin
2 37 Instant Rising Attack Followup to “Tail Spin”
3 38 Instant Hydro Strength Buff skill that increases its own ATK by 20%


Name: Iron Skin
Skill type: Passive
Pre-req. skill: Summon Donnamick Lv. 1, Rally Lv. 1
SP req.: 15
Description:
Inject an ability into the summoned Donnamick, allowing Donnamick to steel its resolve and use a buff that increases its own defence by 20%. However, the skill will only be applied to the summon beast when the corresponding skill is learnt.

Lv Lvl Req. MP used Casting Cooldown
1 26 Instant


Name: Steel Claw
Skill type: Passive
Pre-req. skill: Iron Skin Lv. 1
SP req.: 15
Description:
Contract with advanced spirits, adding a combat skill to the summmoned Donnamick to use. With the corresponding skill learnt, Donnamick is able to use the skill, “Elemental Beam”. However, the skill will only be applied to the summon beast when the corresponding skill is learnt.

Lv Lvl Req. MP used Casting Cooldown
1 28 Instant


Name: Rolling Wind
Skill type: Passive
Pre-req. skill: Steel Claw Lv. 1
SP req.: 15
Description:
Contract with advanced spirits, adding a combat skill to the summmoned Donnamick to use. With the corresponding skill learnt, Donnamick is able to use the skill, “Rolling Wind”. However, the skill will only be applied to the summon beast when the corresponding skill is learnt.

Lv Lvl Req. MP used Casting Cooldown
1 31 Instant


Name: Advanced Summon Mastery
Skill type: Passive
Pre-req. skill: Summon Mastery Lv. 2
SP req.: 20
Description:
Increase your abilities by contracting with the spirit world, adding 1 to your summoning counts. Changes your total summoning counts to 4.

Lv Lvl Req. Summon Counts Added
1 22 +1
2 25 +1


Name: Air Smash
Skill type: Active
Pre-req. skill: Air Splash Lv. 3
SP req.: 15
Description:
A skill that can only be used in the air. Rapid-fire the Gun Staff while facing down in front of you, bombarding 3 enemies in their usual or fallen state 1 time. The skill can also be activated by pressing Down and Attack while jumping.

Lv Lvl req. MP Used Casting Cooldown MATK Targets Volleys
1 20 100 Instant 6.5 s 120% + 180 3 1
2 22 110 Instant 6 s 130% + 215 4 2
3 24 120 Instant 5.5 s 140% + 250 5 3
4 26 130 Instant 5 s 150% + 285 6 4
5 28 140 Instant 4.5 s 160% + 320 7 5


Name: Nation Puri
Skill type: Passive
Pre-req. skill: Air Smash Lv. 1
SP req.: 20
Description:
Receive the wrath of spirits into your body, increasing your own maximum HP and MATK by 6%.

Lv Lvl req. Max HP / MATK
1 27 6%
2 29 9%
3 31 12%
4 33 15%
5 35 18%


Name: Inferno
Skill type: Toggle
SP req.: 20
Description:
When activated as a toggle skill, breathe flames before you, continuously damaging 3 enemies in their usual or fallen state. In this state, 20 MP is used up every 0.5 seconds. When damage is received, or when the skill is used again, the skill will be cancelled.

Lv Lvl req. MP Used Casting Cooldown MATK Targets MP per 0.5s
1 22 100 Instant 14 s 180% + 180 3 20
2 24 125 Instant 12 s 190% + 215 4 25
3 26 150 Instant 10 s 200% + 250 5 30
4 28 175 Instant 8 s 210% + 285 6 35
5 30 200 Instant 6 s 220% + 320 7 40


Name: Volcano
Skill type: Active
Pre-req. skill: Inferno Lv. 3
SP req.: 20
Description:
Borrow the power of the earth, call up the pulse of the dragons, gushing out a small amount of magma. Launches enemies in their usual or fallen state. Inflict level 11 Burn on the opponents.

Lv Lvl req. MP Used Casting Cooldown MATK Burn Lv
1 25 90 1.5 s 12 s 200% + 1000 11
2 27 95 1.5 s 10 s 220% + 1150 12
3 29 100 1.5 s 9 s 240% + 1300 13
4 31 105 1.5 s 8 s 260% + 1450 14
5 33 110 1.5 s 7 s 280% + 1600 15


Name: Meteor Rain
Skill type: Active
Pre-req. skill: Volcano Lv. 1
SP req.: 20
Description:
Borrow the power of spirits, creating an otherdimensional space, summoning down many meteors from there. In that state, the opponent is afflicted with level 11 Burn.

Lv Lvl req. MP Used Casting Cooldown MATK Burn Lv
1 30 75 1.2 s 10 s 60% + 200 11
2 32 100 1.2 s 9 s 75% + 220 12
3 34 125 1.2 s 8 s 90% + 240 13
4 36 150 1.2 s 7 s 105% + 260 14
5 38 175 1.2 s 6 s 120% + 280 15


Name: Earthquake
Skill type: Active
Pre-req. skill: Meteor Rain Lv. 1
SP req.: 20
Description:
Utilise dragon energy before you, causing a small-scale earthquake. Bombard 6 enemies in their usual or fallen state within the earthquake range with damage 5 times. Those affected are afflicted with level 3 Slow and level 1 Jump/Dash Block.

Lv Lvl req. MP Used Casting Cooldown MATK Targets Volleys
1 34 170 1.5 s 25 s 50% + 180 6 5
2 35 200 1.5 s 21 s 65% + 220 7 5
3 36 230 1.5 s 17 s 80% + 260 8 6
4 37 260 1.5 s 13 s 95% + 300 9 6
5 38 290 1.5 s 9 s 110% + 340 10 7


Name: Curse Barrier
Skill type: Active
Pre-req. skill: Inferno Lv. 3
SP req.: 15
Description:
Using your abilities, set up a barrier rotating around yourself. During the effect’s duration, your DEF and MDEF are increased by 20%.

Lv Lvl req. MP Used Casting Cooldown Duration DEF/MDEF
1 24 220 1.2 s 420 s 5 min 20%
2 25 240 1.2 s 390 s 6 min 30%
3 26 260 1.2 s 360 s 7 min 40%
4 27 280 1.2 s 330 s 8 min 50%
5 28 300 1.2 s 300 s 9 min 60%


Name: Curse Prison
Skill type: Active
Pre-req. skill: Curse Barrier Lv. 3
SP req.: 20
Description:
Set up a barrier that slows down enemies around you. 3 enemies within range will be slowed down by 50%. The applied effect will be cancelled after getting out of the range.

Lv Lvl req. MP Used Casting Cooldown Duration Targets Slowed Rate
1 32 185 1 s 60 s 32 s 3 50%
2 34 215 1 s 55 s 34 s 4 55%
3 36 245 1 s 50 s 36 s 5 60%
4 38 275 1 s 45 s 38 s 6 65%
5 39 305 1 s 40 s 40 s 7 70%


Name: Shot Mastery
Skill type: Passive
SP req.: 15
Description:
Increase the speed of the summoner’s basic attack by 4%.

Lv Lvl req. Attack Speed
1 21 4%
2 23 8%
3 25 12%
4 27 16%
5 29 20%

__________________

Summon Master


Name: Summon Blesser
Skill type: Active
Level req.: 40, 42, 44
Description:
Use up 1 summoning count, summon the medical spirit, Blesser, for recovery.


Name: Hawkeye
Skill type: Passive
Pre-req. skill: Summon Blesser
Level req.: 42, 46
Description:
Add an usable buff skill to Blesser.


Name: Elemental Blessing
Skill type: Passive
Level req.: 45, 47
Description:
Increase summoning count permanently.


Name: Impact Unsummon
Skill type: Active
Level req.: 48
Description:
When regaining summon beasts, inject powerful dragon energy to cause an energy explosion.


Name: Impact Mastery
Skill type: Passive
Pre-req. skill: Impact Unsummon
Level req.: 50
Description:
When the impact is created by summon beasts, increase the amount of damage dealed and add a bleeding effect to enemies.


Name: Attack
Skill type: Active
Level req.: 40
Description:
Order summon beasts to attack any monsters hostile to the character.


Name: Regain Refresh
Skill type: Passive
Pre-req. skill: Attack
Level req.: 47
Description:
When regaining summon beasts, not only is MP recovered, but HP is slightly recovered too.


Name: Summon Golgon (lit. gorugon)
Skill type: Active
Pre-req. skill: Attack
Level req.: 44, 47, 50, 53, 56
Description:
Use up 4 summoning counts to summon the spirit of the earth, Golgon.


Name: Transmutation
Skill type: Passive
Pre-req. skill: Summon Golgon
Level req.: 45, 46, 47
Description:
Modify the chemical composition of Golgon, causing you to summon Rock Golgon.


Name: Golem Mastery
Skill type: Passive
Pre-req. skill: Transmutation
Level req.: 46, 48
Description:
Add a usable combat skill to Golgon.


Name: Blood Share
Skill type: Passive
Pre-req. skill: Golem Mastery
Level req.: 49
Description:
When Golgon is attacked, its summoner’s strength is recovered.


Name: Nature Blessing
Skill type: Active
Level req.: 41, 43, 45
Description:
Increase summon beasts’ HP and defence by 10%.


Name: Smart Shot
Skill type: Active
Level req.:
Description:
Enhance shots of normal attacks with a homing ability.


Name: MP Burn
Skill type: Active
Level req.: 45, 47, 49, 51, 53
Description:
Continuously burn away the MP of enemies within range.


Name: MP Reactor
Skill type: Passive
Pre-req. skill: MP Burn
Level req.: 46, 47, 48, 49, 50
Description:
Absorb part of the enemies’ MP burnt away by MP Burn.


Name: Poison Guard
Skill type: Active
Level req.: 43, 44, 45, 46, 47
Description:
Create poison clouds in the surroundings, inflicting approaching enemies with poison.


Name: Toxin Fluid
Skill type: Passive
Pre-req. skill: Poison Guard
Level req.: 44, 45, 46
Description:
Increase the damage dealed by Poison Guard.


Name: Mega Super Pain Wave
Skill type: Active
Pre-req. skill: Toxin Puruiido
Level req.: 48, 50, 52, 54, 56
Description:
The strengthened version of Super Pain Wave. Attack enemies within a wide range, inflicting them with slow.


Name: Mega Inferno
Skill type: Toggle
Level req.: 46, 48, 50, 52, 54
Description:
The strengthened version of Inferno. Deal damage to a wider range of flames.


Name: Impact Pressure
Skill type: Active
Pre-req. skill: Mega Inferno
Level req.: 47, 49, 51
Description:
Deal damage to enemies within range while pushing them away.


Name: Rolling Stone
Skill type: Active
Pre-req. skill: Mega Inferno
Level req.: 49, 51, 53, 55, 57
Description:
Summon a rock ball with seals to attack enemies, causing a stun debuff.

Double Fighter

Name: Single Stroke Cut (lit. cutting into two with a single stroke)
Skill type: Active
Level req.: 3, 4, 5, 6, 7
Description:
Raise your fist before you, knocking down your enemy with a single vertical strike.

Name: Power Fist
Skill type: Active
Pre-req. skill: Single Stroke Cut
Level req.: 5, 7, 9, 11, 13
Description:
Focus your energy into your fist, delivering a single strong blow to your opponent’s solar plexus. Knocks the opponent down.

Name: Tornado Spin
Skill type: Active
Pre-req. skill: Power Fist
Level req.: 7, 8, 9, 10, 11
Description:
Rise into the air with a strong whirl, attacking enemies in the air.

Name: Steel Fist
Skill type: Passive
Level req.: 5, 7, 9, 11, 13
Description:
Focus energy into your fists, enforcing them with a skin of steel that causes your final ATK to rise.

Name: Tactic Combo
Skill type: Passive
Pre-req. skill: Steel Fist
Level req.: 9
Description:
If you press the Z button during the 1st or 2nd hit of your normal attack, you are able to use a reverse kick and somersault.

Name: Weaving
Skill type: Active
Pre-req. skill: Tactic Combo
Level req.: 12
Description:
A skill to move forward quickly. Invincible during use.

Name: Bunker Buster
Skill type: Active
Pre-req. skill: Tornado Spin, Weaving
Level req.: 5, 7, 9, 11, 13
Description:
Do a strong vertical kick, launching the enemy with the attack. Only usable while in air.

Name: Spin Kick
Skill type: Active
Level req.: 4, 5, 6, 7, 8
Description:
A skill used by your rear guard. Push away the enemy as you attack with strong momentum as you turn.

Name: Rocket Blow
Skill type: Active
Pre-req. skill: Spin Kick
Level req.: 6, 7, 8, 9, 10
Description:
A skill used by your rear guard. Attack the enemy as you kick them sky high.

Name: Dragon Kick
Skill type: Active
Pre-req. skill: Rocket Blow, Tactic Combo
Level req.: 10, 12, 14, 16, 18
Description:
A skill used by your rear guard. Does a dragon kick as she does a quick low jump forward.

Name: Hundred Rending Legs (AKA, Chun Li’s “Lightning Kick”)
Skill type: Active
Pre-req. skill: Dragon Kick
Level req.: 16, 17, 18, 19, 20
Description:
A skill used by your rear guard. Attack with kicks with a nimbleness like that of a spirit.

Name: Rapid Stance
Skill type: Active
Level req.: 1
Description:
A friendship skill unique to Fighters. Increase the evade and accuracy of all members of the Dragon Expedition Force within range.
__________________

Martial Artist

Name: Infinite Roundhouse Kick
Skill type: Active
Pre-req. skill: Bunker Buster
Level req.: 20, 21, 22, 23, 25
Description:
Attack while you push the enemy with roundhouse kicks.

Name: Hyper Kick
Skill type: Active
Pre-req. skill: Infinite Roundhouse Kick
Level req.: 26, 27, 28, 29, 30
Description:
Pierce through enemies straight above with a knee kick, knocking them down.

Name: Dragon Upper
Skill type: Active
Pre-req. skill: Hyper Kick
Level req.: 30, 31, 32, 33, 35
Description:
Right after throwing yourself forward, attack the enemy with a jumping uppercut.

Name: Power Weaving
Skill type: Active
Pre-req. skill: Hyper Kick, Weaving
Level req.: 27, 29, 31
Description:
Grants the ability to use weaving while holding onto a directional key. Adds the Weaving Gauge.

Name: Dodge Mastery
Skill type: Passive
Pre-req. skill: Power Weaving
Level req.: 32, 33, 34, 35, 36
Description:
When using Stance, your steps grow faster and evade is heightened.

Name: Breath Regulation
Skill type: Passive
Pre-req. skill: Dodge Mastery
Level req.: 38, 39, 40, 41, 42
Description:
Regain calmness in your heart, decreasing the cooldown to use skills again.

Name: Fusion
Skill type: Toggle
Level req.: 22, 23, 24
Description:
A hidden technique usable only by identical twins of the dragon race. The person and his or her twin gain power by uniting. Movement speed, final ATK, attack speed and critical rate rise, along with the cooldown time for all skills decreasing. During the Fusion state, the twins’ cooperation skills cannot be used.

Name: Rage
Skill type: Passive
Pre-req. skill: Fusion
Level req.: 23, 24, 25
Description:
Cause an outbreak of agression through wrath during the Fusion period, increasing the efficiency of Fusion.

Name: Absolute Defence
Skill type: Active
Pre-req. skill: Fusion
Level req.: 24
Description:
Only usable during Fusion. Become totally invincible for a small period of time, not suffering from any damage.

Name: Impact Blow
Skill type: Active
Pre-req. skill: Power Weaving
Level req.: 29, 30, 31
Description:
Only usable during Fusion. Attack the enemies’ solar plexus, causing Stun.

Name: Emit Aggression
Skill type: Active
Pre-req. skill: Impact Blow
Level req.: 33, 35, 37, 39, 41
Description:
Only usable during Fusion. Attack the enemies by releasing the pent-up aggression due to Fusion from your entire body.

Name: Infinite Brawling
Skill type: Active
Pre-req. skill: Emit Aggression
Level req.: 35, 36, 37, 38, 39
Description:
Only usable during Fusion. Dash and bomard the enemy with attacks.

Name: Finish Combo
Skill type: Passive
Level req.: 20
Description:
A Finish Move attack is added onto the end of your normal attack combo.

Name: Ring from Hell
Skill type: Active
Level req.: 36, 37, 38, 39, 40
Description:
Call for the Ring of Hell advantageous to the person to become the battle grounds, lowering the movement speed, attack speed and defence of the enemies within range.

Name: Spin Boom
Skill type: Active
Level req.: 20, 21, 22, 23, 24
Description:
A skill used by your rear guard. Focus energy into the edge of her toes, piercing it into the enemy with a kick.

Name: Spirit Spear
Skill type: Active
Pre-req. skill: Spin Boom
Level req.: 24, 25, 26, 27, 28
Description:
A skill used by your rear guard. Focus energy into the edge of her hand, attacking the enemy while leaping forward with the electric shock produced.

Name: Sliding Battering
Skill type: Active
Pre-req. skill: Spirit Spear
Level req.: 28, 29, 30, 31, 32
Description:
A skill used by your rear guard. Attack the enemies with a slide forward.

Name: Rolling Grapple
Skill type: Active
Pre-req. skill: Spin Boom
Level req.: 30, 31, 32, 33, 34
Description:
A skill used by your rear guard. Attack the enemies with a slide while turning to the front, knocking them down.

Name: Rolling Smash
Skill type: Active
Pre-req. skill: Rolling Grapple
Level req.: 34, 35, 36, 37, 38
Description:
A skill used by your rear guard. Jump towards the enemies in the air and attack them while spinning.

Name: Heavy Blow
Skill type: Passive
Level req.: 51, 52, 53
Description:
A skill used by your rear guard. When activated, the enemies are stunned every now and then.

Mirage

Name: Screw Drop Kick
Skill type: Active
Level req.: 40, 41, 42, 43, 44
Description:
Descend nimbly from midair while spin kicking to attack the enemies. Only usable in air.

Name: Dragon Fear
Skill type: Active
Pre-req. skill: Screw Drop Kick
Level req.: 45, 46, 47, 48, 49
Description:
Release the energy flowing throughout your body aurally, reducing movement speed and evade ability.

Name: Tornado Upper
Skill type: Active
Pre-req. skill: Dragon Fear
Level req.: 49, 50, 51, 52, 53
Description:
Concentrate the energy throughout your body before regulating it, releasing a storm, attacking enemies.

Name: Reversal
Skill type: Active
Pre-req. skill: Tornado Upper
Level req.: 54, 55, 56, 57, 58
Description:
Shift the energies in your body to your various parts, allowing you to recover from an exhausted condition.

Name: Fist Harmony
Skill type: Passive
Pre-req. skill: Dragon Fear
Level req.: 45, 46, 47
Description:
When the twins use skills together, Harmony Points can be accumulated.

Name: Harmony Blow
Skill type: Passive
Pre-req. skill: Fist Harmony
Level req.: 48, 49
Description:
When the twins use skills together, the limit of Harmony Points that can be accumulated is increased.

Name: Fusion Boost
Skill type: Active
Level req.: 41
Description:
Only usable during Fusion. Allow you to cancel the skills usable during Fusion.

Name: Finish Move
Skill type: Active
Pre-req. skill: Fist Harmony, Fusion Boost
Level req.: 46, 47, 48, 49, 50
Description:
Only usable during Fusion. Cut down from a low spin to attack the enemies. Allow you to use the stored Harmony Buff.

Name: Finish Impact
Skill type: Active
Pre-req. skill: Finish Move
Level req.: 50, 51, 52
Description:
Only usable during Fusion. Cut down from a low jump to attack the enemies. Allow you to use the stored Harmony Buff.

Name: Ghost Fighter
Skill type: Active
Pre-req. skill: Finish Impact
Level req.: 55, 56, 57, 58, 59
Description:
Only usable during Fusion. Attack at a speed that almost exceed sight.

Name: Iron Fist Tempering
Skill type: Passive
Level req.: 42, 43, 44
Description:
Attack with your fists and legs, tempered to the extent of iron, giving a chance to reduce your enemies’ movement speed, evade ability and defence.

Name: Lightning Speed
Skill type: Active
Level req.: 52, 54, 56
Description:
Gather energy into your legs, raising your movement speed and evade ability with your nimble legs reflexes.

Name: Stamper
Skill type: Active
Pre-req. skill: Dragon Kick
Level req.: 40, 41, 42, 43, 44
Description:
A skill used by your rear guard. Jump and attack the enemies with nimble legs while descending diagonally.

Name: Spin Blade
Skill type: Active
Pre-req. skill: Stamper
Level req.: 46, 47, 48, 49, 50
Description:
A skill used by your rear guard. Attack enemies as a phoenix tower. (tlnote: unsure)

Name: Hundred Rending Legs
Skill type: Active
Pre-req. skill: Spin Blade
Level req.: 47, 48, 49, 50, 51
Description:
A skill used by your rear guard. Strengthen your Hundred Rending Legs and attack the enemies with it.

Name: Swish Kick
Skill type: Active
Pre-req. skill: Stamper
Level req.: 44, 45, 46, 47, 48
Description:
A skill used by your rear guard. Attack the enemy while moving forward rapidly. Return while doing a sharp turn and attacking again.

Name: Rising Drop Kick
Skill type: Active
Pre-req. skill: Swish Kick
Level req.: 48, 49, 50, 51, 52
Description:
A skill used by your rear guard. Crouch down and jump a far distance, doing a long drop kick.

Name: Twin Impact
Skill type: Passive
Level req.: 21, 23, 25
Description:
Joining together the twin’s power, increasing the damage of skills used by the rear guard.

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