Pockie Ninja Early Leveling, Gold, Stones and Coupon Guide



Pockie Ninja Early Leveling, Gold, Stones and Coupon Guide by Genma

AT THE END OF THIS GUIDE I HAVE COMPILED A LIST OF CHANGES SINCE PATCH 2.0

First let me start off by saying that this data comes from leveling many different characters to 25.
The purpose of doing so was to find the most effective way to get through the lower levels while making efficient stones, saving gift coupons, and creating the best equipment available to you.

That aside, this game has a certain degree of luck involved. Some of the time you just will not get the drops or rewards you were looking for. But I will show you how to make the best of that situation.

Earning Stones

Stone’s are rather elusive to come by before level 31, the options open for you to obtain them are limited. Many of the early quests will give experience and gift coupons to you instead of stones. Do not worry however, you should be able to make it to level 16 incredibly easily without having to spend any stones at all.

Once level 16, you can begin to do the slot machines at the crossroads. You should do the slot machine 10 times a day(for liveliness as well as the chance @ elite rewards) but not any more than that. Before level 31, the slot machines offer a very paltry amount of stones, and the rewards from fighting slot battles are reduced.

Continue questing to earn stones, while NEVER chain attacking. Chain attacking takes just as long, if not longer to complete than doing it manually and costs a considerable amount of stones.

Never synthesize unnecessarily. Be patient and wait to earn things like pet food from bounty quests and explorations. ALWAYS do bounty quests and explorations to the maximum for each day, both give you an opportunity to earn a decent amount of stones.

A Good strategy at level 16 is to find a partner for your 10 slot machine turns, while doing an exploration between each encounter. This way you can explore while staying in the same zone. It is important to not waste any explorations until you get to the crossroads. Your goal will be to get the crossroads Exploration Zone to a 5 Star Setting. Once at the 5 star setting, the rewards looted from the exploration are increased.

** IMPORTANT NOTE ** You must use 12 coupons to replenish your exploration attempts 1 time each day. But once you complete all 290 liveliness, you are awarded with 12 coupons, so it ends up evening out.

ALWAYS do valhalla every day. Doing a HARD camp run 3 times a day will assuredly get you at least ONE decent piece of equipment, as well as a minor stone and experience reward.

Las Noches is good for getting experience but costs 1000 stones to attempt. It is important to complete las noches 2 times per day, but I would recommend saving the attempts until you are 1/3 way to leveling up. At that point use a las noches run to hit the next level to obtain new quests.

Earning Gift Coupons

You get gift coupons from 4 Sources.
1. Education Quests
2. Liveliness
3. Gift Coupon Reward Bags
4. Completing useful guides and informative collections of data on the forums.

Gift coupons are EXTREMELY important to you. For a player who does not intend to purchase any gold, spending gift coupons is a terrible mistake. You must NOT spend gift coupons if you can avoid it.

When you reach the upper 30’s, it is essential to have extra coupons for enchanting and refining your equipment, therefore, while leveling up, refrain from chain attacking, buying item mall items, and skill resetting.

At level 25 you should have between 350-400 gift coupons saved up.

Gold Spending and Earning Tips

Gold comes from purchasing Golden Beans from the Charge Panel.

1 Golden Bean is equivalent to 20 Gold in Pockie Ninja

Spending Gold effectively is VERY risky. My data on this is slightly limited, but I have had extremely good luck with my efforts so far.

I purchased 200 Gold to start. I used 90 of that gold purchasing the 18 Gold Each Mystery Jar’s. (The 58 Gold Jar’s are not near as cost-effective)

From Purchasing 5 jars, with the odds of each type of loot set, you should get anywhere between 1-4 outfits of varying grades. It is also possible you will get 0 or 5, but from my experience, 2-3 was the safe number.

I received 3 outfits on my first purchase of 5 Jars. I got 1 orange outfit, 1 blue, and 1 gray.

The key to the Mystery Jars is that they give you unbound items. Save these to sell on the Trade Market, for they will enable you to make a large amount of stones or earn some of your gold back. I am not sure about other servers, but on Flowerflow River, I have been using the following price scheme on unbound outfits.

Orange Outfits – 125,000 Stones or 125-150 Gold (based on suit popularity)
Blue Outfits –  40,000-60,000 Stones or 35-45 Gold (based on suit popularity)
Gray Outfits 15,000-25,000 Stones or 20 Gold (Gold for another Jar)

At this point, I had already synthesized the outfit of my choice for equipment, and therefore could not justify equipping an unbound outfit.

SYNTHESIZING ANY UNBOUND ITEM WILL BIND IT TO YOU. THERE IS NO WAY TO REVERSE THIS PROCESS.

Continue to open Mystery Jars and resell the unbound resulting outfits to slowly but surely boost your max stones and gold.

Preface to Early Leveling Guide

It is important to complete your liveliness to the maximum every day to claim your bonus gift coupons.

Never spend gift coupons AT ALL except for the education quest requiring you to instantly complete a chain fight (select 5 enemies when doing this quest! Each 5 additional enemies increases the Coupon cost by 1) and to buy an item from the item mall for that education quest as well.

For the Item Mall item, I suggest purchasing a Pet Skill Lock, because when you choose a pet eventually, more than likely you will need a lock to protect a skill during discovery.

Terminology

Unbound – An item that has not been synthesized or equipped. You do not obtain these very often before level 25. Only unbound items can be sold at the trade market.
1s – a magical piece of equipment with ONE stat modifier on it. Regular 1s item color is BLUE
2s – a magical piece of equipment with TWO stat modifiers on it. Regular 2s item color is BLUE
3s – a rare piece of equipment with THREE stat modifiers on it. Regular 3s item color is ORANGE
4s – a VERY rare piece of equipment with FOUR star modifiers on it. Regular 4s item color is GOLD
+1(etc.) – An outfit or Pet can be synthesized with 2 more exactly like it to create a +1 of that outfit or pet. When continuing to increase the level to +2 and higher, use a +0 for the catalyst items, while using the main +1 as the source item. You do not need to combine a +1 with 2 +1’s to make a +2.

***NOTE*** Set items are always a GREEN colored text, but can have anywhere from 1-4 stat modifiers on them. Be careful when dealing with set pieces!

Levels 1-16

Follow the tutorial and accept all the quests in your village when it is complete. After accepting the quests, return to the item shop and purchase 1 more unappraised child’s armor from the Black Shop for 1 Stone (could be a 3s!) and then check the normal shop, and purchase any 1s items that are in the original window for 1 Stone as well. Save all 1s or higher items for synthesizing later. Sell nothing but the gray equipment with no stats.

Open your bag and use the exp gift bag you got from the tutorial lucky draw. This should level you to level 7.

Click the Leave button to go to your first combat zone. Accept and turn in the quests you have here. Continue to do quests and tutorial until you reach level 16. This may take an hour or two, depending on how experienced you are. Have patience, it becomes more and more fun as you level higher.

Levels 16-25

These levels can take a bit more time. If you play a lot, you will run out of movement. Do ALL quests, bounty quests, explorations, las noches challenges, and valhalla hard camps each day. When you run out of quests, use remaining days movement when everything else is done to fight the highest level creature available to you. Do not waste movement on slots until level 31 (aside from the 10 each day for liveliness!)

After the end of your 2nd day/Start of your 3rd, you should hit level 25.

Levels 25-31

The same principle as the previous leveling group. Save your medals and gift coupons for higher levels. At low levels they are only wasted.

Once you get a free pet, you can synthesize it with two 1s items to randomly change it to another pet of the same level. The sunflower is not a very good pet, so I would recommend changing it to a treant, blood bat, or vulture. All three of them have very good unique skills. Use the pet food you find from explorations to level them up and learn skills. Do not waste the 6 little beans you get from the NPC on a sunflower, you will be sad.

After the end of your 4th or 5th day you should be around Level 31.

Levels 31+

This is when you can replace fighting the highest level creature with level 31 slots.

Level 31 slots give you better chances at rewards as well as a bigger reward of stones than previous slots have offered. Complete all quests, liveliness, and arenas each day, and then do slot machines until you are out of movement.

Please post any questions, feedback, or improvements and I will respond or incorporate them as soon as possible!

I hope this helps improve your experiences in Pockie Ninja!

Patch 2.0 Updates


General Changes

Apprentices have become Slaves!!

The Outfit Collection System is now available

Pets now evolve to a new form at +9 and +18

Various new pet skills have been added and others have been changed. (More in depth information available in the pet skills guide)

The Orange Outfits Jiraiya and Unohana Retsu were added

NPC’s can now return the Bomb Skill

Crystal Blade’s functionality has fundamentally changed.

The Thunderfall and Flying Thundergod skills have been reworked.

Wishing Pot’s and Improved Enchantment Stones have been added as new Event Rewards’

Pet Tracing

Located in your starting village, Pet Tracing can be done 10 times per day.

It is extremely self explanatory, but for more in depth discussions or strategy’s on it, there are a fair number of guides available on these forums.

You can obtain Pet Eggs, Pet Food, and Skill Locks from pet tracing.

Dice of Fate

You are given 8 chances to roll the dice of fate, there are 4 buffs/debuffs that have a chance of occuring.

Two of them are beneficial while Two of them are Harmful

Mystery Merchant

Quite simply, this is a complete waste of time and money.

Valhalla

The chance of obtaining items at “random” from enemies in Valhalla has slightly decreased. However the reward system is now similar to exploration. Upon completion of the dungeon, 5 cards will appear, allowing you to choose one for a reward.

This has dramatically increased the rate in which people can obtain 4s Items, dropping their overall value.

Also, from level 56 and up. “Abyssal Mode” Valhalla can be challenged by extremely skilled players, earning extra forms of currency that is exchangeable at the Valhalla NPC.

Las Noches

Las Noches now has 3 options when choosing where to begin.

The basic Floor One Option
The Express Path – Which is equal to half of your highest reached floor. (i.e. Highest reached floor of 40 = start on floor 20)
The VIP Path – Which costs varying amounts of gold, and moves you to the floor beneath your highest reached floor.

Additionally, you can now purchase up to 999 Faux Bodies, unfortunately though, when losing a Faux Body, you no longer advance to a higher floor.

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