Divina Online Assassin Skills List

Divina Online Assassin Skills List by Lanie

((Notice: The names used for skills are my own interpretation and are expected that they may match neither a direct translation of the Japanese names, nor what they will be after Localization. The names however were designed to be appropriate for what it appears to do from the wiki source. The accuracy of the translation of this list is also not guaranteed, so there may be errors in what each skill does. Additionally, remember that abilities and skills are not the same things, abilities are given by the Sub-Types for a class while skills are given by class, a new list of skills.))

Skill Category
Skill Name (Max Skill Levels): Description

Descriptions will detail all skills as a range based on the highest and lowest skill level only. This is done using the format “lowest|highest”. Descriptions include variables such as Type (the Subtype the skill gets abilities for), Elemental/Weapon, Level (Available) Min|Max, MP Cost Min|Max, Cast Time (if any), Range, Duration (if any), Cooldown, Price Min|Max, and has the Skill Effect Details on a new line. Usable Abilities are not included in this Skill List as such is fully defined in the Ability List.

Categories: Attack Skills list any skill or spell dealing a direct attack to the enemy. Effect Skills are situational skills or spells which do things like set traps/devices or debuff enemies. Benefit skills are the variety of healing and buff skills and spells which directly improve player performance. Passive Skills are Skills which do not need to be used to gain benefit of that skill.

Attack Skills

*Throwing Star (18): Ninja, Lv 1|145, 5|659mp, 0.5s Cast, 18m, 0.4s Cool, 0|2,868,460 Cost.
Deals 13% +16|1730 Physical Damage.

*Blade Thrust (18): Shadow, Lv 1|145, 3|461mp, 1.8m, 0.4s Cool, 0|2,868,460 Cost.
Deals 114% +17|1796 Physical Damage.

*Black Dagger (18): Shadow, Lv 3|147, 5|490mp, 1.8m, 8s Duration, 5s Cool, 80|3,013,110 Cost.
Deals 114% +26|1847 Physical Damage, Physical Defense down 40|837.

*Thunder Crash (9): Ninja, Lv 3|143, 7|637mp, 2s Cast, 5m, 9s Duration, 8s Cool, 80|2,724,100 Cost.
Deals 100% +50|3333 Physical Damage, Wind Resist down ???|???.

*Demon Blade (9): Neutral, Lv 7|139, 13|595mp, 1.8m, 2s Duration, 0.4s Cool, 220|2,328,260 Cost.
Require Cloaking, Deals 83|2830 Direct Damage, Cause Stun.

*Fireball (17): Ninja, Fire, Lv 7|141, 1sp, 2s Cast, 18m, 0.4s Cool, 220|2,580,070 Cost.
Deals 137% +116|3327 Magic Damage.

*Spirit Strike (18): Shadow, Lv 13|149, 21|704mp, 1.8m, 3s Duration, 25s Cool, 1,310|3,157,990 Cost.
Deals 95% +74|1726 Physical Damage, Cause Stun.

*Prism Star (16): Ninja, Lv 15|143, 70|1506mp, 0.5s Cast, 15m, 10s Cool, 2,040|2,724,100 Cost.
Deals 17% +43|805 Physical Line Damage, 5 targets max.

*Tsunami (16): Ninja, Water, Lv 19|147, 1sp, 2s Cast, 18m, 30s Duration, 12s Cool, 4,010|3,013,110 Cost.
Sustained Magic, Deals 185% +297|4295 Magic Damage, HP/MP Recovery down 23|82, Magic Critical Damage up 2|12%.

*Guided Blade (15): Shadow, Lv 23|143, 30|509mp, 1.8m, 13s Cool, 4,500|2,724,100 Cost.
Deals 123% +154|1904 Physical Damage, Can not Miss.

*Wind Cutter (14): Shadow, Wind, Lv 31|143, 1sp, 2m, 5s Cool, 15,490|2,724,100 Cost.
Deals 97% +213|1824 Magic Damage.

*Deluge (15): Ninja, Water, Lv 37|149, 1sp, 2.8s Cast, 18m, 0.4s Cool, 25,780|3,157,990 Cost.
Deals 32% +146|1130 Magic Damage, Multi Hit Attack.

*Gates of Hell (13): Ninja, Earth, Lv 41|145, 2sp, 2s Cast, 8m, 0.4s Cool, 35,060|2,868,460 Cost.
Deals 67% +284|1852 Magic Proximity Damage, 5 targets max

*Grimfire (11): Ninja, Fire, Lv 55|145, 1sp, 2s Cast, 18m, 12s Duration, 6s Cool, 90,710|2,868,460 +Spellbook Cost.
Deals 76% +368|1671 Magic Damage/3s.

*Quicksand (10): Ninja, Earth, Lv 63|143, 1sp, 1.5s Cast, 18m, 10s Duration, 10s Cool, 147,770|2,724,100 Cost.
Deals 80% +919|3406 Magic Damage, Cause Slow Effect.

*Hell’s Avatar (9): Mixed, Fire, Lv 71|143, 164|637mp, 2s cast, 5m, 6s Cool, 234,970|2,724,100 Cost.
Deals 118% +795|2518 Magic Proximity Damage, 5 targets plus self max.

*Death Fang (6): Shadow, Lv 87|143, 230|637mp, 1.8m, 30s Duration, 18s Cool, 476,680|2,724,100 +Skillbook Cost.
Deals 128% +793|1904 Physical Damage, Cause Block Benefitial, Remove Buffs on Target based on skill level.

*Hell’s Edge (2): Ninja, Fire, Lv 107|119, 542|674mp, 1.8m, 12s Duration, 24s Cool, 730,430|903,570 +Skillbook Cost.
Deals 175% Physical Fire Damage with +437|526 Physical Fire Damage/3s.

*Star Formation (3): Neutral, Fire, Lv 115|147, 784|???mp/1sp, 2s Cast, 15m, 12s Duration, 3min Cool, 832,050|3,013,110 +Spellbook Cost.
Prepares 5 attacks, Auto Attacks every 2s, Deals 661|920 Direct Damage/Attack.

*Glacial Frost (2): Neutral, Water, Lv 141|149, 616|704mp/1sp, 3s Cast, 20m, 20s Duration, 30s Cool, 2,580,070|3,157,990 +Spellbook Cost.
Deals 173% +1297|2648 Magic Damage, Cause Chill (Water Resist down 4000|5000), Movement Causes Frozen.

Effect Skills
*Shadow Form (1): Neutral, Lv 3, 15mp, 15s Cool, 80 Cost.
Cause Cloaking, Move Speed down 150.

*Deadlock (1): Ninja, Water, Lv 25, 59mp/2sp, 2s Cast, 18m, 8s Duration, 1min Cool, 8,520 Cost.
Cause Stun, Cause Block Recovery (HP/MP).

*Mirror Image (4): Ninja, Lv 51|129, 181|903mp, 1s Cast, 15s Duration, 3min Cool, 70,190|1,107,900 Cost.
Set Illusion, Illusion has 30|70% HP.

*Revenge (3): Shadow, Lv 59|119, 248|842mp, 15s Duration, 10min Cool, 116,200|903,507 Cost.
Return 10|25% Melee Damage.

*Phantom Haunt (5): Neutral, Earth, Lv 65|141, 3sp, 10m, 12s Duration, 5min Cool, 166,260|2,580,070 +Spellbook Cost.
Set Illusion, Cause Stun & Sleep every 3s, 1s Effect.

*Mirror Form (1): Neutral, Lv 71, 658mp, 3s Cast, 18m, 3min Duration, 30min Cool, 234,970 Cost.
Cause Illusion, Replicate Target’s Appearance.

*Shadow Snare (1): Ninja, Lv 79, 313mp, 18m, 6s Duration, 3min Cool, 367,380 Cost.
Sustained Magic, Cause Rooting.

*Shadow’s Embrace (3): Neutral, Lv 129|149, 1004|1408mp, 12s Duration, 5min Cool, 1,107,900|3,157,990 +Skillbook Cost.
Require Cloaking, Block Cloaking, Move Speed down 100%, Heals 800|1200 HP/2s.

Benefit Skills

*Guiding Winds (9): Shadow, Wind, Lv 5|129, 14|702mp, 15s Duration, 5min Cool, 120|1,107,900 Cost.
Cause Velocity Effect, Move Speed up 189|221.

*Soul Conversion (1): Ninja, Earth, Lv 7, 5% mp, 1hr Duration, 19s Cool, 220 Cost.
Create Spirit Essence, Heal 1 SP, 15 Soul Point (SP) Limit.

*Terrify (16): Neutral, Lv 17|145, 22|527mp, 15m, 60s Cool, 2,940|2,868,460 Cost.
Hate down 950|17,177.

*Reaper’s Form (13): Shadow, Lv 21|149, 119|2395mp, 2s Cast, 30s Duration, 3min Cool, 5,290|3,157,990 Cost.
Cause Illusion (Size up 150%), Physical Attack up 10|138.

*Blood Trance (8): Ninja, Lv 35|147, 124|1362mp, 18s Duration, 6min Cool, 21,920|3,013,110 Cost.
Physical Attack up 15|74, Magic Attack up 28|127.

*Defiance of Fate (3): Neutral, Lv 43|111, 160|729mp, 15|20m, 60s Cool, 40,590|765,780 +Skillbook Cost.
Warp to Area.

*Deception (10): Neutral, Lv 47|143, 108|764mp, 15m, 5s Duration, 3min Cool, 53,730|2,724,100 Cost.
Guarentee Hate, effect limited based on level.

*Death’s Will (11): Ninja, Water, Lv 47|147, 361|2725mp, 30min Duration, 0.4s Cool, 53,730|3,013,110 Cost.
Physical Attack down 58|191, Magic Attack up 58|191.

*Smoke Shield (6): Shadow, Lv 57|141, 236|1232mp, 15s Duration, 10min Cool, 102,770|2,580,070 Cost.
Evasion up 1500|3700.

*Sacrifical Rites (1): Neutral, Water, Lv 79, 1500mp/1500hp, 4s Cast, 10min Cool, 367,380 Cost.
Create Spirit Essence, Heal 10 SP, 15 Soul Point (SP) Limit.

*Elemental Chaos (3): Ninja, Lv 97|125, 449|749mp, 20s Duration, 3min Cool, 591,200|1,021,520 +Spellbook Cost.
Elemental Critical Rate up 5000|6000.

*Enduring Winds (3): Ninja, Wind, Lv 131|147, 415|545mp, 15s Duration, 3min Cool, 1,203,360|3,013,110 +Spellbook Cost.
Requires Velocity Effect, Move Speed up 350|750, Physical Defense down 2500, Critical Damage up 50%.

*Death Ward (1): Neutral, Lv 149, 563mp, 1min Duration, 1hr Cool, 3,157,990 Cost.
Critical Defense up 2500.

Passive Skills

*Assassin’s Instinct (22): Lv 1|127, 0|1,055,390 Cost.
HP/MP Recovery up 3|96.

*Night Camouflage (15): Lv 5|149, 120|3,157,990 Cost.
All Evasion up 150|1130.

*Death Defense (21): Lv 27|147, 10,540|3,013,110 Cost.
All Critical Damage recieved down 2|12%.

*Soul Drain (4): Lv 45|119, 1hr Duration, 46,790|903,570 Cost.
Create Spirit Essence, 5|12.5% Heal 1 SP with Physical Attacks, 15 Soul Point (SP) Limit.

*Reaper’s Oath (1): Lv 140, 2,309,580 +Skillbook Cost.
All Stats up 10.

Related Articles

Leave a Reply

Your email address will not be published. Required fields are marked *