Dungeon Defenders DFA Easy/Medium Solo Guide

Dungeon Defenders Death From Above Easy/Medium Solo Guide by Koop83

Recommended Requirements

1. Level 70 Apprentice with tower build
2. Level 70 Huntress with tower build
3. Level 50+ Monk hybrid build
4. DPS pet

Wave 3/10 – Defense Units Used: 32/75

-With your apprentice, grab 4/5 chests
-Build 3 firetowers infront of single crystal facing southwest (see photo 1)
-Build 2 firetowers on the roof facing northwest (see photo 1)

-Switch to Monk class and grab the last chest
-Build a Esnare Aura by south crystal on the pillar by stairs (see photo 2)

-Build another Esnare Aura northwest (see photo 3)

-Last Esnare Aura will be on the roof beside the 2 firetowers (see photo 4)

-Switch to huntress class
-Setup will look like this (see photo 5)

-Begin wave!

How to play the wave:

-Not much to do in this wave, u can sit back and relax pretty much =)

Wave 4/10 – Defense Units Used: 61/75

-With your huntress grab all chests
-Build 2 ethreal spike traps by south crystal (see photo 6,7)

-Build 2 ethreal spike traps northwest by esnare aura (see photo 8,9)


-Build 1 gas trap, 1 prox mine trap, and 1 ethreal spike trap on pathway (see photo 10)

-If you have spare mana build one ethreal spike on roof beside fire towers, otherwise wait till next wave (see photo 11)

-Begin wave!

How to play the wave:

-Start northwest by esnare aura and shoot wyverns coming
-When ogre arrives north u can go and kill him
-Head south afterwards and kill wyverns
-When last ogre arrives north again go and kill him

Wave 5/10 – Defense Units Used: 75/75

-Head southeast and build 1 gas trap, 1 prox mine trap, and 1 ethreal spike trap by the crates (see photo 12)
-Switch to Apprentice who should still have 80 mana
-Place 1 magic blockade tower slightly behind each trap stack (see photo 12)

-With remain DU build a magic missile tower on the roof angled slightly northwest (see photo 12,13)

-Change back to huntress and grab all chests and upgrade 2 northwest ethreal spikes and 2 south ethreal spikes
-Begin wave!

How to play the wave:

-Start northwest again and kill wyverns till ogre comes from the north
-Go and kill ogre and proceed to south crystal to kill wyverns flying in
-When second ogre arrives go north and kill it

Wave 6/10:

-Repair traps, auras, blockades and towers
-Upgrade ethreal spikes and magic blockades if you have the mana
-Begin wave!

How to play the wave:

-Start northwest again and kill wyverns till ogre comes from the north
-Kill ogre 1, south ogre 2 will die from your traps, then go to south crystal and drop down to south walkway and kill wyverns
-South ogre 3 arrives, so take him out then proceed north to finish off ogre 4
-Finish off any remaining wyverns

Wave 7/10, 8/10, 9/10, 10/10

-Repair traps, auras, blockades and towers
-Upgrade ethreal spikes and magic blockades
-Begin wave!

How to play remaining waves:

-Start northwest again and kill wyverns till ogre comes from the north
-Kill ogre 1, south ogre 2 will die from your traps, then go to south crystal and drop down to south walkway and kill wyverns
-South ogre 3 arrives, so take him out then proceed north to finish off ogre 4
-Head northwest and heal traps
-Head to south crystal to heal traps and kill wyverns
-Head northwest to kill wyverns if needed

Summary:

For waves 8,9, and 10 after killing the ogres just cycle back and forth between the northwest point and south crystal area to kill the remaining wyverns

Tips:

I recommend upgrading your magic blockades twice minimum, and playing with your map open. I’ve noticed in later waves that 1-2 wyverns will fly in from the north after the last ogre so be sure to keep an eye out for them. (They will not always come and i’m not sure why)

Enjoy! Hope this helps any new players wanting to solo DFA

BONUS SCREEN SHOT ^.^ – Special Appearance by Iynfynity

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