Cloud Nine Cleric Guide

Cloud Nine Cleric Guide by TYTE

If you always complain how Cleric **** monsters so slowly, then this class is not suitable for you. Cleric kills monster slowly(because they have much lower attack compared to other classes) but they dont need to worry about their level, because Cleric is the only class with healing skills, and thats also why the Clerics are always being invited to teams.

Skills:

Glossary:
CD: Cooldown time(yep, direct translation FTW)
CT: Charging time

Row 1:
Holy Desuruction: Simple & Fast attack, but not very effective. Just 5-7 points is OK
Encourage: Recovers MP, but if you have Mecry or MP Potion you dont need this one.
Strengthen of Sanctuary: Not very effective, one point on this is OK
Souls way: Revives a character, must fill this one
Mental Training: Not recommend for points
Freedom of Mind: Not recommend for points
Observation: Not very useful
Holy Intellect: Optional, if you have extra points you can fill this up
The holy spirit(not in USA): Anti-dizzy skill, one point is OK
The powers of the gods(not in USA): Invicible for 8 seconds, must fill

Second row:
Grace: Not recommend, you can use healing skills instead
Body Discipline: Optional, if you have extra points you can fill this up
Holy Discipline: Optional, if you have extra points you can fill this up
Wond Heal/Restore Sense: Not recommend
The magic from the gods: Optional, if you have extra points you can fill this up

Third row:
Two Hand Staff Training(correct translation: Mastery of Two Hand Weapon): Optional, if you have extra points you can fill this up
Faithful Light: 2-3 points here is OK
Light Addiction(correct translation: The curse of the light): Not very effection, 2-3 is OK
Calm Light: Makes people dizzy, but the time is quite short.
Luminous Strike: Optional, if you have extra points you can fill this up
Unending Light: Must fill, very useful, when maxed the CD is 20sec
The truthful hit(not out in USA): Must fill, high attack
The crack(not out in USA): Must fill, simliar to a skill for Warrior, but wont cost CP
Empty Soul HP(not out in USA): Only useful for pet catching, not recommend for points
The judge(not out in USA): Must fill, can attack like a lv60 Mage
XXX(not out in USA/HK/TW): Newest skill in Korea, can attack like a lv65 Mage

Fourth Row:
One Hand Staff Training(correct translation: Mastery of One Hand Weapon): Not very efficient, so just one point
Recover: Most HP recovery, must fill
Proctection of Sanctuary: Optional, if you have extra points you can fill this up
Abundant Agony: 2-3 points is OK
Soul Shield: The shield of Cleric, must fill
Instant Heal: Must fill
Chaotic Light: Optional, if you have extra points you can fill this up
The judge of the absoluter: Same as truthful hit
Chaos(not out in USA): Lowers the peoples defense and attack, but not very effective
Empty Soul MP: Another pet catching skill, one point is OK
The Flashlight: Must fill, can attack like a lv60 Mage
XXX(not out in USA/HK/TW): Newest skill in Korea, can attack like a lv65 Mage

Fifth Row:
Heal: CD 3sec, strong, must fill
Soul Desuruction: Not recommend for points
Holy Spirit Recovery: Max or 1 point, it is your choice
Mercy: Must fill, with this skill you can forget your MP potion
Stabilization: Not really useful, use healing skills instead
Lights protection: Not recommend for points:
Repentancion(not out in USA): Lowers a monsters Agro to 0, sadly it is not a area attack. Optional
Retrogradion(not out in USA): One of the most useless skills. Wont work if you walk or if you are using Calm light or any other simliar skills
The secret attack(not out in USA): Reduce someones CP by 3600, but its CD is 10 mins
XXX (not out in USA/HK/TW): Unknown skill?!?!?

Clerics are recommended to choose Mage as their subclass, because there is something like shield in the subclass skill.

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