Illyriad Basic vs Advanced Diplomat Units Guide
Illyriad Basic T1 vs Advanced T2 Diplomat Units Guide by Anjire
Assuming 2 T1 units roughly equivalent to 1 T2 unit
Diplomat Information and Stats
Terms:
Starting out with a Strict Resource comparison
(Cost in resources per attack/defensive point created – smaller the number the better)
Type | Race | Unit | Attack/RC | Defense/RC | Att RC Comp | Def RC Comp |
Assassin | Dwarf | Executioner | 185.29 | 152.59 | 3.02 | 2.34 |
Assassin | Dwarf | Deep Dweller | 61.27 | 65.23 | 1.00 | 1.00 |
Saboteur | Dwarf | Sapper | 115.63 | 108.82 | 2.06 | 1.83 |
Saboteur | Dwarf | Underminer | 56.06 | 59.35 | 1.00 | 1.00 |
Scout | Dwarf | Sentry | 29.00 | 23.88 | 1.00 | 1.00 |
Scout | Dwarf | Watcher | 39.21 | 41.74 | 1.35 | 1.75 |
Spy | Dwarf | Observer | 27.07 | 23.88 | 1.00 | 1.00 |
Spy | Dwarf | Keeper of Secrets | 35.94 | 43.13 | 1.33 | 1.81 |
Thief | Dwarf | Footpad | 102.67 | 92.40 | 1.99 | 1.65 |
Thief | Dwarf | Halfling | 51.69 | 56.00 | 1.00 | 1.00 |
Break down:
Assassins: 3 times the attack value and almost 2 1/2 times the defense value for T2 assassin
Saboteur: 2 times the attack value and nearly 2 times the defensive value for T2 saboteur
Thief: 2 times the attack value and just over 1 1/2 times the defensive value for T2 Thief
Values are reversed for Scout and Spy
Scout: just under 1 1/2 times the attack value and over 1 1/2 times the defensive value for T1 Scout
Spy: under 1 1/2 times the attack value and almost 2 times the defensive value for T1 Spy
Market value Comparison
(Cost in resources per attack/defensive point created – smaller the number the better)
Type | Race | Unit | Attack/MC | Defense/MC | Att MC Comp | Def MC Comp |
Assassin | Dwarf | Executioner | 836.43 | 688.82 | 4.05 | 3.14 |
Assassin | Dwarf | Deep Dweller | 206.36 | 219.68 | 1.00 | 1.00 |
Saboteur | Dwarf | Sapper | 231.63 v> | 218.00 | 1.23 | 1.09 |
Saboteur | Dwarf | Underminer | 189.06 | 200.18 | 1.00 | 1.00 |
Scout | Dwarf | Sentry | 128.71 | 106.00 | 1.00 | 1.00 |
Scout | Dwarf | Watcher | 177.33 | 188.77 | 1.38 | 1.78 |
Spy | Dwarf | Observer | 1 20.13 | 106.00 | 1.00 | 1.00 |
Spy | Dwarf | Keeper of Secrets | 162.56 | 195.07 | 1.35 | 1.84 |
Thief | Dwarf | Footpad | 205.78 | 185.20 | 1.18 | 1.00 |
Thief | Dwarf | Halfling | 174.46 | 189.00 | 1.00 | 1.02 |
Break down:
Attack: Assassin T2 yields a 4 times return on investment, Saboteur and Thief T2 over 1 times investment, Scout and Spy T1 return a better investment
Defense: Assassin T2 yields a 3 times return on investment, Both T1 and T2 for Saboteur and Thief are about equivalent, Spy and Scout T1 approach a 2 times investment
Recruit Time
(How many attack or defensive points you create per hour – larger number the better):
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Type | Race | Unit | Attack per hour | Defense hour | Rct Att comp | Rct Def Comp |
Assassin | Dwarf | Executioner | 16.15 | 19.62 | 1.00 | 1.00 |
Assassin | Dwarf | Deep Dweller | 60.92 | 57.23 | 3.77 | 2.92 |
Saboteur | Dwarf | Sapper | 25.95 | 27.57 | 1.00 | 1.00 |
Saboteur | Dwarf | Underminer | 90.67 | 3.70 | 3.29 | |
Scout | Dwarf | Sentry | 70.00 | 85.00 | 1.00 | 1.00 |
Scout | Dwarf | Watcher | 232.94 | 218.82 | 3.33 | 2.57 |
Spy | Dwarf | Observer | 50.00 | 56.67 | 1.00 | 1.00 |
Spy | Dwarf | Keeper of Secrets | 163.64 | 3.93 | 2.89 | |
Thief | Dwarf | Footpad | 45.00 | 50.00 | 1.00 | 1.00 |
Thief | Dwarf | Halfling | 161.38 | 148.97 | 3.59 | 2.98 |
Break down:
In every case, if time is the limiting factor to bolster your diplomat strength offensive or defensively then recruiting T2 units over T1 units yields at the minimum a 2 1/2 times investment and in some cases almost a 4 times investment.
With these numbers above:
2000 T1 Thieves vs 1000 T2 thieves
Type | Race | Unit | # | R Cost | M Cost | Recruit Time (hours) | Attack Value | Defensive Value |
Thief | Dwarf | Footpad | 2000 | 1,848,000 | 3,704,000 | 400.00 | 36000 | 40000 |
Thief | Dwarf | Halfling | 1000 | 2,016,000 | 6,804,000 | 241.67 | 39000 | 36000 |
T1 and T2 are about equal in Strict Resource Consumption, T2 are almost twice as expensive with market costs, T2 recruitment will finish over 6 days before T1 recruitment finishes.
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