Born to Fire Comprehensive Guide



Born to Fire Comprehensive Guide by Rakusen

Interface and Basics

Click here for the controls!

Channel Interface

1. The Channels-
There are 10 channels, ascending in order in difficulty of the players. I think you know which one you belong to. You can refresh by clicking the button next to “Enter Channel”.

2. The Class Breakdown-
This shows you your Kill/Death Ratio by class and additionally, if you click the arrows next to Kill/Death Ratio, you can change it to view your current class ranking in the server.

3. The Tutorial and Exit Buttons-
The tutorial. It’s pretty self explanatory. The exit button itself also is explanatory. You exit to the server selection screen.

Menu Interface

1. The Rooms-
These are the rooms currently in the channel you selected. The room status icons are self-explanatory itself: Pause means the game hasn’t started yet. Play means the game has started and you may join. Grayed-out Play means the game is in session, but starting to come to a close.

2. The Chatbox-
As you can see, there are two chats: one for general usage and one for clan usage. Change tabs by clicking.

3. The Channel Breakdown-
There are three tabs for this: All, Friend, and Clan. The All tab lists the rank, name, and clan of everybody currently in the same channel. The Friend tab lists the same for your friends. The Clan tab also lists the same, but this time *gasp* it’s for your clan.

4. The Main Menu-
This should be self explanatory. In order of left-to-right, they’re listed: Minigames, Armor Shop, Weapon/Item Shop, Inventory, Clan, Ranking, Replay, and Exit to Channel Selection. The two buttons at the top are Settings and Help.

5. The Class Breakdown-
Now this gets informational. The Class Breakdown lists the stats for your various classes. From left-to-right, they are: Firepower, Rate of Fire, Accuracy, Stability, Mobility, Defense, and Stamina. Each of those should be pretty much self explanatory.

6. The Classes-
You can choose your classes here. From left-to-right, they are: Point Man, Ranger, Sniper, Heavy Arms, and Dual Gunner(Medic).

7. The Equips-
This little sidebar just lists your currently equipped items. From top to down, they are: Main Weapon, Secondary Weapon, Melee Weapon, Grenade, Helmet, Face, Body Armor, Leg Armor, and Foot Armor.

Room Interface

1. The Red Team-
YEAH! YOU’RE PART OF THE RED TEAM! SLAUGHTER THOSE BLUES! SPILL THEIR GUTS ALL OVER THE GROUND!

2. The Blue Team-
YEAH! LETS KILL THOSE REDS! WE’LL MASSACRE THOSE NINCOMPOOPS AND KILL FOR THE BLOOD FATHER!

3. The Main Menu-
As you can see, many options are grayed out. You only have access to the Armor Shop, Weapon/Item Shop, Inventory, Exit to Room Selection, Settings, and Help.

4. The Chatbox-
Same thing as the Menu Interface, just numbered differently in the guide.

5. The Room Settings-
Through this menu, you can change the settings of the room. You can choose the game mode, how many rounds to play, duration of each round, allow joining mid-game, allow observers, force a balanced team(rightasif), invite players, switch teams, and change maps.

6. The Player’s Information-
This is almost exactly like the Channel Breakdown, but instead of having an All tab, you have a “My Information” tab. The player tab lists your name, rank, clan, total K/DR, class K/DR, and experience points.

7. The Class Breakdown-
See #5 in the Menu Interface.

8. The Classes-
See #6 in the Menu Interface.

9. The Equips-
See #7 in the Menu Interface.

Classes

Note: Character stats are dependent on the weapons and armor.

The Classes

Point Man – The Human Tank

When you don’t know what’s around the corner or behind that door, you send the Point Man. Armed with an impenetrable Riot Shield and the ability to wield powerful shotguns, the Point Man can survive the most grievous wounds to close with and destroy his enemies. Split skulls with your axe or explode them into gibs with your massive shotgun. Play a Point Man, and when everyone else on your team is dead, you’ll still be the last man standing.

This means that the point man is THE TANK. He can use his shield as a way to push forward while people cover for him.

Weapons Used:
Primary: Shotgun
Secondary: Revolver
Melee: Axe
Support: Shield
Melee Support: Shield

Pros:
Has a shield that takes a fair amount of damage
Is excellent in close range
Good for leading rushes due to shield

Cons:
Doesn’t have much in long range capabilities
Weak to attacks from the back
Shield reduces mobility

The Ranger – The Jack of All Trades

The Ranger can do it all. He’s light on his feet, he can fight at long range or short range, and he wields a combat knife for up-close work. With a modded assault rifle and a red dot sight, the Ranger is an easy choice for players who want the flexibility of fighting near and far. Play a Ranger, and you’ll never be caught in a situation you can’t handle.

This means that the Ranger can be a replacement for each of the classes except for Dual Gunner because only she has the Medic Gun. However, his stats aren’t as up to par as the classes are, so the Ranger is always slightly weaker in comparison.

Weapons Used:
Primary: Assault Rifle
Secondary: Pistol
Melee: Knife
Support: Targeting Scope
Melee Support: Downward Stab

Pros:
Provides excellent support
Versatile
Good for solo rushes or for supporting a point man

Cons:
Has slightly inferior stats compared to the other classes
Recoil from Assault Rifle may affect aiming if used too long

The Sniper – Swift. Silent. Deadly

No one is more efficient at killing than the Sniper. With his high-powered rifle and match-grade pistol, the Sniper engages targets from long range and puts them down with one shot, one kill. Miss with a Sniper? It could mean your life. As a last resort, the Sniper carries a push-blade for melee. But the best way to play a Sniper is to be quick, accurate, and unseen. Use the Sniper to hold down long corridors and open ground – make the enemy think twice about wandering into your kill zone.

As said, the sniper is used for people that love long ranged combat. This also includes providing cover support and taking out other snipers. However, snipers are stupidly weak in close range and may also be sniped themselves when not in cover.

Weapons Used:
Primary: Sniper Rifle
Secondary: Match Pistol
Melee: Push Blade
Support: Sniping Scope and Targeting Scope
Melee Support: Heavy Stab

Pros:
Provides long range support
Has the best accuracy
High firepower
Good for taking out key elements or other snipers

Cons:
Relatively low rate of fire
Has a low field of vision when using sniping scope

The Heavyfire Expert – The Biggest Gun

The Heavyfire Expert carries the heaviest weapons and the most firepower. Wielding a light machine gun and RPG-7 rockets, the Heavyfire Expert can lay down a rain of suppressing fire. Use rockets to root out pesky campers and snipers. And if the enemy gets too close, saw them in half with your chainsaw. When it absolutely, positively must be destroyed, the Heavyfire Expert is the only option.

This means that the Heavyfire Expert is pretty much the biggest source of damage you can find. He’s good for crowd control because he has a support action that lets him spam flamethrowers in front of him. It’s pretty useful.

Weapons Used:
Primary: Mini Machine Gun
Secondary: Rocket Launcher
Melee: Chainsaw
Support: Flamethrower
Melee Support: Flamethrower

Pros:
Provides crowd control
Has double the explosiveness due to the rocket launcher and grenade
Good for taking out large amounts of enemies

Cons:
Low stability because recoil from the mini-machine gun when standing is horrible
Has weak long-range capabilities

The Dual Gunner – Machine Gun Artist 

The Dual Gunner can heal you just as soon as she’ll kill you. Toting two submachine guns in both hands, the Dual Gunner rushes into battle and wastes the enemy with an up-close and personal spray of lead. When she’s not killing, her MedicGun will heal herself and any wounded teammates (upgrade required), bringing them back into the fight. Play the Dual Gunner if you like rushing into the field of battle or to the aid of a fallen comrade.

This means that this class is pretty much the sole healer in the game. You have a medic gun which lets you heal others or yourself so your team can keep going.

Weapons Used:
Primary: Dual Submachine Gun
Secondary: Dual Pistols
Melee: Dual Combat Knives
Support: Medic Gun
Melee Support: Medic Gun

Pros:
You can heal!
Has one of the largest magazine capacities
Incredibly high rate of fire due to using dual weapons

Cons:
Each shot is relatively weak
Easy to kill

Weapons and how they compare to each other

THESE WEAPONS ARE IN THE SHOP OR GOTTEN DURING CHARACTER CREATION AS OF 10/27/2012

Keep in mind that average stats says nothing about the weapon itself. It just lets you know if the weapon is decent overall.

WEAPON SPREADSHEET HERE

General Use

Point Man

Weapon Ranks by Average Stats

Primary:
500 TACTICAL: 54.25%
M870-MCS: 49%
STRIKER: 46.5%
SPAS-12: 42%

Secondary:
Raging Bull: 51.75%

Melee:
Strider CR Ax: 33.25%
Nuclear Punch: 10%

Throwing:
M24 Stick Grenade: 37.5%
M8 Smoke Grenade: 0%

Ranger

Weapon Ranks by Average Stats

Primary:
G36: 65.25%
F2000: 63.75%
PMC-M4: 56%
PMC-AK: 53.5%

Secondary:
M9 Pistol: 51.75%

Melee:
M9 Bayonet Knife: 21.75%
Nuclear Punch: 10%

Throwing:
M67 Grenade: 37.5%
M8 Smoke Grenade: 0%

Sniper

Weapon Ranks by Average Stats

Primary:
TRG-42: 83.5%
Dragunov: 66.5%
M21: 64%
M24-SWS: 56.5%

Secondary:
USP Match: 51.75%

Melee:
Cold Steel 12CS: 21.75%
Nuclear Punch: 10%

Throwing:
MK2 Grenade: 37.5%
M8 Smoke Grenade: 0%

Heavyfire Expert

Weapon Ranks by Average Stats

Primary:
MG3: 55.25%
M60E4: 53%
PKM: 52%
M249: 47.25%

Secondary:
RPG-7: 74.75%

Melee:
CX-H02 Chainsaw: 24.5%
Nuclear Punch: 10%

Throwing:
F1 Grenade: 37.5%
M8 Smoke Grenade: 0%

Dual Gunner

Weapon Ranks by Average Stats

Primary:
VZ61 Skorpion: 58.5%
MP5K: 48.25%
MP7-PDW: 46.25%
Uzi: 40.5%

Secondary:
Glock 18C: 52.25%

Melee:
Strider VN: 13.25%
Nuclear Punch: 10%

Throwing:
RGD-5 Grenade: 37.5%
M8 Smoke Grenade: 0%

Items and misc stuff.

Gear Spreadsheets:

Point Man

Ranger

Sniper

Heavyfire Expert

Dual Gunner

Packages

Packages

Other Born to Fire Articles

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