Firefall Information Compilation



Firefall Information Compilation by CP Xeros

Firefall: What we know so far.

This is a list I’m doing and will maintain for those who are new to the community and wish to read a list of what Firefall is, please post things that I have missed. Thanks. Stuff related to the technology of the game (i.e. will it run on this os, etc) or lore will not be posted. I want to stick to the meat of the game and keep it easy to read/accessible.

Firefall, what we know so far.

Red 5:
Red5 Studios is NOT a subsidiary of Activision Blizzard, regardless of the horrid rumors, this is simply not true. They are their own company. It is borderline insulting to say this and is a very narrow point of view, companies other than Blizzard can make quality games.

General:

– Team based Action Shooter
– Open world, persistent game
– >>>>>>READ THIS ZOMG<<<<<<
The game is a Cooperative Teambased Shooter, not an MMO as stated by Red 5 Studios
– The game is slated for a Q4 2011 release
– >>>>>>READ THIS ZOMG<<<<<<
It is currently a PC only title, Devs have confirmed no Mac support for now, however, it’s a possibility later down the line
– F2P game with micro-transactions/cash shop
– The game will be released world wide
– Large, streaming world
– The game is an action oriented shooter with some MMO and other genre elements mixed in.
– Obvious Influence from Starship Troopers, Planetside, Tribes.
– Game is physics and skill based, twitch based game
– Game will be accessible to all, however, it won’t reduce the challenge
– There will be PvE as well as PvP
– The Wiki Wacker is the official drink of Firefall

Combat:

– Assault, Medic archetype are announced, there will be other Battleframes later, in the video there are packs for the Recon and Robotics, two classes that have yet to be announced.
– No dice roll for attacks, it’s pure shooter mechanics
– There is no friendly fire in co-op, however, PvP might have friendly fire
– Primary weapon: Assault Rifle: Infinite Ammo, can be upgraded
– Primary weapon: Plasma gun, AoE based attack, can be upgraded
– Primary weapon: Sniper Rifle (what looks to be) in the video, unsure about ammo, probably can be upgraded
– All guns have limited ammo excluding the Assault Rifle which is infinite ammo
– Crater: AoE aerial-based attack
– All weapons, armour can be upgraded with a module based system
– Guns have recoil
– Medics have a healing gun, which looks like a stream of healing, equivalent to Team Fortress 2 medic gun.
– Medics have a healing grenades as alt-fire
– Loot drops from monsters on death and can be picked up (not sure on the rolling system )
– You can upgrade your backpack which controls your abilities and some guns.
– Loot is currently FFA and only your team can see it, no rolling system in yet
– There is no, and will be no cover system in Firefall, it’s Run n’ Gun
– Jetpacks are energy based. much like in Global Agenda and Tribes
– There are two separate hitboxes (i.e head, body), headshots do bonus damage
– Bullets may be affected by gravity, they are still working on it to decide what is better
– There is class armour and not specific types of armour, it can all be customized with modules to adjust stats
– You can change your class in the player hub, however, your level applies to one battleframe
– Thumpers attract enemies because they make a lot of noise
Equipment Screen shows (in Gameplay video): Assault Pack (w/3 slots; 250 energy), Assault Battleframe (w/3 slots; 1600 HP), Plasma Cannon (3 slots; 1044 damage rating), Assault Rifle (2 slots; 1020 damage rating)
Inventory Screen: Rate of Fire Module (Increase RoF +10%), Elite Assault Pack (334 Energy; 3 slots), Salvaged Regeneration Module 1 (Restores 5HP/sec), Assault Rifle III (2 slots; 1030 damage rating)
Ability: Shockwave – A (what looks like) a 180 degree frontal attack, the power seems to diminish as it moves along. IT is charged by the backpack and seems to take 3 to 5 seconds to charge, whether it must be fully charged to be used or can be used in shorter, but weaker bursts is unknown.
Equipment??: There looks to be a sort of glider attachment in the video, whether that is a part of the backpack or a form of transportation via NPCs, I don’t know.
Vehicle: There is a armoured vehicle in the recruitment video (00:08 to 00:10) whether it is a combat oriented vehicle is unknown and the name of the vehicle is unknown.
Weapons: We now know that currently there is a weapon stock melee attack
– There is in combat and out of combat sprinting
– Battleframes have signature weapons, i.e. the Plasma Cannon is the signature weapon of the Assault class.
– Vehicles are connected to Army ‘Tech Trees’ and can be called down
– Thumpers can be called down
Vehicle: Motorcycle called the LCV?
– All weapons have an alt-fire mode, or at least a zoom in/aim
Module: Salvaged/Epic Rate of Fire Module, perhaps it increases the rate of fire and/or reloading time? We now know a module can modify one or both these things.
Module: Regeneration Module, perhaps it can allow for in combat regeneration or increased passive regeneration
Module: Epic Speed Module, perhaps it boosts running speed
Module: Salvaged Jump Height Module +25%: Modifies jump height
Module: SIN Cloak Module (at the forge, the description says “Reduces SIN damage by 30%”
Module: InfiltrateFrame IIIR, unknown properties or class
Modules: You can apparently equip modules that modify the properties of weapon fire
– Wings/Jetpacks can be used in combat, which means it’s player controlled and not pre-set on paths
– You must switch between Active Skills and use them by pressing Z

Gameplay:

– There is a party system, no confirmation on a raid system yet
– Dynamic events, where things will happen with/without player intervention
– Towns can be under siege by the Chosen, it happens during random times and may or may not happen if other events around the world occur.
– Towns can be taken by the NPC faction if players don’t defend it, but can be retaken with missions.
– Players can create their own army (a.k.a guild, clan, corp, kinship)
– Thumper mission: Mining resource called ‘Crystite’ which allows of updating of weapons, etc. It can be dropped anywhere in the world.
Dredge: One of the player hubs.
– ‘Melding Titan’ is a large boss type mob who can attack cities, normal guns do not work in killing it, you must use turrets and so on to inflict damage.
– There is collision detection
– Equipment changes change character appearance.
– Two dropdown types shown in the video: Request Support from Your Army, Calls down a Thumper for Mining Operations
– There are player owned vehicles, one noted so far is the hover bike in the video.
– There are passive NPC mobs
– There are mountable weapons (i.e. Cannon, etc), whether they can be player built or not is unsure
– Most likely there will be a day and night cycle
– Mission names: “Bounty: Beach Raiders”, “Mission: Camp Attack”, and “Mission: Infestation”
– Things still happen even when you are logged off so events like when The Chosen attack a city could have started minutes before you have logged in or may have concluded. It’s a dynamic world.

Thanks to these folks for contributing:

Alluvian_Est-Endrati
Moving_Target
Cephas
Vince Noir
Quango
McSwag
Zerogrifter
MrLagom
Daveecee
Thaewyn
Chyrhime
Rubik
xtalll
MasterCode

Other Firefall Articles
Firefall Profitable Thumping Guide
Firefall Recluse PvP Guide
Firefall Rhino Basic Guide
Firefall Nighthawk Guide
Firefall Bastion Tips
Firefall Tigerclaw PvE Guide
Firefall PvP Settings Guide
Firefall Tigerclaw Guide
Firefall New Player’s Guide
Firefall Beginner’s Ultimate Guide
Firefall How to Sell on the Marketplace
Firefall Dreadnaught Mammoth Guide
Firefall ARES Brief Guide
Firefall Dealing with Deathsquads Guide
Firefall PvP Gameplay Basics
Firefall PvP Beginner’s Guide
Firefall Jetball Frames Guide
Firefall Dreadnaught Tips
Firefall Aranha List
Firefall Sunken Harbor Guide
Firefall Orbital Comm Tower Guide
Firefall Blackwater Extraction Site Guide
Firefall Sabotage Guide
Firefall TDM Maps Guide
Firefall BioEngineer Guide
Firefall Thumping Detailed Guide
Firefall Recon Nighthawk Build Guide
Firefall PvP Tips
Firefall New Player’s Walkthrough
Firefall PvP Maps and Gametypes Guide
Firefall Resources and Manufacturing Guide
Firefall Battleframe Garage Guide
Firefall World Events Guide
Firefall Basic Crafting Walkthrough
Firefall Beginner’s Basic Guide
Firefall Tier 1 and 2 Guide
Firefall Resources Basic Guide
Firefall Leveling Guide
Firefall Terms and Lingo
Firefall New Player’s Quick Guide
Firefall Add-ons List
Firefall Melding Anomaly Neutralizer (MAN) Guide
Firefall Baneclaw Killing Guide
Firefall Meld Thumping Strategy Guide
Firefall Crafting Advanced Guide
Firefall Split Mineral Stacks Workaround Guide
Firefall Assault PvE AoE Build Guide
Firefall Dreadnaught PvE Build Guide
Firefall Basic Crafting Guide
Firefall Advanced Thumping and Instances Guide
Firefall Engineer Weapons Guide
Firefall Recon Specs and Weapons Guide
Firefall Classes Introduction
Firefall and Team FPS in General Strategy Tips
Firefall Medic Equipment and Abilities Guide
Firefall FAQ
Firefall Information Compilation
Firefall Backstory Summary
Firefall Comprehensive Guide


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