Perfect World Genie Skills sorted by Affinity



Perfect World Genie Skills sorted by Affinity

WATER
NAME POINTS SPIRIT RANGE ENERGY STAMINA COOLDOWN CLASS DESCRIPTION SKILL BOOST RESTRICTION EXTRA
Healing Ripple of Rebirth 1 40 25 208 60 Sec Cleric AOE Heal 15 meters 7% HP/MP over 9 seconds 40 Dex = +1 second Only in Water
Healing 1 60 80 500 30 Sec All 53% chance to remove bleed effects 10 Dex = +1% success
Aiding Ripple of Luck 2 60 35 200 1 Sec All Increase crit of all allies in 15 meters by 1% for 8 sec 20 Dex = +1 second Only in Water
Dissolve 3 560 12 45 310 30 Sec BM
Barb
Reduce you & target chi by 55 10 Dex = +1 Target reduction
10 Dex = -1 your reduction
Impact 4 560 20 55 50 20 Sec All 120.6 Water DMG 1 Str = +1% DMG 2x to very close targets
Reduce PDEF 10% for 10 Sec 20 Dex = +1 DMG reduction
Oxygen Bubble 5 1040 80 500 30 Sec All Immune to Water DMG for 5.2 Sec 80 Dex = +1 Sec duration
Immune to anti-water effects for 5.2 Sec
Life Drain 6 1680 15 70 175 15 Sec All 124.8 Water DMG 1 Str = +1% DMG 3x water targets
Heal 5% of Max HP 20 Dex = +1% Heal
Occult Ice 7 2560 10 85 500 15 Sec All 60% chance to freeze target for 3.3 Sec 5 Dex = +1% success
Battle Ripple of Oblivion 8 3720 95 500 20 Sec All Reduce Water Resist of you & & target in 15 meters by 44% for 9 sec 40 Dex = +1 second Only In Water
FIRE
NAME POINTS SPIRIT RANGE ENERGY STAMINA COOLDOWN CLASS DESCRIPTION SKILL BOOST RESTRICTION EXTRA
Spark 1 160 20 55 35 20 Sec All 46.9 Fire DMG 80 Dex = +1 Sec
Lower Fire Reisist for 6 sec
Explosion 1 10 18 25 50 12 Sec All AOE 4.3 Fire DMG 1 Str = +1 DMG 2x to very close targets
Searing Heat 2 60 18 35 90 8 Sec All 77.5 Fire DMG 1 Str = +1% DMG
-attack/channeling speed 10% for 9 Sec 20 Dex = +1 Sec
Smoldering Burst 3 240 20 45 32 8 Sec All 40 Fire DMG 1 Str = +1% DMG
24.8 Fire Dmg after 3 sec
Yin Yang Seal 4 640 15 55 69 10 Sec All AOE Fire DMG 1 Str = +1% DMG
-attack lvl by 5 for 9 sec 30 Dex = +1 Sec
Piercing Flames 5 1040 20 65 92 1 Sec Archer 111 Fire Dmg 1 STR = +1% DMG
55% chance to immobilize for 3 sec 40 Dex = +1 Sec
Earth Blaze 6 2180 20.4 75 146 10 Sec All 88.8 Fire Dmg 1 Str = +1% DMG
-20% Fire Resist for 15 sec 10 Dex = +1% resist reduction
+speed for 10 sec then -speed for 15
Thunderstorm 7 2780 25 85 246 1 Sec All 504.4 Metal Dmg 1 STR = +1% DMG 3x to ground targets
METAL
NAME POINTS SPIRIT RANGE ENERGY STAMINA COOLDOWN CLASS DESCRIPTION SKILL BOOST RESTRICTION EXTRA
Blood Clot 1 10 80 500 30 Sec ALL Immune to Bleed for 5.5 Sec 50 Dex = +1 sec
Adrenaline Surge 1 10 80 500 30 Sec All Immune to sleep for 5.2 Sec 50 Dex = +1 sec
Gale 2 80 15 35 50 15 Sec ALL AOE 30.6 DMG 1 Str = +1% DMG Only in Air
Wind Shield 3 420 45 10 1 Sec All -12% DMG 50 Dex = +1 sec Only in Air or Ground
+10% Dex/Attack Speed
Heart of Steel 4 1040 80 500 30 Sec All Immune to Metal DMG for 5.2 sec 80 Dex = +1 sec
Immune to Anti-metal for 5.2 sec
Lightning Chaser 5 1280 25 69 44 8 Sec ALL 89.9 Metal DMG 1 Str = +1% DMG
Interrupt Casting
Air Strand 6 2360 20 75 90 15 Sec Untamed
Elf
Stun for 5 sec 100 Dex = +1 sec Only in Air
20 % Chance silence for 3 sec 1 Dex = +1% silence chance
95% Chance to self silence
Rumbling Thunder 7 2780 25 85 175 10 Sec Not Veno 92.5 Metal DMG 1 Str = +1% DMG Only in Air 3x to air targets
2x to very close targets
Electro Dance 8 3720 25 95 216 10 Sec All AOE 12m 255.3 Metal DMG 1 Str = +1% DMG Only in Air 3x to air targets
WOOD
NAME POINTS SPIRIT RANGE ENERGY STAMINA COOLDOWN CLASS DESCRIPTION SKILL BOOST RESTRICTION EXTRA
Qi Manipulation 1 10 15 25 90 1 Sec All Reduce Target’s MP 150 over 15 Sec 20 Dex = +1 Sec
Virulent Poison 2 60 25 35 100 20 Sec All Deal DMG over 3 Sec 80 Dex = +1 Sec
Immune to status effects 1 Str = +1% DMG
Nullify Poison 3 240 80 500 30 Sec All Immune to Wood DMG for 5.2 Sec 80 Dex = +1 Sec
Immune to anti-wood for 5.2 Sec
Extreme Poison 4 560 25 55 150 1 Sec All +20% DMG for 5.5 Sec 10 Dex = +1%
Fortify 5 1160 65 600 30 Sec All Immune to stun for 5 Sec 50 Dex = +1 Sec
95% Chance to reduce your MDEF
Will Surge 6 1680 80 500 30 Sec All Immune to silence for 5.2 sec 50 Dex = +1 sec
Poisonous Swarm 7 2560 25 85 200 8 Sec All Wood DMG based on targets level 1 Str = +1% DMG
reduces move speed for 9 sec
Elemental Weakness 8 4000 20 95 72 1 Sec All Target’s PDEF +4% 4 Dex = +1% Slow
Target’s EDEF -4%
Movement Speed -30%
EARTH
NAME POINTS SPIRIT RANGE ENERGY STAMINA COOLDOWN CLASS DESCRIPTION SKILL BOOST RESTRICTION EXTRA
Blinding Sand 1 10 20 25 106 1 Sec All AOE 10m – Accuracy 25% for 8 sec 20 Dex = +1 Cast speed reduction
– Cast Speed 10% for 8 sec 20 Dex = +1 sec
Earthquake 2 60 35 140 8 Sec All AOE 6.2 Earth DMG in 10 Meters 1 Str = +1% DMG Only on Ground 2x to very close targets
May cause Knockback
10% chance/lvl to disrupt skills
Sand Shield 3 300 15 80 500 30 Sec Wizard Immune to Earth DMG for 5.2 Sec 80 Dex = +1 sec
+10 Chi 10 Dex = +1 Chi gain
Tai Chi 4 560 55 158 1 Sec All +13% speed of nearby allies for 6 Sec 4 Dex = +1 HP Regeneration
+50/Sec HP for 6 Sec
Evil Ward 5 1040 20 80 500 20 Sec All Immune to +DMG for 5.5 Sec 50 Dex = +1 sec
Frenzy 6 1680 20.4 75 520 8 Sec All -your Def & Spell Reist by 55% 30 Dex = +1 sec
+ your PAttack by 11
Earth Strand 7 2560 20 85 167 10 Sec All 136.9 Earth DMG 1 Str = +1% DMG Only on Ground 3x to ground target
Immobilize for 2 Sec 40 Dex = +1 Sec
Dust Storm 8 4300 10 95 328 15 Sec All AOE 286 Earth Dmg 1 Str = +1% DMG
Reduce speed 15% for 5 sec 20 Dex = +1 sec
COMBINATION
NAME POINTS SPIRIT RANGE ENERGY STAMINA COOLDOWN CLASS DESCRIPTION SKILL BOOST RESTRICTION EXTRA
Tangling Mire Wood 1
Earth 1
60 20 35 220 30 Sec All AOE Speed & PDEF 12% for 10 sec in 15 Meters 20 Dex = +1 sec
Blade of Supreme Heat Metal 1
Fire 1
60 25 35 100 5 Sec All 6.6 Fire DMG 1 Str = +1 DMG 2x to very close targets
4.4 Phys DMG 40 Dex = +1 sec
-20% Metal resistance for 5 sec
Solid Shield Wood 1
Earth 1
200 35 300 60 Sec Barb -15% all Dmg 20 Dex = +1 sec
-50% Speed 10 Dex = -1% Speed Reduction
Tree of Protection Metal 1
Water 1
Earth 1
240 85 200 60 Sec All +15% Max HP for 5 sec 40 Dex = +1 sec max HP
Restores full HP every 3 sec for 6 sec
Soul of Fire Wood 1
Fire 1
Earth 1
240 80 500 30 Sec All Immune to fire DMG for 5.2 Sec 80 Dex = +1 sec
Mantle Ripple of Rage Fire 3
Earth 3
240 15 75 120 1 Sec Barb +15 Chi all Allies 70 Dex = +1 Chi replenish Only on Ground
ally attacked, gains 3 chi for 5.5 sec
Stunning Blast Water 3
Earth 3
240 6 75 400 30 Sec Archer Immobilizes target for 3.4 sec 20 Dex = +1%
20% chance immune to immobilization for 5 sec
Reflective Aura Wood 5
Water 3
Fire 1
420 80 800 30 seconds BM
Barb
Reflect DMG for 4 sec or 10,000 DMG 40 Dex = +1 sec
Leaf Dance Metal 1
Wood 1
Water 1
560 10 45 115 20 Sec All AOE 40.2 Water & Phys DMG in 12 meters 1 Str = +1% DMG
Bleed 30 dmg/sec 10 Dex = +1% slow
-15% Movement Speed for 5 sec 30 Dex = +1sec
Celestial Sword Metal 2
Fire 2
560 30 55 64 30 Sec All 70.3 Phys DMG with 100% accuracy 1 Str = +1 DMG 2x to very close targets
Whirlwind Metal 1
Water 2
Earth 1
560 18 55 74 12 Sec All AOE Small DMG 1 Str = +1% DMG
Reduce Speed 23% for 10 sec 40 Dex = +1 Sec
Remove Paralysis Metal 1
Water 1
Fire 2
640 80 500 30 Sec All 53% chance to remove Paralysis 10 Dex = +1% Success
Acidic Ripple of Poison Wood 2
Water 2
820 15 55 210 60 Sec All AOE -1% Max HP for 10 sec 20 Dex = +1 Sec Only In Water
55% chance to disrupt casting
Mantle Ripple of Death Water 2
Fire 2
Earth 1
1040 15 65 250 1 Sec All AOE 10.0 Phys/Earth DMG for 60 sec 5 Dex = +1% Success Only on Ground
55% chance to lose 100 chi
Rainbow Blessing Metal 1
Water 2
Fire 2
1040 30 65 200 30 Sec Cleric 1 Random effect for 8 seconds 5 Dex = +1% Success
+12% P Attack
+12% M Attack
+1% Crit
+2% Reduced Channeling
Wind Prison Metal 2
Water 1
Earth 2
1280 5 65 360 60 Sec Untamed
Elf
AOE 32% Chance to Silence for 4 sec 5 Dex = +1% Success
Relentless Courage Wood 2
Fire 1
Earth 2
1400 65 180 30 Sec All Attack speed 12% for 8 sec 20 Dex = +1% all
Movement Speed 30 % for 8 sec
Channeling Speed 6% for 8 sec
Holy Path Metal 2
Wood 2
Earth 2
1680 10 75 400 1 Sec All AOE Speed Boost 10 meters for 3.3 sec 100 Dex = +1 sec
True Emptyness Metal 3
Water 3
1680 15 75 340 1 Sec BM
Barb
54 DMG 1 Str = +1 DMG 3x to air target
55% chance shield 700 dmg for 8 sec 40 Dex = +1 sec shield duration
1 Dex = +10 shield absorb
Lawbreaker Metal 3
Earth 4
2560 80 500 30 Sec All 53% chance to remove silence 10 Dex = +1% success
Badge of Courage Metal 4
Fire 3
2560 80 500 30 Sec All 53% chance to remove stun 10 Dex = +1% success
Essence Penetration Wood 3
Water 4
2780 85 200 60 Sec All +110 chi over 15 sec then -210 chi over 15 sec 2 Dex = +1 chi gained
2 Dex = -1 chi lost
Earth Claw Fire 4
Earth 3
2780 25 85 288 18 Sec All 237.9 Earth DMG 1 Str = +1% DMG 1/2x to very close targets
Seal Wood 4
Earth 4
3720 15 95 200 15 Seconds Untamed
Elf
30% chance to silent target for 3.2 sec 10 Dex = +1% success
Hollow Fist Wood 4
Earth 4
3720 25 95 390 20 seconds Venomancer 418.8 Phys/Metal DMG 1 Str = +1% DMG Only on Ground 3x to air targets
Reduce PDEF 20% for 9 sec 20 Dex = +1% PDEF Reduction
Bleed 100 DMG for 9 sec
Aquaflame Armor Water 4
Fire 4
4600 95 310 60 Seconds Wizard -22% DMG for 10 sec then +22% DMG for 10 sec 20 Dex = +1% DMG Reduction
20 Dex = -1% DMG Increase
Alpha Male Wood 5
Earth 4
5260 20 120 620 1 Second All AOE +revenge for 4.5 sec
Reflect 40% DMG
Mage Star Water 3
Fire 3
Earth 3
5620 120 480 1 Second Wizard +HP/MP regen 50/second for 10.5 sec or 1000 mag dmg 1 Dex = +10 absorb
Blazing Shield Fire 5
Earth 5
7300 25 130 800 1 Second All Randomly makes target immune to Silence, Sleep, Immobilization, or Increase DMG for 3.4 sec. May have no effect 20 Dex = +1% success
Weakness Metal 5
Water 5
7780 6 130 500 1 second All Reduce target attack speed by 60% for 5 sec 40 Dex = +1 sec
Aquaflame Shot Water 5
Fire 5
8280 25 130 409 12 Second All 464.4 Water/Fire DMG 1 Str = +1% DMG
50% chance to immobilize for 3 sec 10 Dex = +1 chi reduction
50% chance to reduce chi by 12 100 Dex = 1 sec immobilization
Dampen Magic Curse Wood 6
Fire 5
10000 12 140 800 1 Second All Decrease MP for 15 sec 4 Dex = +1% MP Regen
50% chance to recover 30% of MP for 15 sec
Frozen Domain Water 6
Earth 5
11320 18 140 801 20 Second All AOE 18 meter 522.6 DMG 1 Str = +1% DMG
-54% attack & channeling speed for 3 sec 5 Dex = +1 Immobilization chance
60% Chance to immobilize target for 3 sec
Expel Metal 5
Water 6
11320 20 140 59 1 second All Silence target but makes immune to Phys DMG for 4.5 Sec 40 Dex = +1 sec
Phoenix Dance Wood 4
Water 4
Fire 4
13620 25 150 467 10 Seconds Elf AOE 12 Meter 469/9 Metal DMG 1 Str = +1% DMG
– attack lvl by 5 for 5 sec 40 Dex = +1 sec
Cloud Eruption Metal 7
Earth 5
13620 8 150 73 1 second All Increase chi of you + enemies in range by 100 5 Dex = -1 chi gained by enemy
Additional 10 chi for you
Absolute Domain Metal 4
Water 4
Earth 4
13620 5 150 300 180 Seconds All AOE 5 Meter immune to DMG for 2.2 Sec
Immune to immobilization for 2 sec afterwards
Bramble Rage Metal 6
Earth 7
18480 25 160 1055 20 Seconds All AOE 15 Meter 1185.9 Earth/Wood DMG 1 Str = +1% DMG Only on Ground 3x to ground targets
Reduces chi by 35 over 9 sec 10 Dex = +1 chi Reduction
Dragonfire Water 6
Fire 7
18480 26 160 1055 20 Seconds All 1333.3 Phys/Fire DMG 1 Str = +1% DMG Only on Ground 2x to very close targets
Reduces defense lvl by 11 for 6 sec 30 Dex = +1 sec
Chi Siphon Water 7
Earth 7
18480 15 180 300 1 Second All Drain 65 chi from target to you 2 Dex = +1 chi
Target gains 30 chi/sec for 3 sec
Ice Blast Wood 7
Fire 7
18480 8 180 113 1 Second All AOE -HP 5.5% for 5 sec 2 Dex = +1 sec
Chaotic Spirit Metal 7
Wood 7
18480 20 180 800 1 second Venomancer 53% chance to cause soul transfusion on target 10 Dex = +1% success
Inflame Fire 6
Earth 7
18480 8 160 158 1 second All AOE 8 Meter 221 Fire DMG 1 Str = +1% Dmg Only on Ground
15% chance to stun for 3 sec 100 Dex = +1 sec stun
Faith Wood 7
Fire 7
18480 180 300 1 second All 10% chance/lvl to become immune to all negative status effects for 5 sec 40 Dex = +1 sec
Other Perfect World International Genesis Articles

Leave a Reply