APB Reloaded Weapons Guide



APB Reloaded Weapons Guide by Synatics

Okay, I’ve had a few people ask me about weapons. Which weapons to choose, which upgrades to put on them and how to use them properly.

I’m bored of telling people my thoughts so I will go right ahead and post a thread about it.
Constructive criticism is welcome and suggestions are appreciated.

NOTE:
1.Some things I say may not be true in your case as a lot depends on how you actually use the weapon.
2. Premium weapons will not be included unless requested at a later date.

ASSAULT RIFLES
Unlock: Hunting Sight / Magazine Pull

Star 556
About:
The star is a pretty average gun all around. You will generally lose a close up fire fight against an ‘OCA’ for example or a long range sniping match with an N-HVR. However, saying this, it’s a pretty awesome gun and one of my favorites. To put it into perspective, it’s not as bad as a sniper at close range combat and not as bad as an OCA at long range. It is perfectly in the middle.
How to use:
Use marksmanship mode and crouch for extra accuracy. The further you are from the target, the more you need to burst fire. Don’t get me wrong, it hardly recoils so you don’t need to burst as much as the N-TEC for example.
Recommended Upgrades:
1. Hunting Sight II – Marksmanship mode is important on this gun. You don’t want to lose accuracy at range in marksmanship as this is probably how you will use this gun best. Don’t use hunting sight III as when targets get close it gives too much zoom making it bloody hard to hit someone very close up as OCAs usually will be.
2. Rifling II – This is, in my opinion the best way to go. Many people will say cooling jacket but I personally don’t think the fire rate of the STAR 556 is too bad. Having a long effective range however has proven invaluable to me. So often when I was using the STAR I was thinking ‘damn, it’s taking ages to kill that guy over there’. Rifling II sorted that out big time. With hunting sight II, rifling is a must have.
3. Extended Magazine – Personally, I dont use a third upgrade, I prefer to keep the reload/magazine size average because I don’t like either to be worse than they already are. If you want the third upgrade however, I recommend extended magazine because when you get into an up close firefight with an OCA and can’t afford to be standing still in marksmanship mode, there is nothing you wish for more than loads of ammo so you don’t have to reload when they are almost dead.
Recommended Secondary:
N-FA 9 – The STAR with rifling is pretty good at long range and even if you’re failing, you can still probably hide from the sniper bullets. However, OCA players will come hunting for you and close up, you are probably doomed. The N-FA 9 will kill any player within an 8th of a second if you are within around 5m. When the OCA comes looking for you, bring out your N-FA 9 and spray!
Why choose this over another gun of the same type?
Your choice for assault rifles is the STAR 556 or the N-TEC. The reason to choose the star over the N-TEC is that it has a lot less recoil making it a much easier gun to handle.

N-TEC
About:
The N-TEC is a weapon of choice for many. It hits hard and has good range. This is an all around pretty good gun if you can handle the recoil.
How to use:
Use marksmanship mode and crouch for extra accuracy. Burst firing quickly is a tip for using this weapon as sometimes the recoil gets insane. If the target is at any distance and you don’t burst fire. You’ll miss them completely.
Recommended Upgrades:
1. Hunting Sight III – Marksmanship mode is important on this gun. You don’t want to lose accuracy at range in marksmanship as this is probably how you will use this gun best. Hunting sight II or III will do as the N-TEC has enough range that HSIII can come in handy as well as doing enough damage that if you get close up to an enemy you can afford to almost not marksmanship and they will still die pretty quickly.
2. Cooling Jacket 3 – This is great to pump out those painful bullets quickly before your enemy has a chance to know what the hell is hitting them. This does slightly increase reticle bloom while firing however even though it is not noted as a negative side effect.
Recommended Secondary:
This is hard as the N-TEC is generally good enough for you not to need a secondary. It depends on play style. If you notice yourself range killing then go for the colby RSA. If you notice yourself close up fighting more often, go for the S-AS PDW or the N-FA9.
Why choose this over another gun of the same type?
It hits a lot harder and has more range than the STAR 556 if you can deal with the recoil.

HIGH-VELOCITY RIFLES A.K.A SNIPERS
Unlock: 3-Point Sling / Heavy Barrel

N-HVR
About:
The N-HVR is in my opinion the best (without a doubt) free sniper rifle in the game. I’m sure many others will agree.
How to use:
Works best in a group of two. Get and enemy hit and let your teammate finish them off or visa-versa. There are however, some tips you might find useful. If you get a colby RSA hand gun as your secondary weapon you can hit an enemy with that then quickly switch to your main gun (N-HVR) and they will die from one shot of the sniper. This is a very quick way to kill enemies if you don’t have upgrades on your sniper. Another method of killing enemies is hitting them with a sniper and switching to your close range secondary (S-AS PDW/N-FA9) and spraying as the enemy gets closer to you.
Recommended Upgrades:
1. Cooling Jacket III – This will make your fire rate go faster meaning you don’t have to wait so long between shots. Really great if the enemy keeps ‘only just getting to cover’ before your last shot.
2. 3-Point Sling III – This is great if you constantly keep switching between your main and secondary weapon, which any good sniper will be.
3. Personally I wouldn’t put a third upgrade on however if you are that way inclined I would suggest Extended Magazine III. I don’t mind waiting in cover for a reload but there is nothing more annoying than running out of ammo after missing a couple of times.
Recommended Secondary:
N-FA 9 – If you are going to play fair and not use the quick switch technique mentioned above. This is good as if protects you from close range attacks which a sniper can’t do a lot about.
Colby RSA – This is used for the quick switch technique listed above. If you can do it and are a good aim, this is invaluable.
Why choose this over another gun of the same type?
This hits a lot harder than the DMR Agrotech and is only a two shot kill.

DMR Agrotech
About:
Quicker firing rate and pretty powerful but is a 3 shot kill not a two shot.
How to use:
Works best in a group of two. Get and enemy hit and let your teammate finish them off or visa-versa. A very quick way to kill enemies is hitting them with a sniper and switching to your close range secondary (S-AS PDW/N-FA9) and spraying as the enemy gets closer to you.
Recommended Upgrades:
1. Cooling Jacket III – This will make your fire rate go faster meaning you don’t have to wait so long between shots. Really great if the enemy keeps ‘only just getting to cover’ before your last shot.
2. 3-Point Sling III – This is great if you constantly keep switching between your main and secondary weapon, which any good sniper will be.
3. Personally I wouldn’t put a third upgrade on however if you are that way inclined I would suggest Extended Magazine III. I don’t mind waiting in cover for a reload but there is nothing more annoying than running out of ammo after missing a couple of times.
Recommended Secondary:
N-FA 9 – If you are going to play fair and not use the quick switch technique mentioned above. This is good as if protects you from close range attacks which a sniper can’t do a lot about.
Why choose this over another gun of the same type?
This has a quicker firing rate and more ammunition than an N-HVR.

LIGHT MACHINE GUNS
Unlock: Bandolier / Extended Magazine

ALIG 762
About:
Slowish firing rate, hits pretty hard and is most useful against vehicles. The shotgun and the ALIG are the two non explosive weapons that destroy cars in the least time.
How to use:
Crouch, don’t strafe and use marksmanship mode. You will/should usually only use this on vehicles so quickly jump out of your car and get set up and spray the enemy vehicle. The recoil isn’t ridiculous but it is there.
Recommended Upgrades:
1. Cooling Jacket III – You don’t have a lot of time before the enemy car drives out of sight. CJIII means you will get more bullets on them in a shorted time. Brilliant.
[Alternatively] 1. Heavy Barrel II – You don’t want the 15% less damage problem of Heavy Barrel III but you do want to keep accuracy at a long distance as the enemy car drives into the distance and becomes smaller and smaller on your screen.
2. 3-Point Sling III – You want to be able to equip this weapon quickly. Trust me.
3. Extended Magazine III – I don’t mind waiting in cover for a reload but there is nothing more annoying than running out of ammo when the enemy car is about to explode. Due to the ammount of ammo these LMG’s hold anyway, you probably wont need a third upgrade anyway.
Recommended Secondary:
ACT-44 – When people get close you have the fire rate to deal with them unlike the colby however if they are at a distance you want some accuracy. the ACT provides the best all around secondary.
Why choose this over another gun of the same type?
This is only better than the SHAW against cars. This is not recommended for player killing.

SHAW 556
About:
Quick firing rate, hits pretty hard and is most useful against players out of the two LMGs.
How to use:
Crouch and use marksmanship mode. The recoil isn’t ridiculous but it is there. Infact you might notice that the recoil is more side to side and up.
Recommended Upgrades:
1. Hunting Sight II – It’s pretty good at range so make sure you can see the enemy at range with hunting sight.
2. Heavy Barrel II – You don’t want the 15% less damage problem of Heavy Barrel III but you do want to keep accuracy as this is a little bit of a spray and pray gun. The firing rate is already fine so don’t worry about that.
3. 3-Point Sling III – As you can’t run you want to be able to equip this quickly.. Trust me.
Recommended Secondary:
ACT-44 – When people get close you have the fire rate to deal with them unlike the colby however if they are at a distance you want some accuracy. the ACT provides the best all around secondary.
Why choose this over another gun of the same type?
This is the best LMG for player killing.

SEMI-AUTO RIFLES
Unlock: Rifling

Joker SR
About:
Average firing rate and is a nice medium range gun. This gun gets a lot better once you are fully used to it.
How to use:
Generally stay out of marksmanship mode unless you are at long range and strafe around like mad whilst firing. Click as quick as you can for each bullet and hope for the best.
Recommended Upgrades:
1. Rifling II/III – This gun without rifling, in my opinion is not half as good. It just doesn’t seem to have the range you will want. You might also try cooling jacket as I’ve heard good things but am not prepared to sacrifice my rifling upgrade. If you are a close range player, use cooling jacket. Otherwise, rifling is the way forward.
2. Reflex or hunting sight II – This is a hard one. I personally would choose neither as you want the average of both good in marksmanship and out of it. Depends completely on how you play.
3. Extended Magazine III – I don’t mind waiting in cover for a reload but there is nothing more annoying than running out of ammo in the middle of a firefight. With this gun, i usually so miss a few shots as well. Might just be me though.
Recommended Secondary:
ACT-44 – When people get close you have the fire rate to deal with them unlike the colby however if they are at a distance you want some accuracy. the ACT provides the best all around secondary.
Why choose this over another gun of the same type?
This is the only semi auto rifle really designed for medium range combat.

OBIR NFCP
About:
This gun REALLY hurts your enemy and is a three shot kill. The shots do take their time though. Its not quickfire.
How to use:
Get into marksmanship and crouch. Don’t strafe and aim precisely.
Recommended Upgrades:
1. Cooling Jacket III – This gun really benefits from a quicker firing rate. Although the accuracy bloom is slightly bigger, the speed of the shots is invaluable.
2. Hunting sight III – You will be using this at range. If you’re not.. well.. you’re an idiot. Hunting sight is a must!
3. Extended Magazine III – I don’t mind waiting in cover for a reload but there is nothing more annoying than running out of ammo when the guy you’re shooting at is almost in cover.
Recommended Secondary:
N-FA9 – You have long range covered. You need this for quick close range pwnage.
Why choose this over another gun of the same type?
A three shot kill weapon than you can sprint with.

Obeya CR762
About:
This is very similar to the Joker SR however it is designed for long range. Often chosen in place of a sniper as you can still sprint and use it out of a car window.
How to use:
Get into marksmanship, crouch, don’t strafe, aim precisely and click like mad.
Recommended Upgrades:
1. Rifling III – You need the extra damage at the long ranges you will find yourself at.
2. Hunting sight III – You will be using this at range. If you’re not.. well.. you’re an idiot. Hunting sight is a must!
3. Extended Magazine III – I don’t mind waiting in cover for a reload but there is nothing more annoying than running out of ammo when the guy you’re shooting at is almost in cover.
Recommended Secondary:
N-FA9 – You have long range covered. You need this for quick close range pwnage.
Why choose this over another gun of the same type?
A great long range sniper alternative. The fire rate is almost as quickly as you can click instead of having to wait for the spray for the OBIR for example.

SHOTGUNS
Unlock: Reflex Sight / Cooling Jacket

JG
About:
Hits really hard but isn’t automatic. Enough said
How to use:
Stay out of marksmanship mode and strafe around like mad whilst firing. Click as quick as you can for each bullet and hope for the best. Hide behind corners and pop out to surprise and enemy. This is a two shot kill at close range.
Recommended Upgrades:
1. Cooling Jacket II or Rifling II – The shotgun doesn’t do much at any range so rifling may be a nice little upgrade for you as the range will increase however cooling jacket makes the shotgun fire a lot quicker which is invaluable in some situations.
2. Reflex sight III – When moving around loads with the shotgun, this will come in handy
3. 3-Point Sling – You’ve just used your colby rsa to kill someone at range and an enemy is round the corner. You want to switch back to the JG NOW!
Recommended Secondary:
Colby RSA – You have close range covered. You need the best long range secondary weapon out there.
Why choose this over another gun of the same type?
It really, REALLY hurts!

NFAS-12
About:
Doesn’t hit so hard but it’s automatic
How to use:
Stay out of marksmanship mode and strafe around like mad whilst firing. Hide behind corners and pop out to surprise and enemy.
Recommended Upgrades:
1. Cooling Jacket II or Rifling II – The shotgun doesn’t do much at any range so rifling may be a nice little upgrade for you as the range will increase however cooling jacket makes the shotgun fire a lot quicker which is invaluable in some situations.
2. Reflex sight III – When moving around loads with the shotgun, this will come in handy
3. 3-Point Sling – You’ve just used your colby rsa to kill someone at range and an enemy is round the corner. You want to switch back to the NFAS-12 NOW!
Recommended Secondary:
Colby RSA – You have close range covered. You need the best long range secondary weapon out there.
Why choose this over another gun of the same type?
It really, REALLY hurts!

SUB-MACHINE GUNS
Unlock: Reflex Sight / Cooling Jacket

OCA-EW
About:
Fast firing rate and loads of small bullets kill close enemies FAST!
How to use:
Stay out of marksmanship mode and strafe around like mad whilst firing.
Recommended Upgrades:
1. Cooling Jacket III or Rifling II – The OCA doesn’t do much at any range so rifling may be a nice little upgrade for you as the range will increase however cooling jacket makes the OCA fire a lot quicker which is invaluable in some situations. The OCA fires pretty quickly already however and I’ve seen and used an OCA with rifling and only greatness has come of it. Don’t knock it until you’ve tried it.
2. Reflex sight III – When moving around loads with the OCA, this will come in handy
3. Extended Magazine III or Magazine Pull III – I’ve used both and it’s annoying not having enough ammo if you miss your target then you need to dodge their bullets to stay alive whilst you quickly reload however you still can QUICKLY reload if you use Magazine pull so.. the choice is yours.. Neither is better.
Recommended Secondary:
Colby RSA – You have close range covered. You need the best long range secondary weapon out there. I’ve used the OCA/Colby RSA weapon combo for a long while and it works a treat.
Why choose this over another gun of the same type?
Hurts more if you have a good aim and can get closer to your targets. It has a quicker firing rate but less range.

COLBY PMG
About:
Medium firing rate and short to just about medium range.
How to use:
Stay out of marksmanship mode and strafe around like mad whilst firing.
Recommended Upgrades:
1. Cooling Jacket III – The Colby needs cooling jacket to make the fire a lot quicker which is invaluable as it’s slowish firing rate is one of it’s worst things.
2. Reflex sight III – When moving around loads with the Colby, this will come in handy
3. Extended Magazine III – With the Colby, you dont need to be as accurate as you do with the OCA for example so you want more ammo for the firefight. You can take longer to reload later.
Recommended Secondary:
Colby RSA – You have close range covered. You need the best long range secondary weapon out there.
Why choose this over another gun of the same type?
Better range and you don’t need to be as precise as you do with the OCA.

Explosive Weapons

OSMAW
About:
Slow firing, 1 shot kill. Massive blast radius
How to use:
Set it up in marksmanship mode and fire.
Recommended Upgrades:
1. 3-Point Sling – You’re running toward the person/car you want to send off the planet and it takes ages to switch to the OSMAW (You can only walk with an osmaw). Once you pull it out, it has to set it’s self up and it takes ages. 3-Point Sling is the answer.
Note: As far as I know, that is pretty much the only upgrade you need. I don’t personally use an OSMAW often at all however I’ve heard good things about heavy barrel.
Recommended Secondary:
ACT-44 – You will want the best all round gun. Trust me.
Why choose this over another gun of the same type?
It’s a one shot kill with a massive blast radius. It’s a lot more accurate than the O-PGL.

O-PGL
About:
Medium fire rate. 1 grenade shot kill. Grenades bounce making it harder to get a target than you might first thing.
How to use:
Aim and fire a so the grenade will bounce onto your target. Don’t aim on your target.
Recommended Upgrades:
1. Cooling Jacket III – The more grenades you fire quickly the more chance you have of hitting something.
2. Bandolier III – Ammo is an issue with this weapon. There isn’t enough stored. Bandolier will help a bit.
Note: As far as I know, those are the only two upgrades you need.
Recommended Secondary:
ACT-44 – You will want the best all round gun.
Why choose this over another gun of the same type?
It’s more of a fire and hope. Better for defending camp spots and you have more chances to kill people.

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3 Responses to “APB Reloaded Weapons Guide”

  1. Good shit.

  2. DUUU MA— Thank You :D

    add IGN: BlackStar15

  3. Just curious as to your opinions on the Armas pay to win weapons… example is whisper better than the 3 slot oca, what would you put in the 3 slots. Etcetera

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