Checkmate Information Compilation
Checkmate Information Compilation
Legendary Officers
Legendary Officers have their own specialty abilities, they have better attribute than ordinary officers, players can recruit these officers in Academy.
Officer | Skill | Introduction |
Barton | Annihilation | Can cause heavy damage to the target enemy troop and 9 surrounding troops at most. |
Zhukov | Unforgiving | Can cause heavy damage to the target enemy troop and 9 surrounding troops at most. |
Eisenhower | Hawk Soar | Call the air force, can cause heavy damage to the target enemy troop and 7 surrounding troops at most. |
Konev | Earthquake | Can cause damage to the target enemy troop and 5 surrounding troops at most. |
Rokossovsky | Engulf | Has a chance to cause damage to the frontal enemy troop and 4 troops at the back of the frontal enemy at the same time when lead Infantry units. |
Marshall | Shred | Has a chance to cause a continuous 3-time degressive damage when lead Artillery units, Officer’s Tenacity affects the launching rate. |
Bradley | Devastate | Has a chance to cause 2 continuous damages to enemy troop when lead Artillery units. |
Hodges | Blitz Attack | Can cause heavy damage in a straight line to the target enemy troop and the rear 3 troops at most when lead Tank units. |
Katukov | Sweep | Can cause heavy damage to the target enemy troop and 3 troops on the left and right of the target at most when lead Tank units. |
Timoshenko | Inspire | Has a chance to boost defenses of other troops which belong to the same player on battlefields, can’t stack with the same kind effects. |
Devers | Unyielding | Can boost both the attack and defense when lead Tank units. |
McAuliffe | Harass | Has a chance to cause enemy troops get into chaos when lead Infantry units. |
Clark | Pillage | Has a chance to destroy a certain amount of gold carried by enemy when lead Tank units. |
Milburn | Clean Out | Has a chance to cause a critical attack when attack Infantry units. |
Van Fleet | Cut Off | Has a chance to destroy a certain amount of gold carried by enemy. |
Keyes | Clean Out | Has a chance to cause a critical attack when attack Infantry units. |
Buckner | Charge | Has a chance to cause a critical attack when lead Infantry units, affected by Officer’s Military. |
Somervell | Transport | Can carry more gold when lead a troop. |
Doolittle | Encircle | Has a chance to cause enemy troops get into chaos. |
Voronov | Intimidate | Can boost both the attack and defense when lead Artillery units. |
Budyonny | Demolish | Has a chance to cause a critical attack to enemies’ city defenses, affected by Officer’s Leadership. |
Yeryomenko | Encircle | Has a chance to cause enemy troops get into chaos. |
Govorov | Armor Piercing | Has a chance to cause a critical attack to enemy when attack Tank units. |
Voroshilov | Close Quarter Combat | Has a chance to cause a critical attack to enemy when attack Artillery units. |
Malinovsky | Blasting | Has a chance to cause a critical attack to enemies’ city defenses, affected by Officer’s Military Affairs. |
Tolbukhin | Suppress | Has a chance to cause a critical attack to enemy when lead Artillery units, affected by Officer’s Tactics. |
Rybalko | Encircle | Has a chance to cause enemy troops get into chaos. |
Odintsov | Heavy Punch | Has a chance to cause enemy troops get into chaos when lead Artillery units. |
Bagramyan | Reckless Offense | Has a chance to cause a critical attack to enemy, affected by Officer’s Leadership. |
Base Structures
Structure | Introduction |
Command Center | The core structure of the Base. The Command Center determines the level cap and construction speed of other structures. |
Bank | Increase your Gold reserves. This structure’s level determines the maximum amount of Gold you can hold. Its level cannot exceed the Command Center’s level. |
Vault | The Vault affects your Merit gain and chances of getting Coupons. Its level cannot exceed the Command Center’s level. |
Revenue Center | Increase base Gold revenue. The structure’s level determines the boosting effect. Its level cannot exceed the Command Center’s level. |
Recruiting Station | The Recruiting Station increase recruitment speed of all troops. Its level cannot exceed the Command Center’s level. |
Barracks | Recruit Infantry troops. Structure’s level determines recruitment speed. Its level cannot exceed the Command Center’s level. |
Tank Factory | Recruit Tank troops. Structure’s level determines recruitment speed. Its level cannot exceed the Command Center’s level. |
Artillery Factory | Recruit Artillery troops. Structure’s level determines recruitment speed. Its level cannot exceed the Command Center’s level. |
Logistics Division | Recruit Transport teams. Structure’s level determines recruitment speed. Its level cannot exceed the Command Center’s level. |
Research
- Officer Recruitment: Increase the number of officers you can command by one per level.>> Organized Drill: Increase extra experience earned by officers.
- Artillery Barrage: Increase Infantry attack by 2% per level.
- Armored Flood: Increase Tank attack by 2% per level.
- Optimized Trajectory: Increase Artillery Attack by 2% per level.
- Tactic Mastery: Increase Infantry defense by 2% per level.
- Iron Bastions: Increase Tank defense by 2% per level.
- Alloy Research: Increase Artillery defense by 2% per level.
- Armaments Preparation: Increase troop Carry Load by 2% per level.
- Military Science: You can recruit new-type of Infantry, Tank and Artillery after meeting the requirement.
- Summit of the World: You can choose an Elite unit type after meeting the requirement.
- Leadership Education: Increase troop size by 60 units per level.
Players will be able to recruit National Unit Types after both the attack and defense researches of a unit type reach level 10.
Players will be able to recruit Ultimate Unit Types after all the unit types’ attack and defense researches reach level 10.
National Unit Type and Ultimate Unit Type cannot be changed after being chosen, so think over before you choose!
Players can only upgrade the Leadership Education after all of their unit types’ attack and defense researches reach level 20.
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