# Tribal Trouble 2 General Tips and Strategies

**Tribal Trouble 2 General Tips and Strategies** by Dak

**Keys**

**Camera controls****Q**= rotate clockwise**E**= rotate anti-clockwise**W**= move forward**S**= move backward**A**= pan left**D**= pan right**R**= hold and move mouse to zoom in/out (I prefer to use a 2-finger swipe on my trackpad, scroll wheel on mouse also does this)**F**= hold and move mouse to change view angle/direction

**General****space**= toggle mini-map**tab**= jump to point of interest**O**= beacon**I**= select next idle peasant**U**= toggle aggressive units on/off**control-(0-9)**= assign hot number key to group of units (hot number keys can also be assigned to buildings)**single-tap-(0-9)**= select unit or group of units assigned to hotkey**double-tap-(0-9)**= select and jump to unit or group of units assigned to hotkey**P**= pause/unpause**–**= slow game down**+**= speed game up**esc**= toggle between game and menu

**Units****Peasants****Z**= move**X**= attack**C**= gather/repair**V**= build Quarters**B**= build Armory**N**= build Tower**M**= group units

**Warriors****Z**= move**X**= attack**C**= group units (when a group of peasants and warriors are selected, peasant keys apply)

**Lur Blaster****Z**= move**X**= attack**G**= Terrifying Toot**H**= Ravaging Roar

**Buildings****Armory****Z**= gather resources (sub-menu)**Z**= increase the number of peasants gathering wood by 1**control-Z**= increase the number of peasants gathering wood by 10**shift-Z**= decrease the number of peasants gathering wood by 1**control-shift-Z**= decrease the number of peasants gathering wood by 10**X**= increase the number of peasants gathering rock by 1**control-X**= increase the number of peasants gathering rock by 10**shift-X**= decrease the number of peasants gathering rock by 1**control-shift-X**= decrease the number of peasants gathering rock by 10**C**= increase the number of peasants gathering iron by 1**control-C**= increase the number of peasants gathering iron by 10**shift-C**= decrease the number of peasants gathering iron by 1**control-shift-C**= decrease the number of peasants gathering iron by 10**V**= increase the number of peasants gathering chickens by 1**control-V**= increase the number of peasants gathering chickens by 1**shift-V**= decrease the number of peasants gathering chickens by 1**control-shift-V**= decrease the number of peasants gathering chickens by 10

**X**= produce weapons (sub-menu)**Z**= increase the number of rock axes to be produced by 1**control-Z**= increase the number of rock axes to be produced by 10**shift-Z**= decrease the number of rock axes to be produced by 1**control-shift-Z**= decrease the number of rock axes to be produced by 10**X**= increase the number of iron axes to be produced by 1**control-X**= increase the number of iron axes to be produced by 10**shift-X**= decrease the number of iron axes to be produced by 1**control-shift-X**= decrease the number of iron axes to be produced by 10**C**= increase the number of chicken axes to be produced by 1**control-C**= increase the number of chicken axes to be produced by 10**shift-C**= decrease the number of chicken axes to be produced by 1**control-shift-C**= decrease the number of chicken axes to be produced by 10

**C**= deploy units (sub-menu)**Z**= increase the number of peasants to be deployed by 1**control-Z**= increase the number of peasants to be deployed by 10**shift-Z**= decrease the number of peasants to be deployed by 1**control-shift-Z**= decrease the number of peasants to be deployed by 10**X**= increase the number of Axemen to be deployed by 1**control-X**= increase the number of Axemen to be deployed by 10**shift-X**= decrease the number of Axemen to be deployed by 1**control-shift-X**= decrease the Axemen of peasants to be deployed by 10**C**= increase the number of Berserkers to be deployed by 1**control-C**= increase the number of Berserkers to be deployed by 10**shift-C**= decrease the number of Berserkers to be deployed by 1**control-shift-C**= decrease the number of Berserkers to be deployed by 10**V**= increase the number of Chicken Punishers to be deployed by 1**control-V**= increase the number of Chicken Punishers to be deployed by 10**shift-V**= decrease the number of Chicken Punishers to be deployed by 1**control-shift-V**= decrease the number of Chicken Punishers to be deployed by 10

**V**= transport resources (sub-menu)**Z**= increase the number of peasants transporting wood by 1**control-Z**= increase the number of peasants transporting wood by 10**shift-Z**= decrease the number of peasants transporting wood by 1**control-shift-Z**= decrease the number of peasants transporting wood by 10**X**= increase the number of peasants transporting rock by 1**control-X**= increase the number of peasants transporting rock by 10**shift-X**= decrease the number of peasants transporting rock by 1**control-shift-X**= decrease the number of peasants transporting rock by 10**C**= increase the number of peasants transporting iron by 1**control-C**= increase the number of peasants transporting iron by 10**shift-C**= decrease the number of peasants transporting iron by 1**control-shift-C**= decrease the number of peasants transporting iron by 10**V**= increase the number of peasants transporting chickens by 1**control-V**= increase the number of peasants transporting chickens by 10**shift-V**= decrease the number of peasants transporting chickens by 1**control-shift-V**= decrease the number of peasants transporting chickens by 10

**B**= set rally point**esc**= return to previous menu

**Quarters****Z**= increase the number of peasants to be deployed by 1**control-Z**= increase the number of peasants to be deployed by 10**shift-Z**= decrease the number of peasants to be deployed by 1**control-shift-Z**= decrease the number of peasants to be deployed by 10**X**= produce Lur Blaster**C**= set rally point

This may seem fairly complicated so I’ll summarize.

All buildings and units have several commands listed at the top right of your screen. The keys apply to each command, starting with **Z** for the first command, and moving down the command list as you move across your keyboard:

**Z**= 1st option**X**= 2nd option**C**= 3rd option**V**= 4th option**B**= 5th option**N**= 6th option**M**= 7th option

Modifiers are used to increase/decrease by 1/10:

**no modifier**= increase by 1**control**= increase by 10**shift**= decrease by 1**control-shift**= decrease by 10

To continue producing a certain type of weapon whenever you have gathered the appropriate resources, increase its count to 30, and an infinity symbol (**∞**) appears.

**Multiplayer Islands & Gold Awarded**

**Island formats & gold awarded for winning are as follows**

**Beach Assault**– 1v1, 100 gold**Straight Forward**– 1v1, 100 gold**Golden Hill**– 1v1 treasure, 100 gold**Domain of the Octopus**– 2v2, 100 gold each**Abandoned Fortress**– 2v2 treasure, 100 gold each**Mountain of Decay**– 1v1v1 treasure, 200 gold**Chain Reaction**– 1v1v1v1v1v1, 500 gold**Master’s Crest**– 1v2, team 1 wins 150 gold, team 2 wins 75 gold each

If **any** computer players are involved, gold is divided by 4.

If playing the same map again gold is divided by 2 for each time you’ve played that map within the last hour.

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