Dragon Nest Adept PvP and PvE Builds
Dragon Nest Adept PvP and PvE Builds by Yak-san
Adept is a character who focuses on dealing elemental damage, and supporting the team by disabling enemies, boosting stats, and causing status effects on the enemies. Adept skills cast very fast and have relatively short cool downs compared to other class’s skills for the same level. Adepts work very well will Elemental Lords, as both of them deal elemental damage along with being able to ignite them. Many of an Adept’s skills are flashy and a few are laggy (magma wave anyone?). I currently follow my Dark Adept build. Without further talking, here are my builds.
Since this is a fire based adept, I would suggest the following skill crests:-Ice beam (cool down)
-Magma wave (damage)
-Icicle explosion (damage)
-Fire pillars (damage)
Note that a cocktail crest is not needed since in T4 the duration is increased by a lot.
I went all the way down the adept tree because there are more fire skills, and they are still the spam skills, the skills you use to get phantoms.
–Poison Break (damage)
-Ice beam (cool down)
-Poison pool (damage)
-Any crest you feel you need (Depending on how powerful ice palm becomes, this slot is subject to change)
Alchemist 40 cap
For NA and SEA, crests:
-Icicle Explosion (damage)
-Poison Break (damage)
-Magma wave (damage)
-Crest of your choice (I would suggest either ice palm or wax)
Note that for any of the above builds you can substitute a wax crest if you are going to be participating in Raids (SDN or GDN).
Triple Shot: Requirement to get magma punch. OK at dps when you don’t have other skills you can use.
Air Shot: Left it at level 1 because it’s a beginner skill and not that useful.
Napalm: Requirement for stun grenade. Deals OK fire damage.
Stun Grenade: level 1 because it deals physical damage, but is still good in PvP/PvE for knocking out enemies.
Force Out/Bombardment: Does OK damage, but it’s very close range and you can use other, more useful skills in close range (magma punch).
Wax: maxed because the speed boost is useful, and the knock down effect can be nice.
Bubble Shot: Level one because it is good at disabling enemies for a few seconds, allowing you to start a combo.
Dodge: Maxed for obvious reasons.
Aerial evasion: Again maxed for obvious reasons.
Vending Machine: useful to have, and it doesn’t cost sp.
Health Bolster: Maxed for more survivability.
Mental Fortitude: More mp is always welcome.
Attuned Mind: I use a lot of mp, so regenerating it faster is nice.
You might have noticed that I left Alfredo out of my build. I did this because he isn’t very good unless you’re an engineer, where he gets actual skills. There is left over sp in my build if you want to get him.
Alchemist Skills:Magma Punch: level 11 only because of sp restraints in my build. an Adepts spam skill. See Magma Punch EX for more.
Summon Slime: Slime is great at dps, level 3 so I could get sacrifice. Looks like Kirby
Sacrifice: Kills your slimes but heals anyone in the general radius. The heal is pathetically weak (4.5%) and over 60 sec time frame. That and it can only be cast mid-battle. A truly useless skill imo.
Injector: Good for a little bit of hp, requirement to go down the physician branch. Stuns enemies for a few seconds. Low super armor. Can be chained into sleep=IMBA in PvP!
Cocktail: A good buff for the party/ yourself, increases stats. Able to always be applied.
Ice punch: chains with magma punch either before or after it. Also a dodge attack, making it a good counterattack.
Fire Pillars: Amazing at dealing damage to large bosses/mobs. Acts as a wall for a few seconds, and anything within the circle gets launched in the air.
Icing Mass: As Chaos said, large AoE, and it lasts for a few seconds. Slows enemies by a lot. Good dps.
Poison Charging: Another dodge attack, can chain with 2 more dodges making it very useful. Also has a slight suction effect, making it good for gathering mobs/PvP, and its poison effect.
Disease: A poison grenade, good for poisoning enemies to use poison break on.
Magma Wave: Massive AoE, massive damage, long lasting burn damage, and relatively short cool down for a level 32 skill. Destroys enemy super armor, and it can be aimed after casting.
Ice Palm: Good at slowing/stunning enemies, deals OK damage.
Mixed Infection: great at poisoning enemies, good at breaking super armor, good damage.
Poison Break: Amazing at dealing damage, and a large AoE. consuming phantoms causes it to do far more damage. Very short cool down. Most damaging skill in the alchemist tree (besides ult of course). Definitely worth maxing imo.
Sleep: Great in both PvP/PvE. it’s a counterattack that allows you to start devastating combos on enemies because they’re asleep. Also makes it so you cannot be hit with follow up attacks ( apoc roar, zappy(ogre before apoc) roar, etc. Can be chained with injector!
Eureka: Increases your stats. Nuff said.
Alchemy Phantom Strengthen – Element: 100% chance of gaining an extra phantom from using fire/ice skills.
Icicle Explosion: The Adept ultimate, needed for Adept skills. Great damage, Very fast casting, causes burn damage, and slow effect.
Poison Pool: Has a large AoE, massive damage, but it has a longer casting time. + the sound you make when casting it is cute :3
C2H5OH: Lowers enemies elemental resistance, meaning you do more damage with your skills.
Magma Punch EX: Larger AoE and more damage. As stated earlier, the Adept spam skill. The massive AoE is impossibly useful, it causes fire and burn damage to enemies, and wrecks super armor. Instant casting, too, which makes it a force to be reckoned with.
Ice Beam: Reminds me of those annoying blue lizards that constantly freeze/shatter you. Beastly damage and freezes the enemy. Long distance in a straight line.
Intellect on hat,
Life on everything else,
Intellect on both weapons.
On the weapons/Rings go for:
Magic Damage, Intellect, and critical if at all possible. At least try to get Magic Damage.
Intellect, HP, and agility if possible.
Some info on damage in PvP courtesy of Ishimata:
Ice Beam: 15k (lvl 1 ofc)
Pillars: level 6 8.8k
Magma Wave: lvl 7, 10k dmg with full phantoms
Ice Hand lvl 10: 5.2k
Ice bomb: lvl 11 5.6k
Ice punch lvl 9: 4k
Adept Ulti: 22k+ (died in the move while it was going so it may be a little more)(I found out that with full phantoms it does 30.5k dmg!!! imba!)
Poison Pool (Physician Ulti): 21k