Granado Espada Data Compilation

Granado Espada Data Compilation by OpelxFrost

Table of Contents

Stats
Class
Scout
Musketeer
Elementalist
Wizard
Fighter
Barracks
Character Slot Cost
Character Points
Family Points
Melee Stance
Back Guard, High Guard, Defending Guard
Hack & Slash, Heaven or Hell
Middle Guard, Twin Blade
Epee Garde, Sabre Garde
Blandir Cruz, Penetrar Cruz
Plow Guard, Roof Guard, Tail Guard, Sidewinder
Escrima, Dobalada Corte
Escrima (Scout), Dobalada Corte (Scout)
Range Stance
Standing Shot, Kneeling Shot
Aggressive Shot, Inroad Shot
Aiming Shot, Freestyle Shot, Double Gun Shot
Shotgun Blaster, Encounter Shot, Defending Shot
Seige Burst, Gigantic Marksmanship
Magic Stance
Psychokinesis, ESP, Levitation
The Illusionist, Incantation, Anathema
Fire Stance
Ice Stance
Lightning Stance
LOE Stance
Support Stance
First Aid
Fortitudo
Construction Stance
Install Trap
NPC
Grace Benalli
M’Boma
Leveling Path
Party
AR n DR
Dmg Calculator
FAQ
Future Updates
Reference
Changelog

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Stats

STR – affects your melee dmg, melee knockdown power, aspd of heavy melee weap

AGI – affects aspd and evasion

HP – Affects ur max hp gain, resistance to knockdown and gives bonus to spiritual resistivity

DEX – affects your range attack power, hit rate, blocking and critical rate. affects aspd of range weapon.

INT – affect ur magic atk power

CHA – Affects your summoning and undead destructive power.

This info were taken from http://ges.wikiwiki.jp/

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Class

There are 5 basic classes available to player to create at the start. NPC card can be collected through quest and new character can be created, these new characters are similar to the basic classes but have stance type not available to these basic classes for e.g. construction of sentry towers or summoning.

Musketeers

A good class for leveling with dual pistol, bloody overdrive, or afk leveling with rifle and PvP wif rifles, Bullets for musk are sold in box of 100, u can carry a total of 32k+ bullets at one time (more than enough for 24 hrs of training for normal musk character).

Elementalist

A good class for mob killing. Elementalist basic fire spell, fireball is a extremely good spell till tetra since you can score a 1 hit ko rather easily on almost every mob. Not to mention it has 0 cooldown and a extremely fast casting time of 0.9 sec. According to some leveling speed test i done, it took me a mere 14 hrs to hit level 36 with 2 elementalist and 1 scout.

Wizards

A tough class to start out, but with earthquake at level 12 stances, wizard will be able to match up against a elementalist. But you will have to live with only earthquake till level 60 for Levitation (The best stance a wizard can have). Levitation is a hard skill to stance up since you wun be able to level it during afk.

Scouts

The key class in any character combination without scouts, leveling is pure torture. Though at PvP, most ppl view scout as a useless character. To auto heal with a scout, unequip all weapon and use spacebar/ctrl + e/ctrl + click/ ctrl + h.

Fighter

I hate melee character to the core. Hence, i had never tried fighter in GE b4 and can’t give comment regarding this class

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Barracks

There are a total of 4 barracks per Family (Family basically refers to account), each barracks has 9 character slots. You can mix character from different barracks. Each Family starts with 4 character slots. The 5th to 36th slot cost vis (currency for GE) cost of each slot is written below.

Each character above LVL 20 gives character points depending on their level. Point distribution is given below.

A Family with 36,000 family points gets 30% max hp increase and 20% ATK power increase. The amount of family points required is not accurate, those indicated with ~ sign means the approximate value. Reputation + Character points = Family Points

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Melee Stance


Back Guard, High Guard, Defending Guard


Hack & Slash, Heaven or Hell


Middle Guard, Twin Blade


Epee Garde, Sabre Garde


Blandir Cruz, Penetrar Cruz


Plow Guard, Roof Guard, Tail Guard, Sidewinder


Escrima, Dobalada Corte


Escrima (Scout), Dobalada Corte (Scout)

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Range Stance


Standing Shot, Kneeling Shot


Aggressive Shot, Inroad Shot


Aiming Shot, Freestyle Shot, Double Gun Shot


Shotgun Blaster, Encounter Shot, Defending Shot


Seige Burst, Gigantic Marksmanship

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Magic Stance


Psychokinesis, ESP, Levitation


The Illusionist, Incantation, Anathema


Fire Stance


Ice Stance


Lightning Stance


LOE Stance

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Support Stance


First Aid


Fortitudo

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Construction Stance


Install Trap

Trap effect rises with character level. I’m not sure wats the effect of pumping higher lvl trap, but it shld be related to the max no. of traps u can plant at one time.

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NPC

Grace Benalli

Level 36 requirement

Talk to grace (she is the rifle seller at Port of Coimbra, the 2nd town)

Get to the final room of tetra dungeon last level. Enter a room and you will reach the treasure golem. Just focus fire on the golem and use your ele to fireball the mobs around. Make sure to cast your fireball only when the golem is trying to cast spell. Fireball would knockback the golem and cancels his spell.

After killing the golem the 1st time, tok to grace and kill the treasure golem a 2nd time, grace will be with u to help u out. after killing the golem, move forward a bit more and u will find another npc character, lure it to grace and let her kill her for u.

Talk to grace after killing the golem the 2nd time and she will give u her npc card.

Note: NPC card can only be used once; it will be gone once u creates the character. If u wan a 2nd grace card, buy it from someone or level another acct (quest is shared for same Family, so u will need a new account/Family name, NOT a new character) to 36 and get another 1.

M`Boma

Level 44 requirement

Talk to M`Boma, he is the magic equip seller at 2nd town, Port Coimbra.

Get the octopus leg you require at jezel than report back to M`Boma. Challenge him this time round and win him to get his card. Claude will come aid him halfway thru the fight. When fighting Bomba, split your character like any NPC fight to prevent eating their AOE. I completed this quest at level 44.

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Leveling Path


XP rate for v1.96


XP rate for v2.0 (OB version)

NOTE: AFK leveling takes an average of 5 to 6 hrs per lvl at 60s range, whereas mob training can be as fast as 2 to 3 hrs per lvl. It takes like half the time to lvl for mob training as compared to AFK leveling

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Monster Location

Monster name were translated directly using google will fix it few weeks after POB.

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Party

Party xp sharing radius is 20m. Basically those u can see within your screen when u zoom out all the way.

Family ————– XP Bonus ——— Total XP Bonus
2 ——————– 60% ——————120%
3 ——————– 46.6% —————-140%
4 ——————– 40%——————-160%
5 ——————– 36%——————-180%
6 ——————– 33.3%—————–200%
7 ——————– 31.4%—————–220%
8 ——————– 30%——————-240%
9 ——————– 28.8%—————–260%
10 ——————- 28%——————-280%
11 ——————- 27.2%—————–300%
12 ——————- 26.6%—————–320%
Values taken from http://ges.wikiwiki.jp/

XP bonus u get per kill. Total xp bonus is the total bonus u get considering all player kill mob at the same time. for e.g in a party of 2, u get 60% of normal xp. a mob tat gives 100 exp will give u 60 exp instead.

For leveling purposes, its not recommended to party. Party is mainly when you change leveling spot and fight mobs 4 level or so higher than you to get gd items for easy soloing at tat spot in later stage of the game. For e.g from prison onwards

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AR n DR

What does ar and dr refers to?
ar refers to Attack Rating, dr refers to Defense Rating.

How do you calculate how much ar and dr a character/monster has?
[code=english] (Character Level/4) + (Equipment level/4) = AR or DR[/code]
All values are rounded down (juz remove any decimal u get when u divide the levels by 4) To calculate monster AR n DR, u can simply juz take monster level divide by 2 and round down the value if theres decimal place. The formula is the same for monster, juz tat monster equipment level = monster level whereas a character varies. This AR DR calculation doesnt work on boss and mini boss.

Below is a AR DR chart for easy reference.

How does ar and dr works?
(ar – dr – 3) * 25% = dmg boost
For e.g if your target has 10 dr, you will need 14 ar to get a 25% dmg boost on him. If you have a 20 ar, you will get 175% dmg boost on him. Note the dmg boost is capped at 200%.

What if i got negative values from the calculation?
For every value below -1, u get a 10% dmg penalty and 10% accuracy reduction. For e.g a 11 ar against a 12 dr target (11 – 12 = -1), u get 0% dmg penalty and accuracy. whereas 11 ar against 13 dr target (11 – 13 = -2), u get 10% dmg penalty and 10% accuracty reduction. And for 11 against 14 dr target, u get 20% dmg penalty and accuracy reduction.

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Dmg Calculator

input the value requested and it will calculate for u. If ur ar is more than 1 lower than target dr, apply the reduction into ur dmg b4 it is calculated.

My programming knowledge is onli limited to basic java. i duno how to make it into a .exe or standalone file. if anyone noes and wans to convert the programme to a .exe or host it on web, feel free to do so.

I’m not 100% sure there is no mistake in the calculation, but i havent encounter any problem so far.

Quote:
import java.util.Scanner;

public class GE_Skill_dmg
{
public static void main (String[] args)

{
double dmg;
double def;
double atkbuff;
double skilldmg, skilldmg2;
double skillpercent, skillboost;
double hp, dmgreq, dmgreq2;

Scanner scan = new Scanner(System.in);

// getting values
System.out.print (“Input Damage: ” );
dmg = scan.nextDouble();

System.out.print (“Input Defense of Target: ” );
def = scan.nextDouble();

System.out.print (“Input Skill Percent: ” );
skillpercent = scan.nextDouble();

System.out.print (“Input Target hp: ” );
hp = scan.nextDouble();

// calculating
skillboost = skillpercent/100;
skilldmg = (dmg – def) * skillboost;
skilldmg2 = ((dmg * 1.15) – def) * skillboost;
dmgreq = (hp/skillboost) + def;
dmgreq2 = ((hp/skillboost) + def)/1.15;

// displaying value
System.out.println (“Skill damage: ” +skilldmg);
System.out.println (“Skill damage with lvl 10 atk buff: ” +skilldmg2);
System.out.println (“Damage required to 1 hit ko:” +dmgreq);
System.out.println (“Damage required to 1 hit ko with lvl 10 atk buff: ” +dmgreq2);

}
}

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FAQ

How do I become rich in GE?
Simply just level. At level 60 ground, you can earn up till 6 million per dae from npcing the stuff u got. (My one dae refers to 16 hours)

What is the party xp sharing radius?
20metre, its slightly smaller than what you can see on your screen when you are all zoomed out(NOT minimap

What happens after my character dies?
You will automatically revive after sometime, but at level 51, you will not be revived automatically. You can either return to the barracks and take your character out again or revive them with ressurection spell.

How do I use warp scroll?
Alt + R to save ur warp point then alt + r and select the point you wan to go and click run. A portal will be summoned just walk thru it. Note: sometimes after clicking the portal ur char will juz run around, some pathing issues. Just walk to any spot and click the portal again. Note2: the portal will disappear after sometime, so walk into it asap. Note3: after reaching ur destination, if u nv move/change stance cast spell, the mob will not attack you. Sort of like gaining invisibility for a few secs after reaching ur destination point (provided u dun take any action).

How does item enhancing work
http://translate.google.com/translat…&hl;=en&ie;=UTF8 go to system > item > item strengthening
Only enhancement of level 4 and above gives you ar bonus, nt sure abt armor.

What is the XP required to level?

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Future Updates

– Skills for Catherine and stat of summons
– Class only skill for the 5 basic class

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Reference

http://www.thaimmorpg.com/gedata/ Information not as detailed as jGE wiki and the chinese site below, but website loads faster
http://ges.wikiwiki.jp/ Got various random info like family points, AR DR calculation from this website
http://jeromeliu.xxking.com/ge/ got information of summon mobs stats/trap stats from this website, and detailed info of each stance skill from this website

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