Fortnite BR Beginner’s Ultimate Guide

by macajoodle

This will be mainly for people that are new or are not doing well in the current season. I will be talking about the good and bad parts of every named location,the best weapons to find in game, different types of loot pools and chests, and more! Hope you enjoy it :)

Map

So, the map is pretty big. Currently, it has 20 named locations. These locations have the best loot drops in the map, but because of how obvious you can see them on the map, they get attention. The more loot it has, the more people drop there. Here are the pros and cons for each location:

LocationProsCons
Junk JunctionGreat Metal and Wood, Decent LootFar Corner of Map, Storm Chasing
Snobby ShoresDecent Loot and MatsStorm Chasing
Pleasant ParkGreat Loot and Great MatsPopulated Location
The BlockSpecial Chest, Always Good MatsChanges Every Week
Loot LakeCentre of Map, Great LootNot Mats, Water Slows you Down
Lazy LagoonGreat Mats and LootWater Slows you Down
Retail RowReally Good LootPopulated Area
Shifty ShaftsDecent Mars, Near Bigger LocationsSmall Loot
Lonely LodgeGood Shield, Wood, Good LootStorm Chasing
Salty SpringsMiddle of MapSmall, Populated Location
Dusty DivotGreat Loot, Fantastic Mats, CentreLoads will go mid game
Polar PeakMassive High Ground, Good LootMountains will mess you up in the end
Happy HamletGood Loot, Good WoodStorm Chasing
Frosty FlightsFantastic Rotation, Good Metal, Good LootOK Mats
Paradise PalmsGood Loot and MatsStorm Chasing
Lucky LandingGood Loot, Average MatsStorm Chasing
Fatal FieldsGood Wood and BrickOK Loot
Haunted HillsAverage EverythingStorm Chasing
Sunny StepsGood Loot, Good RotationOK Mats
Tilted Towers40 Chests, great MatsEVERYONE GOES HERE

Here is the map right now :)

Types Of Chests

There are 6 types of chests and loot sources. Here they are, with what they give:

Ammo Box: Will be A certain amount of ammo for every type of weapon (medium, light, shells, heavy, rockets)

Chest: Will give 30 mats (either wood, brick or metal), any weapon, except for a few (Rockets), and a consumable/item, like potions or healing items

Supply Drop: These will drop throughout the game. Each will give a legendary item, with traps, mats and items/healing items

Supply Llama: Will give 200/200/200 mats, Along with healing items, items and traps. 3 Spawn every game.

Legendary Chest: Only one spawns, in the Block. It will always spawn. It has a legendary weapon, along with other items and traps

Treasure Map Chest: Only way to get one is if you find a “X” with the Treasuere chest. This is what it will give:

  • Solo: 2 Legendary Weapons, 1 Chug Jug
  • Duos: 2 Legendary Weapons x2 (It will give 2 of the same weapons), 1 Chug Jugs
  • Trios/Squad: 2 Legendary Weapons x 3, 1 Chug Jugs

Weapons

Weapons and items are constantly being added, removed, and changed. Here is the current selection of items, with all of its stats: ( I used this website, which had all the stats: https://www.rockpapershotgun.com/2019/03/27/fortnite-weapons-guide-v8-20-fortnite-guns-weapon-stats-best-weapon-in-fortnite-season-8/ ( i added the images tho)

Infantry Rifle

  • Rarities: Uncommon, Rare
  • Ammo Type: Medium Bullets
  • Magazine Size: 8
  • Damage: 42/40
  • Fire Rate: 4.0 (0.25s)
  • Reload Time: 2.4s/2.3s

Suppressed Assault Rifle

  • Rarities: Epic, Legendary
  • Ammo Type: Medium Bullets
  • Magazine Size: 30
  • Damage: 32/33
  • Fire Rate: 5.5 (0.18s)
  • Reload Time: 2.2s/2.1s

Heavy Assault Rifle

  • Rarities: Common, Uncommon, Rare
  • Ammo Type: Medium Bullets
  • Magazine Size: 25
  • Damage: 36/38/40
  • Fire Rate: 3.75 (0.27s)
  • Reload Time: 2.8s/2.7s/2.5s

Assault Rifle

  • Rarities: Common, Uncommon, Rare, Epic, Legendary
  • Ammo Type: Medium Bullets
  • Magazine Size: 30
  • Damage: 30/31/33/35/36
  • Fire Rate: 5.5 (0.18s)
  • Reload Time: 2.3s/2.2s/2.2s/2.1s/2.1s

Suppressed SMG

  • Rarities: Common, Uncommon, Rare
  • Ammo Type: Light Bullets
  • Magazine Size: 30
  • Damage: 22/23/24
  • Fire Rate: 9 (0.11s)
  • Reload Time: 2.2s/2.1s/2s

Compact SMG

  • Rarities: Epic, Legendary
  • Ammo Type: Light Bullets
  • Magazine Size: 40
  • Damage: 20/21
  • Fire Rate: 10 (0.1s)
  • Reload Time: 3.1s/3s

Minigun

  • Rarities: Epic, Legendary
  • Ammo Type: Light Bullets
  • Magazine Size: N/A
  • Damage: 18/19
  • Structure Damage: 32/33
  • Fire Rate: 12 (0.08s)
  • Reload Time: N/A

Heavy Sniper Rifle

  • Rarities: Epic, Legendary
  • Ammo Type: Heavy Bullets
  • Magazine Size: 1
  • Damage: 150/157
  • Structure Damage: 1050/1100
  • Fire Rate: 0.33 (3.03s)
  • Reload Time: 4.3s/4.1s

Suppressed Sniper Rifle

  • Rarities: Epic, Legendary
  • Ammo Type: Heavy Bullets
  • Magazine Size: 1
  • Damage: 100/105
  • Fire Rate: 0.33 (3.03s)
  • Reload Time: 2.8s/2.7s

Hunting Rifle

  • Rarities: Uncommon, Rare
  • Ammo Type: Heavy Bullets
  • Magazine Size: 1
  • Damage: 86/90
  • Fire Rate: 0.8 (1.25s)
  • Reload Time: 1.9s/1.8s

Thermal Scoped Assault Rifle

  • Rarities: Epic, Legendary
  • Ammo Type: Medium Bullets
  • Magazine Size: 15
  • Damage: 36/37
  • Fire Rate: 1.8 (0.56s)
  • Reload Time: 2.2s/2.1s

Scoped Assault Rifle

  • Rarities: Uncommon, Rare
  • Ammo Type: Medium Bullets
  • Magazine Size: 20
  • Damage: 26/27
  • Structure Damage: 25/26
  • Fire Rate: 3.5 (0.29s)
  • Reload Time: 2.3s/2.2s

Pump Shotgun

  • Rarities: Uncommon, Rare, Epic, Legendary
  • Ammo Type: Shells ‘n’ Slugs
  • Magazine Size: 5
  • Damage: 95/100/105/110
  • Structure Damage: 45/48/50/54
  • Fire Rate: 0.7 (1.43s)
  • Reload Time: 4.8s/4.6s/4.4s/4.2s

Tactical Shotgun

  • Rarities: Common, Uncommon, Rare
  • Ammo Type: Shells ‘n’ Slugs
  • Magazine Size: 8
  • Damage: 67/70/74
  • Structure Damage: 50/53/55
  • Fire Rate: 1.5 (0.67s)
  • Reload Time: 6.3s/6.0s/5.7s

Flint-Knock Pistol

  • Rarities: Common, Uncommon
  • Ammo Type: Heavy Bullets
  • Magazine Size: 1
  • Damage: 86/90
  • Structure Damage: 131/138
  • Fire Rate: 0.33 (3.03s)
  • Reload Time: 3.2s/3s

Hand Cannon

  • Rarities: Epic, Legendary
  • Ammo Type: Heavy Bullets
  • Magazine Size: 7
  • Damage: 75/78
  • Structure Damage: 100/105
  • Fire Rate: 0.8 (1.25s)
  • Reload Time: 2.1s/2s

Scoped Revolver

  • Rarities: Epic, Legendary
  • Ammo Type: Medium Bullets
  • Magazine Size: 6
  • Damage: 42/44
  • Fire Rate: 1.6 (0.63s)
  • Reload Time: 2.1s/2s

Dual Pistols

  • Rarities: Rare, Epic
  • Ammo Type: Medium Bullets
  • Magazine Size: 18
  • Damage: 41/43
  • Structure Damage: 42/44
  • Fire Rate: 3.96 (0.25s)
  • Reload Time: 2.8s/2.7s

Suppressed Pistol

  • Rarities: Rare, Epic
  • Ammo Type: Light Bullets
  • Magazine Size: 16
  • Damage: 26/28
  • Fire Rate: 6.75 (0.15s)
  • Reload Time: 1.3s

Pistol

  • Rarities: Common, Uncommon
  • Ammo Type: Light Bullets
  • Magazine Size: 16
  • Damage: 23/24
  • Fire Rate: 6.75 (0.15s)
  • Reload Time: 1.5s

Rocket Launcher

  • Rarities: Epic, Legendary
  • Ammo Type: Rockets
  • Magazine Size: 1
  • Damage: 116/121
  • Structure Damage: 394/413
  • Fire Rate: 0.75 (1.33s)
  • Reload Time: 2.7s/2.5s

Grenade Launcher

  • Rarities: Rare, Epic, Legendary
  • Ammo Type: Rockets
  • Magazine Size: 6
  • Damage: 100/105/110
  • Structure Damage: 375/394/413
  • Fire Rate: 0.75 (1.33s)
  • Reload Time: 3s/2.8s/2.7s

Boom Bow

  • Rarities: Legendary
  • Ammo Type: Shells
  • Magazine size: 1
  • Damage: 100 damage if explosion hits, 115 if arrow hits, 130 on headshot
  • Arming Time: 1.5 seconds

Heals

Here are a list of all healing items, and how much they heal:

Bandages

  • Heals 15 health
  • 4 seconds to take
  • Hold up to 15 bandages per slot
  • Max you can heal is 75 health
  • Common Rarity

Medkit

  • Heals 100 health
  • 10 seconds to take
  • Hold up to 3 Medkits per slot
  • No limit
  • Uncommon Rarity

Small Shield Potion

  • Heals 25 shield
  • 3 seconds to take
  • Hold up to 6 small shield potion per slot
  • Max you can heal is 50 shield
  • Uncommon Rarity

Shield Potion

  • Heals 50 shield
  • 5 Seconds to take
  • Hold up to 3 shield potions per slot
  • No limit
  • Rare Rarity

Slurp Juice

  • Heals 75 health and/or shield. It will slowly regenerate your health. If you have max health, it will heal your shield
  • 3 seconds to take
  • Hold up to 2 slurps juices per slot
  • No limit, you can use with max health and shield
  • Epic Rarity

Chug Jug

  • Heals all shield and health
  • 15 seconds to take
  • Only hold 1 chug jug per slot
  • No limit
  • Legendary Rarity

Campfire/Foraged Campfire

  • Place on floor, it will heal 50 health
  • 25 seconds before ending
  • Hold as many as you like, goes in trap slot
  • No limit
  • Rare Rarity

Items

Here are all the items and what they do:

Clingers:

  • 100 Damage
  • Sticks to Walls and Players, including Teammates
  • Comes in 3
  • Hold up to 6 clingers in a slot
  • Uncommon Rarity

Dynamite

  • 70 damage
  • Hold it to cook the dynamite
  • Comes in 3
  • You can throw it back
  • Hold up to 10 dynamite in a slot
  • Uncommon Rarity

Gliders

  • Lets you use your glider when you are falling
  • Comes in 10
  • Only hold 10, not allowed to have multiple inventory slots with them
  • Rare Rarity

Stink Bomb

  • 10 Damage per second, for 5 seconds
  • Goes through walls and floor
  • Hold up to 6 Stink bomb in a slot
  • Rare Rarity

Treasure Map

  • Shows you to a beacon, which will have a Treasure Map Chest
  • Dig up the chest where the “X” is
  • Only hold 1
  • Legendary Rarity

Balloons

  • Activate up to 3. 1 will make you jump high, same with 2. 3 will take you all the way to max height
  • Comes in 10
  • Only allowed to hold 10
  • Rare Rarity

Rift-To-Go

  • Activates a Rift
  • Comes in 1
  • Hold up to 2 per slot
  • Epic Rarity

Damage Trap

  • Does 150 Damage, with a 5 second cooldown each time
  • Place it on walls, ceiling, and floors
  • Hold as many as you want
  • Goes in trap slot
  • Uncommon Rarity

Turret

  • 40 Damage per hit, 60 for headshot
  • Overheats after 5 seconds
  • 1000 health
  • Hold as many as you want
  • Goes in trap slot
  • Legendary Rarity

Poison Trap

  • Medium ranged trap, does 80 damage to health in 7 seconds
  • Place it on walls, floors and Ceilings
  • Does not stack damage
  • Hold as many as you want
  • Goes in trap slot
  • Uncommon Rarity

Launch Pad

  • Place it on floors
  • Takes you up really quickly. You will activate your glider, it is really fast
  • Hold as many as you want
  • Goes in Trap Slot
  • Epic Rarity

Map items

These are items that are in the map:

Vending Machine

  • Will give you 3 options for an item. Pick one, and it will give you that item, and disappear completely
  • Comes in Rare, Epic and Legendary Rarity
  • Item is free

Rifts

  • Jump in one to send yourself up into the sky. You will be able to glider redeploy. You are really fast.
  • Spawns in groups in specific locations
  • There is one pernament rift, in the big island south of the island. It is underneath the small hut, and it will never disappear

Ballers

  • A hamster ball with a grappler
  • 300 Health, you cannot take damage while in it unless an explosive hits you
  • Boost ability for jumps.
  • Spawns in expedition outposts, pirate camps and Lazy Lagoon

Cannons

  • Like a shopping cart, but with th ability to shoot cannonballs, 100 damage each, and yourself, also 100 damage
  • Slower than shopping cart
  • Able to glider re-deploy (if you have the item) while flying
  • spawns in Lazy Lagoon and Pirate Camps

DirftBoard

  • A hoverboard
  • 300 health
  • You can shoot while on it
  • Use the boost to fly into the air
  • Spawns everywhere

QuadCrashers

  • 2 Seater that can use the boost to go through walls and fly
  • Passenger can shoot
  • Spawns everywhere
  • 400 Health

Volcano/Water Vents

  • Spawns are everywhere
  • Boosts you to the air
  • Glider Re-deploy
  • More are spawning as we speak

Ziplines

  • Takes you to one end of the zipline from another
  • Jumping off won’t give you fall damage
  • Loud
  • Spawns everywhere

Now I will be going through what a game of Fortnite will be like for a new player, as well as giving tips that will (hopefully) help both new players, and players having trouble in Season 8.

Keep in mind that i am posting this during the 8.20 content update, so if there are new things that i am not talking about, this is why. Also, if you are a veteran, chances are you will definitely not need this, but be free to give me some constructive criticism or more tips :)

I think the best thing to talk about is that Creative mode and Team Rumble are super useful for Practising and learning new thing. Creative is useful because you can practise with friends, and no one will attacking you if playing alone. Team Rumble is good, because it gives you a chance to practise in the map while plying in a casual gamemode.

I am now going to walkthrough a normal game:

So, you will spawn on the spawn island. This is a small island that everyone spawns in before the game starts. You can collect mats, collect guns and build. Before the game starts, the map will show where the bus is going to go through. It is always random. The location closest to the beginning of the buses’ journey will always be the hottest. So , if you are going for a win, you might want to land at a colder spot. This doesn’t necessarily mean that you have to land on the other side of the map, it just means that you should land where the bus is not going through.Use the marker when the bus is moving to show how far the location (that you want to land to) is. This will help you get a better landing. Also remember you can deploy your glider before it forces you to.

Once you have landed to your location, start looking for weapons and items. For a new items, it is best if you have 2 slots for heals. More experienced players would probably use 4 weapons or 3 weapons and an item, but you will need 2 healing items. Here is my selection of items you should have in your inventory:

Assault RifleShotgunSMGShield ItemHealth Item
AssaultShotgunSniper RifleShield ItemHealth Item
AssaultShotgunExplosive WeaponShield ItemHealth Item

When I first started playing, these were the 3 Inventory Combos i would use. ARs and Shotgun are a HUGE must for new players. This doesn’t mean that these will work with you, but this is my choice for new players

Another thing you will need is mats. Building is what makes this game way different to other Battle Royale game, along with the cartoon art style. Trees are really good for wood. The little Flat Rocks are really good for brick. Scrap metal and kitchen furniture are really good for metal. You won’t need to get max materials every game before your first fight. Getting kills will give you the mats that the enemy had. Destroying 1 hit objects will give good amount of mats. Just because something is big, doesn’t mean it will give you a lot of mats.If someone landed with you, and you fight them straight away, a good tip is to quickly get at least 50-60 mats. Then, in your first fight, you will be able to build a ramp, along with walls all around it. It will give to a height edge, and will protect you from all sides. If you killed the enemy, Congrats!

Now, the storm is what pushes everyone to a tiny, part of the map. This makes it easier to find enemies, and makes for a more intense final part. If you go into the storm, your screen will be purple, your health will decrease, and there will be rain drops hitting your HUD. When the storm gets to a certain size, it will begin to move inside the existing storm. When it closes, the storm will open up, while still getting smaller. There are 9 circles, and it starts to move into the storm at circle 5. Here are the times and damage: I got this information from here: https://fortnite.gamepedia.com/The_Storm_(Battle_Royale)

CirclesWait TimeShrink TimeStorm Damage
Storm Circle 13 Minutes 20 Seconds3 Minutes1 Per Second
Storm Circle 22 Minutes2 Minutes1 Per Second
Storm Circle 31 Minute 30 Seconds1 Minutes 30 Seconds2 Per Second
Storm Circle 41 Minute 20 Seconds1 Minute 10 Seconds5 Per Second
Storm Circle 550 Seconds1 Minute8 Per Second
Storm Circle 630 Seconds1 Minute10 Per Second
Storm Circle 7N/A55 Seconds10 Per Second
Storm Circle 8N/A45 Seconds10 Per Second
Storm Circle 9N/A75 Seconds10 Per Second

You will most likely not go to storm circles 6-9 on your first games. Those circles are usually for arena matches and tournaments/cups.

So now you’ve looted, you have lasted through storm circle 1, and you may have a kill or 2. Great! Killing people in the game is not the biggest priority. You can still win with no kills. You win by playing as tactically as possible. While killing people will give you mats, and better weapons, you don’t have to get 10 kills every game. It is just better to get kills as you are having more battles and fights, and having more fun.

When it gets to Circle 4 or 5 consider building a 1×1. 1x1s are towers that are as wide and long as a floor build. If you want to build a big tower, make the bottom thicker, so your tower doesn’t get destroyed by rockets and ARs If you have a lot of brick or metal, build it with those:

  • Wood: 150 Health
  • Brick: 300 Health
  • Metal: 500 Health

You will always have a couple of players per lobby that are really good at the game, so fight each fight like your attacking the best player. This will make you less surprised if the enemy is actually good, and will keep you focused on just killing him. When you go into your final fight with the last player, high ground is key. Build a ramp rush, placing a wall in front of each ramp to protect it. The last fight is usually the hardest one, and because there are no one else to attack you, you don’t have to be wary about anyone else. Also, when the fight stops, you can’t escape. You either win or die. Play tactically. Don’t make silly risks. A good shotgun can insta-kill you if the enemy hits a lucky shot. When you hit your shotgun shot, combo it by either placing a wall to protect yourself from their next move, or by equipping your AR or SMG to laser the enemy. Also be wary of the storm moving. Never stay in one place, as the storm will be constantly moving

Hopefully with these few tips, you can win your first game, or win a game after a while. If you did, CONGRATULATIONS.

I hope that this guide helped. If veterans are reading this, Please add more advise or correct any mistakes i made. Thank you for spending your time reading this. Have a good day :).

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