I did not test them out so experiment with caution preferably on a char you dont care about.
dont know if it was already posted somewhere but I thought it could be cool to share results of our experiments with the commands
CLS = Clears console history.
SETTIME time = Sets the time of day to time
SETTIMESCALE scale = Sets the timescale for time of day
ROOM = returns the room the player currently is in.
FPS = shows the frame rate and other information.
GOD = toggles god mode.
SPEED = Toggles additional speed for the character.
GODSPEED = Toggles both god and speed mode.
DAMAGE SHAPES = toggles damage shapes on and off.
AIFREEZE = toggles monsters AI to turn on and off.
PLAYERNOTARGET = makes monsters not target the player.
DISABLEPET = disables/enables the player’s pet.
LEVELUP = increase XP to next level.
RELOAD = reloads textures.
PATHING = toggles pathing debug display.
COMBATLOG = toggles combat log.
SOUNDDEBUG = toggles sound debug.
KILLALL = kills all monsters.
ASCEND = Goes down a floor.
DESCEND = Goes up a floor.
CLEARHISTORY = Clears level history.
MISSILETRAILS = Shows missile trails.
ALWAYSCRIT = Player always hits critically
DEBUGLOGIC = Toggles if the logic events are fired to the ogre log
NOXP = Player doesn’t gain XP
MONEY count = Gives you gold.
STATPOINTS count = Gives you stat points
STRENGTH count = Gives you melee points
DEXTERITY count = Gives you ranged points
MAGIC count = Gives you magic points
DEFENSE count = Gives you defense points
ALLSTATS count = Gives you the count to all stats
FAME count = Gives you fame points
ANIMATIONSPEED fps = changes the animation of everything to match the FPS
HURTME pct = reduces the player and the player’s pet HP by the given percent
RESETSTATS = resets the player’s stat points
RESETSKILLS = resets the player’s skills
RESETPLAYERLEVEL = resets the player’s level to 1
RESETPETLEVEL = resets pet’s level to 1
RESETPLAYER = resets player’s stats, skills, and level
SKILLPOINTS count = Gives you skill points
SETPETLEVEL level = Sets the pet’s level
CAMERADISTANCE mult = the mult the camera will be from the player
SKILL name/index = type just skill to see a list of skills. Type the number or the name of the skill to make active on the player.
SKILLTEST = different in the command skill, this will allow you to execute any skill even if it wasn’t intended for your character.
ITEM index,count = the params are option. Type items to see indexes of all monsters in the game.
ITEM itemName,count = creates count of itemName.
ALLITEMS = spawns all items.
ALLITEMS unittype = spawns all items of a given unittype (use “_” for spaces)
IDENTIFYALL identify all items in the player’s inventory.
ANY index,count = the params are option. Type any to see indexes of all units in the game.
EDITOROBJECT objectName,count = Creates an object from the editor for testing memory use.
UNIT unitName,count = creates a unit by name and count.
SPAWNCLASS spawnclassName,count,level = just type spawnclass to see all the spawn classes listed. Pass in Zero or a negative number for level will use the dungeon depth as the level.
MONSTER index,count = the params are option. Type monster to see indices of all monsters in the game.
MONSTER monsterName,count = creates count of monsterName
MONSTERMEM monsterName,count = the params are option. Creates and deletes a monster for memory testing.
MODEL modelpath,count = the params are optional. Creates and deletes a model for memory testing.
DUNGEON dungeonName = sets the current dungeon
CLEANUP = releases unused resources
CHARGEBARMULT = makes the charge by X percent easier to fill
UNITTYPES = displays all unittypes
RESTARTLEVEL = restarts the current level
QUESTS = lists all quests
QUESTACTIVE questName = sets a quest to active
QUESTSHOWACTIVE = Shows all the players active quests
QUESTCOMPLETE questName = sets a quest to complete
QUESTRESET questName = resets a quest to not be active or complete
QUESTSCOMPLETE = Lists all the quests complete
SHOWBLOOD = toggles blood particles
DIFFICULTY = displays the current game difficulty
SETDIFFICULTY index = sets the current difficulty
ACHIEVEMENTS = Lists the achievements and if they are complete
MEMORY = Dumps the memory allocation to the console.
TAGS = Dumps all tags used in the level and what got created.
ITEMBYMESH = Pass in part of a mesh name to spawn all items with that contain the string you passed.
UIREFRESH = forces a refresh on the UI.
MODIFYSIGHT = changes the sight distance of monsters activation. Pass 0 to reset.
MODIFYMOTION = changes the motion distance of monsters activation. Pass 0 to reset.
CHARACTER COUNT = returns the number of characters updating in the level
PLAYERANIMATION = Dumps to the console which animation the player is playing and stopping.
DOLLYMIN mindis = The min dolly distance for interaction.
BLOOM = Toggle fullscreen bloom.
LOGCONSOLE = Show the logging console.
CONNECTIONDATA = Dump a connection data file.
ADDFRIENDBYUSER = Add a friend by username or email.
DROPCONN = Drop the given connection id.