Card Hunter Tips and Hints
Card Hunter Tips and Hints
- The “unused” filter in the shop allows you to see which items you can safely sell because they are not in use.
- The keep and shops have lots of filter and sort options to allow you to organise your collection.
- The “usable” filter in the keep or shops shows you which items your current character can use.
- Characters can’t block if attacked from behind.
- Armor without the Keep keyword is discarded after use.
- Ranked multiplayer is a great way to win new items!
- The player who passes first at the end of a round gets to go first next round.
- Each character always draws one of their default racial move cards each round.
- You can turn on the spot by playing a move card and clicking on the square you are already.
- In multiplayer, characters are always level 18, to even the playing field.
- Casual multiplayer games don’t count towards your rating.
- You can replay completed adventures once every day.
- Cards in your hand with an eye icon above them are visible to your opponent.
- If you leave the loot screen before taking your loot, it will still go into your collection.
- Holding down the Ctrl key while you play a card allows you to attack friends or assist enemies.
- When both players pass, the round ends.
- A new terrain attachment will replace an existing one.
- If an attachment card is used on a character that already has three attachments, it will replace the oldest one.
- When a monster figure turns grey, it cannot attack until next turn.
- You can right-click on a square to check what kind of terrain it contains.
- The Armory restocks its items for sale every day.
- Cards in a character’s hand are arranged from left to right, in order of newest to oldest.
- Enemy armor cards a problem? Try using cards that force them to discard, like Wavering Faith.
- It can be wise to use your weaker attacks to draw out the enemy’s block cards before using your stronger attacks.
- Blocking terrain can provide great cover from ranged attacks.
- Pay close attention to how many cards an enemy character has left. No cards means no defences!
- If a black drawback card is a Trait, it replaces itself. This can make up for the drawback!
- When faced with many foes, Burst cards and Chops are your friends!
- An enemy with no move cards can’t escape a terrain attachment!
- The color of a card’s title bar indicates its power: black, paper, bronze, silver, gold, green and purple.
- Cards can be common, uncommon or rare. Items can be common, uncommon, rare, epic or legendary!
- The color of a card indicates its type. Multi-colored cards do more than one thing at once.
- You can press the spacebar to zoom a card or an item.
- Right click on an item to see details of its card suite.
- Power Tokens come in various levels. You can always use a more powerful Token in place of a less powerful one.
- You can speed up or slow down the game via the animation slider in the options panel.
- Your progress is always saved. However, you’ll lose your current battle if you quit the game.
- Pizza can be converted to gold. Click the plus button next to your gold count.
- Use the Store/Retrieve button in your keep to manage multiple parties.
- If you mouse-over a character you can see which way they are facing and where they can be seen from.
- Block cards (green) cancel attacks entirely while armor cards (gray) just reduce damage.
- Cards with a die icon only take effect if you can roll equal or higher than the die value shown.
- You can compare two items by dragging one over the other.
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