Azur Lane Equipment and Gear Guide
by Intel8008
Intro
A General guide for equipment and their respective lower tier options for Commanders who are new to the game or who have limited resources to construct or obtain them. Once you have got the higher tier one, and you have install them to all your ships, any extra you can proceed to scrap the lower version.
tip: Do not enhance grey and blue gears (except fire extinguisher) past level 3 (Max is level 10). Plates are scarce in early to mid game, save your blue plate for higher level gears.
Note – this guide is more oriented to newer players, veterans can adjust to their needs or explore other options – Equipment last update was early January 2020, so does include the two new equipment we have in this event Maid Battle Royal – Equipment are listed from best favorable option to the least favorable one.
DESTROYER’s GUN
Damage focus:
– (Gold) French single 138.6mm
– (Gold) US twin 127 mm
– (Purple) French single 138.6mm
– (Purple) UK twin 120 mm
– (Purple) US twin 127 mm
– (Purple) US single 127 mm
– (Blue) UK twin 120 mm
– (Blue) US twin 127 mm
– (Blue) US single 127 mm
– (Grey) UK twin 120 mm
– (Grey) US single 127 mm
– (Grey) IJN twin 127 mm
Reload speed focus
– (Gold) IJN twin 100 mm
– (Blue) US single 76 mm
– (Grey) UK single 120 mm
– (Grey) US single 76 mm
LIGHT CRUISER’s GUN
Armor Piercing (Fast reload):
– (Gold) UK PR1 triple 152 mm (Neptune)
– (Purple) KMS Twin 150 mm (Tbtskc)
– (Purple) KMS single 150 mm
– (Blue) Russian single 152 mm (Avrora)
– (Blue) KMS Twin 150 mm (Tbtskc)
– (Grey) Russian single 152 mm (Avrora)
– (Grey) KMS twin 150 mm (Tbtskc)
High Explosive (Slow reload):
– (Gold) US PR2 triple 152 mm (Seattle)
– (Gold) IJN triple 155 mm (2nd gun for BB)
– (Purple) IJN triple 155 mm
– (Purple) US triple 152 mm
– (Blue) IJN triple 155 mm
– (Blue) Russian single 152 mm (Avrora)
– (Grey) Russian single 152 mm (Avrora)
– (Grey) KMS twin 150 mm (Tbtskc)
HEAVY CRUISER’s GUN
Armor Piercing:
– (Gold) KMS PR1 triple 203 mm (Roon)
– (Gold) KMS twin 203 mm (Eugen)
– (Purple) KMS twin 203 mm
– (Purple) UK twin 203 mm
– (Blue) KMS twin 203 mm
– (Blue) UK twin 203 mm
– (Grey) UK twin 203 mm
– (Grey) US triple 203 mm
High Explosive:
– (Gold) French PR1 triple 203 mm (Louis)
– (Gold) IJN twin 203 mm
– (Purple) IJN twin 203 mm
– (Purple) US triple 203 mm
– (Blue) IJN twin 203 mm
– (Blue) US triple 203 mm
– (Grey) UK twin 203 mm
– (Grey) US triple 203 mm
LARGE CRUISER’s GUN
Armor Piercing: – (Purple) KMS triple 283 mm (SKC28)
High Explosive: – (Gold) IJN PR2 triple 310 mm (Azuma)
BATTLESHIP & BATTLECRUISER GUN
High Explosive and High Damage (non-barrages type ship):
– (Gold) KMS PR2 twin 406 mm (FDG)
– (Purple) IJN twin 410 mm
– (Purple) US triple mk6 406 mm
– (Gold) UK triple 381 mm
– (Gold) French quad 380 mm (Jean Bart)
– (Blue) IJN twin 410 mm
– (Blue) US triple mk6 406 mm
– (Purple) KMS triple 283 mm (SKC34)
– (Blue) US triple 356 mm
– (Grey) IJN twin 356 mm
– (Grey) US triple 356 mm
– (Grey) IJN twin 410 mm
– (Gold) IJN twin 410 mm (type 3 shell)
High Explosive and Fast Reload (barrage type ship):
– (Gold) UK twin 381 mm (Hood)
– (Gold) KMS PR2 twin 406 mm (FDG)
– (Purple) IJN twin 410 mm
– (Purple) KMS triple 283 mm (SKC34)
– (Blue) IJN twin 356 mm
– (Blue) KMS triple 283 mm (SKC34)
– (Grey) IJN twin 356 mm
– (Grey) US triple 356 mm
– (Gold) IJN twin 410 mm (type 3 shell)
Amor Piercing and High Damage (non-barrage type ship):
– (Rainbow) US PR2 twin 457 mm
– (Gold) IJN PR1 triple 410 mm
– (Purple) US twin mk5 406 mm
– (Purple) UK twin 381 mm
ANTI AIRCRAFT GUN
Note: “S.” Means standard load out for most ships
Vanguard:
– (Gold) Bofors quad 40 mm (S.)
– (Gold) PR Bofors twin 40 mm STAAG
– (Gold) twin 113 mm (disc gun)
– (Gold) PR twin 100 mm
– (Gold) twin 105 mm SKC
– (Gold) octo 40 mm Pom-Pom
– (Gold) PR Bofors twin 40 mm Hazemeyer
– (Gold) PR 40 mm Type 5
– (Gold) PR 37 mm Mle
– (Purple) twin 113 mm (disc gun)
– (Purple) twin 127 mm
– (Purple) Bofors quad 40 mm
– (Purple) twin 105 mm SKC
– (Purple) octo 40 mm Pom-Pom
– (Purple) Bofors twin 40 mm
– (Blue) octo 40 mm Pom-Pom
– (Blue) twin 40 mm Pom-Pom
– (Blue) quad 20 mm machine gun
– (Grey) twin 127 mm
– (Grey) quad 40 mm Pom-Pom
– (Grey) quad 28 mm Chicago
Backline:
– (Gold) PR Bofors twin 40 mm STAAG (S.)
– (Gold) PR Bofors twin 40 mm Hazemeyer (for ships with low AA efficiency and accuracy)
– (Gold) twin 113 mm (disc gun)
– (Gold) PR twin 100 mm
– (Gold) twin 105 mm SKC
– (Gold) Bofors quad 40 mm
– (Gold) octo 40 mm Pom-Pom
– (Gold) PR 40 mm Type 5
– (Gold) PR 37 mm Mle
– (Purple) twin 113 mm (disc gun)
– (Purple) twin 127 mm
– (Purple) Bofors quad 40 mm
– (Purple) twin 105 mm SKC
– (Purple) octo 40 mm Pom-Pom
– (Purple) Bofors twin 40 mm
– (Blue) octo 40 mm Pom-Pom
– (Blue) twin 40 mm Pom-Pom
– (Blue) quad 20 mm machine gun
– (Grey) twin 127 mm – (Grey) quad 40 mm Pom-Pom
– (Grey) quad 28 mm Chicago
TORPEDO
Auto play:
– (Rainbow) quint 533 mm magnetic (Divergent Chessboard limited)
– (Gold) quad 533 mm magnetic
– (Gold) quint 533 mm magnetic
– (Gold) quint 533 mm
– (Purple) triple 533 mm magnetic
– (Purple) quad 533 mm magnetic
– (Blue) triple 533 mm magnetic
– (Grey) triple 533 mm magnetic
– (Grey) triple 533 mm
– (Grey) triple 610 mm
Manual Play:
– (Gold) quad 610 mm
– (Rainbow) quint 533 mm magnetic
– (Gold) quint 533 mm
– (Gold) quad 533 mm magnetic
– (Purple) triple 610 mm
– (Purple) quad 610 mm
– (Blue) triple 610 mm
– (Blue) quad 610 mm
– (Grey) triple 610 mm
– (Grey) twin 610 mm
– (Grey) triple 533 mm
FIGHTER
High Damage
– (Gold) US F4U Corsair (VF-17)
– (Gold) IJN Reppu
– (Gold) UK Sea Fury (Centaur)
– (Gold) UK Sea Fang
– (Gold) US F6F Hellcat
– (Gold) US F2A Buffalo (AA Fighter)
– (Purple) US F4U Corsair
– (Purple) IJN Reppu
– (Purple) UK Sea Fang
– (Purple) US F6F Hellcat
– (Blue) US F4U Corsair
– (Blue) UK Sea Fang
– (Blue) US F6F Hellcat
– (Grey) US F4U Corsair
– (Grey) IJN A2M1 Zero
Functional, Healing and Shield (Fast take off):
– (Gold) KMS Me-155A
– (Gold) IJN A6M5 Zero
– (Purple) US XF5F Sky rocket
– (Purple) IJN A6M5 Zero
– (Purple) KMS Me-155A
– (Blue) KMS Me-155A
– (Grey) IJN A5M Claude
BOMBER
High Damage:
– (Purple) US SB2C
– (Gold) US SBD Dauntless (special squad)
– (Gold) US BTD-1
– (Purple) KMS Ju-87C
– (Blue) US SB2C
– (Purple) US BTD-1
– (Blue) KMS Ju-87C
– (Grey) US SB2C
– (Blue) US BTD-1
– (Grey) KMS Ju-87C
Functional, Healing and Shield (Fast take off):
– (Purple) UK Fairey Mulmar
– (Gold) IJN Comet
– (Blue) UK Fairey Mulmar
– (Grey) UK Fairey Mulmar
TORPEDO BOMBER
High Damage:
– (Gold) UK Barracuda
– (Gold) IJN B7A Ryusei
– (Gold) UK Swordfish (818 squad, for speed reduction)
– (Gold) US TBD (VT-8 squad, Boss only)
– (Purple) UK Barracuda
– (Purple) IJN Nakajima
– (Purple) IJN B7A Ryusei
– (Purple) US TBF Avenger
– (Blue) UK Barracuda
– (Grey) US TBF Avenger
– (Blue) IJN Nakajima
Functional, Healing and Shield (Fast take off):
– (Gold) UK Barracuda
– (Purple) UK Barracuda
– (Blue) UK Barracuda
– (Grey) IJN Nakajima
SEAPLANE
– (Purple) IJN Seiran
– (Purple) IJN Zuiun
– (Blue) IJN Zuiun
– (Grey) IJN Zuiun
The next part is auxiliary equipment
– Newbie Commander just have to remember that vanguard needs health, backline needs damage.
– After world map 9, you need to start be concern about backline auxiliaries.
– Each set is match with different scenarios, you can match the equipments to your needs.
VANGUARD HEALTH FOCUS
Group One – (Purple) Tool box and (blue) Fire extinguisher – (for DD & CL and all kinds of mobs, the basic set)
Group Two – Tool box and (purple)Torpedo Bulge – (For CL, CA and when facing Torpedo swarm boss fight)
Group Three – Tool box and (Gold) High performance steering. (Aka the washing machine) – (For CA standard load out)
Group Four – toolbox and (blue) Naval camouflage (or blue hydraulic steering) – (This set is for those who don’t possess the gold high performance steering)
VANGUARD DAMAGE FOCUS
– At the beginning, vanguard should focus on health pool and evasion. Later on when there is enough resources and higher level, Commanders can consider to increase damage output for vanguards.
– But should at least kept one health or evasion item in the other slot.
Destroyers
– (Rainbow) Type 93 pure oxygen Torpedo
– (Gold) Type 93 pure oxygen Torpedo (lower yield)
Light Cruisers
– (Purple) Chain Reloader
– (Rainbow) Type 93 pure oxygen Torpedo (for Torpedo light cruiser)
Heavy Cruisers
– (Purple) Fire control radar
– (Rainbow) Type 93 pure oxygen Torpedo (For Torpedo heavy cruiser)
– (Gold) Type 93 pure oxygen Torpedo
MAIN FLEET HEALTH FOCUS – Keep the first item locked, the second item can change to damage dealing item. – Each group came with a scenario, so change the item base on what maps you are playing.
Group One – Damage originate from enemy scoring direct hits against your main fleet (Burn Damage mainly)
- Fire extinguisher (Main) and High performance steering
Group Two – Damage originate from enemy scoring direct hits against your main fleet (Burn Damage mainly)
- Fire extinguisher (Main) and Toolbox (for those who lacks the high performance steering)
Group Three – Damage originate from massive squad of enemy aircrafts.
- Gold High performance AA radar (main)
- Stack the second one for more AA ability
Group Four – Damage originate from massive squad of enemy aircrafts.
- Gold high performance AA radar (main)
- Purple AA radar or toolbox in case there isn’t enough AA radar in your fleet.
MAIN FLEET DAMAGE FOCUS – Keep the first item locked, the second item can change to health item. – Each group came with a scenario, so change the item base on what maps you are playing.
Group One – any mob fleets
- (Gold) Super heavy shell (main)
- (Gold) Type 1 AP Shell
Group Two – singular high level battleship/Battlecruiser fighting in mob fleet, request fast battle ending.
- (Gold) High performance fire director (main)
- (Gold) Super heavy shell
Group Three – any boss fleets
- (Gold) Type 1 AP shell (main)
- (Gold) Super heavy shell
Group Four – High level difficult enemy boss
- (Gold) High performance fire director (main)
- (Gold) Type 1 AP shell
Group Five – Early gameplay pack (lacking gears)
- (Purple) Type 91 AP shell (main)
- (Purple) Fire director
Group Six – Incase when facing a lot of ambushes
- (Gold) SG Radar (main)
- (Gold) Super heavy shell
AIRCRAFT CARRIERS (CV & CVL) – steam catapult is a must (primary) – If you want more health for carriers, exchange the second slot for health base items such as fire extinguisher/toolbox etc..
Group One – timing the 20 sec. buff cycle for CV fleet composition
- (Gold) steam catapult (main)
- (Purple) fleet beacon
Group Two – any mobs or Boss fleet
- (Gold) steam catapult (main)
- (Gold) steam catapult
Group Three – Early gameplay pack (lacking gears)
- (Purple) steam catapult (main)
- (Purple) steam catapult
Group Four – For certain type maps and PvP
- (Gold) steam catapult (main)
- (Purple) 100/150 aviation fuel
SUBMARINE (rank list from best to less ideal)
For continuous damage and higher total damage
- (Gold) G7e acoustic homing
- (Gold) Type 95 pure oxygen
- (Gold) Mark16
- (Purple) G7e acoustic homing
- (Purple) Type 95 pure oxygen
- (Purple) Mark16
- (Blue) G7e acoustic homing
- (Blue) Type 95 pure oxygen
- (Blue) Mark16
For burst damage
- (Gold) Type 95 pure oxygen
- (Gold) G7e acoustic homing
- (Gold) Mark16
- (Purple) Type 95 pure oxygen
- (Purple) G7e acoustic homing
- (Purple) Mark16
- (Blue) Type 95 pure oxygen
- (Blue) G7e acoustic homing
- (Blue) Mark16
*Auxiliary gear (continuous damage) bundle not separable.
- (Rainbow) Type 93 pure oxygen and (Gold) snorkel
- (Gold) Type 93 pure oxygen and (Gold) snorkel
- (Purple) Type 93 pure oxygen and (Gold) snorkel
- (Blue) Type 93 pure oxygen and (Gold) snorkel
Auxiliary gear (Burst damage)
- 2 (Rainbow) Type 93 pure oxygen
- 2 (Gold) Type 93 pure oxygen
- 2 (Purple) Type 93 pure oxygen
ANTI SUBMARINE GEARS
For vanguard (not bundle)
- (Gold) Improve sonar and (purple) improve depth of charge
- (Purple) Improve sonar and (blue) improve depth of charge
- (Purple) Basic sonar and (Blue) basic depth of charge
For backline (not bundle)
- (Purple) Swordfish Mark-12 and (Purple) TBM-3
- (Blue) Swordfish Mark-12 and (Blue) TBM-3
- (Grey) Swordfish Mark-12 and (Grey) TBM-3
End
Thank you for reading. :)
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