FFXIV Blue Mage Blue Magic Guide

by ruan1387

Obvious spoilers regarding Blue Magic aside, BLU’s initial spells have been datamined and doing some research on my own, as well as using research contributions from the community, on the mobs/dungeons levels, I’ve put together a small guide on when you can learn spells, not just from where and from what. I’ve also included basic information on BLU-specific macros and quests, to help save your browsers from having a dozen tabs open at once ;)

Blue Mage Quests:

Blue Mage is first unlocked at Limsa Lominsa Lower Decks (X:10.0 Y:11.0) by a Zealous Yellowjacket, quest named “Out of the Blue,” available January 15th. Players must first complete the main scenario quest “The Ultimate Weapon.”

After unlocking Blue Mage, Job Quests for BLU are at levels 1, 10, 20, 30, 40, 50 & 50.

  • The level 10 quest requires that you learn Blood Drain,
  • The level 20 quest requires that you learn Mind Blast,
  • The level 30 quest requires that you learn Faze,
  • The level 40 quest requires that you learn 1000 Needles,
  • The level 50 quest requires that you learn Glower

*Note that these Job Quests are separate from gaining spell totems, which unlock a few new spells. These spell totems are gained after learning 5, 10, 10, & 20 other spells.


Blue Mage Specific Macros:

Base MacroSubcommandsExample
/blueaction “spell name” <Placeholder><t>, <st>, <me>, <1>-<8>, etc./blueaction “Acorn Bomb” <t>
/bluespellbook [subcommand]set “blue mage action” on, set “blue mage action” off, preset [active set 1-5], clear/bluespellbook set “Water Cannon”, /bluespellbook preset 2, /bluespellbook clear
/micon “<name>” blueactionN/A/micon “Acorn Bomb” blueaction
  • /blueaction is used for casting spells, much like /action & /petaction (/ac & /pac, perhaps /bac will work for shorthand /blueaction)
  • /bluespellbook is used to set (“equip”) Blue Magic spells or to unset them. You can do single specific spells as well as entire presaved spell sets (set up spell sets by using the new BLU Spellbook UI. For launch at least; up to 24 spells can be set at a single time, you can save up to 5 presets)

Blue Mage Specific Gear:

*Note that weapons are purely cosmetic for BLUs, the stats from the rest of their gear is weighted more heavily to compensate.


Blue Mage Specific Achievements:

AchievementHow to ObtainTitle
The More You Know I-VLearn 5/10/20/30/40 Blue Mage spellsBlue Blood (IV)
Smokin’ I-VIComplete 1/5/10/15/20/25 stages at the Masked CarnivaleMask of the Blue (VI)
The Harder They FallAchieve the “Giant Slayer” feat at the Masked Carnivale (#10 – A Little Knight Music)
Octopath TravelerAchieve the “Trouble with Tentacles” feat at the Masked Carnivale (#20 – Miss Typhon)Vezko’s & Talehon’s Guides
Something BorrowedAchieve the “Perfect Blue” feat at the Masked Carnivale (#25 – Dirty Rotten Azulmagia)Perfect Blue
  • Giant Slayer is obtained by not interrupting “King’s Will” throughout the fight
  • Trouble with Tentacles is obtained by not killing any of the tentacles that spawn in the 3rd Act
  • Perfect Blue is obtained by getting a score of 300,000 or higher. You have to get at least both “Total Mastery” & “Can’t Touch This” (Use all 6 elements + all 3 physical types & Take 0 Damage)

Learning Spells:

Important! You cannot learn spells while dead! So if you have friends helping you with harder spells, make sure they raise you before killing the monster!

  • If a monster uses the spell, then all the BLUs die, get rezzed, and it wasn’t a full wipe (lv70s helping during Primals for example), the BLUs can still learn the spell without having to see the spell used after they were rezzed. Just make sure everyone is alive!
  • To learn Blue Magic, all spells (with the exceptions of those listed under “Special Means”) are learned by defeating a mob after it has used the spell you’re looking for.
  • You do NOT have to be hit by the spell to learn it.
  • You may also learn the spell while in a party. If with other BLUs, every BLU will learn the spell at the same time if the party succeeds as a whole in their chance to learn.
  • The number of BLUs in your party does NOT increase your chance to learn a spell. It is not 1 roll per BLU per kill to learn, but a flat 1 roll per kill.
  • When defeating the monster who’s used the appropriate move, there is a % chance to learn the spell and that seems to be determined by the spell’s rank (exceptions being “Special Means” spells). ★☆☆☆☆ represents the easiest, highest % chance to learn and ★★★★★ being the hardest, lowest % chance to learn.
  • Note that all of the dungeon/raid/trial/Masked Carnivale spells have level requirements. All of the open world & totem spells are available at level 1. You must be able to enter the dungeon/trial, so you must be the minimum level for that dungeon/trial.
  • For many cases, spells must be learned from the mobs in the locations in this list, despite others appearing in the same family in other locations. Not every mob in a monster family uses the spell you’re hunting. Certain monster families use BLU magic regardless of the clue location, so simply seek out the lowest level/easiest one to farm. For example; it seems all Qiqirn can teach Faze.
  • An exception has been found with Chiggoes teaching Blood Drain instead of Bats. This is also true for Leviathan teaching Aqua Breath instead of Ultros. There may be other instances where, if a move of the same name is used, may be learned from monsters outside of their normal family.
  • Garuda’s & Shiva’s Primal spells can only be obtained from Extreme Mode difficulty, while Ramuh’s, Titan’s, Leviathan’s, & Ifrit’s can also be obtained from Hard Mode difficulty. There is currently a bug preventing Ifrit from also teaching Eruption in Normal Mode, that will be corrected in the next hotfix.
  • The difficulty of the Primal (HM vs EX) does not change the learn rate. The learn rate is just incredibly low for 5 star spells. Do whichever version of the Primal you can kill the fastest (except for Garuda and Shiva, where you have to do EX).
  • Also, it is important to note that you can learn spells from monsters higher than you, but you must be able to get to them (dungeons & trials must be unlocked, but you can be carried).

Below is a list of all the spells, sorted by region, focusing on the easiest locations


Spells learned by special means:

SpellLocation, EnemyLevelRankType
Water CannonDefault, Kraken1★☆☆☆☆M, Water
Off-guard5 Spells LearnedN/A★★☆☆☆M, N/A
Mighty Guard10 Spells LearnedN/A★★★★☆M, N/A
White Wind10 Spells LearnedN/A★★★☆☆M, N/A
Transfusion20 Spells LearnedN/A★★☆☆☆M, N/A
Moon FluteClear 10 Stages in The Masked Carnivale50★☆☆☆☆M, N/A
DoomClear 20 Stages in The Masked Carnivale50★★★★☆M, N/A
  • Talk to Wayward Gaheel Ja @Ul’dah – Steps of Thal (12, 12) to obtain Whalaqee spell totems if you meet the requirements

Spells learned in the open world:

SpellLocation, EnemyLevelRankType
The Black Shroud
Ice SpikesCentral Shroud (27, 24), Trickster Imps9★☆☆☆☆M, Ice
Acorn BombNorth Shroud (24, 28), Treant Saplings12-17★☆☆☆☆M, N/A
BristleEast Shroud (18, 24), Wild Boar20-21★★☆☆☆M, N/A
PlaincrackerNorth Shroud (17, 29), Clay Golem28★★☆☆☆M, Earth
Bad BreathCentral Shroud (18, 21), Stropers31★★★☆☆M, N/A
La Noscea
Bomb TossMiddle La Noscea (23, 21), Goblin Fishers/Goblin Gamblers5-7★★☆☆☆M, Fire
Blood DrainLower La Noscea (27, 16), Cave Bats7★☆☆☆☆M, N/A
Final StingMiddle La Noscea (15, 15), Killer Wespes13★★☆☆☆P, Piercing
Flying SardineEastern La Noscea (27, 35), Apkallu30★☆☆☆☆P, Piercing
Thanalan
FazeCentral Thanalan (Survivor Rats, FATE), Qiqirn Shellsweeper6★★★☆☆M, N/A
Self-DestructWestern Thanalan (27, 16), Glide Bombs12★☆☆☆☆M, Fire
Sticky TongueCentral Thanalan (26, 19), Toxic Toads14★★★★☆P, Blunt
Toad OilWestern Thanalan (15, 7), Giggling Gigantoads24★★★☆☆M, N/A
1000 NeedlesSouthern Thanalan (20, 10), Flowering Sabotender, “Flower Power” Levequest24★★★★☆P, Piercing
Drill CannonsNorthern Thanalan (Reverse Engineering FATE), Abandoned Vanguards46★★☆☆☆P, Piercing
LoomNorthern Thanalan (B rank Hunt), Flame Sergeant Dalvag50★☆☆☆☆M, N/A
Mor Dhona
Peculiar LightMor Dhona (13, 10), Lentic Mudpuppies45★★☆☆☆M, N/A
The LookMor Dhona (23, 11), Denizen of the Dark, “Necrologos: The Liminal Ones” Levequest45★★☆☆☆M, N/A

Spells learned from dungeons/raids:

SpellLocation, EnemyMin Level/iLvlRankType
Mind BlastThe Tam-tara Deepcroft, Galvanth the Dominator16★☆☆☆☆M, N/A
Level 5 PetrifyHaukke Manor, Manor Sentry27★★☆☆☆M, N/A
The Ram’s VoiceCutter’s Cry, Chimera38★★☆☆☆M, Ice
The Dragon’s VoiceCutter’s Cry, Chimera38★★☆☆☆M, Lightning
GlowerThe Aurum Vale, Coincounter47★★★★☆M, Lightning
Sharpened KnifeThe Wanderer’s Palace, Tonberry King50★★★★☆P, Slashing
Song of TormentPharos Sirius, Siren50/48★★☆☆☆M, N/A
Flying FrenzyPharos Sirius, Zu50/48★★★☆☆P, Blunt
High VoltageThe Binding Coil of Bahamut T1, ADS50/70★★★★☆M, Lightning
Tail ScrewSastasha (Hard), Karlabos50/80★★★★☆M, N/A
Ink JetSastasha (Hard), Kraken50/80★★★☆☆M, N/A
Fire AngonThe Wanderer’s Palace (Hard), Frumious Koheel Ja50/90★★★☆☆M, Fire (Bugged?)
Flame ThrowerThe Keeper of the Lake, Einhander & Magitek Gunship50/90★★★★☆M, Fire
  • There are reports of Fire Angon being reflected off of Ranged & Physical Barriers, despite being listed as a Magical spell.

Spells learned from trials:

SpellLocation, EnemyMin Level/iLvLRankType
SnortThe Dragon’s Neck, Typhon50/80★★★★☆M, Wind
4-Tonze WeightThe Dragon’s Neck, Ultros50/80★★★★☆P, Blunt
Aqua BreathThe Dragon’s Neck, Ultros50/80★★★★☆M, Water
MissileBattle in the Big Keep, Enkidu50/90★★★★☆M, N/A
DiamondbackThe Steps of Faith, Horde Armored Dragon50/90★★★★☆M, N/A

Spells learned from Primals:

SpellLocation, EnemyMin Level/iLvLRankType
EruptionThe Bowl of Embers (Normal/Hard/Extreme), Ifrit20, 50/49, 50/67★★★★★M, Fire
Mountain BusterThe Navel (Hard/Extreme), Titan50/57, 50/67★★★★★M, Earth
Veil of the WhorlThe Whorleater (Hard/Extreme), Leviathan50/60, 50/80★★★★★M, Water
Feather RainThe Howling Eye (Extreme), Garuda50/65★★★★★M, Wind
Shock StrikeThe Striking Tree (Hard/Extreme), Ramuh50/65, 50/85★★★★★M, Lightning
Glass DanceAkh Afah Amphitheatre (Extreme), Shiva50/95★★★★★M, Ice
  • Currently Ifrit is bugged and you cannot learn Eruption from The Bowl of Embers (Normal), this will be addressed in the BLU hotfix soon.

Below is a list of all of the spells, sorted by level/ilvl, as well as some alternative locations.


Spells by Level:

SpellLocation, EnemyMin Level/iLvLRankType
Water CannonDefault, Kraken1★☆☆☆☆M, Water
Bomb TossMiddle La Noscea (23, 21), Goblin Fishers/Goblin Gamblers5-7★★☆☆☆M, Fire
FazeCentral Thanalan (Survivor Rats, FATE), Qiqirn Shellsweeper / Central Thanalan (16, 19), Qiqirn Shellsweeper / Eastern La Noscea (Careless Whiskers, FATE), Qiqirn Gullroasters / Eastern La Noscea (26, 32), Qiqirn Gullroaster6, 9, 30, 32★★★☆☆M, N/A
Blood DrainLower La Noscea (27, 16), Cave Bats / Central Shroud (25, 18), Chigoe7, 5-9★☆☆☆☆M, N/A
Ice SpikesCentral Shroud (27, 24), Trickster Imps9★☆☆☆☆M, Ice
Off-guard5 Spells Learned, Whalaqee TotemN/A★★☆☆☆M, N/A
Self-DestructWestern Thanalan (27, 16), Glide Bombs / Copperbell Mines, Flambeau / Halatali, Gas Bomb / Haukke Manor, Lady’s Candle12, 17, 20, 28★☆☆☆☆M, Fire
Acorn BombNorth Shroud (24, 28), Treant Saplings / Central Shroud (22, 16), Treant Saplings12-17★☆☆☆☆M, N/A
Final StingMiddle La Noscea (15, 15), Killer Wespes / The Sunken Temple of Qarn13, 35★★☆☆☆P, Piercing
Sticky TongueCentral Thanalan (26, 19), Toxic Toads / Western Thanalan (15, 7), Laughing Gigantoad14, 22★★★★☆P, Blunt
Mighty Guard10 Spells Learned, Whalaqee TotemN/A★★★★☆M, N/A
White Wind10 Spells Learned, Whalaqee Totem / Battle in the Big Keep, EnkiduN/A, 50/90★★★☆☆M, N/A
Mind BlastThe Tam-tara Deepcroft, Galvanth the Dominator16★☆☆☆☆M, N/A
BristleEast Shroud (18, 24), Wild Boar20-21★★☆☆☆M, N/A
Toad OilWestern Thanalan (15, 7), Giggling Gigantoads24★★★☆☆M, N/A
1000 NeedlesSouthern Thanalan (20, 10), Flowering Sabotender, “Flower Power” Levequest / Southern Thanalan (16, 15), Sabotender Bailaors / Cutter’s Cry, Sabotender Desertors24, 26, 38★★★★☆P, Piercing
Level 5 PetrifyHaukke Manor, Manor Sentry27★★☆☆☆M, N/A
PlaincrackerNorth Shroud (17, 29), Clay Golem / Southern Thanalan (23, 12), Sandstone Golem / Copperbell Mines (Hard), Gogmagolem / Masked Carnivale #3, Zipacna / Masked Carnivale #25, Azulmagia28, 29, 50/48★★☆☆☆M, Earth
Flying SardineEastern La Noscea (27, 35), Apkallu30★☆☆☆☆P, Piercing
Bad BreathCentral Shroud (18, 21), Stropers / Heliostropers / Masked Carnivale #19, Reflective Rebekkah31, 50★★★☆☆M, N/A
The Ram’s VoiceCutter’s Cry, Chimera / A Relic Reborn: The Chimera, Dhorme Chimera / Masked Carnivale #21, Apademak / Masked Carnivale #20, Azulmagia38, 50★★☆☆☆M, Ice
The Dragon’s VoiceCutter’s Cry, Chimera / A Relic Reborn: The Chimera, Dhorme Chimera / Masked Carnivale #21, Apademak / Masked Carnivale #20, Azulmagia38, 50★★☆☆☆M, Lightning
Transfusion20 Spells Learned, Whalaqee TotemN/A★★☆☆☆M, N/A
Peculiar LightMor Dhona (13, 10), Lentic Mudpuppies45★★☆☆☆M, N/A
The LookMor Dhona (23, 11), Denizen of the Dark, “Necrologos: The Liminal Ones” Levequest / Amdapor Keep, Anantaboga45, 50★★☆☆☆M, N/A
Drill CannonsNorthern Thanalan (Reverse Engineering FATE), Abandoned Vanguard / Northern Thanalan (16, 15), Magitek Vanguard H-2 / The Keeper of the Lake, Magitek Vanguard46, 50. 50/90★★☆☆☆P, Piercing
GlowerThe Aurum Vale, Coincounter47★★★★☆M, Lightning
Moon FluteClear 10 Stages in The Masked Carnivale, Whalaqee Totem50★☆☆☆☆M, N/A
DoomClear 20 Stages in The Masked Carnivale, Whalaqee Totem50★★★★☆M, N/A
LoomNorthern Thanalan (B rank Hunt), Flame Sergeant Dalvag / The Tam-Tara Deepcroft (Hard), Dantalions50, 50/70★☆☆☆☆M, N/A
Sharpened KnifeThe Wanderer’s Palace, Tonberry King / Upper La Noscea (A Rank Hunt), Marberry50★★★★☆P, Slashing
Song of TormentPharos Sirius, Siren50/48★★☆☆☆M, N/A
Flying FrenzyPharos Sirius, Zu / Outer La Noscea (A Rank Hunt), Cornu50/48★★★☆☆P, Blunt
EruptionThe Bowl of Embers (Normal/Hard/Extreme), Ifrit20, 50/49, 50/67★★★★★M, Fire
Flame ThrowerBrayflox’s Longstop (Hard), Gobmachine G-VI / The Keeper of the Lake, Einhander & Magitek Gunship50/55, 50/90★★★★☆M, Fire
Mountain BusterThe Navel (Hard/Extreme), Titan50/57, 50/67★★★★★M, Earth
Veil of the WhorlThe Whorleater (Hard/Extreme), Leviathan50/60, 50/80★★★★★M, Water
Aqua BreathThe Whorleater (Hard/Extreme), Leviathan / The Dragon’s Neck, Ultros / Masked Carnivale #20, Ultros50/60, 50/80★★★★☆M, Water
Feather RainThe Howling Eye (Extreme), Garuda50/65★★★★★M, Wind
Shock StrikeThe Striking Tree (Hard/Extreme), Ramuh50/65, 50/85★★★★★M, Lightning
High VoltageThe Binding Coil of Bahamut T1, ADS / The Binding Coil of Bahamut T2, Nodes & ADS / Masked Carnivale #15, Bestial Node50/70, 50/73★★★★☆M, Lightning
Tail ScrewSastasha (Hard), Karlabos / The Peaks (24, 10), Crag Claws50/80, 61★★★★☆M, N/A
Ink JetSastasha (Hard), Kraken50/80★★★☆☆M, N/A
SnortThe Dragon’s Neck, Typhon / Masked Carnivale #20, Typhon50/80★★★★☆M, Wind
4-Tonze WeightThe Dragon’s Neck, Ultros50/80★★★★☆P, Blunt
Fire AngonThe Wanderer’s Palace (Hard), Frumious Koheel Ja50/90★★★☆☆M, Fire (Bugged?)
MissileBattle in the Big Keep, Enkidu50/90★★★★☆M, N/A
DiamondbackThe Stone Vigil (Hard), Cuca Fera / The Steps of Faith, Horde Armored Dragon50/70, 50/90★★★★☆M, N/A
Glass DanceAkh Afah Amphitheatre (Extreme), Shiva50/95★★★★★M, Ice

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2 Responses

  1. Johnson says:

    Eruption on Ifrit Normal is now working again :)

  2. Someone says:

    Eruption on Ifrit Normal does work.

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