Destiny Getting Black Spindle Guide
Destiny Getting Black Spindle (Killing Driksis) Guide by el2mador
Hello everyone. A lot of people came up with guides, written and recorded, on how to get the Black Spindle (Year 2 version of Black Hammer).
Here’s my take on it, compiling several guides that have been suggested. Feel free to try what works out best for you.
NOTE: I’ll skip mentioning the Ogres/clear the Taken parts because those have been discused numerous times. This will be mostly for Driksis, the final boss.
Upon entering the first room (just after using the teleporter), a 10-minute timer will count down. If you are unable to kill Driksis and the mobs in the last room within that time, you will get booted back to Orbit. You’ll have to repeat the daily heroic since you don’t get a checkpoint.
To ensure that you have enough time to kill Driksis and the adds, you’ll want to have at least 6-minutes left on the clock prior to arriving at Driksis’ room. This is plenty of time.
Remember that blights will need to be killed quickly to prevent them from spawning more adds. Only 8 will spawn throughout the fight, in sets of two at a time.
In order of spawn:
Front left/right > Back left/right > Back platform/front window > Back left/right
You’ll want to be using classes that can clear adds quickly to avoid being overwhelmed (Stormcallers, Sunbreakers and Nightstalkers are good).
Make sure your supers/heavy ammo are good to go.
TACTIC 1: Slow-and-Steady / Skolas 2.0
This one is about killing all the blights and adds as they spawn, having the entire fireteam on adds duty.
From the entranceway, clear out the mobs to the left and right. Make sure to destroy the blights. The first two, as mentioned above, are front left, front right.
Just like Skolas – kill all mobs; when all mobs are dead, shoot the boss.
A few seconds later, two more blights will spawn – back left, back right. Take out those blights and mobs; then focus fire on the boss.
Again, blights will spawn – back platform, and just in front of you at the entranceway. Kill blights, mobs; then focus on boss.
Finally, the last two blights spawn at back left, back right – destroy those, and mobs, then kill boss.
- This strategy takes the longest time to finish, so you want around 5-6 minutes of time left upon entering the boss room. It is, however, the easiest to do.
- You can thank Youtube user “BK” for this strategy. His video is right here.
TACTIC 2: Two roamers, one sniper
This is similar to the above and is a lot quicker, but requires a bit more coordination and absolute avoidance of player deaths, otherwise you can be overwhelmed.
Designate one player to focus on the boss (preferably Nightstalker). The two other players (Sunbreaker/Stormcaller/Sunsinger/another Nightstalker) will focus on mobs.
Again, the blights appear in sets of two at a time. Your two roamers need to kill those blights and mobs on their side, cooperating if necessary.
Your roamers help damage the boss once their mobs are down; your sniper focuses consistently on the boss.
- This takes around 5 minutes to finish, but again requires for no players to die. Otherwise you risk being overwhelmed, and your sniper may not have a clear shot due to several mobs also shooting at him.
- This tactic was suggested by a buddy, Steelkill27, who beat it easily. They had three players consistently making orbs (tether, pyre, etc). The roamers killing adds quickly and the third player focusing on boss.
TACTIC 3: Shotgun/Sword/Bubble
This is a quick run-and-gun tactic that requires a bit of luck and speed.
Ensure that everyone has shotguns and swords, and that you have at least 2 Titans (to be on the safe side).
Begin by rushing out on Driksis’ platform (where Taniks used to spawn). You can have a Nightstalker drop vanish so you don’t get shot at while jumping there.
One Titan drops Bubble (either Blessing or Armor of Light). Destroy Driksis with your swords and shotguns.
The other Titan must time his Bubble right so that when the previous one is about to expire, he will use his.
You should be able to kill Driksis quickly enough – and your team might end up dead if the second bubble runs out.
If you are, just respawn at the entrance – regroup there. Now you need to clear the mobs/blights that remain. Blights will no longer spawn when the boss dies.
- This takes the fastest to finish but the requirements (shotguns, swords, at least two Defender Titans) is strict. It may even be a wipe if you are unable to kill Driksis on the second bubble expiring. This is because you will be swarmed by mobs, and more continue to spawn if Driksis is alive.
- This was suggested by a buddy, Genocidestx, and it worked well for him.
The best tip I can give is NEVER RUSH mobs or blights without proper coordination. Never stay out in the open if there are so many mobs around.
You’re mostly safe at the entrance room with only a few mobs making their way there. Driksis’ “shadow ball/blinding ball” does not even hit you since the window blocks it.
If you can kill mobs/blights from there, do so. If some are tucked in/hiding, carefully pop out of cover and kill them fast.
Finally, never revive someone if he’s far away and surrounded by mobs. Chances are, you will die as well. Just tell him to respawn.
Regroup, recover, and play calmly.
Good luck, Guardian.