Destiny Alien Damage Guide
Destiny Alien Damage Guide by KillerKodiak69
With the reset right around the corner, I thought I’d post a guide on all things Alien in Destiny, namely pertaining to dealing and receiving damage. I’ve been working on this for the past two weeks, because I was dismayed at the lack of reliably sourced information on the topic, and even worse, the abundant dissemination of misinformation.
Elemental Damage Table
Shows what damage multiplier you get for each Element in every situation you can encounter.
- Rows = Damage Types
- Italics = Burn Modifier Damage
- Columns = Shields
Strikethroughs= Epic Modifier Shield
TYPE | None | Arc | Solar | Void | |||
---|---|---|---|---|---|---|---|
Kinetic | 1 | 1 | 1 | 1 | 0.5 | 0.5 | 0.5 |
Arc | 1 | 2 | 1 | 1 | 2 | 0.5 | 0.5 |
Solar | 1 | 1 | 2 | 1 | 0.5 | 2 | 0.5 |
Void | 1 | 1 | 1 | 2 | 0.5 | 0.5 | 2 |
Arc | 3 | 3 | 3 | 3 | 6 | 1.5 | 1.5 |
Solar | 3 | 3 | 3 | 3 | 1.5 | 6 | 1.5 |
Void | 3 | 3 | 3 | 3 | 1.5 | 1.5 | 6 |
Enemy Classes
Shows what element each class of enemy, and their variants, deal as damage or use as shields. Split by Race.
- Italics = Ultra
- * = Epic Modifier only
- ** = Grenade ability
Fallen
CLASS | WEAPON | ABILITY | MELEE | SHIELD |
---|---|---|---|---|
Dreg | Arc | Arc** | Arc | – |
Shrapnel Dreg | Solar | Arc** | Kinetic | – |
Melee Dreg | – | – | Arc | – |
Shank | Arc | – | – | Solar* |
Vandal | Arc | – | Kinetic | – |
Sniper Vandal | Kinetic | – | Kinetic | – |
Sword Vandal | – | – | Arc | – |
Captain | Solar | – | Kinetic | Arc |
Rifle Captain | Arc | – | Kinetic | Arc |
Sword Captain | – | – | Arc | Arc |
Servitor | – | Void | – | – |
Walker | Solar/Arc | Arc | Arc | – |
Sepiks Prime | – | Void | Void | – |
Aksor | Solar | – | Kinetic | – |
Hive
CLASS | WEAPON | ABILITY | MELEE | SHIELD |
---|---|---|---|---|
Thrall | – | – | Arc | – |
Cursed Thrall | – | Arc | – | – |
Acolyte | Void | – | Kinetic | – |
Boomer Acolyte | Arc | – | Kinetic | – |
Knight | Arc | – | Kinetic | Arc* |
Sword Knight | – | – | Kinetic | Arc* |
Shredder Knight | Void | – | Kinetic | Arc* |
Ogre | – | Void | Kinetic | – |
Wizard | – | Arc | – | Solar |
Phogoth | – | Void | Kinetic | – |
Omnigul | – | Arc | – | Arc |
Vex
CLASS | WEAPON | ABILITY | MELEE | SHIELD |
---|---|---|---|---|
Goblin | Solar | – | Void | – |
Torch Goblin | Void | – | Void | – |
Hobgoblin | Solar | Void** | Void | – |
Harpy | Solar | – | – | Arc* |
Minotaur | Void | – | Kinetic | Void |
Rifle Minotaur | Solar | – | Kinetic | Void |
Hydra | Void | – | Kinetic | – |
Sekrion | Void | – | Solar | – |
Undying Mind | Void | – | Kinetic | – |
Cabal
CLASS | WEAPON | ABILITY | MELEE | SHIELD |
---|---|---|---|---|
Legionnaire | Solar | – | Kinetic | – |
Centurion | Solar | – | Kinetic | Solar |
Colossus | Solar | Solar | Kinetic | – |
Psion | Solar | Arc | Void | Void* |
Phalanx | Solar | – | Kinetic | – |
Valus Ta’aurc | Solar | Solar | Kinetic | – |
Psion Flayers | Solar | Arc | Void | Solar/Arc/Void |
Enemy Ranks
What rank is appended to the name of the enemy based on the difficulty of the activity you are doing. This is not vital information, but it’s just another piece of the puzzle that Bungie didn’t choose to explain, so I tried to solve it myself. This table is currently incomplete and any data that can be provided is welcome.
Race | Normal | Heroic | Epic | Major |
---|---|---|---|---|
Fallen | – | Noble | Elder | Reaver |
Servitor | “ | “ | “ | High |
Hive | – | Chosen | Ascendant | Hallowed |
Cursed Thrall | “ | – | – | – |
Vex | – | Disciple | Zealot | Axis |
Cabal | – | Elite | Fleet | Imperial |
Psion | “ | “ | “ | Operant |
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