Dragon Age Inquisition Pyro-Necromancer Guide

Dragon Age Inquisition Pyro-Necromancer Guide by KineticGTR

Check out the video and the written guide below! https://www.youtube.com/watch?v=grodIye_b_E

How to get Endless Pets! https://www.youtube.com/watch?v=lVm-YuL6HDA

Necromancer is lacking the usual excitement a Necro offers usually in RPGs, but that doesn’t mean it can’t still be fun. With the right skill combos, Necro can still satisfy with damage of time spells, risen enemies fighting as your ally, and exploding corpses!

This guide focuses on how to build your class using a combination of standard skills from the Inferno, Winter and Spirit skill trees, and new active and passives from the Necromancer specialization.

This build has been put together from a fresh respec. With about 15-20 points to place, you can put together a very powerful Necromancer that has everything it needs to dominate on the battlefield.

Inferno

Immolate / Wildfire (Skill Upgrade) / Flashpoint / Pyromancer / Clean Burn / Chaotic Focus / Wall of Fire / Fire Mine / Searing Glyph (Skill upgrade)

Winter

Fade Step / Winter Stillness

Spirit

Barrier / Peaceful Aura / Guardian Spirit

Necromancer

Horror (Unused) / Blinding Terror / Simulacrum / Walking Bomb / Death Siphon / Power of the Dead / Spirit Mark / Lingering Mark (Skill upgrade) / Haste

Gameplay Tips

As mentioned in the video, I’m using the Chaotic Focus, Barrier, and Fire Mine trick to make some powerful aoe explosions. Immolate can also be useful when it’s better to have an instant blast rather than a delayed. And Wall of Fire for when you want a combination of burning and panic for a single or multiple enemies.

Flashpoint is one of the most important things to keep in mind. Whenever you score a critical hit, your next spell cast has no cooldown. This comes in handy both offensively and defensively, allowing you to for example cast back to back Fire Mines or Barrier to divided party members.

The Necromancer specialization also adds damage over time effects from Spirit Mark and Walking Bomb. Combined with the burning from the Inferno skills, a single enemies health can drain very fast! Ideally, you want to have enemies draining from these effects as much as possible. And just as important, is to time the spells that they are still active as an enemy dies, giving you a minion and/or exploding corpse to damage nearby enemies!

Some people I’ve noticed disregard the benefits of Winter Stillness. I however have noticed a considerable drop in my casting speed without it. The Mana regen is very noticeable and even if interrupted, only takes a couple of seconds to reactivate.

And of course, we have the endless pets trick! It’s real simple. Have a spirit minion still active when a fight is over. Save the game, and then, load that save. Your spirit minion, is now a living minion! Repeat this to create a potentially endless amount of living pets!

Results may vary. I found the best enemies to do this with are non-humanoid type. For example Great Bears and Giants. Check out this quick video for a demonstration of this trick https://www.youtube.com/watch?v=lVm-YuL6HDA :)

One last word of advice, try not to go full force at the beginning in fights. Cast a little and then let the tank take aggro or you’ll likely find yourself quickly playing defensively rather than dpsing.

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