Asda 2 Bow Archer Detailed Guide

Asda 2 Bow Archer Detailed Guide by xMoonray

This is a walk-through to tell you how to make your build as a bow archer to maximize your efficiency in both PvE and PvP. I will make it a step by step procedure, in other words, a lvl by lvl description of each skills to obtain and their effect as well as how to use them up to this point.

Of course this is just what I have done and how I use the skills and you are free to
apply modification to suit your own play style.

Ok so this guide starts at lvl.10…Duh x.x and will keep up by going to 11 then 12 and so on.

First, here’s a list of all available skills from lvl.1 to 80 with a description of how they work,
because not all of them are very clear on how they work and/or affect the enemy or your own character. There are two types of attack skills for the bow archer, Long range and Short range. The range of a skill is not included in the description provided in-game so i will add this information in this guide since knowing such thing before hand will drastically help you with your strategies. So here goes.

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First a description of some effects of the Bow archer’s skills.
Bleed: A bleeding enemy will lose HP by an amount depending on a fixed
percentage of your Maximum attack stat for a set duration.

Poison: A poisoned enemy will lose HP by an amount depending on a fixed
percentage of your Maximum attack stat for a set duration.

Trap: A trapped enemy cannot move or attack for a set duration, unless you are standing withing it’s attack range at the exception of long range monsters. long range monster won’t be able to attack regardless of range.

Stun: A stunned enemy cannot move or take any action for a set duration.

Sleep: A sleeping enemy does not move or attack. A sleeping enemy will wake up after receiving damage of any kind including DoT or after a set amount of time.

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And now for some in game terms to make things easier to understand later.

DoT: Damage over Time. Bleed and Poison are DoT.

AoE: Area of Effect. It meant that anything within a specific area will be hit.

PvE: Player versus Environment. You kill monsters.

PvP: Player versus Platypus…Sorry couldn’t resist xD Player versus Player. You kill players.
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And now an explanation on how each stat work for the Bow archer.
HP: The amount of damage your character can receive before it dies.
MP: Needed to cast skills.
ATK: The amount of physical damage dealt to an enemy.
MATK: N/A
DEF: Deffence affect how much physical damage your character will receive.
MDEF: Magic Deffence affect how much magical damage your character will receive.
Block%: N/A
Strength: Affects ATK stat.
Dexterity: Affects ATK, DEF & Evasion.
Stamina: Affect HP.
Spirit: Affect MP & MDEF
Intellect: N/A
Luck: Affects the critical blow rate ratio.

Strength = Str
Dexterity = Dex
Stamina = Stam
Spirit = Spr/energy
Intellect = Int
Luck = Luck
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Now for some recommended sowel builds.
From lv.1 to 37 you should either have 2 stam, 2 dex & 2 luck or 4 stam & 2 dex/luck.
From Lv.38 to 54 you should have 6 stam, 4 dex & 2 luck.
From Lv.55+ I go with 6 stam 6 luck. Or 6 stam 4 luck & 2 dex. Up to your preference.
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SKILL LIST.
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1st Job.
Aimed Shot: A long range attack skill that hits a single target. The damage this skill inflicts is increased if the target is either under to effect of Bleed or Poison. It does not matter if you are the one that has inflicted the Bleed or Poison. This skill is used in both PvE and PvP. in PvP it deals a good base damage in Low/Mid/High War and a moderate amount of damage in Elite War.

Bloody Melody: A long range attack skill that hits a single target. This skill has a chance of
inflicting the Bleed debuff. This skill is used in both Pve and PvP. In PvP this skill doesn’t deal much damage on it’s own but what we want from it is the Bleed since it does a fixed amount of damage over time that ignores the target’s deffence.

Hawk’s Eye: A passive skill. This skill increase the range of your Normal attacks, Long range skills and your Short range skills by a set distance. For Pve it only allows you to hit targets for a longer distance so no real advantage unless you want to lure a large amount of monsters to you to kill in bulk. It’s in PvP that this skill truly shines as it outdistances even Mage’s attack range allowing you to attack first.

Light Movement: A support skill also known as Buff. This skill increase the movement (running) speed of your character by a set percentage for a duration of 20 minutes. This skill does not affect vehicles. This skill can only be used on yourself. For PvE it’s for the lazy player that doesn’t want to buy a ride. Best used in PvP for escaping a group of enemies or just a strong player that you know you can’t beat on your own. Or y favorite use, to lure a group of enemies that are chasing you safely in a trap laid by your teammates (rarely succeed but still fun to try).

Thorn trap: A passive activation skill. This skill will inflict the Bleed debuff at a set percentage to a target that you have trapped. Useless without Throw trap or Trapping Shot, plus there’s a butt load of better skills to get. Frankly speaking…second most useless skill in 1st job. However if you intend to keep your character in Low War lvl range then it’s a good skill if you have points to spare.

Throw Trap: A long range skill. This skill inflicts no damage and only traps a single target.
Completely useless for PvE. One of the most useful skills for Low and Mid War as a trapped enemy can’t do anything but take the punishment that follows…if it succeeds. Doubly effective if you can spare some points in Thorn Trap to make the target bleed upon being trapped.

Sharp Aim: A support skill also known as Buff. This skill increases the damage of Critical blows that you inflict you enemies by a set percentage and for a set duration. For both Pve and PvP it’s utterly worthless. Sure extra damage upon landing a critical hit sounds interesting but it’s really a waste of points due the short buff duration and uber long cool down time.

Increase Strength: A passive skill. This skill increases your base strength by a set percentage. This skill does not affect bonuses from sowels or pets. Archers have low base strength so this skill is a waste of time.

Increase Dexterity: A passive skill. This skill increases your base dexterity by a set percentage. This skill does not affect bonuses from sowels or pets. Archers thrive on Dex as it increases both out damage, deffence and dodge stats. And since Archers have a naturally large base Dex stat that 70% increase in base Dex is totally worth it.

Increase Intellect: A passive skill. This skill increases your base intelligence by a set percentage. This skill does not affect bonuses from sowels or pets. Is there a Rune Archer class? No? Dint think so. So be smart and leave Increase Intellect well alone.

Blitz Arrow: A long range attack skill that hits a single target. Ok so this skill might look better at first sight than Aimed Shot but trust me it is not. First of all it only has an extra 14% to it’s damage compared to Aimed Shot. Yeah it’s not so bad but…Blitz Arrow has 20 seconds cool down while Aimed Shot only has 8 second cool down. That means that you can cast Aimed Shot twice before you can use blitz arrow again. Plus, Aimed shot get a 10% bonus if the target is either bleeding or poisoned reducing the power gap to a tiny 4%.

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2nd Job.
Arrow Shower: A long range attack skill that can hit multiple targets. This Skill has a chance to inflict the Poison debuff on all hit enemies by a set percentage. The chance of poisoning applies individually from each target, so if 4 targets are hit it is possible to have all of them under the effect of poison or none of them as well as one or two. PvE wise if you don’t have this then you officially fail. In PvP it’s moderate AoE damage that causes Poison, need I say more?

Dancing Arrow: A short range attack skill that hits a single target. This skill has a chance of
inflicting the Stun debuff. However the character must run close to the target in order to use it. PvE wise: WORTHLESS! PvP wise: EVEN MORE WORTHLESS!!! You’ll be dead before you even get in range to use this. And if you do survive to get in range then you’ll stun a warrior and be stunned by that very same warrior making your effort a wasted one.

Art of Agility: A support skill also known as Buff. This skill increase the base dexterity of your
character by a set percentage for a duration of 20 minutes. This skill does not affect bonuses from sowels or pets. This skill can only be used on yourself. Combine this with Increase Dexterity from 1st job skill tree to increase your base Dex by a whooping 130% when both are maxed out. Yes that’s more than double original Dex.

Step Back: A support skill also know as Buff. This skill reduces your Threat ratio by 30% for
1 minute, thus reducing your chances to pull aggro while in a party. This skill can only be used on yourself. In PvP it’s the most usefu….WORTHLESS SKILL of 2nd job. Equally useless in PvE unless you really want to make a point of not drawing any aggro from the tank. However as an archer your the last line of defense for your healer in case they draw aggro and warriors can’t use provoke fast enough it’s then up to the archer to take the aggro away from the healer and for that you need your Threat rate as high as possible.

Bow Training: A passive skill. This skill increases the damage dealt from your Normal and Skill attacks by a set percentage. Archers are DD (Damage Dealer) so, yes, you want to max out this skill. Go on max it out like your life depends on it…’cause it actually does.

Time Bomb: A short range support/attack skill that hits a single target. This skill damages an enemy 5 seconds after it as been cast for a set amount of damage dependent on your Maximum attack stat for a set percentage rate. This skill ignores the target’s deffence stat. Not much point for that one in PvE since Bow Archers specialize on AoE and this skill only damages a single target. In PvP how ever it could be worth putting a few points in it if you intend to stay at Mid War lvl range as it’s a skill that ignores deffence and dish out some pretty high damage on it’s own giving those pesky OHS a run for their money…if they don’t spam stun you that is. Also can deal damage to THS using the Last Survivor skill which makes them immune to physical damage for a few precious seconds.

Secret of Regeneration: A support skill also know as Buff. This skill recovers your HP by a set amount every 15 seconds for a duration of 20 minutes. This Skill can only be used on yourself. Now if this skill recovered at every 5 seconds instead of 15 it might be somewhat useful but as it stands now scratch it from your list of skills you want.

Explosive Trap: A short range support/attack skill that can hit multiple enemies. While this skill is active you cannot move, if you move the skill is cancelled and will have no effect. This skill will inflict damage to enemies around you within a set radius for a set percentage of your Maximum attack stat. This skill has a 5% chance of not activating at all. AoE that ignores deffence is awesome no matter how you look at it. But you can’t move or attack while it’s in effect or you lose it. However it’s your only real protection until 3rd job against Spear’s Hide skill.

Roar of Tenacity: A support skill also known as Buff. This skill increase the base strength of your character by a set percentage for a duration of 20 minutes. This skill does not affect bonuses from sowels or pets. This skill can only be used on yourself. Strength buff…well maybe if we could whack enemies on the head with our bow but seeing as we can’t…..WORTHLESS!!!

Increase Stamina: A passive skill. This skill increases your base stamina by a set percentage. This skill does not affect bonuses from sowels or pets. HP! That is all. No need for any reason to not max this skill ’cause if you don’t you’ll die fast in both Pve and PVP.

Increase Spirit: A passive skill. This skill increases your base spirit by a set percentage. This skill does not affect bonuses from sowels or pets. Unless you’re really desperate to gain a very small amount of MDEF stay away from this skill. Bow Archers have a decent enough base MP anyway.

Increase Luck: A passive skill. This skill increases your base luck by a set percentage. This skill does not affect bonuses from sowels or pets. Higher critical hit rate + AoE. Do I really have to find you a better reasons to max this out?

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3rd Job.
Trapping Shot: A long range attack skill that hits a single target. This skill may Trap the enemy at a set percentage rate for a set duration. Strong damage + long range + Trap effect, this skill spells OP (Over Powered) for PvP. Also your only long range attack skill for 3rd job, so no reason to not max it out.

Detect Stealth: A support skill also known as Buff. This skill reveals hidden enemies within a set radius around your character. The only use of this skill is in PvP to cancel the Hide and Fast Hide buffs of the Spear Warriors and the Invisibility buff of the DD Mage. If you do wars you absolutely need this skill.

Charm of Luck: A support skill also known as Buff. This skill increase the base luck of your
character by a set percentage for a duration of 20 minutes. This skill does not affect bonuses from sowels or pets. This skill can only be used on yourself. I feel like I’m repeating myself but…Higher critical hit rate + AoE. Do I really need to find you a better reason to max this out?

Arrow Master: A support skill also know as Buff. This skill increases the rate at wich your character can inflict Bleed and Poison debuffs by a set percentage for a duration of 10 minutes. Higher chances to inflict Bleed and Poison? Hell Yeah!

Explosive Arrow: A support skill also know as Buff. This skill allows other single target skills
to be cast as AoE skill thus hitting multiple tagets for a duration of 6 seconds. Want to have your Trapping Shot or Bloody Melody or Aimed Shot or other single target attack skill to hit as Aoe? Well with this skill now you can…for 6 seconds, so be quick to not waste those shots.

Mass Explosion: A short range support/attack skill that can hit multiple target. This skill damages an enemy and any other enemy within its range that are around the targeted enemy 5 seconds after it as been cast for a set amount of damage dependent on your Maximum attack stat for a set percentage rate. This skill ignores the target’s deffence stat. This skill is now your best friend so max it out. In PvP it is used the same way as Time Bomb. In PvE it’s beyond a nuke skill, it’s literally a particle cannon. Alone it’s not that impressive but try it just once while using Explosive Arrow and
sit back and watch that large mob you lured annihilate itself. You’ll be hooked for life.

Trap Training: A passive skill. This skill increases the damage dealt with Explosive Trap by a set percentage. If you’re a strictly PvE player than you want this. In PvP not so much.

Freezing Trap: A short range support debuff skill. This skill will slow down the attack speed of all enemies within a set radius around your character by a set percentage for a set duration. While this skill is active you cannot move, if you move the skill is cancelled and will have no effect. Excellent in PvE as it slows monster’s attack speed to a near stop helping you survive the onslaught while you wait for your AoEd Mass Explosion to blow up. Even more true if you thow a SG attack in their midst to low them even more.

Increase Evasion: A passive skill. This skill increases your base evasion by a set percentage. This skill sounds awsome for archers and it is. But as for all good things there is also a down side. The down side here is the points limitation for this skill tree so only put points here if you have spares.

Increase Critical Rate: A passive skill. This skill increases the base critical blow rate of your
character’s Normal and Skill attacks by a set percentage. That’s some echo we have around here. Higher critical hit rate + Aoe. Do I really need to find you a better reason to max this out?

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4th Job.
Third Eye: A support skill also know as Buff. This skill increases the accuracy of your Normal and Skill attacks by a set percentage for a duration of 20 minutes. It only makes a difference in PvE for normal attacks as monsters cant dodge skills under normal conditions. In PvP however characters can dodge your skills so having a higher accuracy rate is essential.

Aiming: A support skill also know as Buff. This skill increases the critical blow rate of your
Normal and skill attack by a set percentage for a duration of 20 minutes. ECHO-ECHo-echo-cho-o. Higher critical hit rate + Aoe. Do I really need to find you a better reason to max this out?

Shadow Pierce: A Passive activation skill. This skill activates whenever you use another skill including buffs and will decrease the movement speed of the afflicted target by 10% at a 15% rate. This skill may also affect the user while buffing. This skill is probably bugged ’cause it affect you more than enemies and to be honest a 15% rate of affecting the enemy…they’ll be dead before it does anything and a completely useless skill to have in both PvE and PvP.

Typhoon: A long range attack skill that can hit multiple targets. this skill has a very wide radius of effect and will reduce the movement speed of all enemies caught withing it’s radius by a set percentage. This is the nuke of the Bow Archer. Hits very hard and has a VERY wide AoE.

Increase casting Speed: A passive skill. This skill increases the animation speed of skills that you cast by a set percentage, allowing you to use more skills in a shorter laps of time. In PvE it is int that great but does help. In PvP attack speed make the difference between life and death.

Increase Movement Speed. A passive skill. This skill increase your movement’s speed by a set percentage, allowing you to run faster. This skill does not affect vehicles. For lazy PvE-er but practically indispensable in PvP.

Slumbering Arrow: A long range attack skill that hits a single target. This skill will inflict
the target with Sleep debuff for a set duration. In PvE it make your already OP combo of
Explosive Arrow + Mass Explosion even more OP. Cast your Mass Explosion then right after cast Slumbering Arrow and just wait there without getting attacked for them to die. In PvP it’s either a one/two hit kill or your only hope to escape a Spear warrior that is bent on chasing you and has used his/her movement reduction skill on you.

Piercing Arrow: A short range attack skill that hits a single target. This skill will reduce the
target’s deffence by a set percentage for a set duration. This is a pretty strong attack overall and the deffence reduction it inflicts is stack-able. But has a very short range and you need you points in other skills.

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WALKTHROUGH. PvE vesion.
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Once you reach lvl.10 and have completed the quest to become a Bow archer class, here is how to distribute your skill points for a strictly PvE build. A PvP build will be provided later. Again this is just what I have done and used. There are many other possibilities and this is simply a guide for an average player. If you seek a challenging build for your character then stop reading now. The build depicted bellow is a basic one yet efficient at the same time and does not require overly upgraded gear to use with ease. So now let us begin.

After completing your first job quest, you can now add skill points to you skill trees. However
there is a limit of how many points you can place in each job trees, thus making it impossible to max out each skills. In the 1st Job tree you can input a total of 31 points. So lets start there.

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Lv10
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Aimed Shot 1/7: This skill can have a total of 7 points put into it and will be your main attack skill for quite a while. So lets put one point here first (1/7). Does 165% of your attack and if the target is either Bleeding or Poisoned the damage will increase another 1%.

Bloody Melody 1/7: This skill can also have a total of 7 point put into it, plus it may inflict Bleed which will boost Aimed Shot’s power. This skill is also going to be one of your main attack skill for quite some time, so lets put a point there to (1/7). Does 156% of your attack and has a 25% chance of inflicting Bleed to the target for a duration of 4 seconds.

Increase Dexterity 1/7: This will up your dexterity by 10%. Dexterity is mandatory for any archers so lets put a point here as well (1/7).

Increase strength will not help a bow archer much, even though it will increase your attack there are better skill to get and lets not forget that we are limited in the amount of points we can put in a single skill tree. Increase Intellect should never have any points in it as it only increase the MATK stat which only Mages class can use. We can’t add anymore points until lvl.12 anymore so let’s move on there.
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Lv12
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Aimed Shot 2/7: Let’s put another point in this skill to strengthen it a bit. Now does 170% of your attack and if the target is either bleeding or poisoned it does an extra 3%.

Bloody Melody 2/7: Again let’s strengthen an already learned skill as there is no new ones to learn. Now does 161% of your attack and has a 25% chance of inflicting Bleed for a duration of 4 seconds.

Increase Dexterity 2/7: As I said before, Dex is mandatory. Now increases your Dex by 15%.

No new skills or skill upgrade available until lvl.14 so let’s go there.
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Lv14
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Aimed Shot 3/7: Again we don’t learn anything new so let’s just upgrade. Now does 175% of you attack and if the target is either bleeding or poisoned it does an extra 3%.

Bloody Melody 3/7: Now does 166% of your attack with a 30% chance of inflicting Bleed for a duration of 5 seconds.

Increase dexterity 3/7: Now increases your Dex by 20%.
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Lv15
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Light Movement 1/7: Our first Buff. This skill is especially useful since it increase running speed by 6% for 20 minutes at the first level and we can put up to 5 points in it. Used to runaway from monsters that are too strong for us or just to travel faster when we dont have a vehicle.

At lvl.15 we also have the possibility of learning the Throw Trap skill and the Sharp Aim skill. I do not recommend using any of those for a PvE build. Throw Trap simply traps a single target and Sharp Aim increases the damage dealt by critical blow. But at low lvl the amount of damage it would do is negligible and critical blows do not happen all that too often. Throw Trap may be learned but is optional and not a necessity.
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Lv17
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Aimed Shot 4/7: Again we just upgrade the 3 skills we already know. Now does 181% of attack and if the target is either bleeding or poisoned it does an extra 4%.

Bloody Melody 4/7: Now does 171% of your attack and has a 35% chance of inflicting Bleed for a duration of 6 seconds.

Increase Dexterity 4/7: Now increases your Dex by 25%.
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Lv18
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Light Movement 2/5: Let’s add a bit more speed to those legs. Now running 9% faster for 20 minutes.
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Lv20
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Aimed Shot 5/7: Now does 187% of your attack and if the target is either bleeding or poisoned it does an extra 5%.

Bloody Melody 5/7: Now does 177% of your attack has a 40% chance of inflicting bleed for a duration of 7 seconds.

Hawk’s Eye 1/2: Yay a new skill. We can only put 2 points in this passive skill but it is well worth it as it increase the range of all your attacks by 1 meter. Hey it’s one more arrow shot before the enemy hits you.

Increase Dexterity 5/7: Now increases your Dex by 30%.
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Lv21
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Light Movement 3/5: Now runs faster by 12% for 20 minutes. See you again at lvl.25.
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Lv25
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Light Movement 4/5: Yes again. Now faster by 15% for 20 minutes.
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Lv27
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Aimed Shot 6/7: Now does 194% of your attack and is the target is either bleeding or poisoned it does an extra 7%.

Bloody Melody 6/7: Now does 184% of your attack and has a 45% chance of inflicting Bleed for a duration of 8 seconds.

Increase Dexterity 6/7: Now increases your Dex by 45%.
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Lv29
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Hawk’s Eye 2/2: First maxed out skill. Hooray! Now increases the range of all your attacks by 3 meters.
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Lv30
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Light Movement 5/5: Now runs faster by 20% for 20 minutes. And now we begin the 2nd job tree.

Arrow Shower 1/7: Our first AoE skill (Area of Effect) and it can also inflict poison. Does 171% of your attack and has a 45% chance of inflicting poison for a duration of 6 seconds.

Bow training 1/5: This will increase all damage you deal as long as you’re dealing it with a bow. Increases your damage by 2%.

Increase Stamina 1/7: Who can say no to more HP? Increases your stamina by 10%

Increase Luck 1/7: More crit rate? Why not? Increases your luck by 10%.
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Lv32
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Arrow Shower 2/7: Now does 177% of your attack and has a 50% chance to inflict poison for a duration
of 8 seconds.

Increase Stamina 2/7: Now increases your stamina by15%.

Increase Luck 2/7: Now increases your luck by 15%.
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Lv33
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Bow Training 2/5: Now increases your damage by 3%.
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Lv34
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Arrow Shower 3/7: Now does 182% of your attack and has a 55% chance of inflicting poison for a duration of 10 seconds.

Increase Stamina 3/7: Now increases your stamina by 20%.

Increase Luck 3/7: Now increases your luck by 20%. We will no longer add in this skill because of the skill point limit of the skill tree.
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Lv35
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Art of Agility 1/5: Yay another buff and for Dex to! Increases your Dex by 30% for 20 minutes.

Explosive Trap 1/3: One of the most powerful skills of the Bow archer but can be a bit of a gamble for a novice. By that I mean that the enemies must be right on top of you for them to be caught in this skill’s incredibly short range and if you move or attack after you cast it before a monster triggers it then you lose it until you can cast it again. Does 170% of your attack to surrounding enemies. Has a 5% chance of not activating.
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Lv36
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Aimed Shot 7/7: Yep we went back to 1st job tree. Now does 194% of your attack and if the target is either bleeding or poisoned it does an extra 10%.

Bloody Melody 7/7: Now does 192% of your attack and has a 50% chance of inflicting bleed for a duration of 9 seconds.

Increase Dexterity 7/7: Now increases your Dex by 70%. And yes it stacks with Art of Agility.

Bow Training 3/5: Now increases your damage by 5%.
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Lv37
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Arrow Shower 4/7: Now does 188% of your attack and has a 60% chance of inflicting poison for a duration of 12 seconds.

Increase Stamina 4/7: Now increases your stamina by 25%.
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Lv38
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Art of Agility 2/5: Now increases your Dex by 35% for 20 minutes.
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Lv40
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Arrow Shower 5/7: Now does 194% of your attack and has a 65% chance of inflicting poison for a duration of 14 seconds.

Explosive Trap 2/3: Now does 200% of your damage to surrounding enemies. Has a 5% chance of not activating.
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Lv41
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Increase Stamina 5/7: Now increases your stamina by 30%.
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Lv42
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Bow Training 4/5: Now increases your damage by 7%.
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Lv43
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Art of Agility 3/5: Now increases your Dex by 42% for 20 minutes.
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Lv44
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Explosive Trap 3/3: Now does 250% of your attack to surrounding enemies. Has a 5% chance of not activating.
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Lv45
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Bow Training 5/5: Now increases your damage by 10%.
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Lv46
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Arrow Shower 6/7: now does 202% of your attack and has a 70% chance to inflict poison for a duration of 16 seconds.
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Lv47
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Increase Stamina 6/7: Now increases your stamina by 45%.
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Lv48
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Art of Agility 4/5: now increases your Dex by 50% for 20 minutes.
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Lv50
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Art of Agility 5/5: Now increases your Dex by 60% for 20 minutes.

Trapping Shot 1/7: Yay 3rd Job now we really start feeling the power of the Bow archer. Does 205% of your attack and has a 20% chance to Trap a target for 6 seconds.

Charm of Luck 1/5: Increases your luck by 30% for 20 minutes. Stacks with Increase Luck.

Arrow Master 1/2: Adds 5% to your chances of inflicting Bleed and Poison for 10 minutes.

Trap Training 1/5: Increases the damage of Explosive Trap by 10%.

Freezing Trap 1/3: Has same range/limitation and is used the same way as Explosive trap. Reduces surrounding enemies attack speed by 15% for a duration of 12 seconds. Has a 5% chance of not activating.
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Lv52
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Trapping Shot 2/7: Now deal 212% of your attack and has a 25% chance of trapping the target for 6 seconds.
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Lv53
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Arrow Shower 7/7: Now does 211% of your attack and has a 75% chance to inflict poison for 18 seconds.

Increase Stamina 7/7: Now increase your stamina by 70%.

Charm of Luck 2/5: Now increases your luck by 35% for 20 minutes.

Trap Training 2/5: Now increases Explosive Trap’s damage by 20%.
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Lv54
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Trapping Shot 3/7: Now does 218% of your attack and has a 30% chance of trapping a target for 6
seconds.
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Lv55
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Explosive Arrow 1/1: This skill makes skills such as Trapping Shot and Bloody Melody into AoE for it’s
duration. It is also very powerful with Mass Explosion. This Buff last 6 seconds, so only 3 shots at
best.

Freezing Trap: Now reduces attack speed by 22% for 12 seconds.

Mass Explosion 1/7: This skill will in time become your most devastating attack of all, if applied correctly. This skill is used by applying a time bomb to a target that will blow up after 5 seconds, damaging the target it was used on as well as any other enemy standing near it. If used in combination with Explosive Arrow it will cause a chain reaction resulting in massive damage. In example if Mass Explosion deal 3000 damage when it blows up then any enemy within the blast’s radius will receive 3000 damage. But if used successfully with Explosive Arrow on…say 5 enemies. Then the first one will
receive 3000 damage as well as inflicting 3000 damage to the surrounding enemies. Then the second one blows up at the same time also inflicting 3000 damage to everything around it, we are now at 6000 damage on all 5 monsters. So when all 5 of them have finished blowing up they each have received 15000 damage. This skill first does 152% of you attack and only has a 70% chance of success. It also ignores the deffence stat.
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Lv56
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Charm of Luck: Now increases your luck by 42% for 20 minutes.

Trap Training 3/5: Now increases Explosive Trap’s damage by 30%.
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Lv57
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Trapping Shot 4/7: Now does 225% of your attack and has a 35% chance of trapping the target for 6
seconds.

Mass explosion 2/7: Now does 168% of your attack and only has a 75% chance of success.
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Lv58
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Arrow Master 2/2: Now adds 10% chances to inflict Bleed and Poison.
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Lv59
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Mass Explosion 3/7: Now does 182% of your attack and only has a 80% chance of success.
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Lv60
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Trapping shot 5/7: Now does 232% of your attack and has a 40% chance of trapping the target for 6 seconds.
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Lv61
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Trap Training 4/5: Now increases Explosive Trap’s damage by 40%.
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Lv62
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Mass Explosion 4/7: Now does 200% of your attack and only has 85% chance of success.
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Lv63
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Freezing trap 3/3: now reduces attack speed by 30% for a duration of 12 seconds. Has a 5% chance of not activating.
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Lv64
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Trapping Shot 6/7: Now does 242% of your attack and has a 45% chance of trapping the target for 6 seconds.
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Lv65
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Mass Explosion 5/7: Now does 224% of your attack and only has a 90% chance of success.
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Lv66
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Trap Training 5/5: Now increases Explosive Trap’s damage by 50%.
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Lv67
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Charm of Luck 4/5: now increases your luck by 50% for 20 minutes.
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Lv68
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Charm of Luck 5/5: Now increases your luck by 60% for 20 minutes.
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Lv69
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Mass Explosion 6/7: Now does 258% of your attack and has a 95% success rate.
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Lv70
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Trapping Shot 7/7: Now does 253% of your attack and has a 50% chance of trapping the target for 6
seconds.

Other than 3rd Job’s remaining skills you can’t really go wrong with 4th job as long as you read the Skill List section before the actual walkthrough. Just remember that you only have a total 18 points that you can put in 4th Job until the lvl cap gets raised again, so plan carefully.
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Lv74
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Mass Explosion 7/7: Now does 309% of your attack and has 100% success rate.
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WALKTHROUGH. PvP version.
This version will only provide build for each War sets.
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Low War. From lv.10 to 29.
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Aimed Shot 6/7
Bloody Melody 6/7
Hawk’s Eye 2/2
Light Movement 4/5
Thorn Trap 2/3
Throw Trap 3/3
Increase Dexterity 6/7
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Mid War. From lv.30 to 49. (I haven’t tested this yet)
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Aimed Shot 6/7
Bloody melody 6/7
Hawk’s Eye 2/2
Light Movement 4/5
Thorn Trap 2/3
Throw Trap 3/3
Increase Dexterity 7/7
Arrow Shower 6/7
Art of Agility 3/5
Bow Training 5/5
Explosive Trap 3/3
Increase Stamina 6/7
Increase Luck 6/7
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High War. From lv.50 to 69. (I haven’t tested this yet)
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Aimed Shot 6/7
Bloody melody 6/7
Hawk’s Eye 2/2
Light Movement 4/5
Thorn Trap 2/3
Throw Trap 3/3
Increase Dexterity 7/7
Arrow Shower 6/7
Art of Agility 3/5
Bow Training 5/5
Explosive Trap 3/3
Increase Stamina 6/7
Increase Luck 6/7
Trapping shot 6/7
Detect Stealth 1/1
Charm of Luck 4/5
Arrow Master 2/2
Mass Explosion 6/7 or Increase Evasion 2/5 with Increase Critical Rate 4/5 or Increase Critical Rate
5/5 with Explosive Arrow 1/1
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Elite War. From lv.70 to 99. (This is what I’m currently using and is kick lolipop in both PvE and PvP
and is up to lvl 80. Will be corrected once lv. cap is increased)
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Aimed Shot 7/7
Bloody Melody 7/7
Hawk’s Eye 2/2
Light Movement 5/5
Increase Dexterity 7/7
Arrow Shower 7/7
Art of Agility 4/5
Bow Training 5/5
Increase Stamina 7/7
Increases Luck 7/7
Trapping Shot 7/7
Detect Stealth 1/1
Charm of Luck 5/5
Arrow Master 2/2
Explosive Arrow 1/1
Mass Explosion 7/7
Increases Critical Rate 5/5
Third Eye 3/5
Aiming 4/5
Typhoon 5/7
Increase Casting Speed 4/5
Increase Movement Speed 3/5
Slumbering Arrow 5/7
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Notes.
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1. For the builds for Mid to High War I never tested them and just went with what I would Have
personally used. I’m just too lazy to build myself a new Bow Archer just for the sake of testing
them. As for the Low War build it just goes with common sense.

2. I’m well aware that many will disagree with my builds for Mid to High War and perhaps even my
Elite War build. But like I said at the beginning of this guide at the very top of that immense
column of text “This is what I use and no one should feel obligated to follow this guide and may
modify it as much as you want to suit your own preferences. This is just a guide, not THE official
unbeatable builds.

3. No, I’m not going to make a shorter version for those that are too lazy to read through the guide. If you’re too lazy to read and learn then get the hell outta my guide you noob o3o. It’s meant for people that wishes to learn and not some lazy good for nothings that are just looking for an easy build. If you don’t understand how the damn skills work you’ll just come back as start flaming that the build sucks while in reality you, the flamer(s), is/are the one(s) that sucks ’cause you have the build but no idea whatsoever how to use it. Stop whining and read the guide, it’s not gonna kill you -.-

4. Feel free to leave comments, good or bad I accept critics as long as they are constructive. So don’t just say “It sucks”. Explain WHY it sucks or just don’t comment at all. If you fail to demonstrate why and how you disagree your comment will go ignored.

5. If you wish to provide a different build or skill settings or combos, you may do so through the Reply button or send me a PM or contact me in game. Just know that I’m afk a lot so I may not reply. Sometimes I’m not afk but just wait to see what people want to ask before replying as I get spammed a lot so I filter my whispers. Lol.

6. I DO NOT SELL CC ON DEMAND SO STOP PESTERING ME ABOUT IT!!!!!!!!! If I’m selling anything premium it will be in a Personal Shop in Silaris ch1 or at the Trade Market NPC or I will announce it myself in global chat. All whispers asking me if I sell CC are ignored and soon will be reported as harassment. I’m sick and tired of repeating this -.-

7. I don’t know how to Bold or Underline or change the character’s color so don’t ask me to do it. If Aris or Tokki or Sprixs have some free time to do it they can ask me what they wanna do with it but other than that it’s gonna stay as is.

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