Ghost Recon Online Maps Tips and Tricks
Ghost Recon Online Maps Tips and Tricks by BigGhostDaddy
0. Game types
- Assault:
- One team defends while the other attacks.
- The attackers win if the capture ALL 3 points.
- The defenders win if they still have at least 1 point when the timer reaches 0:00.
- Conquest:
- Each team has to start with capturing a neutral point.
- The team that captured the neutral point has to attack the next point, driving the other team back. The team being driven back has keep trying to capture the neutral point (now in the hands of the enemy team.
- The team that captured the most points wins the round.
- Each match consists of 2 rounds. After a round, the teams switch sides.
- If a round 1 lasts long enough, match can end after it.
=> After a round takes 40 min, a sudden death occurs meaning the match will end after a certain time
1. General map tactics
- Cover choke points
- Keep all flanks secured
- Focus on 1 point at the time
=>Majority of players attack 1 point while some attack the other point (usually 2-3 people on the other point will do). That way the enemy will have to divide.
=> If 1 point is crowded with defenders, switch focus to the other point - Always have at least 1 player protect the back
THESE ARE THE OLD BLUEPRINTS (IN FRENCH). NEW ONES ARE BEING MADE.
2. Chertanovo LZ
- If it’s not that visible, press and hold ‘ctrl’ and scroll to zoom in.
3. Shearwater 51
- Tips coming soon (gathering images)
3. Korolyov Towers
- POINT C HAS CHANGED A LOT
- Tips coming soon (gathering images)
3. Markov Station
- NO BLUEPRINT AVAILABLE
- Tips coming soon (gathering images)
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