Freefall Tournament Utility Classes Basic Guide

Freefall Tournament Utility Classes Basic Guide by PhragX

GENERAL OVERVIEW: UTILITY-CHASSIS

Here we have the Tech (old) and Shocker (new). This is the true support group of the game and the 2nd-least durable group. However, their bread-and-butter repair guns can return precious health and shields to their allies during combat while their construction-building skills add extra remote support. These guys are very helpful to any team.

The Tech and Shocker are the most similar of any other chassis pair. They move similarly, their repair guns are similar, they each have a construct they can deploy, they each have proximity mines they can drop. However, there are some key differences discussed below.

Pros:
– Can regenerate Hit Points/Shield points for self and allies, almost constantly
– Can build constructs on the ground, wall, or ceiling to help the team. These constructs can be repaired and upgraded.
– F-bombs can be dropped and forgotten (careful aim not needed)
– Your team won’t complain about too many Techs or Shockers

Cons:
– Terrible in any fight, against any class without help from a teammate
– 2nd-least durable class (quite squishy!)
– Slightly poor jetpack abilities

TECH

The Tech is the medic of the game. His repair gun can heal up to 3 targets at a time and he has an ability to instantly heal any teammates nearby (including himself). If he chooses to, he can also set up defenses for any spot on the map with his deployable turret (called a Suppressor) and Fragmentation Mines. All of these things make the Tech invaluable to any team.

Mobility
Overall, the Tech is somewhat mobile, but cannot outrun a gun and cannot heal himself quickly enough to act like a Tank. The Tech should stay in one spot or follow teammates around and he should NEVER be alone.

Additionally, the Tech’s jumping and jetpack are weak. The Utility-chassis has the most difficult time going upwards.

Approaching
1) You should not approach any enemy, ever. The Tech isn’t made for combat, he is a support unit to keep the combatants alive.
2) If you see someone approach you, try to take cover behind your Suppressor and follow the tips in the next section, titled “General Combat Tips.” (most of those tips involve a Suppressor)
3) The Pulser is an amazing gun, allowing you to shoot around corners! Every other gun requires the user to see his target; but not this one! Your best bet with Pulser is NOT to shoot an enemy straight-on: its damage can’t compare to other guns so you’ll die in every standoff. Instead, stand around a corner and spam the bullets into narrow hallways. Enemies who pass through will take damage before they even find you!
4) Feel free to place Fragmentation Mines near health or grenade pick-up spots. You might be surprised at the kills you get!

General Combat Tips
1) As Techs always say: “Survival First!” Well—I’ve never heard one say that, but they should!
2) With your repair beam, you can tether onto a teammate or a structure by target-locking it (right-click). If you tether a teammate, you’ll go where he goes, healing him the whole way! (Don’t forget to jump with him—he won’t just carry you). If you tether a structure (Suppressor or Aegis), you can jump to dance around it like a maypole! You can also stay near the ceiling for long periods of time if the structure is up there.
3) Never leave your Suppressor at level 1. When you can, press Q near your Suppressor to increase its power! Its maximum level is 3 (You’ll see Roman numerals for levels 1, 2, and 3 during the game, which are I, II, and III). Don’t let it get destroyed: your new Suppressor starts at level 1 again :(
4) If you die but your Suppressor wasn’t destroyed, your cooldown for building a Suppressor is reset! Hurry to your Suppressor and make it stronger before someone breaks it!
5) You can only have 1 Suppressor at any time, but you can move it by simply facing a new spot and pressing Q. Your old Suppressor won’t gain a new level, but it will keep the level it had before you moved it!
6) Keep your heal beam on the Suppressor while it fights for you! It does good damage and can slow enemies when you level it up. You might get a few kills AND you can heal yourself, your Suppressor, and a teammate all at the same time!

SHOCKER

The Shocker got his name from some obsession with electricity. He is the most obvious answer to a Tech. His Lightning Gun can hit 3 targets at a time and automatically repairs teammates and hurts enemies when it hits them. His ability to instantly repair shields for any teammates nearby (including himself) is also handy. If he chooses to, he can also set up defenses for any spot on the map with his deployable Aegis (a tower that builds a reflective bubble) and EMP Mines.
*At this time, you’ll be hard-pressed to find someone who fully supports the Shocker. People often agree its skills are good ideas but those skills should be stronger.

Mobility
Overall, the Shocker is somewhat mobile, but cannot outrun a gun and cannot fix his shields quickly enough to act like a Tank. The Shocker should generally find one spot where he can support his allies the best and then stay there.

Additionally, the Shocker’s jumping and jetpack are weak. The Utility-chassis has the most difficult time going upwards.

Approaching
1) You should not approach any enemy, ever. The Shocker isn’t made for combat, he is a support unit to keep the combatants alive.
2) If you are defending one spot (and you probably will) your Lightning Gun will automatically repair teammates’ shields and hurt enemies—up to 3 targets at a time! The actual repair and damage are both small, but believe it or not they can make a HUGE difference in small-scale combat.
3) Feel free to place EMP Mines near health or grenade pick-up spots. You might be surprised at the kills you get!

General Combat Tips
1) The Aegis tower creates a bubble which protects you and your teammates from bullet damage when you stand inside. It is very fragile against melee attacks, so you should place the Aegis someplace hard to reach.
2) The Aegis can be upgraded by trying to place an Aegis near an Aegis you’ve already created (press ‘Q’). It can be upgraded to level 3 this way (levels are in Roman numerals, so 1, 2 and 3 look like I, II, and III).
3) You can only have one Aegis at a time. However, the Aegis can be moved to a new location by simply trying to place an Aegis in a new location. Your old one will move to that spot and keep whatever level it had before you moved it! (You cannot make a stronger Aegis by changing its location, however).
4) If you die but your Aegis wasn’t destroyed, your cooldown for building an Aegis is reset! Hurry to your Suppressor and make it stronger before someone breaks it!
5) The bubble effect of the Aegis can pass through walls! The large size of a level 3 Aegis is especially useful for this: place it on one side of a small wall or beneath a thin floor. Your teammates on the other side will have protection from mid-to-long ranged combat, while you guard the fragile Aegis tower from the other side of the wall!
6) You might be able to kill enemies by getting close to them and using the Orb Caster for multiple hits. Sneak up behind your target and get close for maximum effect!

Related Articles

Leave a Reply

Your email address will not be published. Required fields are marked *