Forge of Empires Military Buildings and Units List

Forge of Empires Military Buildings and Units List by Vanguard

Terrain bonus: Light melee gets defense bonus in trees/bushes, heavy melee gets defense bonus on grass, short / long range get attack bonus on rocks / hills. Fast units seem to get nothing.

New: The bonus against another unit type now means attack AND defense bonus!

Military
Buildings
Unit costs
Building costs
SizeUnit type
Bonus against
Att.Def.RangeMovesTerrain
Bonus
3rd slot
4th slot
BRONZE AGE | Recruiting time: 1 h (spears 20 s, stonethrowers 2 h) | 5th slot: 30
Spearfigher
Barracks
25 / 25
170 / 110 / 26
3*3light melee
fast +3
77114D +3/250 / 50
100 / 100
Slinger
Range
60 / 15
430 / 280 / 34
2*3short range
heavy melee +3
73512A +1100 / 100
300 / 200
Horseman
Stable
24 / 100
640 / 420 / 56
3*3fast
short +3
65122200 / 100
400 / 300
Warrior
Barracks
160 / 0
850 / 560 / 47
3*3heavy melee
light melee +2
69111D +2200 / 100
600 / 400
Stone Thrower
Camp
0 / 180
1,070 / 700 / 56
3*3long range
heavy melee +2
32126A +1300 / 200
700 / 500
IRON AGE | Recruiting time: 2 hours | 5th slot: 50
Unit costs
Building costs
SizeUnit type
Bonus against
AttackDefenseRangeMovesTerrain
Bonus
3rd slot
4th slot
Soldier
Barracks
100 / 100
1,410 / 1,010 / 79
3*2light melee
fast +4
99116D +4/3400 / 300
900 / 700
Archery
Range
170 / 40
2,820 / 2,020 / 105
2*2short range
heavy melee +4
114612A +2700 / 500
1,900 / 1,300
Mounted Warrior
Stable
40 / 180
4,220 / 3,030 / 170
3*4fast
short range +4
1071221,100 / 800
2,800 / 2,000
Legionnaire
Barracks
230 / 0
5,630 / 4,040 / 144
3*3heavy melee
light melee +3
813111D +41,400 / 1,000
3,800 / 2,700
Ballista
Camp
0 / 250
7,040 / 5,050 / 170
4*3long range
heavy melee +2
53136A +21,800 / 1,300
4,700 / 3,400
EARLY MIDDLE AGE | Recruiting time: 4 hours | 5th slot: 100
Unit costs
Building costs
SizeUnit type
Bonus against
AttackDefenseRangeMovesTerrain
Bonus
3rd slot
4th slot
Mercenary
Barracks
150 / 150
7,360 / 5,710 / 155
3*3light melee
fast +5
1313116D +5/31,800 / 1,400
4,900 / 3,800
Mounted Archer
Range
260 / 60
11,050 / 8,570 / 206
3*4short range
heavy melee +3
65525A +32,800 / 2,100
7,400 / 5,700
Heavy Cavalry
Stable
70 / 260
14,730 / 11,420 / 355
3*4fast
short range +5
12131223,700 / 2,900
9,800 / 7,600
Armored Infantry
Barracks
340 / 0
16,570 / 12,850 / 284
3*3heavy melee
light melee +5
1217111D +54,100 / 3,200
11,000 / 8,600
Catapult
Camp
0 / 350
18,410 / 14,280 / 335
3*3long range
heavy melee +3
73136A +34,600 / 3,600
12,300 / 9,500
HIGH MIDDLE AGE | Recruiting time: 4 hours | 5th slot: 100
Unit costs
Building costs
SizeUnit type
Bonus against
AttackDefenseRangeMovesTerrain
Bonus
3rd slot
4th slot
Berserker
Barracks
200 / 200
21,720 / 18,130 / 260
3*3light melee
fast +6
2016116D +6/45,400 / 4,500
14,500 / 12,100
Crossbow
Range
340 / 80
27,160 / 22,660 / 346
3*3short range
heavy melee +6
2010512A +36,800 / 5,700
18,100 / 15,100
Knight
Stable
80 / 340
32,590 / 27,190 / 563
3*4fast
short range +6
15161248,100 / 6,800
21,700 / 18,100
Heavy Infantry
Barracks
430 / 0
38,020 / 31,720 / 476
3*3heavy melee
light melee +6
1522114D +69,500 / 7,900
25,300 / 21,100
Trebuchet
Camp
0 / 450
43,450 / 36,250 / 563
3*3long range
heavy melee +4
104146A +310,900 / 9,100
29,000 / 24,200
LATE MIDDLE AGE | Recruiting time: 4 hours | 5th slot: 120
Unit costs
Building costs
SizeUnit type
Bonus against
AttackDefenseRangeMovesTerrain
Bonus
3rd slot
4th slot
Great Sword Warrior
Barracks
250 / 250
48,300 / 43,310 / 391
3*3light melee
fast +7
2525116D +7/412,100 / 10,800
32,200 / 28,900
Longbow Archer
Range
420 / 100
60,370 / 54,130 / 521
3*3short range
heavy melee +7
2412712A +415,100 / 13,500
40,200 / 36,100
Heavy Knight
Stable
110 / 430
72,440 / 64,960 / 846
4*4fast
short range +7
212412418,100 / 16,200
48,300 / 43,300
Imperial Guard
Barracks
560 / 0
84,520 / 75,780 / 716
3*4heavy melee
light melee +7
2130114D +721,100 / 18,900
56,300 / 50,500
Cannon
Camp
0 / 580
96,590 / 86,610 / 846
3*4long range
heavy melee +4
134126A +424,100 / 21,700
64,400 / 57,700
COLONIAL AGE | Recruiting time: 4 hours | 5th slot: 120
Unit costs
Building costs
SizeUnit type
Bonus against
AttackDefenseRangeMovesTerrain
Bonus
3rd slot
4th slot
Musket
Range
350 / 350
76,500 / 72,900 / 737
5*3short range
heavy melee +10
3018712A +619,100 / 18,200
51,000 / 48,600
Ranger
Encampment
580 / 140
84,200 / 80,200 / 829
4*2light melee
fast +10
3535116D +10/7
“hides in forests”
21,100 / 20,100
56,100 / 53,500
Dragoon
Stable
150 / 590
91,800 / 87,500 / 921
4*3fast
short range +10
284012423,000 / 21,900
61,200 / 58,300
Grenadier
Barracks
760 / 0
99,500 / 94,800 / 1013
4*3heavy melee
light melee +10
28402 (!)12D +1024,900 / 23,700
66,300 / 63,200
Field Gun
Camp
0 / 780
107,100 / 102,100 / 1105
3*4long range
heavy melee +7
146158A +626,800 / 25,500
71,400 / 68,100
Unit costs
Building costs
SizeUnit type
Bonus against
AttackDefenseRangeMovesTerrain
Bonus

Units

Units of a certain type receive a bonus in attack and defense against a certain other type.

Light melee units increase their defense on forests/bushes,
Heave melee units raise their defense on plain grass,
Units with short/long range get stronger attack on rocks/hills.

BRONZE AGE | Recruiting time: 20 s to 1 h
CostsAtt.Def.RangeMov.BonusesPoints
Spearfighter

Slinger

Horseman

Warrior

Stone Thrower

25 / 25

60 / 15

24 / 100

160 / 0

0 / 180

7

7

6

6

3

7

3

5

9

2

1

5

1

1

12

14

12

22

11

6

|
|
|
|
|
|
|
|
|
+3

+3

+3

+2

+2

+3/2

+1

 

+2

+1

|
|
|
|
|
|
|
|
|
90

120

80

100

110

IRON AGE | Recruiting time: 2 h
CostsAtt.Def.RangeMov.BonusesPoints
Soldier

Archer

Mounted Warrior

Legionnaire

Ballista

100 / 100

170 / 40

40 / 180

230 / 0

0 / 250

9

11

10

8

5

9

4

7

13

3

1

6

1

1

13

16

12

22

11

6

|
|
|
|
|
|
|
|
|
+4

+4

+4

+3

+2

+4/3

+2

 

+4

+2

|
|
|
|
|
|
|
|
|
140

180

120

150

170

EARLY MIDDLE AGE | Recruiting time: 4 h
CostsAtt.Def.RangeMov.BonusesPoints
Mercenary

Mounted Archer

Heavy Cavalry

Armored Infantry

Catapult

150 / 150

260 / 60

70 / 260

340 / 0

0 / 350

13

6

12

12

7

13

5

13

17

3

1

5

1

1

13

16

25

22

11

6

|
|
|
|
|
|
|
|
|
+5

+3

+5

+5

+3

+5/3

+3

 

+5

+3

|
|
|
|
|
|
|
|
|
210

280

180

230

250

HIGH MIDDLE AGE | Recruiting time: 4 h
CostsAtt.Def.RangeMov.BonusesPoints
Berserker

Crossbowman

Knight

Heavy Infantry

Trebuchet

200 / 200

340 / 80

80 / 340

430 / 0

0 / 450

20

20

15

15

10

16

10

16

22

4

1

5

1

1

14

16

12

24

14

6

|
|
|
|
|
|
|
|
|
+6

+6

+6

+6

+4

+6/4

+3

 

+6

+3

|
|
|
|
|
|
|
|
|
320

420

280

350

390

LATE MIDDLE AGE | Recruiting time: 4 h
CostsAtt.Def.RangeMov.BonusesPoints
Great Sword Warrior

Longbow Archer

Heavy Knight

Imperial Guard

Cannon

250 / 250

420 / 100

110 / 430

560 / 0

0 / 580

25

24

21

21

13

25

12

24

30

4

1

7

1

1

12

16

12

24

14

6

|
|
|
|
|
|
|
|
|
+7

+7

+7

+7

+4

+7/4

+4

 

+7

+4

|
|
|
|
|
|
|
|
|
450

600

400

500

550

COLONIAL AGE | Recruiting time: 4 h
CostsAtt.Def.RangeMov.BonusesPoints
Ranger
“Hides in Forests”
Musketeer

Dragoon

Grenadier

Field Gun

580 / 140

350 / 350

150 / 590

760 / 0

0 / 780

35

30

28

28

14

35

18

40

40

6

1

7

1

2

15

16

12

24

12

8

|
|
|
|
|
|
|
|
|
+10

+10

+10

+10

+7

+10/7

+6

 

+10

+6

|
|
|
|
|
|
|
|
|
680

900

600

750

830

CostsAtt.Def.RangeMov.BonusesPoints

Unit bonuses

1. Bonus against other units

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2 Responses

  1. Deni61 says:

    Iron Age is the best!

  2. Troy says:

    Good infos here! Thanks!

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