Forge of Empires Military Buildings and Units List
Forge of Empires Military Buildings and Units List by Vanguard
Terrain bonus: Light melee gets defense bonus in trees/bushes, heavy melee gets defense bonus on grass, short / long range get attack bonus on rocks / hills. Fast units seem to get nothing.
New: The bonus against another unit type now means attack AND defense bonus!
Military Buildings | Unit costs Building costs | Size | Unit type Bonus against | Att. | Def. | Range | Moves | Terrain Bonus | 3rd slot 4th slot |
---|---|---|---|---|---|---|---|---|---|
BRONZE AGE | Recruiting time: 1 h (spears 20 s, stonethrowers 2 h) | 5th slot: 30 | |||||||||
Spearfigher Barracks | 25 / 25 170 / 110 / 26 | 3*3 | light melee fast +3 | 7 | 7 | 1 | 14 | D +3/2 | 50 / 50 100 / 100 |
Slinger Range | 60 / 15 430 / 280 / 34 | 2*3 | short range heavy melee +3 | 7 | 3 | 5 | 12 | A +1 | 100 / 100 300 / 200 |
Horseman Stable | 24 / 100 640 / 420 / 56 | 3*3 | fast short +3 | 6 | 5 | 1 | 22 | – | 200 / 100 400 / 300 |
Warrior Barracks | 160 / 0 850 / 560 / 47 | 3*3 | heavy melee light melee +2 | 6 | 9 | 1 | 11 | D +2 | 200 / 100 600 / 400 |
Stone Thrower Camp | 0 / 180 1,070 / 700 / 56 | 3*3 | long range heavy melee +2 | 3 | 2 | 12 | 6 | A +1 | 300 / 200 700 / 500 |
IRON AGE | Recruiting time: 2 hours | 5th slot: 50 | |||||||||
Unit costs Building costs | Size | Unit type Bonus against | Attack | Defense | Range | Moves | Terrain Bonus | 3rd slot 4th slot | |
Soldier Barracks | 100 / 100 1,410 / 1,010 / 79 | 3*2 | light melee fast +4 | 9 | 9 | 1 | 16 | D +4/3 | 400 / 300 900 / 700 |
Archery Range | 170 / 40 2,820 / 2,020 / 105 | 2*2 | short range heavy melee +4 | 11 | 4 | 6 | 12 | A +2 | 700 / 500 1,900 / 1,300 |
Mounted Warrior Stable | 40 / 180 4,220 / 3,030 / 170 | 3*4 | fast short range +4 | 10 | 7 | 1 | 22 | – | 1,100 / 800 2,800 / 2,000 |
Legionnaire Barracks | 230 / 0 5,630 / 4,040 / 144 | 3*3 | heavy melee light melee +3 | 8 | 13 | 1 | 11 | D +4 | 1,400 / 1,000 3,800 / 2,700 |
Ballista Camp | 0 / 250 7,040 / 5,050 / 170 | 4*3 | long range heavy melee +2 | 5 | 3 | 13 | 6 | A +2 | 1,800 / 1,300 4,700 / 3,400 |
EARLY MIDDLE AGE | Recruiting time: 4 hours | 5th slot: 100 | |||||||||
Unit costs Building costs | Size | Unit type Bonus against | Attack | Defense | Range | Moves | Terrain Bonus | 3rd slot 4th slot | |
Mercenary Barracks | 150 / 150 7,360 / 5,710 / 155 | 3*3 | light melee fast +5 | 13 | 13 | 1 | 16 | D +5/3 | 1,800 / 1,400 4,900 / 3,800 |
Mounted Archer Range | 260 / 60 11,050 / 8,570 / 206 | 3*4 | short range heavy melee +3 | 6 | 5 | 5 | 25 | A +3 | 2,800 / 2,100 7,400 / 5,700 |
Heavy Cavalry Stable | 70 / 260 14,730 / 11,420 / 355 | 3*4 | fast short range +5 | 12 | 13 | 1 | 22 | – | 3,700 / 2,900 9,800 / 7,600 |
Armored Infantry Barracks | 340 / 0 16,570 / 12,850 / 284 | 3*3 | heavy melee light melee +5 | 12 | 17 | 1 | 11 | D +5 | 4,100 / 3,200 11,000 / 8,600 |
Catapult Camp | 0 / 350 18,410 / 14,280 / 335 | 3*3 | long range heavy melee +3 | 7 | 3 | 13 | 6 | A +3 | 4,600 / 3,600 12,300 / 9,500 |
HIGH MIDDLE AGE | Recruiting time: 4 hours | 5th slot: 100 | |||||||||
Unit costs Building costs | Size | Unit type Bonus against | Attack | Defense | Range | Moves | Terrain Bonus | 3rd slot 4th slot | |
Berserker Barracks | 200 / 200 21,720 / 18,130 / 260 | 3*3 | light melee fast +6 | 20 | 16 | 1 | 16 | D +6/4 | 5,400 / 4,500 14,500 / 12,100 |
Crossbow Range | 340 / 80 27,160 / 22,660 / 346 | 3*3 | short range heavy melee +6 | 20 | 10 | 5 | 12 | A +3 | 6,800 / 5,700 18,100 / 15,100 |
Knight Stable | 80 / 340 32,590 / 27,190 / 563 | 3*4 | fast short range +6 | 15 | 16 | 1 | 24 | – | 8,100 / 6,800 21,700 / 18,100 |
Heavy Infantry Barracks | 430 / 0 38,020 / 31,720 / 476 | 3*3 | heavy melee light melee +6 | 15 | 22 | 1 | 14 | D +6 | 9,500 / 7,900 25,300 / 21,100 |
Trebuchet Camp | 0 / 450 43,450 / 36,250 / 563 | 3*3 | long range heavy melee +4 | 10 | 4 | 14 | 6 | A +3 | 10,900 / 9,100 29,000 / 24,200 |
LATE MIDDLE AGE | Recruiting time: 4 hours | 5th slot: 120 | |||||||||
Unit costs Building costs | Size | Unit type Bonus against | Attack | Defense | Range | Moves | Terrain Bonus | 3rd slot 4th slot | |
Great Sword Warrior Barracks | 250 / 250 48,300 / 43,310 / 391 | 3*3 | light melee fast +7 | 25 | 25 | 1 | 16 | D +7/4 | 12,100 / 10,800 32,200 / 28,900 |
Longbow Archer Range | 420 / 100 60,370 / 54,130 / 521 | 3*3 | short range heavy melee +7 | 24 | 12 | 7 | 12 | A +4 | 15,100 / 13,500 40,200 / 36,100 |
Heavy Knight Stable | 110 / 430 72,440 / 64,960 / 846 | 4*4 | fast short range +7 | 21 | 24 | 1 | 24 | – | 18,100 / 16,200 48,300 / 43,300 |
Imperial Guard Barracks | 560 / 0 84,520 / 75,780 / 716 | 3*4 | heavy melee light melee +7 | 21 | 30 | 1 | 14 | D +7 | 21,100 / 18,900 56,300 / 50,500 |
Cannon Camp | 0 / 580 96,590 / 86,610 / 846 | 3*4 | long range heavy melee +4 | 13 | 4 | 12 | 6 | A +4 | 24,100 / 21,700 64,400 / 57,700 |
COLONIAL AGE | Recruiting time: 4 hours | 5th slot: 120 | |||||||||
Unit costs Building costs | Size | Unit type Bonus against | Attack | Defense | Range | Moves | Terrain Bonus | 3rd slot 4th slot | |
Musket Range | 350 / 350 76,500 / 72,900 / 737 | 5*3 | short range heavy melee +10 | 30 | 18 | 7 | 12 | A +6 | 19,100 / 18,200 51,000 / 48,600 |
Ranger Encampment | 580 / 140 84,200 / 80,200 / 829 | 4*2 | light melee fast +10 | 35 | 35 | 1 | 16 | D +10/7 “hides in forests” | 21,100 / 20,100 56,100 / 53,500 |
Dragoon Stable | 150 / 590 91,800 / 87,500 / 921 | 4*3 | fast short range +10 | 28 | 40 | 1 | 24 | – | 23,000 / 21,900 61,200 / 58,300 |
Grenadier Barracks | 760 / 0 99,500 / 94,800 / 1013 | 4*3 | heavy melee light melee +10 | 28 | 40 | 2 (!) | 12 | D +10 | 24,900 / 23,700 66,300 / 63,200 |
Field Gun Camp | 0 / 780 107,100 / 102,100 / 1105 | 3*4 | long range heavy melee +7 | 14 | 6 | 15 | 8 | A +6 | 26,800 / 25,500 71,400 / 68,100 |
Unit costs Building costs | Size | Unit type Bonus against | Attack | Defense | Range | Moves | Terrain Bonus |
Units
Units of a certain type receive a bonus in attack and defense against a certain other type.
Light melee units increase their defense on forests/bushes,
Heave melee units raise their defense on plain grass,
Units with short/long range get stronger attack on rocks/hills.
BRONZE AGE | Recruiting time: 20 s to 1 h | ||||||||||||
Costs | Att. | Def. | Range | Mov. | Bonuses | Points | ||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Spearfighter Slinger Horseman Warrior Stone Thrower | 25 / 25 60 / 15 24 / 100 160 / 0 0 / 180 | 7 7 6 6 3 | 7 3 5 9 2 | 1 5 1 1 12 | 14 12 22 11 6 | | | | | | | | | | | +3 +3 +3 +2 +2 | +3/2 +1
+2 +1 | | | | | | | | | | | 90 120 80 100 110 | ||
IRON AGE | Recruiting time: 2 h | ||||||||||||
Costs | Att. | Def. | Range | Mov. | Bonuses | Points | ||||||
Soldier Archer Mounted Warrior Legionnaire Ballista | 100 / 100 170 / 40 40 / 180 230 / 0 0 / 250 | 9 11 10 8 5 | 9 4 7 13 3 | 1 6 1 1 13 | 16 12 22 11 6 | | | | | | | | | | | +4 +4 +4 +3 +2 | +4/3 +2
+4 +2 | | | | | | | | | | | 140 180 120 150 170 | ||
EARLY MIDDLE AGE | Recruiting time: 4 h | ||||||||||||
Costs | Att. | Def. | Range | Mov. | Bonuses | Points | ||||||
Mercenary Mounted Archer Heavy Cavalry Armored Infantry Catapult | 150 / 150 260 / 60 70 / 260 340 / 0 0 / 350 | 13 6 12 12 7 | 13 5 13 17 3 | 1 5 1 1 13 | 16 25 22 11 6 | | | | | | | | | | | +5 +3 +5 +5 +3 | +5/3 +3
+5 +3 | | | | | | | | | | | 210 280 180 230 250 | ||
HIGH MIDDLE AGE | Recruiting time: 4 h | ||||||||||||
Costs | Att. | Def. | Range | Mov. | Bonuses | Points | ||||||
Berserker Crossbowman Knight Heavy Infantry Trebuchet | 200 / 200 340 / 80 80 / 340 430 / 0 0 / 450 | 20 20 15 15 10 | 16 10 16 22 4 | 1 5 1 1 14 | 16 12 24 14 6 | | | | | | | | | | | +6 +6 +6 +6 +4 | +6/4 +3
+6 +3 | | | | | | | | | | | 320 420 280 350 390 | ||
LATE MIDDLE AGE | Recruiting time: 4 h | ||||||||||||
Costs | Att. | Def. | Range | Mov. | Bonuses | Points | ||||||
Great Sword Warrior Longbow Archer Heavy Knight Imperial Guard Cannon | 250 / 250 420 / 100 110 / 430 560 / 0 0 / 580 | 25 24 21 21 13 | 25 12 24 30 4 | 1 7 1 1 12 | 16 12 24 14 6 | | | | | | | | | | | +7 +7 +7 +7 +4 | +7/4 +4
+7 +4 | | | | | | | | | | | 450 600 400 500 550 | ||
COLONIAL AGE | Recruiting time: 4 h | ||||||||||||
Costs | Att. | Def. | Range | Mov. | Bonuses | Points | ||||||
Ranger “Hides in Forests” Musketeer Dragoon Grenadier Field Gun | 580 / 140 350 / 350 150 / 590 760 / 0 0 / 780 | 35 30 28 28 14 | 35 18 40 40 6 | 1 7 1 2 15 | 16 12 24 12 8 | | | | | | | | | | | +10 +10 +10 +10 +7 | +10/7 +6
+10 +6 | | | | | | | | | | | 680 900 600 750 830 | ||
Costs | Att. | Def. | Range | Mov. | Bonuses | Points |
Unit bonuses
1. Bonus against other units
Iron Age is the best!
Good infos here! Thanks!