Farm Story Speed Farming Guide
Farm Story Speed Farming Guide by Shaw
This is a speed farming guide, as the title indicates. If you are not interested in speed farming, this guide will be of no use to you. Flame if you wish… the fact of the matter is, the math is and has continued to be correct, as well as appropriately detailed. I share this guide simply because it is tested and highly effective.
Here is my completed guide concerning how to speed farm gold and experience using either Strawberries or Raspberries. If you are looking for a detailed list of every other crop item in the game, then I would recommend taking your chances with one of the dozens that other people have posted. Just be sure to double-check the math for yourself. Concerning speed farming, however, here is my math:
E = Expense
R = Revenue
X = Experience
T = Time
R – E – 10 = Profit (accounting for the cost of plowing one tile of land)
The equation for profitability overall is:
P / T
Perhaps an even more important equation will determine how quickly you are able to farm experience. It is:
X / T
However, you will notice that (for example) in the case of Raspberries, this equation tells you that you will gain 0 experience points every hour. This is incorrect, since you are, in fact, gaining plowing experience every time you plant your field. Therefore, the modified equation to help us determine experience over time is:
(X / T) + (1 / T) = X/T
Now, if you wish to consider how long it takes to plow a field (roughly 2-3 minutes overall, if you are speedy) then we must factor in some additional variables, such as the following:
A = Actual Time
L = Labor (roughly 1 second for two passes)
S = Farm Size (either 100, 121, 144, or 169)
While these new variables will certainly not effect crops with longer growing timers, it has a huge effect on the values that matter in speed farming. The result (for Raspberries) is an equation that looks like this:
A = T + ((L * S / 60) / 60)
So, for Raspberries, the whole thing looks like this:
E = 0
R = 20
X = 0
T = 1/60 = 0.02
A = 0.02 + ((1 * 169 / 60) / 60) = 0.06
P = 20 – 0 – 10 = 10
P/A = 157 (round)
X/A = 16 (round)
Here is the math for Strawberries:
E = 0
R = 30
X = 1
T = 5/60 = 0.08
A = 0.08 + ((1 * 169 / 60) / 60) = 0.13
P = 30 – 0 – 10 = 20
P/A = 154 (round)
X/A = 15 (round)
Compare these values to those of any other crop item, you will see the potential value of speed farming.
My advice is threefold:
1 – Stick to crop items, and avoid trees/animals.
2 – Avoid excessively decorating your farm.
3 – Plan ahead when you are going to take a break from farming**
**To more fully this statement, please consider that every calculation listed above assumes that you will be harvesting and replanting your crops as soon as they ripen. However, if you plant Blackcurrants, and you come back to them in 6 hours rather than 4, then you have essentially lost out on some potential profit where you could have planted Cabbages. After all, Blackcurrants on a 6 hour timer with the same variables are much less valuable. Therefore, your best bet is to plant the most valuable crop item that corresponds with how long you will be away. When you come back, plant a few rounds of Strawberries, then plant some Blackcurrants (or whatever else).
I hope this helps clarify a few things, at least in terms of how to deal with fast growing crops.