World of Warplanes Dogfight Pursuit Tips

World of Warplanes Dogfight Pursuit Tips by ManyMilesAway42

Too often i see players in games overshooting their opponents when they are in a perfect firing position to get an easy kill.

NO LONGER!!!!

What my job is today is to teach you how to keep in trail of a jerking and struggling enemy while staying on their tail. I am sure my teachings will result in more kills, faster leveling etc etc…..

1. The first biggest mistake (and the most common one I see) is knowing to use the throttle (for those of you who don’t know what the “throttle” is, its the instrument that adjusts the speed of the aircraft) your first instinct when going into a turn for example to persue your opponent is to go full speed ahead like buzz lightyear out of a cannon! DO NOT DO THAT!!!! you’re trying to turn tighter to get a lead on your opponent so they fly into the path of your bullets. If you floor it you will make your turn wider and therefore give the opponent the chance to get out of your visual range. What you do to turn tighter is directly the opposite, slow down and you will find that you will gain the lead you need to inflict damage or get the kill that has escaped your grasp for tens of games. I usually use the “S” key for slowing down and the “W” Key to boost my speed in a climb or just when i need some speed to keep from stalling.

2. The second biggest mistake i see is something that is bound to happen to everyone (yes including myself) its something as simple as letting your enemy out of your sight. As soon as this happens, they immediately have the advantage! Why? You have no idea what they will do next. they could pitch into a dive, climb turn into you, ANYTHING! trust me, this will get you killed faster than you know it.

3. Now i am going to make some examples of how to stay behind and opponent in a dogfight.

You are above a player traveling in opposite directions, you dive on him accelerating past 300mph as you get close start to hold the s key and your prop our jet engine will almost stop. your momentum from the dive gets you within 10 to 30 feet of your opponents keep holding the s key unless you are about to stall out. but if all goes well you should have the enemy in your gun sights at close range which almost assures a hit or kill. if the enemy is paying attention and survives the first burst he will bank to the left or right depending on the terrain and altitude. I would let go of the s key at this point and fly the plane normally with no boost or low throttle unless you need the speed then you boost. if you play your throttles right it will keep you in the fight longer and give you more kills then ever before!

Now here is a problem that occurs all the time that also with proper throttle adjustment is simple to get out of.
Lets say that you miss the intended target and your next step is to pull up before you end up dolphin diving into the dirt when having to pull up from a steep dive as you pull up press the S key this gives you the tighter turning radius to pull out of the dive 3 out of every 4 times.

Lets say that you are trailing an aircraft and he pulls straight up into a climb, now some airplanes climb better than others, usually the ones with the most powerful engines climb the best, if you decide to persue him or her into the vertical for a loop hit the throttle full power! I know a lot of you are probobly saying “what an idiot! hes contradicting himself! He JUST told us NOT to boost!” Well for that crowd out there the reason i say that what because you will be losing airspeed the whole time! and you will need every scrap of speed to stay in that loop. If you stall out of that loop you make the perfect oppertunity for him to get on your tail and kill you. if you continue to accelerate as long as possible when you loop it will ultimately make you have tighter turns.

That is all i have for now if you have any scenarios/problems you want to ask how to solve, then post on this forum page and i will try to get back to you as soon as i can.

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