Guild Wars 2 Elementalist Skills and Combos Guide

Guild Wars 2 Elementalist Skills and Combos Guide by Gorani

This section is dedicated to the skills & abilities of the Elementalist in Guild Wars 2. Until the final release of the game, all skills may change, alter their names and effect, cost more or less energy or might even be removed from the game. This list can only document the current status quo of the skills, based on official sources like the wiki.guildwars2.com, arena.net/blog or statements made by ArenaNet employees in various online and print publications.

Downed skills – Surface

Slot
Type
Icon
Skill
Description
DownedGeneralDischarge LightningBlast your foe with lightning.
DownedGeneralGrasping Earth10Immobilize your foe with hands erupting from the ground.
DownedFormVapor Form45Form. Assume a mobile, vaporous form.
DownedShoutBandage5Call your allies for help. Restores health while you channel it. Interrupted by damage.

Downed skills – under water

Slot
Type
Icon
Skill
Description
Drowning???
Drowning???
Drowning???
DrowningShoutBandage5Call your allies for help. Restores health while you channel it. Interrupted by damage.
Trident Skills

Two Handed (long range aquatic weapon, fixed skill set)

Air Attunement

Weapon
Attune.
Icon
Skill
Description
TridentAirForked LightningLaunch a streak of lightning that forks on impact, hitting other foes.
TridentAirElectrocute‎5Charge the water around your foe with electricity.
TridentAirAir Pocket12Release a slow-moving, detonatable border=”1″, air pocket. When it explodes, you flash to that location.
TridentAirAir Bubble35Trap your foe in an air bubble and make them rise to surface.
TridentAirLightning Cage30Summon an electrical field that stuns foes crossing it.

Earth Attunement

Weapon
Attune.
Icon
Skill
Description
TridentEarthRock BladeShoot a rocky blade at your foe.
TridentEarthRock Spray12Spray gravel in a cone pattern to bleed foes.
TridentEarthMagnetic Current18Pulls you to your foe and immobilizes them.
TridentEarthRock Anchor35Anchor a rock to your foe, making them sink.
TridentEarthMurky Water45Blind foes around you.

Fire Attunement

Weapon
Attune.
Icon
Skill
Description
TridentFireMagma OrbShoot a blob of molten rock that explodes after a delay.
TridentFireBoil10Boil the water around your foe.
TridentFireSteam25Superheat the water around foe, blinding and burning them.
TridentFireLava Chains30Cripple multiple foes with lava chains.
TridentFireHeat Wave40Knock back foes and regenerate allies with a wave of heat.

Water Attunement

Weapon
Attune.
Icon
Skill
Description
TridentWaterWater MissleLaunch a slow-moving homing missile.
TridentWaterIce Globe
Ice Globe Detonate
5Shoot a slow-moving, detonatable border=”1″ orb of ice. →
Detonate your Ice Globe for damage.
TridentWaterIce Wall
Ice Wall Detonate
12Create a wall of ice that you can shatter. →
Detonate your Ice Wall to damage foes.
TridentWaterUnder Current35Release a current of water to damage enemies and give regeneration to allies.
TridentWaterTidal Wave30Charge forward with tidal force, damaging foes and healing allies.
Dagger Skills

Main Hand (fast medium range skills; skill slots 1-3)

Air Attunement

Weapon
Attune.
Icon
Skill
Description
Dagger
Main Hand
AirLightning WhipLash your foe with lightning.
Dagger
Main Hand
AirLightning Touch6Shock your foe and make them vulnerable.
Condition/Effects:
Dagger
Main Hand
AirShocking Aura20Envelop yourself with electrical energy that stuns nearby foes if they attack you.
Condition/Effects:

Earth Attunement

Weapon
Attune.
Icon
Skill
Description
Dagger
Main Hand
EarthImpaleSpear your foes on a giant stone spike.
Condition/Effects:
Dagger
Main Hand
EarthRing of Earth6Bleed foes with a ring of rocky spikes.
Condition/Effects:
Dagger
Main Hand
EarthMagnetic Grasp12Pull yourself to your foe with a magnetic force.
Condition/Effects:

Fire Attunement

Weapon
Attune.
Icon
Skill
Description
Dagger
Main Hand
FireDragon’s ClawFling fire in a claw-shaped spread at your foe.
Dagger
Main Hand
FireDrake’s Breath5Spray a cone of fire at foes while on the move.
Condition/Effects:
Dagger
Main Hand
FireBurning Speed15Sprint ahead, leaving a line of fire that burns.
Condition/Effects: Combo: Fire Field

Water Attunement

Weapon
Attune.
Icon
Skill
Description
Dagger
Main Hand
WaterVapor BladeCast a vapor blade that inflicts vulnerability and returns to you.
Condition/Effects:
Dagger
Main Hand
WaterCone of Cold6Spray an icy blast in a cone that damages foes and heals allies.
Dagger
Main Hand
WaterFrozen Burst12Detonate a burst of ice that chills nearby foes.
Condition/Effects:
Off Hand (powerful medium rage skills; skill slots 4+5)

Air Attunement

Weapon
Attune.
Icon
Skill
Description
Dagger
Off Hand
AirRide the Lightning15Ride the lightning to your foe, then strike all nearby enemies with an electrical burst.
Dagger
Off Hand
AirUpdraft40Gain swiftness from a gust of wind that launches nearby foes
Boons: Condition/Effects:

Earth Attunement

Weapon
Attune.
Icon
Skill
Description
Dagger
Off Hand
EarthEarthquake45Trigger a quake at your location, knocking down foes and dealing massive damage.
Condition/Effects: Combo: Blast Finisher
Dagger
Off Hand
EarthChurning Earth30Hold and release to make nearby earth churn, crippling nearby foes before unleashing a seismic wave that damages and bleeds them.
Condition/Effects: Combo: Blast Finisher

Fire Attunement

Weapon
Attune.
Icon
Skill
Description
Dagger
Off Hand
FireRing of Fire15Damage nearby foes with a ring of fire, burning enemies that pass through it.
Condition/Effects: Combo: Fire Field
Dagger
Off Hand
FireFlame Touch30Damage foes in a cone in front of you. Deal 150% damage to burning foes.

Water Attunement

Weapon
Attune.
Icon
Skill
Description
Dagger
Off Hand
WaterFrost Aura40Protect yourself with frost armor. While active, it chills foes that hit you.
Condition/Effects:
Dagger
Off Hand
WaterCleansing Wave40Heal yourself and nearby allies, removing a condition.
Focus Skills

Off Hand (medium rage skills; skill slots 4+5)

Air Attunement

Weapon
Attune.
Icon
Skill
Description
FocusAirSwirling Aura30Create a swirling wind that destroys enemy projectiles.
FocusAirGale50Knock down your foe with a charged wind blast.
Condition/Effects:

Earth Attunement

Weapon
Attune.
Icon
Skill
Description
FocusEarthMagnetic Wave25Damage foes, remove conditions, and reflect projectiles with a magnetic surge.
Combo: Blast Finisher
FocusEarthObsidian Flesh50Envelop yourself in stony armor, making yourself invulnerable.

Fire Attunement

Weapon
Attune.
Icon
Skill
Description
FocusFireFlamewall20Create a wall of flame at the target area that burns foes.
Condition/Effects: Combo: Fire Field
FocusFireFire Shield40Envelop yourself in a shield of fire that burns foes.
Condition/Effects:

Water Attunement

Weapon
Attune.
Icon
Skill
Description
FocusWaterFreezing Gust25Chill your foe for a brief time.
Condition/Effects:
FocusWaterComet25Drop a comet of ice on target area and daze foes.
Condition/Effects: Combo: Blast Finisher
Scepter Skills

(close range skills; skill slots 1-3)

Air Attunement

Weapon
Attune.
Icon
Skill
Description
ScepterAirArc LightningCast an arc of electricity at your foe.
ScepterAirLightning Strike5Strike your foe with lightning.
ScepterBlinding Flash10Blind your foe with a flash of light.
Condition/Effects:

Earth Attunement

Weapon
Attune.
Icon
Skill
Description
ScepterEarthStone ShardsFling stone daggers at your foe to bleed them.
Condition/Effects: Combo: Physical Projectile Finisher (20%)
ScepterEarthRock Barrier
Hurl
3Envelop yourself in a stony barrier that improves armor.
Summon a rock and hurl it at your foe.
ScepterEarthDust Devil15Blind your foes with a blast of sand.
Conditions/Effects: Combo: Whirl Finisher

Fire Attunement

Weapon
Attune.
Icon
Skill
Description
ScepterFireFlamestrikeStrike your foe with flame.
Condition/Effects:
ScepterFireDragon’s Tooth6Drop an explosive dragon’s tooth on your foe.
Condition/Effects: Combo: Blast Finisher
ScepterFirePhoenix15Release a fiery phoenix that first attacks foes in a line, then explodes and returns to you, removing conditions and granting you Vigor.
Boons: Combo: Blast Finisher

Water Attunement

Weapon
Attune.
Icon
Skill
Description
ScepterWaterIce ShardsFire three ice shards at your foe.
ScepterWaterShatterstone2Create a shatterstone at the target area that explodes after two seconds.
Condition/Effects: Combo: Blast Finisher
ScepterWaterWater Trident20Cast a water trident that damages foes and heals allies.

Staff Skills

(long range skills; skill slots 1-5)

Air Attunement

Weapon
Attune.
Icon
Skill
Description
StaffAirChain LightningHit multiple foes with arcs of chain lightning.
StaffAirLightning Surge3Charge a lightning surge that blinds foes near your target when it discharges.
Condition/Effects:
StaffAirGust20Blast foes backwards with a burst of air.
Condition/Effects:
StaffAirWindborne Speed20You and nearby allies gain swiftness, while removing cripple, immobilize, and chill.
Boons:
StaffAirStatic Field40Create an electrical field that stuns foes crossing it.
Condition/Effects: Combo: Lightning Field

Earth Attunement

Weapon
Attune.
Icon
Skill
Description
StaffEarthStoningHurl a rock at your foe and cause weakness.
Condition/Effects: Combo: Physical Projectile Finisher
StaffEarthEruption6Shake the ground until it erupts and damages foes.
Condition/Effects:
StaffEarthMagnetic Aura20Reflect projectiles with magnetic energy.
StaffEarthUnsteady Ground20Create unsteady ground that cripples foes that move through it.
Condition/Effect:
StaffEarthShockwave20Create a shockwave that bleeds and immobilizes your target.
Condition/Effect: Combo: Physical Projectile Finisher

Fire Attunement

Weapon
Attune.
Icon
Skill
Description
StaffFireFireballCast a fireball at foes that explodes on impact and hits multiple foes.
StaffFireLava Font6Make lava erupt from target area.
Combo: Fire Field
StaffFireFlame Burst10Burn foes at the target location.
Annotation: Despite the description, direct damage
StaffFireBurning Retreat20Quickly roll backwards, leaving behind a line of fire that burns.
Condition/Effect: Combo: Fire Field
StaffFireMeteor Shower30Call down a meteor shower on target area.

Water Attunement

Weapon
Attune.
Icon
Skill
Description
StaffWaterWater BlastSpray a jet of water at foes that also heals allies in the blast radius.
StaffWaterIce Spike4Drop a giant ice spike on foes, causing vulnerability.
Condition/Effect:
StaffWaterGeyser20Summon a geyser to heal nearby allies.
Combo: Water Field
StaffWaterFrozen Ground30Coat target area in ice, chilling foes that enter it.
Condition/Effect: Combo: Ice Field
StaffWaterHealing Rain45Call down a healing rain on target area, granting regeneration to allies and also removes conditions.
Boons: Combo: Water Field

 

Non Weapon Related Skills

Healing skills (designated skill slot 6)

* Aura of Restoration: It has the effect of healing the player every time a skill is used. ==> not found in game yet
* Ether Renewal: Hold down to expend energy and heal yourself.
* Glyph of Elemental Harmony: Heal self.
==> Attuned to Fire: Gain Might. — Attuned to Air: Gain Swiftness. — Attuned to Water: Gain Regeneration. — Attuned to Earth: Gain Protection. (20)
* Glyph of Healing: Glyph of Healing is a straightforward elementalist healing glyph. ==> not found in game yet
* Signet of Restoration: Passive: Gain health every time you cast a spell. Active: Heal yourself. (40)

Other/Arcanum (unassigned skill slots 7-9)

* Arcane Shield: Block attacks with an arcane energy shield. If it blocks 3 attacks it explodes. (75)
* Energy Blast: Charged spell that deals more damage the longer it is charged. (45)
* Energy Shield: Surround yourself with an energy shield that reduces damage by 50%. (90)
* Cleansing Fire: Remove all conditions and break out of stun. Set enemies on fire. (30)
* Glyph of Arcane Power: All your attacks are critical hits. (45)
* Glyph of Concentration: You cannot be knocked down, stunned, chilled or launched. (??)
* Glyph of Elemental Power: Your attacks are all critical for 10 seconds. (105)
* Glyph of Elemental Storage: This allows the elementalist to store a spell of one element, for example fireball, and then use it when he/she is attuned to a different element. (105)

Air Magic skills (unassigned skill slots 7-9)

* Conjure Lightning: ???
* Signet of Air: Passive: grants swiftness. Active: blind foes around target.
* Lightning Flash: Flash to target area. (60)
* Lightning Field: Create a field of lightning to shock foes in target area. (25) ==> Currently unassigned skill & not in game
* Lightning Storm: Create a punishing storm of lightning. (30) ==> Currently unassigned skill & not in game
* Lightning Hammer: ???

Earth Magic skills (unassigned skill slots 7-9)

* Conjure Earth: ???
* Signet of Earth: provides a passive bonus to damage resistance, and also sends out a wave of stone once activated.
* Stoneflesh Aura: ???
* Shield Smack: ???
* Fortify: ???

Fire Magic skills (unassigned skill slots 7-9)

* Conjure Flame: Conjure three Lava Axes for you and your allies. (90)
* Signet of Fire: Passive: Gain Fury. Active: Burn an enemy. (45)
* Lava Arrows: Cone-shaped volley of projectiles.
* Backdraft: Create a backdraft that pulls your target to you while burning them. ==> Currently unassigned skill & not in game

Water Magic skills (unassigned skill slots 7-9)

* Conjure Frost: Conjure three frost bows for you and your allies. (90)
* Signet of Water: Passive: You cleanse a condition every three seconds. Active: Freeze your foe (45)
* Mist Form: Transform into an invulnerable, vaporous mist for a brief time. (75)
* Deep Freeze: ??? (still rumored)
* Maelstrom: Create an ice storm in target area that drops damaging hail and chills foes. (45) ==> currently out of game, “Comet” uses the skills icon.

Elite skills (designated skill slot 10)

* Fiery Greatsword: Summon and wield a fiery greatsword. (180) ==> When summoned, the greatsword falls from the sky in a ball of fire and must be picked up by the player in order to be used. Once equipped, it changes your first 5 weapon skills:
1) Flame Wave ==> ???
2) Fiery Eruption ==> Slam your sword into the ground and make fire erupt near your foes. (5)
3) Fiery Whirl ==> Advance forwards, slashing the foes in your way. (5)
4) Fiery Rush ==> Charge at target foe leaving a wall of fire behind you. (10)
5) Firestorm ==> Call down a firestorm on target area. (15)

* Tornado: Shapeshift into a mobile tornado that causes massive damage and launches enemies. (180) ==> health is doubled for the duration, the skill bar changes to (6-10 are locked):
1) “Chain Lightning” ==> Hit multiple foes with arcs of chain lightning. (10)
2) “Chain Lightning” => Hit multiple foes with arcs of chain lightning. (10)
3) “Chain Lightning” ==> Hit multiple foes with arcs of chain lightning. (10)
4) “Chain Lightning” ==> Hit multiple foes with arcs of chain lightning. (10)
5) “Dust Devil” ==> Blind your foes with a blast of sand. (10)

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