Glory Destiny Online Sorcerer Skills Analysis
Glory Destiny Online Sorcerer Skills Analysis by Xuse
Much credit for Xuse, 好人(Good Person) and the original analysist. I just changed a few words for better understanding.
Icon | Skill Name
| Recommendations (out of 10)
| Descriptions
|
Incinerate
| ★★★★★★★★★★
| Strongest single DPS spell. Max it if you want to deal high damage.
| |
Frostbite
| ★★★★★★★★☆☆ | Freeze Target. Increase in damage is little per level, so most players left it at level 1
| |
Breath of Life
| ★★★★★★★★★★
| Usually used in dungeon to revive dead teammates. Recommendation skill level 1
| |
Renewal
| ★★★★☆☆☆☆☆☆
| HoT, troublesome to keep using. Only learn if you want to play Healer Sorcerer
| |
Enchanted Spirit
| ★★★★★☆☆☆☆☆
| Usually used for breaking BP. Recommendation skill level 1
| |
Meteor Strike
| ★★★★★★★★☆☆
| 2 Sec Cooldown with huge aoe range, usually paired with no.12.
| |
Flame Strike
| ★★★★★☆☆☆☆☆
| Attack very fast, decent damage. Players who like and hate it is half-half.
| |
Ice Shield
| ★★★★★☆☆☆☆☆
| Chance to decrease target movement speed, only used during leveling. Used by the minority of the players | |
Fire Shield
| ★★★★★★★☆☆☆
| Reflect Damage, very useful in boss fight anf PvP. Used by the majority of the players.
| |
Earth Shield
| ★★★★★★☆☆☆☆
| HoT, only used during battles and amount of HP recovered is little.
| |
Invigorate
| ★★★★★★★★★★
| Healer Sorcerer strongest healing spell, must be maxed.
| |
Blizzard
| ★★★★★★★★☆☆
| 2 Sec Cooldown with huge aoe range, usually paired with no.6.
| |
Sigil of Tenacity
| ★★★★★☆☆☆☆☆
| Benefit if SPR>200, suitable for Healer Sorcerer
| |
Sigil of Wisdom
| ★★★★★★★☆☆☆
| Benefit if WIS>200, suitable for DPS Sorcerer
| |
Devil’s Eye
| ★★★★★★★☆☆☆
| Increase Magic Critical Hit by %, only for those with high Magic Critical Hit
| |
Spell Amplification
| ★★★★★★★★★★
| Increase Magic Critical Hit Damage, strongly recommended
| |
Motormouth
| ★★★★★☆☆☆☆☆
| Lessen cooling time for skills, and can increase healing casts. Recommend if have extra skill points
| |
Sigil of Might
| ★★☆☆☆☆☆☆☆☆
| Sorcerer doesn’t need strength, unless need higher block (Parry)
| |
Sigil of Farsight
| ★★★★★★★★☆☆
| Benefit if LCK>200, increase Critical Hit Rate
| |
Void Walk
| ★★★★★☆☆☆☆☆
| Suitable for player who attacks BOSS solo (alone), increase running speed
| |
Fire Incantation
| ★★★★★★★☆☆☆
| Suitable for Fire Sorcerer, usually learned at 3 skill points for 9% damage.
| |
Ice Incantation
| ★★★★★★★☆☆☆
| Suitable for Ice Sorcerer, usually learned at 3 skill points for 9% damage.
| |
Self-defense
| ★★★★★☆☆☆☆☆
| Increase block, Or else just neglect this
| |
Meditation
| ★★★★★★★★★★
| Increase HP and healing, a must for a healer
| |
Abbysal Evasion
| ★★★★★★★★★★
| Increase attack and evasion, which are both good
| |
Meditation Specialty
| ★★★★★★★★★★
| Increase attack and evasion, which are both good | |
Abbysal Evasion Specialty
| ★★★★★★★★★★
| Increase attack and evasion, which are both good
| |
Meditation Mastery
| ★★★★★★★★★★
| Increase HP and healing, a must for a healer
| |
Abbysal Evasion Mastery
| ★★★★★★★★★★
| Increase attack and evasion, which are both good |
Original (if you understand Chinese)
Hope this can give some pointers to those who aim for Pure Healer, DPS, or a little bit Mixed type etc.
Note that this is just a mere suggestion based on deep analysis from a veteran TW player.
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