EverQuest Commands Guide

EverQuest Commands Guide by FeroceFV

Hey all, just thought I’d start a post for sharing the lesser-known but oh-so-wonderful commands that make your gameplay better. I’ll start

One-time commands everyone should type in, or consider typing in

/assist off (you don’t automatically attack when you assist)

/combatmusic off (no more of that annoying battle music)

/filter off (unless foul language really puts you off, you’ll see a lot of gibberish with this on)

/serverfilter on (certain combat messages/battle spam gets filtered by the server, can reduce lag)

/toggleinspect off (you no-longer automatically inspect everyone you righ-click; some people consider unannounced inspections rude)

/dopropertinting on (fixes some funky color problems with Luclin models)

/hitsmode (Creates a battle spam window. Not sure if this works anymore, if it doesn’t, do it the long way)

/autojoin [CHANNEL NAME, CHANNEL NAME, CHANNEL NAME, etc] ( sets you up to automatically be in certain channels when you log in)

Lag-Reducing and UI-adjusting Commands

/hidecorpse all (hides all corpses, nice for cutting down lag when you’re close to a PoP graveyard)

/hidecorpse allbutgroup (hides all corpses but your group’s, cuts down on lag)

/showname 1 (only first names show on your UI. BIG lag reducer

/shownames (toggles all names on and off)

/mixahead [1-16] (allows you to adjust how far ahead the engine pre-mixes sound. Default is 8.

/dynamiclighting [on/off] (Makes light sources light up terrain and characters. It can slow down the framerate, though)

Periodic Useful Commands

/note [TEXT] (Makes a notes.txt file appear in your EQ directory, handy for those who want to remind themselves to look up something or do something later.

/report [PLAYER] (reports the last 10 lines of text in the buffer to the GM’s, good for using on griefers and people who are abusing chat channels)

/safelock [WORD] (puts a password on your UI, so your little kid can’t make your toon jump into The Hole. To release, type /safelock [SAME WORD] )


/rtarget (Targets a person who just sent you a tell. Great for buffers who get lots of buff requests on raids)

/ttell (sends a tell to your target. Useful for the guy in charge of giving instructions/keeping new folks in-line, clerics who are rezzing, andpeople on COTH chains.)

/makeraidleader [NAME] (Passes raid leadership to another)

/setloottype [1-3] (sets loot type for the raid. 1 is leader only, 2 is leader and group leaders, 3 is leader and designated people)

/addraidlooter (adds target to the raid loot list, not sure if you can type in a name instead)

/removeraidlooter (removes target from raid loot list)

Corpse Runs

/corpsedrag (MUCH better than /corpse, you automatically drag a corpse. You can autodrag 2 at a time with this)

/corpsedrop (you stop autodragging the corpse)

ALT-K (turns on an in-game MP3 player)

Switching out and Camping out

/camp desktop (don’t have to click your way out of the game after you camp)

/camp server (sends you straight to the server select screen)

Alt-Enter (activates or deactivates window mode)

Control-shift-R (frees up your window’s mode mose so you can swap out of the game)

Caster Commands

/book [#] (you open your spellbook straight to a specific page, good for swapping spells in and out fast if you don’t like having pre-set lineups.

/savespellset [Number] (saves your current spell lineup)

/memspellset [Number] (brings up a saves spell lineup)

General information

/charinfo (tells you where you are bound)

/guildstatus (name or target) (lets you know if you’re talking to a member, officer, or guild leader)

/key (lets you know what you’re keyed for)

So… what other uncommon but useful commands did I leave out?

Other Commands by Klonn Darkbane
/played – shows you when the current toon was created, how much time he has been logged and how long you have been playing the current session.

Note that the /ASSIST ON, /ASSIST OFF setting is global to the client, not to the toon or account. If you switch between casters and melee, can be trouble.

/PET REPORT – Toyed with early on, then ignored with the pet window. Reports pet health (to the chat window) as a percent, but also reports all butts and effects on the pet (which is very useful with Pet Affinity, when you may have LOTS of buffs).

/log – toggles logging to a flat file on and off. The file name it reports is WRONG. The actual file name is similar, but includes the toon name.

You can use the OPTIONS window to disable all keys that toggle your usual UI windows. How many times have you accidentally hidden your Buffs window (or the group window, or the player window, or the commstat window) and had to figure out the keystroke to return it. I go into OPTIONS/KEYBOARD and turn off ALL of the keystrokes that control windows that I want to be permanent. They CANNOT be closed via unintended keystrokes.

Chat Channels Commands by Murril
Here are the instructions for Chat Channels. I found them in a file called eqmanual_supplement in my EQ Folder. Im a long term 5 year player and some of the files are from the very beginning of the game so you might not have this particular file in your folder. Anyway – here are the instructions.

APPENDIX E – Chat Channels

EverQuest players can now open or join as many as 10 chat channels above and beyond the pre-created channels.  The commands and discussion below only apply to these player-created channels, not to the game-wide channels such as /ooc or /shout.

These are a few of the terms used to describe the chat channel functions:

[] = optional parameters,
= required parameters

= [: ]
= [,…]

This means that any place below where it lists you can use the with the password after it (don’t forget the colon between the two), or just the channel name where no password is in use.
And any place it lists you can use a series of separated by commas.

For example:  /chat set Voxraidleader:seekrit, Voxraidgroupleader:notsoseekrit, Voxraidgeneral
That would set three channels (Voxraidleader, Voxraidgroupleader and Voxraidgeneral), two with passwords (seekrit and notsoseekrit).  Though we would suggest shorter channel names…  SMILEY

Here is a list of the commands available for using chat channels.  After that we’ll give a few examples.

Note:  Chat channel names are not case sensitive.  You can use all lowercase letters if that makes it easier.  The exception is creating channels.  When you create a channel it will retain the capitalization you use when that name is displayed.  But for any other use in the commands below you can use lowercase letter.

Chat System Command List

/chat set  Makes you a member of all of the channels listed.  You will be joined to those channels in the order listed (see /join below for details on what ‘joining’ a channel means).  This will remove you from all previously joined channels.  If you just want to join a new channel, use the /join command

/join  Allows you to join the channel or channels listed.  If the channel does not yet exist it will create the channel and you will be added as a moderator for the channel (see below for moderator commands).  Note:  You may use spaces when creating a channel.  But when the channel is created those spaces will be removed.  So if you “/join fluffy bunny” the channel created will be “fluffybunny”

/leave  This will remove you from the channel.  Note:  You must specify a channel, either by name or by number, or the command will fail

/leaveall Removes you from all channels

/list [channel] Using this command without the [channel] parameter will list all of the channels that you are joined to, the channel number, and will give a numeric value for the number of people in that channel.  The channel number is specific to individual users, so two people in the same channel may not have the same channel number for that channel.  Using the command with a [channel] parameter will list the members of the channel by name

/announce [on | off] Toggles on and off the announcements heard when people join or leave channels.  This is set OFF by default

/chat # Sends the message to the channel named.  You must have the # symbol, that is not a hint to use a number

/ Sends the message to the chat channel number listed.  You can discover the number of the channels you are joined to by using /list.  If no channel number is specified the message will be sent to you first chat channel (whichever is your channel number 1)

/chat help Displays a list of chat channel commands

Channel Moderator Command List

/chat invite [channel] Sends an invitation to the specified character to join a the chat channel.  If no channel is specified the character will be invited to join your first channel (whichever channel is your channel number 1).  The invitation arrives as a text message.  If the channel is password protected, the invited person can enter the channel only once without a password

/chat grant [channel] Grants moderator privileges in the channel specified to the character named.  If no channel is specified the character will be given moderator privileges to your first channel (whichever channel is your channel number 1)

/chat password [channel] Sets the password for the channel specified.  If no channel is specified the password will be applied to your first channel (whichever channel is your channel number 1).  Note:  A password protected channel is the only type of channel that is semi-permanent.  Such a channel will disappear after it has been empty for 24 hours.  All other channels cease to exist once they are empty

/chat kick [channel] Kicks the character named off of the chat channel listed.  If no channel is specified the character will be kicked our of your first channel (whichever channel is your channel number 1)

/chat moderate [channel] Sets the specified channel to ‘moderated’ mode.  This means that only those given ‘voice’ in the channel will be able to speak in that channel.  If no channel is specified your first channel (whichever channel is your channel number 1) will be set into moderated mode.  This is a toggle command, so if you execute this command a second time the channel will return to unmoderated status.

/chat voice [channel] Give the named character the ability to speak in a moderated channel.  If no channel is specified the character will be allowed voice in your first channel (whichever channel is your channel number 1)

Note:  A password protected channel is the only type of channel that is semi-permanent.  Such a channel will disappear after it has been empty for 24 hours.  All other channels cease to exist once they are empty

Note for advanced users:  /chat and / can be replaced with a semicolon ( ; ) in most cases.

Associated commands

Here are a few commands that you can use to make your chat channels even more friendly.

/autojoin  Saves the channels listed and automatically ;sets you to those channels when you log in.  This information is saved in your eqclient.ini file in the [Defaults] section as ChannelAutoJoin=.  You can edit that setting in the file while out of game if you wish

/usecolor See the section in this manual for a description of the use of this command.  The following /usercolor numbers have been added to allow greater customization of your chat channels:

35 – Chat Channel Messages
36 – Chat Channel 1
37 – Chat Channel 2
38 – Chat Channel 3
39 – Chat Channel 4
40 – Chat Channel 5
41 – Chat Channel 6
42 – Chat Channel 7
43 – Chat Channel 8
44 – Chat Channel 9
45 – Chat Channel 10

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