Red Stone Spiritualist Guide
Red Stone Spiritualist Guide by Jboys
Guide Includes Power Spiritualist and a support Spiritualist. Enjoy, I put alot of work into this.
Every hit is a critical hit. But, has a low chance to hit.
Pulls enemies towards you using a wind based knowledge attack.
Hit multiple times with your scythe at a very rapid speed. Cp Usage is pretty low, so it is spammable.
Spinning attack that hits multiple times. At low lvs, it loses 410 cp. As it lvs however, the cp usage doesnt change but the cp gained does.
Lv 1 Skill
When used, it decrease the opponents Dodge Rate. As it lvs, Dodge Rate decrease increases.
When used, Decreases oppenents damage.
When used, decreases opponents defense.
When used, reduces opponents abnormal, reduction, and curse resistance.
When used, it creates a bubble. All enemies inside the bubble can only used lv 1 skills. The only downside ive seen, is the duration. It has a very short duration, on top of a larger cooldown time.
Cp charging skill. Doesnt attack however, but it is needed for some spiritualist skills
When used, it increases your stats for a certain amount of time. Must use Collecting Souls first to activate.
Heals yourself for a certain amount of hp. Amount of hp increases as the lv of Rest increases. Must use Collecting Souls first.
Create a indestructible barrier around yourself. You cannot take any damage, but you can only walk. Must use Collecting Souls first.
Increases attack and movement speed, but at the same time decreases Dodge Rate and Defense. Must use Collecting Souls first.
Resonance of Soul
Increases Critical Hit Rate andd Critical Damage for you and your party members. But, it consumes CP every second.
Increases Damage for you and your party members. But, it consumes cp every second.
Increases Dodge Rate for you and your party members. But, it consumes cp every second.
Makes you and your party invisible to enemies. But, it consumes cp every second.
Makes you and your party members inflict fire damage on enemies. But, it consumes CP every second.
Steal CP from your enemy and gives it to you. You cannot steal cp if the enemy doesnt have any. Great CP gainer for spiritualist. Also has a set attack speed of 1.0.
Lv 3 Skill
Makes enemies flee in fear. Any enemy effected by this skill cannot do anything until attacked.
Rushes enemies with your scythe an attacks them.
When used, changes healing skills to damaging ones.
Inflict damage on the enemy using the spirit of fire. All magic cast will disappear once the Spirit fire goes out.
Description of Spiritualist:
Out of the dark corner of Prandel, a woman stands ready for the battle ahead for the Redstone. She carries a large Sickle, used to cut down enemies in her path. When more than on enemy is on her, she will spin around in a circle for massive Damage against all. She is also, if im not mistaken, the only character class that has to be in a certain state to use certain skills. In this state, she can make it so she takes no damage, heal herself, increase her stats, and more. She stands ready to take on the demons of the underworld, but will she do whats right for prandel when she possesses to Redstone? Or will she turn over the Redstone to the Red Devil? Only time will tell. (Hey, thats pretty good on the fly lol)
Spiritualist can be played many different ways. 2 in particular I like, I will cover.
Power Spiritualist: Basically, you want the most bang for your buck. You will be dealing massive Damage, but will not be using other skills till later.
Power: Add 3 every lv. once you get it to 100 power, you can switch to 2 power.
Alacrity: Add 1 every lv.
Health: Add 1 every lv.
Luck: Dont need
Knowledge: Spiritualist doesnt have very many knowledge attacks, so this isnt really needed.
wisdom: Dont need it till Higher lvs.
Charisma: Forget this, until your power is 100. Once your power is 100, then you can start adding that 1 point to here.
Tset Basically. HP or CP% earring. Find yourself a good belt, possibly a Defense Capability.
Soul Snatcher- get this to 25-30.
Next you can go 2 different ways. If your tight on money, get Collecting Souls to 10 and Rest to 10. If you go this route, after you get Rest to 10, finish Maxing Soul Snatcher. If you have plenty of money,
Finish Maxing Soul Snatcher.
After Soul Snatcher, Max Mill Hammering.
After maxing Mill Hammering, Max Rest and Collect Souls.
The Max Free for your stats.
After you have all this, Max Giant Slalom.
After Giant Slalom, Max Slash Sound.
Pros: Huge Damage. Can take major lures. Also, very useful in a Seige War.
Cons: Takes a while to max all skills needed. Major CP consumption is an issue at lower lvs with certain skills.
Support Spiritualist: This Spiritualist will support her party. She wont do very much damage, but she will make other do massive amounts. Not recommended for a main game, only because of the severe lack of parties. More of a supporter, only used for GVG/SW.
Power: Only add to this when you need it for equipment. You can add some extra for a little power for your Soul Snatcher.
Alacrity: Like the power spiritualist, get 1 per lv. Will explain in skills
Health: Add 2 per lv.
Knowledge: Dont need
Wisdom: Add when needed for equips.
Charisma: Add 2 per lv.
Weapon doesnt matter as you gonna be using Soul Snatcher and Collecting Souls to gain CP. Everything else, try to get CP% and Defense Capabilty. The Support Spiritualist will use alot of CP.
Max Soul Snatcher.
After Soul Snatcher is maxed, get Collecting Soul to 25
After this, Decide what 2 Buffs you wanna give your party. If you wanna give you Party More Damage and Higher Crits, Max Lamentating Souls
and Resonance of Soul. Your gonna wanna max all these eventually, but for now choose 2 and stick to them
After you decided on 2 and have maxed them, Max collecting Soul.
After Collect Souls is maxed, get Slash Sound Maxed.
After Slash Sound is Maxed, you can Max the other boosting skills you have.
Pros: People will love you. Your gonna buff the entire party without pressing a button. You will be a SW/GVG monster. SW especially.
Cons: Not at all a Damager. Will severely lack in this server, since no one pts. Biggest con of them all right there. Your damage will suck. But, that not what your there for.