Carte TCG Creature Abilities List

Carte TCG Creature Abilities List by delimiter

The following are the common creature abilities and their definitions.

The names of most of these abilities will change before Open Beta, but we unfortunately could not get most of our text changes implemented for closed beta. Some examples of names that will change are: Oblivion will become Warding and Iron Wall will become Sentinel.

Note that anything that refers to a “hero” does not include raid bosses. They are not considered heroes.

Finally, any ability that includes a number also comes in other values besides the number listed. For example, a creature with Blast 2 would deal 2 damage when it dies instead of 1.

Oblivion
Before this creature battles a creature, seal all skills of the opposing creature until end of turn.

Iron Wall
The first time each turn that this creature defends another creature and survives, activate this creature after combat.

Valor
The first time each turn that this creature attacks and destroys another creature and survives, activate this creature after combat.

Puller
Whenever this creature battles a creature, move the opposing creature to the attack zone.

Shifter
Whenever this creature battles a creature, move the opposing creature to the opposite side of the creature zone.

Pusher
Whenever this creature battles a creature, move the opposing creature to the defense zone.

Blitz
Whenever this creature attacks a creature, the opposing creature can’t be defended. This creature can’t be defended.

Piercing
Whenever this creature battles a creature or hero, remove all SP from the opposing creature or hero before combat.

Magic Immune
Magic spells can’t affect this card.

Challenge 1
Whenever this creature battles a higher level creature, this creature deals 1 damage to the opposing creature before combat.

Contagion 1
When this creature is destroyed by combat damage, it reduces the AP of target creature controlled by an opponent by 1.

Soul Calling 1
When this creature is destroyed by combat damage, put 1 Forest Spirit into your attack zone.

Blast 1
When this creature is destroyed by combat damage, it deals 1 damage to target creature controlled by an opponent.

Finish Blow 1
Whenever this creature battles a creature that is already damaged, this creature deals 1 damage to the opposing creature before combat.

Mana Echo 1
When this creature is destroyed by combat damage, you will gain 1 temporary mana at the beginning of your next turn. Temporary mana can exceed your maximum mana, is spent first, and disappears at end of turn.

Shield 1
Whenever this creature battles a creature or hero, this creature gains 1 SP before combat.

Courage 1
Whenever this creature attacks a creature or hero, this creature gains 1 AP before combat.

Drifter
At the beginning of your turn, move this creature to the opposite side of the creature zone.

Overawed 1
Whenever this creature attacks a creature, the opposing creature can’t be defended by creatures with level 1 or less.

Skill Immune
Skills of other cards can’t affect this card.

Invisible 1
Whenever this creature attacks a creature, the opposing creature can’t be defended by creatures with AP 1 or less.

Settlement
This card can’t be moved unless destroyed or banished.

Hero Immune
Heroes can’t affect this card.

Bloodsucker 1
Whenever this creature battles a creature or hero, your hero gains 1 HP after combat.

Soul Charge 1
Whenever this creature attacks a creature or hero, put 1 Forest Spirit with Rusher into your attack zone. At end of turn, destroy any Forest Spirits created this way.

Rusher
This creature can attack or use a skill the turn it enters play.

Whirlwind 2
When this creature enters play, another target creature an ally controls with level 2 or less moves to the opposite side of the creature zone.

Attacker 1
When this creature enters play, if it is placed in the attack zone it gains 1 AP.

Defender 1
When this creature enters play, if it is placed in the defense zone it gains 1 HP.

Wanderer
When this creature battles a creature or hero, move this creature to the opposite side of the creature zone after combat.

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2 Responses

  1. Anonymous says:

    Very Good. Many Thanks.

  2. Anonymous says:

    Very Good. Very Useful. Many thanks.

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