War of Angels Knight Guide
War of Angels Knight Guide by ChaoticDivinity
1. Skills Overview
—–A. Skill Word Usage
—–B. Fighter Skills
—–C. Knight Skills
——–C1. Knight Builds
————C1a. Further Specialization
The following skill overviews are MY personal opinion and insight toward the current skill information.
Skill Word Usage
Active: It has to be activated to be effective.
Passive: Its a permanent effect.
Instant: Its effective as soon as its casted.
1-3 Seconds: It takes an extra length of time after casting for it to be effective.
Fighter Skills Overview
Wild Blow 1-3: Inflict more damage on a target with additional Hit Rate.
This skill is Active and is Instant. —This skill is a MUST for Fighters/Knights, mostly as a starting primary skill.
Kihop 1-3: Your Physical Defense increases.
This skill is Active and is Instant. —This skill is very well needed in such combat that involves a stronger opponent, thus making it a worthwhile skill.
Vital Point Attack 1-2: Inflict more damage on a target and decrease his Physical Defense for 6 seconds.
This skill is Active and takes 1 Second. —This would be a secondary to Wild Blow, although I’d suggest this more for Warriors.
Shield Impact 1-2: Smite a target with your shield to inflict more damage and knock him down.
This skill is Active and is Instant. —This will become a larger source of help later on as a Knight. This will eventually become a Secondary skill to a larger damage productive skill.
Touch of Provocation: Fix a target’s attention on you for 3 seconds regardless of his Hostility level.
This skill is Active and is Instant. —This skill isn’t useful compared to skills similar to it later on in specialization.
Knight Skill Overview
Wild Blow 4-8: Inflict more damage on a target with additional Hit Rate.
This skill is Active and Instant. —This is the main power producer for a Tank/Juggernaut build.
Vital Point Attack 3-8: Inflict more damage on a target and decrease his Physical Defense.
This skill is Active and takes 1 Second. —I doubt this will be of good use for a Knight. Use your skill mastery into other key skills than this one.
Shield Impact 3-7: Smite a target with your shield to Inflict more damage and knock him down.
This skill is Active and Instant. —This skill will be very useful, as knocking someone down will be a similar effect to stunning. Really useful before a large attack to make sure it’ll be perfected.
Improve Vitality 1-5: Increase your Max HP.
This skill is Passive. —This is a Juggernaut’s key to success. To be honest, without this you wouldn’t be a Juggernaut.
Heavy Armor Training 1-3: Increase your Defense while equipped with Heavy Armor.
This skill is Passive. —Useful to Tank builds. Consider this vital to Tanks.
Hostility Increase 1-5: Attack a target and increase his Hostility toward you.
This skill is Passive. —Useful for Tanks/Juggernauts. This is better than other Hostility skills since its Passive.
Increase Critical Chance 1-2: Increase your Critical Attack Chance.
This skill is Passive. —This skill can be useful, but don’t neglect other primary skills for this one, as it still only increases Critical chance by a small number.
One Handed Sword Mastery 1-5: Increase your One-Handed Sword Mastery.
This skill is Passive. —Wonderful skill for people who like accuracy over damage, or prefer swords in general.
One Handed Axe Mastery 1-5: Increase your One-Handed Axe Mastery.
This skill is Passive. —Wonderful skill for people who like damage over accuracy, or prefer axes in general.
Heavy Armor Mastery 1-5: Increase your Heavy Armor Mastery.
This skill is Passive. —Without this skill you wouldn’t have very much defence, thus would be considered a weak Tank.
Shield Mastery 1-5: Increase your Shield Mastery.
This skill is Passive. —Useful for both Juggernauts/Tanks. Shields will be used with one handed weaponry as extra defence, instead of two handed weapons with extra damage.
Provocative Strike 1-6: Inflict more damage on a target and increase his Hostility.
This skill is Active and Instant. —There is only one word for this skill if you’ve already gotten Hostility Increase…. PATHETIC. Don’t even bother with it.
Defense Concentration 1-5: Increase your Defense at the cost of reduced Attack Strength.
This skill is Active and takes 3 Seconds. —The waiting period and the consequence of this skill makes it awfully useless. You won’t only need defence with Tanks, but you need strength also… or else your attacks will be very wimpy.
Provocative Shout 1-5: Increase the Hostility of enemies that are up to m around you.
This skill is Active and Instant. —Same as Provocative Strike. No real need in it with Hostility Increase.
Shield Counterattack 1-5: Use your shield to block an attack, and then counterattack with it to Inflict more damage and Stun the attacker.
This skill is Active and Instant. —Can be useful, although if my speculations are right, this skill is useless if you already have Shield Impact.
Life Armor 1-3: Restore HP and increase your Max HP.
This skill is Active and takes 2 Seconds. —Juggernauts secret to mid-combat success. About to die with your opponent at their last bit of health also? This is the skill for you.
Fighter —> Knight —-> ??? —-> ???
Here are the Knight builds for those that want FURTHER Specialization.
Juggernaut: A build that involves surviving LONGER than your enemy in a battle of wits. These are your ”Survivors”.
Suggested skills= Wild Blow, Shield Impact, Improve Vitality, Increase Critical Chance, Shield Mastery, and Life Armor.
Tank: A build that involves soaking damage through defence while unleashing it at the same time. They are your “Protectors” or ”Defenders”.
Suggested skills= Wild Blow, Shield Impact OR Shield Counterattack, Heavy Armor Training, Hostility Increase, and Shield Mastery.
EVEN FURTHER Specialization involves the two weapon types available and their overall abilities.
Accurate Juggernaut: One Handed Sword Mastery + the Suggested Juggernaut skills.
Powerful Juggernaut: One Handed Axe Mastery + the Suggested Juggernaut skills.
Accurate Tank: One Handed Sword Mastery + the Suggested Tank skills.
Powerful Tank: One Handed Axe Mastery + the Suggested Tank skills.
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