# Pocket Legends Calculate Attributes Guide

**Pocket Legends Calculate Attributes Guide** by Physiologic

A very underused but awesome guide in this forum is Eleanor’s Enchantress Attributes Guide. The spreadsheet located in that guide shows how much each point of STR, DEX, or INT does to your attribute values, namely hit%, crit, dodge, health, h/s, mana, m/s, damage, DPS, and armor.

These formulas are the accumulation of Eleanor’s work and should be precise with an occasional deviating value of -1/+1 (especially in damage and DPS). Basically, just plug in STR, DEX, and INT numbers as well as the other attributes your armor/weapon gives to determine what your stats will look like.

What 1 point of each stat will do:

1 point of DEX = +0.167 hit%, +0.032 crit, +0.0125 dodge, +0.01 h/s, +0.15 damage, +0.125 DPS

1 point of INT = +0.1 hit%, +0.02 crit, +0.005 dodge, +0.005 h/s, +0.02 m/s, +0.08 damage, +0.067 DPS

1 point of STR = +0.03 crit, +0.025 dodge, +0.02 h/s, +0.02 damage, +0.0167 DPS

**Decimal values are not rounded. For example, 6.88 = 6**

**Health pool, Mana pool, and Armor have been excluded.** Please refer to Eleanor’s guide for those figures.

Please report any major discrepancies or if you feel some numbers should be tweaked, let me know.

STR = STR from attributes + total STR from equips

DEX = DEX from attributes + total DEX from equips

INT = INT from attributes + total INT from equips

**Enchantress**

**Hit%** = 65.456 + (DEX x 0.167) + (INT x 0.1) + Hit% from equips

**Crit** = 1.496 + (STR x 0.03) + (DEX x 0.032) + (INT x 0.02) + Crit from equips

**Dodge** = 1.49 + (STR x 0.025) + (DEX x 0.0125) + (INT x 0.005) + Dodge from equips

**H/s** = 0.685 + (STR x 0.02) + (DEX x 0.01) + (INT x 0.005) + H/s from equips

**M/s** = 0.78 + (INT x 0.02) + M/s from equips

**Damage **= 7.47-13.47 + (STR x 0.02) + (DEX x 0.15) + (INT x 0.08) + Damage from equips

**DPS **= 8.8143 + (STR x 0.0167) + (DEX x 0.125) + (INT x 0.067) + (Damage from equips / weapon speed)

**Archer**

**Hit%** = 65.391 + (DEX x 0.167) + (INT x 0.1) + Hit% from equips

**Crit** = 1.472 + (STR x 0.03) + (DEX x 0.032) + (INT x 0.02) + Crit from equips

**Dodge** = 1.4825 + (STR x 0.025) + (DEX x 0.0125) + (INT x 0.005) + Dodge from equips

**H/s** = 0.785 + (STR x 0.02) + (DEX x 0.01) + (INT x 0.005) + H/s from equips

**M/s** = 0.78 + (INT x 0.02) + M/s from equips

**Damage **= 8.38-14.38 + (STR x 0.02) + (DEX x 0.15) + (INT x 0.08) + Damage from equips

**DPS **= 9.5246 + (STR x 0.0167) + (DEX x 0.125) + (INT x 0.067) + (Damage from equips / weapon speed)

**Warrior**

**Hit%** = 65.303 + (DEX x 0.167) + (INT x 0.1) + Hit% from equips

**Crit** = 1.508 + (STR x 0.03) + (DEX x 0.032) + (INT x 0.02) + Crit from equips

**Dodge** = 1.5025 + (STR x 0.025) + (DEX x 0.0125) + (INT x 0.005) + Dodge from equips

**H/s** = 0.8 + (STR x 0.02) + (DEX x 0.01) + (INT x 0.005) + H/s from equips

**M/s** = 0.68 + (INT x 0.02) + M/s from equips

**Damage **= 7.35-13.35 + (STR x 0.02) + (DEX x 0.15) + (INT x 0.08) + Damage from equips

**DPS **= 7.8741 + (STR x 0.0167) + (DEX x 0.125) + (INT x 0.067) + (Damage from equips / weapon speed)

## Recent Comments