Die2Nite Construction Order Guide
Die2Nite Construction Order Guide by bwarner
Assumptions:
- At the beginning, some materials are assumed to be found intact. But after about day 3, I assume that all constructed materials are being refined from the lowest level in the workshop (with the corresponding AP cost)
- Total AP used: 1,090 (so roughly 5 days given the OP assumptions)
- Total builder water usage: 55 (15 builders for 5 days, plus 20 for moat, minus 40 for drilling rig)
- Total builder food usage: 28 (15 builders every other day for 5 days, minus 10 for the vegetable plot)
- Special materials used: I tried to limit these as much as possible. This build uses only 3 nuts & bolts, 3 pipes, 5 cement blocks, 1 electronics, and 1 pharmaceuticals
Final Defense on day 5: 382 plus defensive objects.
Day 1
- Build Workshop
- Convert 10 logs into 5 planks
- Convert 10 scrap metal into 5 iron
- Convert 10 planks into 5 beams
- Convert 10 iron into 5 supports
- Build watchtower
- Build factory
- Make 30 tents
Project of the day: Watchtower Total AP Used: 137
Defense: 5+3+(30 tents) = 38 (plus defensive items)
Required: 18 Planks, 15 Wrought Iron, 1 Concrete block, 10 Rotten logs, 10 Scrap metal and 3 Nuts& Bolts
Day 2
- Convert 34 logs into 17 planks
- Convert 8 metal into 4 iron
- Build portal lock
- Build great wall strengthening
- Build great pit
- Build spiked pit
Project of the day: Watchtower
Total AP Used: 227
Defense: 38 + 109 = 147 (plus defensive items)
Required: 8 Scrap metal, 17 Planks, 34 rotten logs, 2 wrought iron
Day 3
- Convert 30 logs to 15 planks
- Convert 12 metal to 6 iron
- Convert 20 planks to 10 beams
- Build pump
- Build water purifier
- Build vegetable plot
- Build moat
Project of the day: Pit
Total AP Used: 247
Defense: 147 + 45 + 13 = 205 (plus defensive items)
Required: 2 Copper pipe, 1 wrought iron, 10 planks, 30 rotten logs, 12 scrap metal
Day 4
- Convert 58 logs to 29 planks
- Convert 14 planks to 7 beams
- Convert 8 metal to 4 iron
- Convert 4 iron to 2 supports
- Build well-drilling rig
- Build old school traps
Project of the day: Pit
Total AP Used: 209
Defense: 205 + 30 + 21 = 256 (plus defensive items)
Required: 8 scrap metal, 28 rotten logs
Day 5
Note that by this day, you have to start building to what materials you have. For example, if you don’t have cement, but you have nuts & bolts, you might want to go for ramparts instead.
- Convert 62 logs to 31 planks
- Convert 28 planks to 14 beams
- Convert 28 metal to 14 iron
- Convert 14 iron to 7 supports
- Build armour plating
- Build cannon mounds
- Build stone cannon
- Build breaker
Upgrade: Pit
Total AP Used: 214
Defense: 256 + 94 + 32 = 382 (plus defensive items)
Required: 62 rotten logs, 28 scrap metal
Other thoughts:
- After the pump is built, getting the water for the moat is easy. I’m not sure how to account for the long-term effect of using that water in this way though. Added the well-drilling rig to make up for this. Even together they’re better Defense/AP than most things out there.
- Portal lock is mainly just to prevent stupidity/griefing
- A hacksaw would significantly reduce the cost of all the conversions and allow you to get further ahead
it is good plan for first 5 days, but in long term survive you have to apply some changes.