EverQuest II Housing FAQ
EverQuest II Housing Frequently Asked Questions by Amnerys
Why would I want a house? Do I need a house?
You certainly don’t have to buy a house, but there are plenty of benefits to housing. Housing provides you with your own space in Norrath. It can be used for extra storage space, for selling items to other players, and for showcasing you accomplishments…whether those are trophies from your adventuring, quest rewards, items you’ve crafted, or items you’ve purchased.
If you’re looking for a creative activity within EverQuest II, home decorating is an endless opportunity. Homes are extremely customizable, providing yet another way to personalize your character and establish an identity in the world of Norrath. Our players have come up with hundreds of decorating ideas that are beautiful, amazing, zany, off-the-wall, classic…and everything in between.
How much does my first inn room cost?
The initial inn room is free to purchase and costs 5 silver per week (real time) for rent.
Where is my original inn room?
To start off with your free room, or if you are renting a free inn room and forgot where it was, it will be in your starting city. The following zones are the starting area for each race/city:
- Arasai (Neriak) – Neriak
- Barbarian (Qeynos) – Graystone Yard
- Barbarian (Freeport) – Scale Yard
- Barbarian (Timorous Deep) – Timorous Deep
- Dark Elf (Freeport) – Longshadow Alley
- Dark Elf (Neriak) – Neriak
- Dwarf (Qeynos) – Graystone Yard
- Dwarf (Kelethin) – Kelethin
- Erudite (Qeynos) – Starcrest Commune
- Erudite (Freeport) – Stonestair Byway
- Erudite (Timorous Deep) – Timorous Deep
- Fae (Kelethin) – Kelethin
- Froglok (Qeynos) – Castleview Hamlet
- Gnome (Qeynos) – The Baubbleshire
- Gnome (Kelethin) – Kelethin
- Gnome (Freeport) – Temple Street
- Gnome (Timorous Deep) – Timorous Deep
- Half Elf (Qeynos) – Willow Wood
- Half Elf (Kelethin) – Kelethin
- Half Elf (Freeport) – Beggar’s Court
- Half Elf (Timorous Deep) – Timorous Deep
- Halfling (Qeynos) – The Baubbleshire
- High Elf (Qeynos) – Castleview Hamlet
- High Elf (Kelethin) – Kelethin
- Human (Qeynos) – Nettleville Hovel or Starcrest Commune
- Human (Freeport) – Beggar’s Court
- Human (Timorous Deep) – Timorous Deep
- Iksar (Freeport) – Scale Yard
- Iksar (Neriak) – Neriak
- Kerra (Qeynos) – Nettleville Hovel
- Kerra (Freeport) – Stonestair Byway
- Kerra (Timorous Deep) – Timorous Deep
- Ogre (Freeport) – Big Bend
- Ogre (Neriak) – Neriak
- Ratonga (Freeport) – Temple Street
- Ratonga (Neriak) – Neriak
- Sarnak (Timorous Deep) – Timorous Deep
- Troll (Freeport) – Big Bend
- Troll (Neriak) – Neriak
- Wood Elf (Qeynos) – Willow Wood
- Wood Elf (Kelethin) – Kelethin
Why can’t I purchase a home with status points?
You must achieve a specific guild level before you are able to purchase a home that uses status points as part of its cost; the guild level varies depending on the home you wish to purchase.
Can I purchase a two-room or three-room home if I don’t have status points?
Yes, you may still purchase these homes if you do not have any status points. However, the cash cost of such homes will be greater if you do not elect to purchase one that requires status.
What does each of the access levels mean?
You may set either a default access level, which applies to all characters, or set access levels for specific characters via the housing access window.
- None: If your default access is set to “none,” then no other characters can enter your home. You may also set individuals to have this level if you wish to insure they can never enter your home.
- Visitor: Visitors may enter your home, but cannot perform actions on any items within it.
- Friend: Friends may enter your home and can move items around within it, but they cannot pick them up.
- Trustee: Trustees can perform most of the same functions as the actual owner. They cannot, however, pick up items placed in the house that are considered no-trade.
Can I share my room with a friend?
If you make someone a trustee of your home, they can place and move tradable furnishings. Trustees may also help pay for upkeep and place and pickup their own NO-TRADE housing objects. They can essentially perform all of the same functions as you, save for relinquishing your home.
How do I share my upkeep with a friend?
Housing upkeep can now be prepaid and shared among characters. To prepay rent, just press the “Pay Upkeep” button before your next upkeep payment is due. To share rent, use the account that is now linked to each house. Any character with Friend access or higher can contribute coin, status, or both to the account.
Characters with Trustee access or higher can pay the upkeep fees from this account. The account retains a history of who has contributed to it (up to 250 people), how much was contributed in total, how much was contributed in the last deposit, and the date of the last deposit. The account also retains a history of the last 52 rent payments made from the account, who paid them, and when. The housing menu is accessible from outside by friends and trustees when upkeep is due. You can only pay housing upkeep up to 28 days in advance.
Do I get extra storage slots in my house?
Yes. You get two extra storage slots in your House Vault for any items you wish to keep there. You can access your House Vault via the Housing Access window. Items stored within the House Vault will remain there even if you relinquish your current home. To gain access to your House Vault again, simply purchase another home and your items will remain intact.
How many objects can I place in my house?
The number of objects you can place in your home varies based on the size of the floor plan. You can place 100 objects for every room in your home (i.e. if you own a three-room home, you can place 300 objects).
The initial one-room apartment that you are given can hold 100 items, including books, pets, furnishings, etc.
How do I change the look of my floor, walls, and ceiling?
Move your mouse over the surface you wish to modify, double-click, then purchase one of the other surface options (you may also right click and access this window via a context menu). After purchasing an upgrade, you may “Set” your surface via the same window. Please note that you will not be refunded any money spent on upgrading these surfaces should you choose to relinquish your home.
How many characters can use my bulletin board at once?
The number of merchants who can use a bulletin board varies by the size of the home. Your initial inn room will allow two characters to sell at one time. A five-room home, for example, allows twelve merchants to use a market bulletin board simultaneously.
Are there any benefits to furniture and house items?
Furniture acquisition is an additional avenue of content that you may pursue while adventuring. Home furnishings reduce the status-point cost for home upkeep, as do pets. Some furniture pieces may have quests and other in-game content associated with them. For example, after completing a tome quest, you can place the completed book in your home so other players can read its contents. Faction titles and titles of nobility are housing rewards that also allow you to access more content.
What are faction titles and titles of nobility?
Faction titles are furniture awards that can be displayed in your house. If you receive one, it will appear as a piece of paper with a “Read” verb on it that others have the option to read.
Each of them has a custom letter from the faction head, thanking you and explaining a little about your new role and the duties that go along with your new title. An example would be this letter to a member of the Academy of Arcane Sciences:
The Academy of Arcane Sciences congratulates you on gaining complete acceptance within these hallowed halls. Your discipline and strength of power in the arcane arts is very impressive and has earned you a position of honor among your fellow practitioners. From this day forward, you will be known as an Archivist, do not let you will or studies falter. Death is the only award that will await you for failing in your calling! ~The Foci
Titles of nobility are very similar, except they are not scrolls and parchment, but weapons and other items that symbolize knighthood. These will unlock content such as raids and quests, and are some of the most highly sought-after furniture items in the game.
If I betray my city, what happens to my house?
You still own your original home, so you may need to sneak back into your previous city and relinquish ownership of your old house in order to purchase a new one. It is recommended that you relinquish ownership of your home before starting the betrayal quest.
What happens if I don’t pay my upkeep?
The penalty for not paying upkeep is the inability to enter your home. If you are already in your home when your rent becomes due, visitors will not be able to enter your house until the upkeep has been paid. Upkeep does not accrue over time; if you don’t pay it for three weeks, the rent will still be the same as if you had only skipped payment for one week. Everything within your home will remain there even if you have not paid your rent.
Why are things moving around in my house when I’m gone?
Check to make sure that your default access level is visitor or none; if it is set to friend or higher, other players will be able to move your furniture.
If my door is blocked, how do I leave my room?
In rare cases where you’ve managed to block your exit and do not wish to move the furniture to leave (or if you are stuck in someone else’s house), you can type the /house command to access the housing window (which allows you to leave).
What is the difference between my house and a guild hall?
While player housing can be owned by anyone and shared by multiple people, a guild hall must be purchased by an established guild. Guild halls offer many amenities that player-owned homes can’t, however there are also benefits that player homes offer which aren’t available in guild halls.
For example, players can’t sell items from a guild hall. But in a guild hall, a guild can buy amenities like Collection Binders, Achievement Counselors, Guild Cloak Designer, Mender Hireling, and many more conveniences.