Scions of Fate Yulgang Ninja Guide

Scions of Fate Yulgang Ninja Guide by FIRA

Greetings to all players of Scions of Fate.

With the implementation of our new class and map,
many of you probably have a lot of questions about it.

We have put together this basic guide to assist all of
you in your experience with this update.

Ninja:

The ninja class is very unique in several ways. Revealing some powerful, innovative new features in Scions of Fate.

The ninja class has a very high critical hit rate, and high evasion for a fast and deadly combo.

The ninja class brings forth a new type of fighting: status effects. You can attack your opponents and inflict an effect such as bleeding, poison, paralysis and more. With these available attacks it is possible to bring down an enemy in a single blow.

The ninja class is unique in another way as well. Their rage bar. Unlike most classes, the rage bar does not charge and activate for a set amount of time.
Instead, their rage bar gains, and they can use this to deal a massive blow to their enemy. However, one shot of this high damage blow will render the rage spent.

The ninja class is also capable of a never before seen skill. Shadow Hide.
This skill will allow the ninja to go “invisible” and hide from other players. Keep in mind though that the difference in level from yourself and the other players determines how much of you is truly hidden.

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Skills:

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Neutral:

The Art of Sharp Dagger of Golden Pheasants Flight
Power 35
Chi Cost: 5
Level: 10
Fracture Common : Target Defense Normal/Skill 5 Decrease
Confusion Lv. 1 : 10 chance to do two consecutive critical blows.

The Art of Sharp Dagger of Ferocious Tiger
Power 50
Chi Cost: 12
Level: 20
Fracture Common : Target Defense Normal/Skill 5 Decrease
Bleeding Lv. 1 : 5 of total damage is inflicted per second.

The Art of Sharp Dagger of Slyness of Snake
Power 65
Chi Cost: 18
Level: 30
“Skill damage 30, critical blow chance 20 increase per 1 rage level.”

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Chaos:

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The Art of Ray of Lightning Thrust
Power 95
Chi Cost: 20
Level: 35
Class: Executor
Fracture Common : Target Defense Normal/Skill 7 Decrease
Confusion Lv.2 : 15 chance to do two consecutive critical blows.

The Art of Ray of Phantom Blow
Power 110
Chi Cost: 25
Level: 45
Class: Executor
Fracture Common : Target Defense Normal/Skill 7 Decrease
Bleeding Lv. 2 : 7 of total damage is inflicted per second.

The Art of Ray of Crushing Smash
Power 125
Chi Cost: 30
Level: 55
Class: Executor
“Skill damage 30, critical blow chance 20 increase per 1 rage level.”

The Art of Tiger of Rain of Flowers
Power 150
Chi Cost: 35
Level: 60
Class: Black Shadow
Fracture Common : Target Defense Normal/Skill 10 Decrease
Confusion Lv. 3 : 20 chance to do two consecutive critical blows.

The Art of Tiger of Heat Blast
Power 175
Chi Cost: 40
Level: 64
Class: Black Shadow
Fracture Common : Target Defense Normal/Skill 10 Decrease
Bleeding Lv. 3 : 9 of total damage is inflicted per second.

The Art of Tiger of Leopard Cleave
Power 195
Chi Cost: 45
Level: 68
Class: Black Shadow
“Skill damage 30, critical blow chance 20 increase per 1 rage level.”

The Art of Snake of Wandering Snake
Power 240
Chi Cost: 50
Level: 71
Class: Black Shadow
Fracture Common : Target Defense Normal/Skill 15 Decrease
Confusion Lv. 4 : 25 chance to do two consecutive critical blows.

The Art of Snake of Snake Poison Spit
Power 270
Chi Cost: 55
Level: 74
Class: Black Shadow
Fracture Common : Target Defense Normal/Skill 15 Decrease
Bleeding Lv. 4 : 11 of total damage is inflicted per second.

The Art of Snake of Snake Swallow
Power 300
Chi Cost: 60
Level: 77
Class: Black Shadow
“Skill damage 30, critical blow chance 20 increase per 1 rage level.”

The Art of Sura of Dark Scent
Power 350
Chi Cost: 70
Level: 80
Class: Sura
Fracture Common : Target Defense Normal/Skill 20 Decrease
Confusion Lv. 5 : 30 chance to do two consecutive critical blows.

The Art of Sura of Sura Flower Rain
Power 380
Chi Cost: 80
Level: 84
Class: Sura
Fracture Common : Target Defense Normal/Skill 20 Decrease
Bleeding Lv. 5 : 13 of total damage is inflicted per second.

The Art of Sura of Evil Slasher
Power 420
Chi Cost: 90
Level: 88
Class: Sura
“Skill damage 30, critical blow chance 20 increase per 1 rage level.”

The Art of Sura of Darkened Sky
Power 450
Chi Cost: 120
Level: 91
Class: Sura
Fracture Common : Target Defense Normal/Skill 25 Decrease
Confusion Lv. 6 : 40 chance to do two consecutive critical blows.

The Art of Sura of Sura Phantom Dagger
Power 480
Chi Cost: 130
Level: 94
Class: Sura
Fracture Common : Target Defense Normal/SKill 25 Decrease
Bleeding Lv. 6 : 15 of total damage is inflicted per second.

The Art of Sura of Sura Flame
Power 520
Chi Cost: 140
Level: 97
Class: Sura
“Skill damage 30, critical blow chance 20 increase per 1 rage level.”

The Art of Phoenix of Dance of Fire Dragon
Power 550
Chi Cost: 160
Level: 100
Class: Asura
Fracture Common : Target Defense Normal/Skill 30 Decrease
Confusion Lv. 7 : 50 chance to do two consecutive critical blows.

The Art of Phoenix of Burning Sky
Power 580
Chi Cost: 180
Level: 104
Class: Asura
Fracture Common : Target Defense Normal/Skill 30 Decrease
Bleeding Lv. 7 : 20 of total damage is inflicted per second.

The Art of Phoenix of Sun Destroyer
Power 620
Chi Cost: 200
Level: 108
Class: Asura
“Skill damage 30, critical blow chance 20 increase per 1 rage level.”

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Order:
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The Art of Ray of Cloud Thrust
Power 95
Chi Cost: 20
Level: 35
Class: Assassin
Fracture Common : Target Defense Normal/Skill 7 Decrease
Confusion Lv.2 : 15 chance to do two consecutive critical blows.

The Art of Ray of Ki Thrust
Power 110
Chi Cost: 25
Level: 45
Class: Assassin
Fracture Common : Target Defense Normal/Skill 7 Decrease
Bleeding Lv. 2 : 7 of total damage is inflicted per second.

The Art of Ray of Charged Slash
Power 125
Chi Cost: 30
Level: 55
Class: Assassin
“Skill damage 30, critical blow chance 20 increase per 1 rage level.”

The Art of Tiger of Tiger Pierce
Power 150
Chi Cost: 35
Level: 60
Class: Assassin
Fracture Common : Target Defense Normal/Skill 10 Decrease
Confusion Lv. 3 : 20 chance to do two consecutive critical blows.

The Art of Tiger of Tiger’s Roar
Power 175
Chi Cost: 40
Level: 64
Class: Shadow Guardian
Fracture Common : Target Defense Normal/Skill 10 Decrease
Bleeding Lv. 3 : 9 of total damage is inflicted per second.

The Art of Tiger of Superheat Explosion
Power 195
Chi Cost: 45
Level: 68
Class: Shadow Guardian
“Skill damage 30, critical blow chance 20 increase per 1 rage level.”

The Art of Crane of Wing Fold
Power 240
Chi Cost: 50
Level: 71
Class: Shadow Guardian
Fracture Common : Target Defense Normal/Skill 15 Decrease
Confusion Lv. 4 : 25 chance to do two consecutive critical blows.

The Art of Crane of Crane Stance
Power 270
Chi Cost: 55
Level: 74
Class: Shadow Guardian
Fracture Common : Target Defense Normal/Skill 15 Decrease
Bleeding Lv. 4 : 11 of total damage is inflicted per second.

The Art of Crane of Movement of Crane
Power 300
Chi Cost: 60
Level: 77
Class: Shadow Guardian
“Skill damage 30, critical blow chance 20 increase per 1 rage level.”

The Art of Wind of Irresistible Wind
Power 350
Chi Cost: 70
Level: 80
Class: Phantom Slayer
Fracture Common : Target Defense Normal/Skill 20 Decrease
Confusion Lv. 5 : 30 chance to do two consecutive critical blows.

The Art of Wind of Typhoon
Power 380
Chi Cost: 80
Level: 84
Class: Phantom Slayer
Fracture Common : Target Defense Normal/Skill 20 Decrease
Bleeding Lv. 5 : 13 of total damage is inflicted per second.

The Art of Wind of Wind Spread
Power 420
Chi Cost: 90
Level: 88
Class: Phantom Slayer
“Skill damage 30, critical blow chance 20 increase per 1 rage level.”

The Art of Wind of Silent Wind
Power 450
Chi Cost: 120
Level: 91
Class: Phantom Slayer
Fracture Common : Target Defense Normal/Skill 25 Decrease
Confusion Lv. 6 : 40 chance to do two consecutive critical blows.

The Art of Wind of Mood Wind
Power 480
Chi Cost: 130
Level: 94
Class: Sura
Fracture Common : Target Defense Normal/Skill 25 Decrease
Bleeding Lv. 6 : 15 of total damage is inflicted per second.

The Art of Wind of Sun Wind
Power 520
Chi Cost: 140
Level: 97
Class: Sura
“Skill damage 30, critical blow chance 20 increase per 1 rage level.”

The Art of Raven of Soul Crusher
Power 550
Chi Cost: 160
Level: 100
Class: Yaksha
Fracture Common : Target Defense Normal/Skill 30 Decrease
Confusion Lv. 7 : 50 chance to do two consecutive critical blows.

The Art of Raven of Home Thrust
Power 580
Chi Cost: 180
Level: 104
Class: Yaksha
Fracture Common : Target Defense Normal/Skill 30 Decrease
Bleeding Lv. 7 : 20 of total damage is inflicted per second.

The Art of Raven of Deadly Home Thrust
Power 620
Chi Cost: 200
Level: 108
Class: Yaksha
“Skill damage 30, critical blow chance 20 increase per 1 rage level.”

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Support
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Wind Drift of Wind Spirit
Chi Cost: 20
Level: 15

Wind Drift of Aerial Dash
Chi Cost: 30
Level: 60
Class: Shadow Guardia | Black Shadow

The Art of Moon of Swift Attack
Chi Cost: 20
Level: 10
Class: Ninja
Increases attack speed by 1.5 times for a while.

The Art of Moon of Shadow Hide
Chi Cost: 20
Level: 20
Class: Ninja
Hides your shadow.

The Art of Shadow of Momentum Jump
Chi Cost: 25
Level: 40
Class: Assassin | Executor
Move towards the chosen direction in an instant.

The Art of Shadow of Shadow Walk
Chi Cost: 30
Level: 50
Class: Assassin | Executor
Decreases your defense by 20 but increases your evasion by 100.

The Art of Shadow of Red Snake Pierce
Chi Cost: 30
Level: 60
Class: Shadow Guardian | Black Shadow
Acquire rage level 1 by attacking target.

The Art of Jinmu of Shadowless Jump
Chi Cost: 50
Level: 80
Class: Phantom Slayer | Sura
Move to a certain target within a range in an instant.

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Weapons:

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Neutral:
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Dagger 9~13 D
Stiletto 13~21 D
Dark Dagger 19~29 C
Killer Dagger 24~35 C
Illusion Dagger 34~46 C
Acute Dagger 43~56 C
Phoenix Dagger 54~68 C
Soul Cutter 64~80 C
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Chaos:
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Snake Dagger 79~94 B
Storm Dagger 94~108 B
Soul Killer 109~123 B
Soul Controller 124~139 B
Bloodstain Dagger 143~159 A
Bloodflow Dagger 159~178 A
Bloodscent Dagger 176~196 A
Flower Dagger 194~214 AA
Exorcist Dagger 212~232 AA
Exterminator Dagger 233~253 AA
Sura Dagger 251~272
Black Fog Dagger 270~290
Calamity Dagger 290~311
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Order:
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Swallow Dagger 79~94 B
Heavens Dagger 94~108 B
Cloud Dagger 109~123 B
Righteous Dagger 124~139 B
Moon Cutter 143~159 A
Willow Dagger 159~178 A
Sky Smasher 176~196 A
Lotus Dagger 194~214 AA
Vision Dagger 212~232 AA
Moon Freezer 233~253 AA
Sky Guardia Dagger 251~272
Ghost Dagger 270~290
Dragongod Dagger 290~311
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Abilities:

Rage Link:
Increases rage gained and minimum attack power.
Three Flowers:
Increases normal/skill attack evasion.
Combo Link:
Increases combo attack chance.
Power Divergence:
Increases heavy blow chance.
Vertex Pierce:
Increases critical blow chance.
Fatal Sharpness:
Amplifies critical blow damage.
Flashing Shadow:
Increases the chance of your first attack to be a critical blow.
Energy Block:
Increases the duration of status effects.
Damage Return:
“When evading an attack, a random percentage of opponents attack points will be added to your next normal attack damage.”
Enraged Dragon:
A random percentage of your attack power is added to your normal attack.

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