Battlefield Play4Free Jet Guide

Battlefield Play4Free Jet Guide by Johnysnake

Table of Contents

1. Controls & Settings
1.1 Keyboard/Mouse
1.2 Joystick
1.3 One Button Spotting
1.4 JoyToKey
1.5 Calibration
1.6 Training Points
2. HUD (Heads Up Display)
2.1 Basic HUD info
2.2 Warnings & other important messages/symbols
2.3 Orientation & Coordination
3. Weapons
4. The Jets
5. Tactics
5.1 Attack priorities for fighter jets
5.2 Fighter jet vs. Fighter jet
5.3 Fighter jet vs. Helicopter
5.4 Fighter jet vs. Bomber jet
5.5 Fighter jet and Bombing
5.6 Fighter jet and MG Strafing
5.7 Bomber jet vs. Helicopter
5.8 Bomber jet and Bombing
5.9 Bomber jet and MG Strafing
5.10 Evasion tactics (Jet)
5.11 Evasion tactics (AA)
5.12 Flares
5.13 Attack tactics
5.14 Usage of different views
6. Tips

1. Controls and Settings

Under OPTIONS you will find a tab called: AIRCRAFT. Here you will find “Plane Controls”.

1.1 Keyboard/Mouse

Although i would suggest a joystick, some people pilot a jet with keyboard and mouse or keyboard only quite well. So if you don´t have a joystick yet, start practising with those settings.

Example settings:
Keyboard + mouse

Fire (MG): Mouse Button 0
Alt-Fire (Missiles/Bombs): Mouse Button 1
Toggle Alt-Fire: Scroll up or Mouse Button 2
Countermeasure (Flares): X
Repair: V
Mouse Look: B
Accelerate: w
Decelerate: s
Steer Left: a
Steer Right: d
Pitch Forward: Mouse Axis 1
Pitch Backward: Mouse Axis 1
Roll Left: Mouse Axis 0
Roll Right: Mouse Axis 0

Keyboard only

[Image: jetkeyboardsettings.png]
(By Ziggity)

1.2 Joystick (Suggested)

A joystick is a must have for every die hard Battlefield P4F pilot. Makes piloting jets a lot easier.
Joysticks are better than mouse/keyboard or just a keyboard. Think of it this way, you have more control in a joystick than in a mouse because movements are consistent and do not require retracking the mouse at the edge. Keyboards, do not allow for minimizing movements, you can’t decrease your speed to half and hold it.

[Image: joysticksetup.png]


1.3 One Button Spotting

You can add a spot button to your joystick so you can easily spot enemies while flying. It is also very usefull when you are following an enemy jet and lose him. If you spotted him earlier, you will find him back on the minimap.

Do the following things to create a button for spotting on your joystick:

  1. Fire up your Notepad and open My Documents > Battlefield Play4Free > Controls.con
    You might want to back it up first, but it’s totally your choice and you can always hit the reset button if you screw up.
  2. Use the find function to find the following lines:
    Code:
    ControlMap.addButtonToTriggerMapping c_GIOk IDFMouse IDButton_0 0 0
    ControlMap.addKeyToTriggerMapping c_GIRadioComm IDFKeyboard IDKey_Q 0 0
  3. Delete these two lines.
  4. Now, insert the following lines:
    Code:
    ControlMap.addButtonToTriggerMapping c_GIOk IDFGameController_0 IDButton_3 0 0
    ControlMap.addButtonToTriggerMapping c_GIOk IDFMouse IDButton_0 0 1
    ControlMap.addButtonToTriggerMapping c_GIRadioComm IDFGameController_0 IDButton_3 0 0
    ControlMap.addKeyToTriggerMapping c_GIRadioComm IDFKeyboard IDKey_Q 0 1
  5. Replace IDButton_3 (auto spotting) and Q (commo rose) with whatever buttons/keys you want.
  6. Save and close the file. Then, start the game.

(It might be that the 2 lines that you need to remove are on a different place, so not below eachother. Then simply delete both lines and insert the code at the place of the last line that you removed.)

Thanks to Rukqoa, he helped a little. He also has a guide about One Button Spotting which can be found here:
Battlefield Play4Free / Community Discussion / General discussion / [Guide] One Button Spotting


1.4 JoyToKey

A hard to find 3rd party application which can give all sorts of new functionality (most notably – mouse movement/button) to your joystick. With JoyToKey, you only have to move the hatswitch for mouse looking, so you don’t have to hold down any other key or joystick button. You basically achieve the effect that should have originally been included.

[Image: JoyToKey.jpg]

The original author’s website no longer exists, at least not in English anyway. So here is the most recent English support mirror I can find: Joytokey Website

Here are the configuration files, that i use for my Logitech 3D Pro. If someone has configs for other joysticks, please let me know. I´ll add them here.
Joytokey V3.7.9 + config for Logitech 3D Pro

Leave this program running while playing the game! You can minimize it to system tray.

Problems with installing this tool for the Logitech 3D Pro? Head over to this thread: http://battlefield.play4free.com/en/foru…?tid=48761


1.5 Calibration

  1. Make sure to connect the joystick correctly to the computer. Check connections to determine that they are not loose.
  2. Go to “Start.” Select the “Control Panel.” Locate the “Game Controllers” icon and double click on it. Highlight the joystick that you wish to calibrate from the list. Click “Properties” for that joystick.
  3. Click the “Test” tab at the top of the Properties box. First test your joystick to make sure it is working.
  4. Choose the “Settings” tab on the “Properties” box. Select the “Calibrate” button. Windows launches the Device Calibration Wizard at this point.
  5. Work your way through the steps of the Calibration Wizard. Follow the directions and press “Next” when you complete the directions.
  6. Center the joystick. Press a button without touching the joystick. Next the Wizard asks you to move the joystick in all directions to calibrate the x-axis and y-axis of the joystick. Push a button on the joystick once more. Your computer can now calibrate the full range of motion for your joystick. It also knows where the center point is.
  7. Uninstall the joystick and reinstall it if the calibration process doesn’t work. Repeat the steps to calibrate the joystick.

1.6 Training Points

[Image: pilottrainingpoints.png]

2. HUD (Heads Up Display)

Let´s start with the basic information that you see on your interface when you find yourself in a jet. I´ll here explain short what everyting means and tell the most important things you need to know about your HUD. More will be explained later in this guide.

2.1 Basic HUD info

[Image: jethud.png]

Airspeed (4) will make the jet moving forward. Speed aslo determines you ability to maneuver the aircraft, without speed you simply could not fly.
Altitude (6) is the height on which your jet is.

You will need atleast 300 speed to take off and get in the air. To land safely you should have around 300-350 speed at the start (or end, just how you look at it) of the airstrip. The higher you are, the more speed you will have. This because the jet will have less influence of gravitation. Although when you climb your speed will decrease a little and when you dive it will increase. 800 is the maximum altitude you should go, above 900 your jet will be out of control.

Here some stats for when you fly horizontal.

  • Between 0-300 altitude you will have a speed around: 850-950
  • Between 300-600 altitude you will have a speed around: 950-1050
  • Between 600-900 altitude you will have a speed around: 1050-1300

The pitch ladder (1) displays the aircraft’s pitch relating to the grounds level/horizontal in degree. It’s used as an artificial horizon. If the horizon line (5) is under 0° on the pitch ladder, the aircraft is pitching up. If the horizon line is above 0° on the pitch ladder, the aircraft is pitching down.

The compass (2) aligns itself along the magnetic field that surrounds the earth.

The machinegun crosshair (3) shows you where your MG bullets will hit. Same as the crosshair of any other regular gun. Their might be a little bulletdrop, but you will only notice that on long distances. More info about this can be found here:
Battlefield Play4Free / Community Discussion / Tutorials, Guides and Strategies / Rukqoa’s Ballistics Guide

The following infomation has everyting to do with your own plane. Like how much life your plane has, what weapons & countermeasures are available and how many ammo.

Armor status (7) shows the amount of health that your jet has left.
You can repair your jet on the airstrip of your mainbase by flying over it. Around 20 health per second will be regenerated. So you might fly over a couple times or land to recover full health again.
Weapons (8) shows the weapons & flares that you can use while in a plane.
The available abilities are 1. HSM (Heat Seeking Missiles) 2. Bombs 3. MG (Machine Gun) 4. Flares
Ammunition (10) shows the amount of ammo that you can use for each weapon.
The first number indicates the amount of available missiles/bombs and the second the amount of MG bullets.

There are 2 different modes Bomb mode & Missile mode. With those 2 modes you will be able to kill every enemy unit in the game. Bomb mode is for ground targets and Missile mode for every unit that flies.

Bomb Mode
When in bomb mode your HUD can help you to locate and target enemy ground units. Enemy vehicles or AA turrets will recieve a mark when you get closer to them. The bottom of the “T” in the middle of your HUD tells you where your bombs will land when released. Also known as “bombing reticule (9)“.

Missile Mode
In missile mode your HUD can help you to locate and target enemy air units. Enemy targets will recieve a mark when they are in your sight. To get a lock on them, you need to keep the marked target in the middle of the HUD. Also known as detection area (11).


2.2 Warnings & other important messages/symbols

Sometimes there might pop up warning symbol to inform you that you are in sight of an enemy that is able to hit you with an HSM or a message that tells your what is happening on the map at that moment. Always be alert and use them in your advantage.

[Image: warnings.png]

  • 1 > HS missile lock indicator
    There are two kinds of the missile warning tones:
    1.) The lock-on warning (BEEP, BEEP, BEEP, BEEP, …). You are now in sight of an enemy.
    2.) The Missile alert tone (BEEEEEPPPP). A missile has been launched by an enemy unit and is following you.
  • 2 > A message that tells you what flag just has been lost or taken by the enemy.
  • 3 > Shows what flags are owned by your team, are neutral or taken by the enemy.

2.3 Orientation & Coordination

Where am i now and where should i go? The answer to this question can be found on your map. Aswell some other interesting things can be spotted on the map.

The most important thing is that you always know where you are and the map can greatly help you with that. Once you face the sky or get above the mist/clouds you will only know where you are if you use the map.

[Image: Map.png]

Here some things that you can spot on your map.

  • Picture 1
    – Friendly units try to capture flag B, so you can support them by killing nearby or incomming enemy vehicles.
    – Flags A & C has no friendly units around who can defend that flag, except you. So keep an eye on those flags.
  • Picture 2
    – Flag A has been captured by the enemy team. There will spawn enemy troops on this flag and they will head up to other places on the map by vehiles that are available on that position. It´s one of your jobs to prevent that.
    – An enemy jet has been spotted by a teammate, try to get him down.

3. Weapons

  1. Machinegun (MG)
    This is (at the moment) the best weapon to use, it kills an enemy plane, chopper or infantry unit within just a couple shots.
  2. Heat Seeking Missiles (HSM)
    This should be your primary weapon, but since the machine gun is a lot more effective than in BF2, this has become your second weapon against other air vehicles. And should only be used to finish your attack when you run out of MG ammo or can´t get a clear shot with your MG. Keep in mind that the enemy (when he is in your range)will notice you when you change to missile mode, he will be warned by the HS missile lock indicator. Wait untill he drops flares, then switch back to bomb mode. Now he will think that he is save (if he isn´t using “face camera”) and this offers you now the oppertunity to fire 2 HSM´s without the chance that they will follow flares instead of your target.
    To lock on, keep your target inside the detection area, and get in close.
  3. Bombs
    These are unguided bombs that have a big radius of splash damage, so use it against tanks, APC´s or larger groups of enemies.

4. The Jets

Knowing and understanding the differences between jets is crucial in Battlefield P4F, like as it was in BF2. It makes the diffence between being a rookie or a ace pilot. Although, thanks to a better MG and less HSM´s (2) in BFP4F the jets has become more equal to eachother in dogfights (With HSM fights it´s more about missile dodging). Some jets still have a better maneuverability, speed or reaction time. So there will always be a side with a better jet. Once you know what the (dis)advantages are from all jets, you will be able to maximize your piloting skills.

For as far i´ve noticed the maneuverability, speed or reaction time are still the same as in BF2. But now avoiding the bullets from your opponents MG is more important then avoiding HSM´s. Which increases your chances to surive, if you do well. Because it´s now more depending on your evasion moves then each jets missile dodging capabilities.

Here some stats to get an idea:

Available jets:


[Image: jetsf35.png]


[Image: jetsmig29.png]

5. Tactics

Let´s talk about tactics. During your flight you will find yourself in all kind of situations. For each situation there is a way to hold control and stay in the fight.


5.1 Attack priorities for fighter jets

  1. Enemy jet
  2. Enemy AA
  3. Enemy transport chopper
  4. Enemy attack chopper
  5. Enemy tank/apc
  6. Enemy jeep
  7. Enemy common spawn points near a capturable flag, when your team is moving to it and trying to capture it.

5.2 Fighter jet vs. Fighter jet
This will be the most interesting part for most of you, so i´ll explain everything as clearly as possible.

Note:
An important thing to start with is that the jets in BFP4F are quite equal to eachother. Or atleast that´s what they are in closed beta(this might change). Either way, if you
find yourself in a F35 or a MIG-29, you will have a pretty fair chance against your opponent, without thinking to much about all the advantages and disadvantages of your own and of the other jet.

The primary weapon of the jets is the MG(simulair to BFH) when talking about dogfights (jet vs. jet). And HSM´s are the secondary weapon. Which means that you should learn how to kill an enemy jet with your MG and only use HSM´s to finish your attack or when you run out of MG ammo.

To hit an enemy jet, you need to aim your crosshair in front of the enemy jet. Your bullets need to travel some distance first before they reach the other jet. So the farther the enemy jet is, the farther your bullets need to travel before they cross his flypath. Then you might need to aim a bit higher or to whatever direction is needed.
After some practising you will be able to know where you should aim to hit your opponent. It looks harder then it is. The image below shows an indication of where you should aim at.

[Image: jetvsjetmg.png]

When following an enemy jet always stay in bomb mode, this will offer you the oppertunity to sneak up close without being noticed by the opponent. Ofcourse he might be a experienced pilot that uses his face camera view, but he will not hear the BEEP and see the HSM warning indicator symbol.
This also shows you ground targets while flying.

More important things to mention:

  • Never cut your throttle. Slowing down will make you an easier target and makes maneuvering a lot more difficult. Although it sometimes might help to escape from an enemy jet on your tail, but other evasion tactics like the Split-S are more useful. I will discuss evasion techniques in another section.
  • Switch into missile mode every now and then to identify aerial targets in the mist ahead, or behind trees etc. Switch back to bomb mode immediately so they think it was a AA or something else.
  • When you run out of MG ammo and need to kill an jet with you HSM´s then switch to missile mode and when you see them drop their flares, quickly switch back to bomb mode. You can trick your opponent this way. Unexperienced pilots will not check their face camera view and look if they still got follewed. They only got have an eye on the HSM indicator. Wait until they are about to change directions in their turn/or flying straight and switch into missile mode to release 2 HSM´s.
  • HSM´s do have a maximum turn radius, so try to use them when you are as straight as possible behind an enemy jet.
  • Use the face camera and mouse look views to check for enemy jets in the sky.
  • Know your plane to beat your opponents, if you are faster, escape and re-engage, if you turn harder keep forcing a turn, if you roll faster, roll to set up a break away turn.
  • Use Rolls: to set up turns and inversions. Do not use them for their own sake.
  • Get GREEDY! If you can have two enemies on your six, FANTASTIC! Collect enemies chasing you In public servers, they will probably crash into each other before taking you out.
  • Best range: close>medium for guns/ far for missiles.
  • Sound and trails are the easiest ways to track where that enemy jet turned. (Another alternative for rich folks is TrackIR 3 Pro with the Vector expansion. )

Jet vs. Jet (Dogfight) video´s:


5.3 Fighter jet vs. Helicopter

If there would be anything that would give you a lot kills at once, then that would be a helicopter. Especialy the transport helicopters that can carry up to 7 players. Attack helicopters will mostly have 2 players on them.

The way to attack helicopters is simulair to how you shoot down a jet. You will mainly use your MG.

More important things to mention:

  • When you approach a helicopter make sure that you know where you move afterwards. Plan a exit strategy, so you don´t fly into it.
  • Attack from the side or rear, this is the best angle of attack. If you attack from the front, the helicopter might be able to hit you and he will see you comming and move to another direction or hide somewhere.
  • … (More will be added later.)

Jet vs Helicopter video´s:


5.4 Fighter jet vs. Bomber jet
Not available yet


5.5 Fighter jet and Bombing

Bombing is the most effective weapon of your jet against ground vehicles. It does a lot damage at once and will propably be worth 1/2 of your kills and points when piloting a jet. It can kill the tank that prevents your team from taking a flag with ease.

Instead of dropping your bombs on the first random target you can find. You need to prioritize what target would be the most important to destroy. Often you will be presented with a plethora of targets and you have to choose which one to go for. The attack priorities for fighter jets mentioned at 5.1 can help you with that.

How to bomb
As you might have seen earlier in this guide, there is a special HUD to bomb. The “T” in the HUD is also called the bombing reticule. It helps you to aim on where the bombs should land. But don´t get fooled by it, it´s just a indication. You are better off focusing on where the bombs are going and leading your target then just pointing the reticule at things and hoping for explosions.

The best way to learn bombing is simply to try it out and use the face camera view, so you can see where they land.

When you bomb you need to consider these factors:

  • Height
  • Angle of approach
  • Velocity
  • Exit strategy

I´ll explain those shortly.

Height obviously influences your angle, velocity and what exit strategy you have available. Height is the most important as the lower you are, the less distance the bombs will have to travel making it far easier to time the release. If you release your bombs to high, your target will have time to move out the area, while the bombs fall down. So you need to estimate on which height you release your bombs to hit the target on the ground. With that in mind, you want to start high, drop to a mid-level, release your bombs on the down stroke, and continue back to a higher altitude.

Angle of approach ( 1 ), is an important thing when bombing. Because it will determine the direction of the bombs after you release them. In the image below i´ll show you where your bombs will land on which angle.

  • 10° angle. ( a )
    This is the least accurate method of bombing. Your bombs will land on a big surface but there will be 2 separate explosions and do less damage. Unless each bomb hits an own target. This way of bombing is only used when trying to drop your bombs under a roof where enemy troops are hidden. Like the gas station near flag B (Oman).
  • 45° angle. ( b )
    Is the best angle of approuch. Bombs will land with a some distance from eachother, but the explosions will be close connected with eachother. This is the maximum area of impact you can get, without having 2 separate explosions. It also allows the pilot plenty of time to pull out of the dive before he gets to low. You are far more likely to get a direct hit with this attack. (Also called ‘dive bombing’)
  • 80° angle. ( c )
    The bombs land close to eachother and will deal a high amount of damage on a small surface. But, due to the small impact, you would easily miss your target. Can be used when bombing between the fence and building at flag D (Oman). Enemies hide there often when capturing flag D. Although a short MG brust would mostly be enough to kill them. It is also by far the most dangerous of the 3 because it does not give the pilot much time to pull up, making nose diving straight into the ground more likely. More experienced pilots can use this for infantry hunting (with the Improved Thread Awareness abilty) or use vertical bombing to make the bombs hit (almost) the same location to do heavy damage against a vehicle.

Velocity ( 2 )

  • Target heads away from you. ( a )
    You need to release your bombs late and try to get them ahead the target.
  • Target heads towards you. ( b )
    You need to release your bombs early, because you target is heading up to the area where the bombs will impact.
  • Target moves sideways. ( c )
    Targets moving sideways typically take the longest for people to learn how to attack, but the way to go about it is to visualize yourself as a hawk trying to crap on the vehicle. Consider that even though you may make a last second turn, your mass still has momentum in your previous direction. Hence if you release a bomb a second after making a bit of a turn, or a hard turn, the bomb will have sideways drift. Factor this into trying to hit a sideways moving target and you can see why some people get fooled into bombing the wrong spot. Once again you need to visualize your bombs falling ahead of the target, but include your momentum in your mental calculation and you will learn to “sling” bombs into the sides of sideways moving tanks. The best way to learn this, is to practise.

[Image: angleandvelocity.png]

Exit Strategy – First you need to make sure that the path you take is clear from obstacles like trees, buildings, powerlines, etc. Then you need to fly back up to a decent altitude so you can once again be offensive or defensive. If you get in range of an active AA after a bombing run, you need to exit fast. Here you have 2 choices.

  1. Get back to an altitude of atleast 375 and drop your flares in a bouquet if you got locked, as mentioned in 5.12 Flares.
  2. Stay low to the ground (5/25 feet) and use trees, hills and buildings as cover. This way most AA´s will be unable to get a lock-On.

Bombing video´s


5.6 Fighter jet and MG Strafing

Your MG is very effective and costs you little in ammunition, so you should spray all common spawn points, jeeps, APCs, AA sites, tanks and even infantry. Together with the Improved Thread Awareness ability you can suprise hidden enemy infantry troops.

[Image: threatawarenessmgstrafi.png]

MG Strafing video´s


5.7 Bomber jet vs. Helicopter
Not available yet


5.8 Bomber jet and Bombing
Not available yet


5.9 Bomber jet and MG Strafing
Not available yet


5.10 Evasion tactics (Jet)

Since you are nr.1 priority for enemy jets, they will keep an eye on sky to spot you. And hunt you down if they are able to. So it´s very important to know what to do incase they get on your tail. I´ll explain most common tactics that can help you to escape and take revange.


[Image: tacticsloop.png]

[Image: tacticssplits.png]

Split-S video´s:


[Image: tacticsflareimmelmannqwk.png]

Immelmann video´s:

Double Immelmann video:


[Image: tacticsscissors.png]

Scissor video:


Barrel roll

You make a full 360° roll.

More info can be found here:
Barrel Roll – Wikipedia

Barrel Roll video:


High altitude escape

If you practise a little, then you can also escape by going above 800 ft. Make sure that your nose points straight into the air. Cut your throttle completely (Mig – 29) and wait untill you fall back to 700ft. Then reapply throttle and establish horizon. Keep in mind that the F35 will start spinning when you reverse throttle at this altitude. You can prevent this by keeping your throttle at 0 (in the middle or when using a keyboard not pressing S/decelerate).

High altitude escape video´s:


Going out of bounds
This is a sneaky tactic. You let the attacker, who is following you flying out of bounds (and you will see him getting a suicide) while you fly fast & safely back to the middle of the map. Your mainbase (airfield/carrier) is also protected by a no fly zone (bound) for the enemy. If your attacker stays beyond the bounds or in the no fly zone longer than 8 seconds, he will die.


5.11 Evasion tactics (AA)

Your worst enemy will mostly be the IGLA´s and Stingers. Especialy when there are more than one trying to shoot you down. AA´s can lock you in a range of 375 yards and each missile that hits can do around 400 damage! At a altitude of 375 yards you should be safe for most of the AA´s. Keep in mind that the AA on D is at a roof, around 15/20 yard above sea level. If you got locked by an AA, you have 2 options:

  1. Get to an altitude of atleast 375 and drop your flares in a bouquet, as mentioned in 5.12 Flares.
  2. Stay low to the ground (5/25 feet) and use trees, hills and buildings as cover. This way most AA´s will be unable to get a lock-On.

Outmaneuvering AA missiles (For experienced pilots)
If you know which AA is trying to get you down, you can move into the right position to outmaneuver the AA missiles, this works best from higher altitudes. You simply turn back into the direction of the AA after the missiles are fired. So when they are still flying upwards, you make a sharp turn back to earth into the direction of the AA. The missiles will try to follow you in the turn but since they don´t have the same turn radius they will loose you out of sight.

Outmaneuvering AA missiles video:
Jet Tactics – Outmaneuvering AA missiles


First you need to know where they are located. Below you can find a map with their positions.

Stationary AA locations:

[Image: aaoman.png]


Secondly you need to find out which AA´s are in use by the enemy. There are a couple ways to find out.

[Image: howtospotanaa.png]

  1. Once a missile has been launched you can see from what direction it was fired, if you use your rear view.
  2. Most AA´s will be shown on your HUD when you get close.
  3. The map can tell you if an AA is in use.
    a The AA icon is not shown, so it is in use.
    b This AA is unmanned.

5.12 Flares

Once you hear the missile alert tone (BEEEEEPPPP), a HSM is on his way to your jet. Flares can help you to escape, if you use them well! The best technique to avoid being hit is to create an upwards Flare Bouquet.


Flare Bouquet

[Image: tacticsflarebouquet.png]

[Image: howtoflare.png]

  1. You can use this tactic in combination with a couple maneuvers. The Split – S is a good example. When the flares start to fall down, you dive down with them while preforming a Split – S. Once you finished the maneuver you should be in range of the AA again and take revange.
  2. If you stay low to the ground but you got locked unexpected and desperate release your flares. Then make sure that you release them when you are horizontal & upside down while preforming a barrel roll. So they can provide you cover while they slowly fall down.

Flare video´s:


5.13 Attack tactics

You will need to use attack tactics when the enemy is aware of your presense behind him or her and starts to use evasion tactics. Below here you can find the most common attack maneuvers.

Yoyo


Lagroll


Cuban 8


The Snake Bite
One of my favorite activities while piloting a jet is bombing. It´s always fun to drop a bomb somewhere the enemy thinks he is safe. Like on the top of the crane, under a roof or while he is hiding behind a fence/wall. This does require some piloting skills, but with some practise it will go better and better.
After a while i realized that the ability Improved Thread Awareness also works in jets if you approuch your target from above. This helps alot and made bombing a lot more fun. With the F35 i was now able to pick any target at a large distance. So no problems with the F35 HUD bug(only showing vehicles at short distance). And even infantry had become a very easy target this way. So i started making loops above my targets. On the first run down i used my MG and dropped my bombs, on the second i only used my MG, since my bombs were still reloading.
Then i tried something i haven´t seen anyone doing before. Using AAM´s (Air to Air Missiles) against ground units. Together with the bomb tactic mentioned above, it has become one of the most aggressive and hated tactics i use. I call it the snake bite, because the movement looks like a snake bite as you can see at the maneuver discription below.

[Image: tacticssnakebite.png]

Snake Bite video´s:


5.14 Usage of different views

You have a couple different views available: rear view, 3th person view and cockpit view. With mouse look you can look almost everywhere around your plane. Use this in your advantage! Below you see some examples.

Also keep in mind that at higher altitudes you have a better overview across the map. And might spot approaching opponents earlier.

[Image: usageofdifferentviews.png]

Different camera views video:
Check out GoblinRazor´s Battlefield Play4Free – Jet Gameplay for a proper demonstration.

6. Tips

– Fly in bomb mode, behind an enemy jet so that you don’t give the enemy any indication of your presence. Just remember that sneaking up on target is way more effective than flashing a red light in their face.
– Do not hover in the F35 over flags or anywhere else. You will be an easy catch.
– Memorize AA gun sites.
– Dont fire missiles in a tight turned dogfight, its guaranteed to fail.
– Full map view is the best zooming level for the minimap.
– When bombing, remember the lower you are the less distance the bombs will have to tavel which makes it alot easier to time the release. However, dont get too low, remember the bombs are very powerful and the blast can seriously damage your plane if you fly to low over the blast area.

Related Articles

2 Responses

  1. Anonymous says:

    The Immelmann defensive maneuver does works.

  2. Anonymous says:

    nice guide

Leave a Reply

Your email address will not be published.