8Realms Troops Guide
8Realms Troops Guide by Astea Frosty
Thought I’d gather all troops data in one location. So you know which ones are worth researching and training.
Gathered most of the data on my noob account who’s now in Imperial. But feel free to add what you got.
Data shown as: initial stats (+boost from research)
^Ancient^
Melee:
Spearman (+Hardened Spears)
upkeep 1f, 1g
speed 25
atk 1(+1) 1(+1) 0
def 3 2 1
Gielinor Warrior (if your beta key came in e-mail)
req: Barracks 3
upkeep 2f, 2g
speed 20
atk 3 1 0
def 2 2 1
^Classical^
(All troops now require Barracks 3.
All troops except Archers and Recurves require Blacksmith.)
Melee:
Swordsman (+Agile Boots +Hardened Swords)
upkeep 3f, 2g
speed 30(+1)
atk 4(+1) 2(+1) 0
def 3(+1) 2(+1) 1
Gladius
req: Barracks 4, Blacksmith 2
upkeep 4f, 4g
speed 35(+1)
atk 6 4 0
def 3 2 1
Phalanx
req: Barracks 5, Blacksmith 2
upkeep 4f, 4g
speed 15(+1)
atk 5 3 0
def 6 5 1
Ranged:
Archer (+Agile Boots +Hardened Arrows)
upkeep 3f, 3g
speed 20(+1)
atk 3(+1) 2 0
def 1(+1) 1 1
Re-Curve Bowman
req: Barracks 4
upkeep 4f, 2g
speed 25(+1)
atk 3(+1) 2 0
def 2(+1) 1 1
Flaming Archer
req: Barracks 5, Blacksmith 2
upkeep 5f, 3g
speed 25(+1)
atk 4(+1) 3 0
def 2(+1) 1 1
Mounted (requires Stable):
Scout (+Riding Technique)
upkeep 4f, 2g
speed 40(+2)
atk 5 3 0
def 1 2 1
Knight (+Riding Technique +Swordsmanship +Knight Training)
req: Blacksmith 2
upkeep 8f, 7g
speed 35(+2)
atk 8(+1+1) 6(+1) 0
def 3(+1+1) 4(+1) 1
Chevalier
req: Barracks 4, Blacksmith 2, Stable 2
upkeep 8f, 7g
speed 50(+2)
atk 6(+1+1) 4(+1) 0
def 3(+1+1) 2(+1) 1
Ritter
req: Barracks 6, Blacksmith 3, Stable 3, Armoury 1
upkeep 10f, 8g
speed 30(+2)
atk 6(+1+1) 5(+1) 0
def 5(+1+1) 6(+1) 1
Artillery (requires Armoury):
Ballista (+Torsion Ballista)
req: Barracks 4
upkeep 10f, 10g
speed 5
atk 10(+1) 8 0
def 1(+1) 1 1
Scorpio
req: Barracks 5, Blacksmith 2
upkeep 8f, 8g
speed 10
atk 8(+1) 6 0
def 1(+1) 1 1
Polybolos
req: Barracks 6, Blacksmith 3
upkeep 12f, 15g
speed 3 (LOL!)
atk 12(+1) 10 0
def 2(+1) 2 1
^Feudal^
(All troops now require Training Yard and Barracks 6.
All troops except Ranged require Blacksmith 3.)
Melee:
Pikeman
req: Barracks 6, Training Yard 1, Blacksmith 3
upkeep 5f, 8g
speed 30
atk 15 14 0
def 12 11 1
Halberdier
req: Barracks 7, Training Yard 2, Blacksmith 3
upkeep 6f, 7g
speed 25
atk 13 12 0
def 16 14 1
Pollaxer
req: Barracks 8, Training Yard 3, Blacksmith 4
upkeep 5f, 10g
speed 40
atk 18 13 0
def 9 8 1
Ranged:
Longbowman
req: Barracks 6, Training Yard 1
upkeep 6f, 7g
speed 30
atk 14 10 0
def 9 7 1
Agincourt Bowman
req: Barracks 7, Training Yard 2
upkeep 6f, 8g
speed 35
atk 12 9 0
def 13 12 1
Master Archer
req: Barracks 9, Training Yard 4
upkeep 8f, 20g
speed 30
atk 15 15 0
def 10 10 1
Mounted:
Horseman
req: Barracks 6, Training Yard 1, Blacksmith 3
req: Stable 3
upkeep 12f, 12g
speed 45
atk 18 16 0
def 16 14 1
Crusader
req: Barracks 7, Training Yard 3, Blacksmith 4, Stable 4
upkeep 16f, 18g
speed 45
atk 16 20 0
def 12 18 1
Templar
req: Barracks 9, Training Yard 5, Blacksmith 5, Stable 5
upkeep 14f, 14g
speed 40
atk 20 17 0
def 15 13 1
Artillery:
Catapult
req: Barracks 6, Training Yard 2, Armoury 2
upkeep 20f, 25g
speed 10
atk 22 20 0
def 3 3 1
Mangonel
req: Barracks 7, Training Yard 3, Armoury 2
upkeep 15f, 20g
speed 15
atk 18 18 0
def 2 2 1
Onager
req: Barracks 9, Training Yard 4, Armoury 3
upkeep 27f, 34g
speed 5
atk 25 25 0
def 3 3 1
^Renaissance^
(All troops require Recruitment Office.)
Note: Base upkeep values are largely guesswork now, due to all the researches reducing them.
Ranged:
Crossbowman
req: Recruitment Office 1, Training Yard 4, Blacksmith 5
upkeep 12f, 15g
speed 35
atk 26 21 2
def 17 15 2
Arbalest
req: Recruitment Office 2, Training Yard 5, Blacksmith 6
upkeep 13f, 25g
speed 40
atk 25 22 3
def 15 15 2
Repeating Crossbowman
req: Recruitment Office 3, Training Yard 7, Blacksmith 7
upkeep 12f, 25g
speed 30
atk 29 25 3
def 16 14 2
Mounted:
Explorer
req: Recruitment Office 1, Training Yard 4, Stable 5
upkeep 20f, 25g
speed 65
atk 30 22 0
def 22 20 2
Gendarme
req: Recruitment Office 2, Training Yard 6, Stable 6
upkeep 24f, 30g
speed 80
atk 27 20 0
def 20 18 2
Demi-Lancer
req: Recruitment Office 3, Training Yard 8, Stable 7
upkeep 32f, 40g
speed 45
atk 35 28 0
def 25 23 2
Artillery:
Trebuchet
req: Recruitment Office 1, Training Yard 4, Armoury 3
upkeep 35f, 40g
speed 12
atk 37 32 3
def 5 5 3
Couillard
req: Recruitment Office 2, Training Yard 6, Armoury 3, Foundry 1
upkeep 28f, 30g
speed 18
atk 32 26 5
def 3 3 3
Firebrand
req: Recruitment Office 3, Training Yard 8, Armoury 4, Foundry 2
upkeep 47f, 50g
speed 7
atk 42 38 5
def 6 6 3
Special:
The Flying Machine
original topics: 104-105-138-97466 (by Light Xbow)
109-110-912-98004 (by Xaearth)
req: Leonardo’s Workshop wonder, Recruitment Office 1, Training Yard 6, Armoury 3 , Foundry 1
upkeep 48f, 50g
speed 74
atk 30 25 10
def 5 5 3
Bombadier
original topic: 109-110-10-98365 (by r3dazndragon)
req: Gunpowder wonder, Recruitment Office 1, Training Yard 6, Armoury 3, Foundry 1
Type: Ranged
upkeep 15f, 65g
speed 50
atk 35 32 6
def 25 22 4
^Imperial^Â
(I don’t have much data on this, cause I was away from computer most of the time and couldn’t do much research)
All troops now require Academy.
Ranged:
Musketeer (these stats are with research)
req: Recruitment Office ?, Academy 1, Gunsmith 1
upkeep 15f, 30g
speed 55
atk 41 33 5
def 26 23 4
Grenadier
upkeep 10f, 17g
atk 43 38 2
def 20 18 3
Mounted:
Cavalryman
req: Recruitment Office ?, Academy 1, Gunsmith 1, Stable 8
upkeep 30f, 10g
speed 80
atk 45-38-6
def 33-30-4
Artillery:
Long Gun
upkeep 42f, 96g
atk 58 52 10
def 12 12 8
^Industrial^
(All troops now require Army Fort. Artillery now takes oil instead of food for upkeep.)
Ranged:
Rifleman
req: Army Fort 1, Academy 4, Gunsmith 4
upkeep 25f, 40g
speed 65
atk 50 40 7
def 36 30 5
Marksman
req: Army Fort 3, Academy 5, Gunsmith 5
upkeep 28f, 56g <br
/>speed 30
atk 60 30 11
def 25 20 2
Commando
req: Army Fort 5, Academy 7, Gunsmith 7
upkeep 19f, 35g
speed 65
atk 52 45 8
def 45 40 8
Artillery:
Artillery (oh what a name)
req: Army Fort 1, Gunsmith 5, Armoury 5, Factory 4
upkeep 34 oil, 80g
speed 17
atk 70 50 10
def 15 15 5
Field Gun
req: Army Fort ?, Gunsmith 7, Factory 6, Armoury 7
upkeep
speed 25
atk 80 50 5
def 36 30 6
Howitzer
req: Army Fort 4, Gunsmith 6, Factory 5, Armoury 6
upkeep
speed
atk 70 70 15
def 15 20 7
^Modern^
Infantry:
Infantryman
req: Army Fort ?, Academy 8, Gunsmith 8
upkeep 18f, 46g
speed 75
atk 75 52 15
def 55 45 20
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