Heroes in the Sky Skill Guide

Heroes in the Sky Skill Guide by snoopy2101

Common Skills

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-Break lowers speed by % for 3 seconds.

Lv. 1 30% speed drop
Lv. 2 40% speed drop
Lv. 3 50% speed drop

Duration: 3 secs
Recharge time: 10 secs

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-Fire Protection restores HP up to 30% of MAX at 1% per second.

Lv. 1 120 secs recharge time
Lv. 2 100 secs recharge time
Lv. 3 80 secs recharge time

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-Escape allows to avoid damage from collisions.

Lv. 1 5 secs duration
Lv. 2 7 secs duration
Lv. 3 10 secs duration

Recharge time: 60 secs

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-Target marks the enemy that hit you with a skull for 3 secs.

Lv. 1 12 secs recharge time
Lv. 2 9 secs recharge time
Lv. 3 5 secs recharge time

Duration: 3 secs

Fighter Skills

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-Barrel roll evades an opponent’s attack with a roll maneuver. Invincible to the enemy.

Lv. 1 30 secs recharge time
Lv. 2 25 secs recharge time
Lv. 3 20 secs recharge time

Duration: 3 secs

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-Roof evades an opponent’s attack with a loop maneuver. Invincible to the enemy.

Lv. 1 30 secs recharge time
Lv. 2 25 secs recharge time
Lv. 3 20 secs recharge time

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-Immelman Turn ascends, does a half-loop, does a 180 degree turn.

Lv. 1 25 secs recharge time
Lv. 2 20 secs recharge time
Lv. 3 15 secs recharge time

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-Hammer Head flies directly upwards then U-turns to return.

Lv. 1 25 secs recharge time
Lv. 2 15 secs recharge time
Lv. 3 12 secs recharge time

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-Quick Turn is a 360 degree rolling maneuver.

Lv. 1 20 secs recharge time
Lv. 2 15 secs recharge time
Lv. 3 12 secs recharge time

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-Congeniality Turn increases turning speed by 10% for X secs.

Lv. 1 5 secs duration
Lv. 2 10 secs duration
Lv. 3 15 secs duration

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-Over Boost increases speed by 1.5 times.

Lv. 1 20 secs recharge time
Lv. 2 15 secs recharge time
Lv. 3 12 secs recharge time

Duration: 5 secs

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-Dive increases speed by 50% for 5 secs.

Lv. 1 12 secs recharge time
Lv. 2 10 secs recharge time
Lv. 3 8 secs recharge time

Duration: 5 secs

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-Split S does a half-loop, flips over and flies in the opposite direction.

Lv. 1 25 secs recharge time
Lv. 2 20 secs recharge time
Lv. 3 15 secs recharge time

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-Pugachev’s Cobra flies directly upwards then stops.

Lv. 1 20 secs recharge time
Lv. 2 15 secs recharge time
Lv. 3 12 secs recharge time

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-Piercing Shot gives the MG and HMG a penetration effect for 5 secs.

Lv. 1 25 secs recharge time
Lv. 2 20 secs recharge time
Lv. 3 15 secs recharge time

Duration: 5 secs

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-Blazing Shot gives the MG and HMG a flame effect for 5 secs.

Lv. 1 25 secs recharge time
Lv. 2 20 secs recharge time
Lv. 3 15 secs recharge time

Duration: 5 secs

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-Snipe renders the opponent’s rear machine gun useless. Gives MG and HMG a snipe effect for 5 secs.

Lv. 1 30 secs recharge time
Lv. 2 25 secs recharge time
Lv. 3 20 secs recharge time

Duration: 5 secs

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-Multi Shot launches all weapons at the same time for 3 secs.

Lv. 1 80 secs recharge time
Lv. 2 60 secs recharge time
Lv. 3 40 secs recharge time

Duration: 3 secs.

Gunner Skills

NB! The in-game descriptions of skills ECM and Wide Disturb are false. Here are the correct times.

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-Guardian automatically increases your own defense by X times when HP drops below 30%.

Lv. 1 defense by 1.5 times
Lv. 2 defense by 1.8 times
Lv. 3 defense by 2 times

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-Defense Up increases defense of your own and surrounding aircrafts for X secs by 1.5 times.

Lv. 1 30 secs duration
Lv. 2 40 secs duration
Lv. 3 50 secs duration

Recharge time: 60 secs

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-ECM removes you from the enemy radar, you can’t be targetted or locked on. The enemy can still see the red arrow of you, the orange arrow and circle disappear.

Lv. 1 5 secs duration
Lv. 2 7 secs duration
Lv. 3 10 secs duration

Recharge time: 60 secs

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-Range Radar Jam removes surrounding friendly aircrafts from enemy radar, they can’t be targetted or locked on. Doesn’t work on yourself.

Lv. 1 3 secs duration
Lv. 2 4 secs duration
Lv. 3 5 secs duration

Recharge time: 120 secs

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-Electro Interfere gives all of your weapons a jamming effect for X secs. Every time you hit an enemy he will not be able to use weapons for 3 secs.

Lv. 1 2 secs duration
Lv. 2 3 secs duration
Lv. 3 4 secs duration

Recharge time: 60 secs

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-Range Electro Interfere jamms all surrounding enemy weapons for 3 secs. Does not allow the enemies to use any weapons.

Lv. 1 150 secs recharge time
Lv. 2 120 secs recharge time
Lv. 3 90 secs recharge time

Duration: 3 secs.

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-Repair Support recovers your own and surrounding friendly aircrafts’ HP by %. Instant effect.

Lv. 1 recovers 15% HP
Lv. 2 recovers 18% HP
Lv. 3 recovers 20% HP

Recharge time: 60 secs.

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-Repair recovers your own HP by % of MAX at 5% per 1 secs delay. If you are hit when this skill is active, the repairs are stopped.

Lv. 1 recovers 20% HP
Lv. 2 recovers 25% HP
Lv. 3 recovers 30% HP

Recharge time: 30 secs.

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-Trap Release releases surrounding friendlies from enemy negative skills or items such as Gremlin.

Lv. 1 60 secs recharge time
Lv. 2 45 secs recharge time
Lv. 3 30 secs recharge time

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-Reset Skill Time recharges skills of nearby friendlies. Does not apply to yourself or other gunners.

Lv. 1 60 secs recharge time
Lv. 2 50 secs recharge time
Lv. 3 40 secs recharge time

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-Homing increases missile turning speed by 2 times for 5 secs.

Lv. 1 80 secs recharge time
Lv. 2 60 secs recharge time
Lv. 3 40 secs recharge time

Duration: 5 secs

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-Flying Squadron makes nearby squad mates follow you automatically. They will keep following you at high speeds because they get unlimited boost. This effect has unlimited duration, they can stop following any time by turning. Only for Support Gunners.

Lv. 1 45 secs recharge time
Lv. 2 30 secs recharge time
Lv. 3 20 secs recharge time

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-Switch HP converts 50% of the damage received to HP for 3 secs, gives invincibility. Only for Support Gunners.

Lv. 1 100 secs recharge time
Lv. 2 80 secs recharge time
Lv. 3 60 secs recharge time

Duration: 3 secs

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-Special Missile launches a missile that disables enemy boosters for 3 secs. Only for Support Gunners.

Lv. 1 80 secs recharge time
Lv. 2 60 secs recharge time
Lv. 3 45 secs recharge time

Duration: 3 secs

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-Rescue revives a dead team member in missions. Only for Support Gunners.

Lv. 1 30 minutes recharge time
Lv. 2 25 minutes recharge time
Lv. 3 20 minutes recharge time

Bomber Skills

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-Dive Bombing locks onto ground targets, dives down and drops bombs. Only works when certain conditions are met such as high enough altitude. For Dive Bombers only.

Lv. 1 20 secs recharge time
Lv. 2 18 secs recharge time
Lv. 3 15 secs recharge time

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-Carpet Bomb automatically launches bombs X times quicker for 3 secs.

Lv. 1 2 times quicker
Lv. 2 4 times quicker

Duration: 3 secs

Recharge time: 60 secs

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-Saturation Bombing drops a big bomb consisting of 5 bombs. Increases the attack power by 5 times. Disables drops for 10 secs. Only for Heavy Bombers.

Lv. 1 60 secs recharge time
Lv. 2 50 secs recharge time
Lv. 2 40 secs recharge time

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-Wide Bomb drops 2 bombs at once after a 5 sec delay. Increases explosion range. Only for Heavy Bombers.

Lv. 1 40 secs recharge time
Lv. 2 30 secs recharge time
Lv. 3 20 secs recharge time

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-Aerial Defense increases defense by 2 times at high altitudes for 10 secs.

Lv. 1 80 secs recharge time
Lv. 2 60 secs recharge time
Lv. 3 40 secs recharge time

Duration: 10 secs

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-Offense Up increases your own and nearby friendlies attack by 1.5 times. In-game this skill is known as Charge Up.

Lv. 1 30 secs duration
Lv. 2 40 secs duration
Lv. 3 50 secs duration

Recharge time: 60 secs

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-Bombing Support increases your own and nearby friendlies bomb loads by 50% and increases reload speeds by 2 times for 30 secs.

Lv. 1 60 secs recharge time
Lv. 2 50 secs recharge time
Lv. 3 40 secs recharge time

Duration: 30 secs

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-Ammo Support allows MG and secondary weapons to be limitless for X secs. Gives unlimited bombs, rockets, missiles, cannon ammo and the machine gun does get any heat.

Lv. 1 20 secs duration
Lv. 2 30 secs duration
Lv. 3 40 secs duration

Recharge time: 60 secs

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-Precision Bombing zooms in while bombing.

Lv. 1 no change
Lv. 2 no change

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-Fury automatically increases attack by X times if HP drops below 30%.

Lv. 1 attack by 1.5 times
Lv. 2 attack by 1.8 times
Lv. 3 attack by 2 times

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-Rapid Fire removes firing penalties from the rear gun for 10 secs.

Lv. 1 60 secs recharge time
Lv. 2 50 secs recharge time
Lv. 3 40 secs recharge time

Duration: 10 secs

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-Focus Rear Attack increases speed of fire of aerial mines and rear machine gun by 30% for 5 secs.

Lv. 1 60 secs recharge time
Lv. 2 50 secs recharge time
Lv. 3 40 secs recharge time

Duration: 5 secs

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