Eden Eternal Defensive Class (Warrior/Knight) Expertise Builds
Eden Eternal Defensive Class (Warrior/Knight) Expertise Builds by heatzz
Click Here for the more in depth Warrior Guide
*The basic builds below are for Lv.65. In-order to use them, I scaled down the points so that it can be used up to Lv.50 once OB starts.
*Advanced build will be implemented as soon as OB starts, some information needs to be confirm to implement them.
*Points shown as +4 etc. can be ignored until Lv. cap is raised to 65 but are part of the builds, putting remainder points to other skill will ruin the build.
*The Builds are just recommendations, it’s not essential to follow it.
Class Expertise | Points for each level |
Lv. l-5 | 1 |
Lv. 6-10 | 2 |
Lv. 11-15 | 2 |
Lv. 16-20 | 3 |
Warrior Builds
Malice Aggro | |||
Class Expertise | Lv. of upgrades | Total points spent | Class Expertise Description |
Self-Defense | 11+4 | 17+8 | Each Lv, Max HP+1% |
CQC Training | 11+4 | 17+8 | Each Lv, STR+1% |
Avenger | 10 | 15 | Each Lv, Malice caused by attacks +2% |
*In future if Lv. Cap increases to 65, upgrade Self-Defense & CQC Training to Lv 15. *Take note that players will end up with 1 free points remaining. Save for future upgrades. | |||
Berserker | |||
Class Expertise | Lv. of upgrades | Total points spent | Class Expertise Description |
War Technology | 15+1 | 25+3 | Each Lv, Crit Rate +1% |
CQC Training | 15+2 | 25+6 | Each Lv, STR+1% |
Weapon Master | 5 | 5 | Each Lv, P-ATK & M-ATK +2% equipped with a melee weapon. |
*In future if Lv. Cap increases to 65. upgrade War Technology to Lv 16 & CQC Training to Lv 17 *Take note that players will end up with 1 free points remaining. Save for future upgrades. | |||
Balancer | |||
Class Expertise | Lv. of upgrades | Total points spent | Class Expertise Description |
Self-Defense | 11+4 | 17+8 | Each Lv, Max HP +1% |
War Technology | 10 | 15 | Each Lv, Crit Rate +1% |
CQC Training | 11+4 | 17+8 | Each Lv, STR +1% |
*In future if Lv. Cap increases to 65, upgrade Precise Defense & CQC Training to 15. *Take note that players will end up with 1 free points remaining. Save for future upgrades. | |||
Tanker | |||
Class Expertise | Lv. of upgrades | Total points spent | Class Expertise Description |
Self-Defense | 10+6 | 15+13 | Each Lv, Max HP+1% |
CQC Training | 9+1 | 13+2 | Each Lv, STR+1% |
Precise Defense | 10 | 15 | Each Lv, DEF+1% |
Endurance Training | 1 | 1 | Each Lv, Metal Bluster, DEF +20% (requires Precise Defense 10 points) |
Rapid Healing | 5 | 5 | Each Lv, P-Healing +1% (requires 15 points) |
Resilient | 1 | 1 | Each Lv, Titan’s Wall, P-ATK damage received decreases by an additional 20%. (requires Rapid Healing 5 points) |
*In future if Lv. Cap increases to 65, upgrade Self-Defense to Lv 16 & CQC to 10. *Take note that players will end up with 1 free points remaining. Save for future upgrades. |
Knight Builds
Evasive | |||
Class Expertise | Lv. of upgrades | Total points spent | Class Expertise Description |
Weight Training | 11+4 | 17+8 | Each Lv, EVA +1% |
Combat Knowledge | 10 | 15 | Each Lv, STR +1% |
Noble Knowledge | 11+4 | 17+8 | Each Lv, Max HP +1% |
*In future if Lv. Cap increases to 65, upgrade Weight Training & Noble Knowledge to Lv 15. *Take note that players will end up with 1 free points remaining. Save for future upgrades. | |||
Damage | |||
Class Expertise | Lv. of upgrades | Total points spent | Class Expertise Description |
Fencing | 14+3 | 23+10 | Each Lv, Crit Rate +1% |
Combat Knowledge | 13+3 | 21+7 | Each Lv, STR+1% |
Practical Training | 5 | 5 | Each Lv, P-ATK +2% (requires 20 points) |
Classy Finish | 1 | 1 | Each Lv, Knight’s Breeze, Move SPD & ATK SPD +20% (requires 30 points & Practical Training 5 points) |
*In future if Lv. Cap increases to 65, upgrade Fencing to Lv 17 & Combat Knowledge to Lv 16. *Take note that players will end up with 1 free points remaining. Save for future upgrades. | |||
Malice | |||
Class Expertise | Lv. of upgrades | Total points spent | Class Expertise Description |
Weight Training | 8+2 | 11+4 | Each Lv, EVA+1% |
Noble Knowledge | 10+5 | 15+10 | Each Lv, Max HP+1% |
Chivalry | 10 | 15 | Each Lv, Malice cause by attacks +2% |
Battlefield Cyclones | 1 | 1 | Each Lv, Judgment Storm, P-ATK DMG +20% every second, duration +2s. (requires Chivalry 10 points) |
Armor Specialization | 5 | 5 | Each Lv, All Elemental Resistances +1% (requires 30 points) |
Insight | 1 | 1 | Each Lv, Fight Back, Shield LUK bonus +20% (requires 35 points, Armor Specialization 5 points) |
Heroism | 1 | 1 | Each Lv, Asylum, P-Healing bonus+20%, duration +5s (requires 35 points) |
*In future if Lv. Cap increases to 65, upgrade Weight Training to Lv 10 & Noble Knowledge to Lv 15 *Take note that players will end up with 1 free points remaining. Save for future upgrades. | |||
Balance | |||
Class Expertise | Lv. of upgrades | Total points spent | Class Expertise Description |
Weight Training | 5+1 | 5+2 | Each Lv, EVA+1% |
Noble Knowledge | 9+1 | 13+2 | Each Lv, Max HP+1% |
Armor Specialization | 5 | 5 | Each Lv, All Elemental Resistances +1% (requires 30 points) |
Insight | 1 | 1 | Each Lv, Fight Back, Shield LUK bonus +20% (requires 30 points. Armor Specialization 5 points) |
Fencing | 5+5 | 5+10 | Each Lv, Crit Rate +1% |
Combat Knowledge | 10 | 15 | Each Lv, STR+1% |
Practical Training | 5 | 5 | Each Lv, P-ATK+2% (requires 20 points) |
Classy Finish | 1 | 1 | Each Lv, Knight’s Breeze, Move SPD & ATK SPD+20% (requires 30 points & Practical Training 5 points) |
*In future if Lv. Cap increases to 65, upgrade Weight Training to Lv 6, Noble Knowledge to Lv 10 & Fencing to Lv 10. |
I will miss this game Q_Q
I accidentally upgrade Noble Knowledge but Noble Knowledge is not required of my expertise build …is it ok ? It cannot ruin my build? My build is Damage…l
Can u tell me how can I make my weapon to orange or something else
I just saw some people with the dragon and something else as their partner and I also saw some people's to summon some monster like turtle or worm to fight with them I just want to know how did they do that
any guide built for Templar???